Ravenous Macerator
ปีศาจ
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite2_Spectre_ |
Tags | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
Packs |
พลังชีวิต
315%
Ailment Threshold
315%
ค่าต้านทาน
0 75 0 0
Damage
293%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 26
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
130%
Type
HellscapeFleshElite2
Metadata
HellscapeFleshElite2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
20,265
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
1,095
ความเสียหายเวท
1,095
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
15,383
Ailment Threshold
20,265
Chill
64
Shock
64
Brittle
363
Scorch
64
Sap
177
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAHellscapeFleshElite2Combo1
Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
action attack or cast time uses animation length [1]
EAAHellscapeFleshElite2Combo2
Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
action attack or cast time uses animation length [1]
GAHellscapeFleshElite2Melee1
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Melee2
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo1Cleave
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo1Slam
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo2Slam1
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo2Slam2
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo2Slam3
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite2_"] = { name = "Ravenous Macerator", life = 3.15, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.93, damageSpread = 0.2, attackTime = 1.5, attackRange = 26, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "GAHellscapeFleshElite2Melee1", "GAHellscapeFleshElite2Melee2", "GAHellscapeFleshElite2Combo1Cleave", "GAHellscapeFleshElite2Combo1Slam", "GAHellscapeFleshElite2Combo2Slam1", "GAHellscapeFleshElite2Combo2Slam2", "GAHellscapeFleshElite2Combo2Slam3", "EAAHellscapeFleshElite2Combo1", "EAAHellscapeFleshElite2Combo2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Melee1"] = { name = "GAHellscapeFleshElite2Melee1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Melee2"] = { name = "GAHellscapeFleshElite2Melee2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo1Cleave"] = { name = "GAHellscapeFleshElite2Combo1Cleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo1Slam"] = { name = "GAHellscapeFleshElite2Combo1Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam1"] = { name = "GAHellscapeFleshElite2Combo2Slam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam2"] = { name = "GAHellscapeFleshElite2Combo2Slam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam3"] = { name = "GAHellscapeFleshElite2Combo2Slam3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeFleshElite2Combo1"] = { name = "EAAHellscapeFleshElite2Combo1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeFleshElite2Combo2"] = { name = "EAAHellscapeFleshElite2Combo2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.333, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Ravenous Macerator
ปีศาจ
Spectre | Y |
---|---|
Tags | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
พลังชีวิต
315%
Ailment Threshold
315%
ค่าต้านทาน
0 75 0 0
Damage
293%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 26
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
130%
Type
HellscapeFleshElite2
Metadata
HellscapeFleshElite2_Spectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
20,265
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
1,095
ความเสียหายเวท
1,095
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
15,383
Ailment Threshold
20,265
Chill
64
Shock
64
Brittle
363
Scorch
64
Sap
177
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAHellscapeFleshElite2Combo1
Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
action attack or cast time uses animation length [1]
EAAHellscapeFleshElite2Combo2
Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
action attack or cast time uses animation length [1]
GAHellscapeFleshElite2Melee1
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Melee2
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo1Cleave
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo1Slam
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo2Slam1
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo2Slam2
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo2Slam3
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite2_Spectre_"] = { name = "Ravenous Macerator", life = 3.15, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.93, damageSpread = 0.2, attackTime = 1.5, attackRange = 26, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "GAHellscapeFleshElite2Melee1", "GAHellscapeFleshElite2Melee2", "GAHellscapeFleshElite2Combo1Cleave", "GAHellscapeFleshElite2Combo1Slam", "GAHellscapeFleshElite2Combo2Slam1", "GAHellscapeFleshElite2Combo2Slam2", "GAHellscapeFleshElite2Combo2Slam3", "EAAHellscapeFleshElite2Combo1", "EAAHellscapeFleshElite2Combo2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Melee1"] = { name = "GAHellscapeFleshElite2Melee1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Melee2"] = { name = "GAHellscapeFleshElite2Melee2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo1Cleave"] = { name = "GAHellscapeFleshElite2Combo1Cleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo1Slam"] = { name = "GAHellscapeFleshElite2Combo1Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam1"] = { name = "GAHellscapeFleshElite2Combo2Slam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam2"] = { name = "GAHellscapeFleshElite2Combo2Slam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam3"] = { name = "GAHellscapeFleshElite2Combo2Slam3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeFleshElite2Combo1"] = { name = "EAAHellscapeFleshElite2Combo1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeFleshElite2Combo2"] = { name = "EAAHellscapeFleshElite2Combo2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.333, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Ravenous Macerator
ปีศาจ
Spectre | Y |
---|---|
Tags | beyond_demon, bludgeoning_weapon, demon, flesh_armour, is_unarmed, medium_movement, melee, physical_affinity, red_blood |
พลังชีวิต
315%
Ailment Threshold
315%
ค่าต้านทาน
0 75 0 0
Damage
293%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 26
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
130%
Type
HellscapeFleshElite2
Metadata
HellscapeFleshElite2CrimsonIron
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
20,265
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
1,095
ความเสียหายเวท
1,095
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
15,383
Ailment Threshold
20,265
Chill
64
Shock
64
Brittle
363
Scorch
64
Sap
177
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAHellscapeFleshElite2Combo1
Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
action attack or cast time uses animation length [1]
EAAHellscapeFleshElite2Combo2
Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
action attack or cast time uses animation length [1]
GAHellscapeFleshElite2Melee1
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Melee2
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo1Cleave
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo1Slam
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo2Slam1
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo2Slam2
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
GAHellscapeFleshElite2Combo2Slam3
Triggerable, Attack
Base Damage: 876–1313
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite2CrimsonIron"] = { name = "Ravenous Macerator", life = 3.15, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 2.93, damageSpread = 0.2, attackTime = 1.5, attackRange = 26, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "GAHellscapeFleshElite2Melee1", "GAHellscapeFleshElite2Melee2", "GAHellscapeFleshElite2Combo1Cleave", "GAHellscapeFleshElite2Combo1Slam", "GAHellscapeFleshElite2Combo2Slam1", "GAHellscapeFleshElite2Combo2Slam2", "GAHellscapeFleshElite2Combo2Slam3", "EAAHellscapeFleshElite2Combo1", "EAAHellscapeFleshElite2Combo2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Melee1"] = { name = "GAHellscapeFleshElite2Melee1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Melee2"] = { name = "GAHellscapeFleshElite2Melee2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo1Cleave"] = { name = "GAHellscapeFleshElite2Combo1Cleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo1Slam"] = { name = "GAHellscapeFleshElite2Combo1Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam1"] = { name = "GAHellscapeFleshElite2Combo2Slam1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam2"] = { name = "GAHellscapeFleshElite2Combo2Slam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam3"] = { name = "GAHellscapeFleshElite2Combo2Slam3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeFleshElite2Combo1"] = { name = "EAAHellscapeFleshElite2Combo1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeFleshElite2Combo2"] = { name = "EAAHellscapeFleshElite2Combo2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.333, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.