ประติมากรโบราณ
ปีศาจด่าน: Bazaar, Bazaar Map
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ancient Sculptor
| Spectre | |
|---|---|
| Area | Bazaar, Bazaar Map |
| Tags | bludgeoning_weapon, demon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, non_unique_map_boss, not_int, physical_affinity, ranged, red_blood, undying, very_fast_movement |
พลังชีวิต
400%
ค่าเกราะ
+25%
การหลบหลีก
+30%
Ailment Threshold
400%
ค่าต้านทาน
Damage
328%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
161%
Type
CityStalkerMapBoss
Metadata
CityStalkerMaleMapBossBazaar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
78
พลังชีวิต
4,002,799
ค่าเกราะ
78,668
อัตราการหลบหลีก
8,667
Damage
2,522
ความเสียหายเวท
3,764
ความแม่นยำ
856
Attack Time
0.95475
ค่าประสบการณ์
136,147
Minion Life
796,107
Minion Damage
2,088
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 4005—6008
โอกาสคริติคอล: 5%
Attack Time: 1.425 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CastGroundEffectGoldenTar
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
ระยะเวลาพื้นฐาน 6 วินาที
ลดความเร็วในการเคลื่อนที่ 60%
ground tar art variation [1]
TriggerSpawnersMapMaleStatue
Triggerable
active skill area of effect radius +% final [200]
trigger spawners max count [1]
trigger spawners override row [12]
TriggerSpawnersMapFemaleStatue
Triggerable
active skill area of effect radius +% final [200]
trigger spawners max count [1]
trigger spawners override row [13]
CitystalkerMapBossSpectralThrow
Attack, RangedAttack, Projectile, ProjectilesFromUser
โยนอาวุธเงา (Spectral Throw)
Base Damage: 4005—6008
โอกาสคริติคอล: 5%
Attack Time: 1.425 วินาที
คูลดาวน์: 4 วินาที
ขว้างร่างเงาของ อาวุธประชิด ของคุณ มันจะบินออกไปและกลับมาหาคุณ ซึ่งมันจะหมุนโจมตี สร้างความเสียหายต่อศัตรูระหว่างทาง
สร้างความเสียหาย ลดลง อีก 52%
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
base is projectile [1]
TriggerSpawners1
Triggerable
คูลดาวน์: 100 วินาที
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerMaleMapBossBazaar"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ancient Sculptor",
life = 4,
damage = 3.28,
damageSpread = 0.2,
attackTime = 1.425,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Dagger",
skillList = {
"MeleeAtAnimationSpeedUnique",
"CitystalkerMapBossSpectralThrow",
"TriggerSpawners1",
"CastGroundEffectGoldenTar",
"TriggerSpawnersMapMaleStatue",
"TriggerSpawnersMapFemaleStatue",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CitystalkerMapBossSpectralThrow"] = {
name = "Spectral Throw",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {-52, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawners1"] = {
name = "TriggerSpawners1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CastGroundEffectGoldenTar"] = {
name = "CastGroundEffectGoldenTar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"base_movement_velocity_+%",
"ground_tar_art_variation",
},
levels = {
[1] = {6000, -60, 1, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersMapMaleStatue"] = {
name = "TriggerSpawnersMapMaleStatue",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"trigger_spawners_max_count",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {12, 1, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersMapFemaleStatue"] = {
name = "TriggerSpawnersMapFemaleStatue",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"trigger_spawners_max_count",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {13, 1, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | DaemonAlternatingBuffsStatueMaker |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
statue_alternating_buffs_item_rarity_alternator
เพิ่มความเสียหาย 29%
บัฟมอบม็อด: ลดความเสียหายที่ได้รับ 50%
monster dropped item rarity +% [1000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ประติมากรโบราณ
ปีศาจmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ancient Sculptor
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, demon, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, melee, not_int, physical_affinity, ranged, red_blood, standalone_map_boss, undying, very_fast_movement |
พลังชีวิต
400%
ค่าเกราะ
+25%
การหลบหลีก
+30%
Ailment Threshold
400%
ค่าต้านทาน
Damage
328%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
161%
Type
CityStalkerMapBoss
Metadata
CityStalkerMaleMapBossBazaarStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
557,385
ค่าเกราะ
35,988
อัตราการหลบหลีก
6,161
Damage
1,396
ความเสียหายเวท
2,083
ความแม่นยำ
580
Attack Time
0.95475
ค่าประสบการณ์
112,805
Minion Life
120,902
Minion Damage
1,114
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 2216—3324
โอกาสคริติคอล: 5%
Attack Time: 1.425 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CastGroundEffectGoldenTar
Spell, Area, Damage, Triggerable, Duration, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 10 วินาที
ระยะเวลาพื้นฐาน 6 วินาที
ลดความเร็วในการเคลื่อนที่ 60%
ground tar art variation [1]
CitystalkerMapBossSpectralThrow
Attack, RangedAttack, Projectile, ProjectilesFromUser
โยนอาวุธเงา (Spectral Throw)
Base Damage: 2216—3324
โอกาสคริติคอล: 5%
Attack Time: 1.425 วินาที
คูลดาวน์: 4 วินาที
ขว้างร่างเงาของ อาวุธประชิด ของคุณ มันจะบินออกไปและกลับมาหาคุณ ซึ่งมันจะหมุนโจมตี สร้างความเสียหายต่อศัตรูระหว่างทาง
สร้างความเสียหาย ลดลง อีก 52%
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
base is projectile [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerMaleMapBossBazaarStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ancient Sculptor",
life = 4,
damage = 3.28,
damageSpread = 0.2,
attackTime = 1.425,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Dagger",
skillList = {
"MeleeAtAnimationSpeedUnique",
"CitystalkerMapBossSpectralThrow",
"CastGroundEffectGoldenTar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CitystalkerMapBossSpectralThrow"] = {
name = "Spectral Throw",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {-52, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CastGroundEffectGoldenTar"] = {
name = "CastGroundEffectGoldenTar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"base_movement_velocity_+%",
"ground_tar_art_variation",
},
levels = {
[1] = {6000, -60, 1, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | DaemonAlternatingBuffsStatueMaker |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
statue_alternating_buffs_item_rarity_alternator
เพิ่มความเสียหาย 29%
บัฟมอบม็อด: ลดความเสียหายที่ได้รับ 50%
monster dropped item rarity +% [1000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ประติมากรโบราณ
ปีศาจmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ancient Sculptor
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, non_attacking, not_int, red_blood, undying, very_fast_movement |
พลังชีวิต
400%
ค่าเกราะ
+25%
การหลบหลีก
+30%
Ailment Threshold
400%
ค่าต้านทาน
Damage
328%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 10
Attack Time
1.425 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
161%
Type
CityStalkerMapBoss
Metadata
CityStalkerMaleMapBossBazaarElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerMaleMapBossBazaarElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Ancient Sculptor",
life = 4,
damage = 3.28,
damageSpread = 0.2,
attackTime = 1.425,
attackRange = 10,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Dagger",
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | DaemonAlternatingBuffsStatueMaker |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
statue_alternating_buffs_item_rarity_alternator
เพิ่มความเสียหาย 29%
บัฟมอบม็อด: ลดความเสียหายที่ได้รับ 50%
monster dropped item rarity +% [1000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















