Wrought Reaver
สัตว์ร้าย
ด่าน: ช่องว่างความจำ, ความทรงจำที่แตกแยก, ความทรงจำที่ห่างไกล, Cortex, ความทรงจำที่ห่างไกลที่ถูกเขียนใหม่
monster no map drops [1]
พลังชีวิต
100%
ค่าเกราะ
+25%
การหลบหลีก
+15%
Ailment Threshold
100%
ค่าต้านทาน
20 20 20 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 14
Attack Time
0.705 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
80%
Type
SynthesisSpiker
Metadata
SynthesisSoulstealerSpiker
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
83
พลังชีวิต
32,017
ค่าเกราะ
115,596
การหลบหลีก
9,039
โล่พลังงาน
0
Damage
900
ความเสียหายเวท
900
ความแม่นยำ
518
Attack Time
0.705
ค่าประสบการณ์
13,132
Ailment Threshold
32,017
Chill
101
Shock
101
Brittle
573
Scorch
101
Sap
280
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 720–1080
โอกาสคริติคอล: 5%
Attack Time: 0.705 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" Render { //turn_duration = 0.4 } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); " on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerSpiker"] = { name = "Wrought Reaver", life = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.705, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Wrought Reaver
สัตว์ร้าย
monster no map drops [1]
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerSpikerSpectre |
Tags | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
พลังชีวิต
100%
ค่าเกราะ
+25%
การหลบหลีก
+15%
Ailment Threshold
100%
ค่าต้านทาน
20 20 20 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 14
Attack Time
0.705 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
80%
Type
SynthesisSpiker
Metadata
SynthesisSoulstealerSpikerSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
35,988
การหลบหลีก
5,450
โล่พลังงาน
0
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
290
Attack Time
0.705
ค่าประสบการณ์
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 0.705 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" Render { //turn_duration = 0.4 } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/bodyfx.epk );" on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/bodyfx.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk ); " on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerSpikerSpawned"] = { name = "Wrought Reaver", life = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.705, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Wrought Reaver
สัตว์ร้าย
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_movement, melee, mud_blood, not_int, physical_affinity, rodent_beast, stone_armour |
พลังชีวิต
100%
ค่าเกราะ
+25%
การหลบหลีก
+15%
Ailment Threshold
100%
ค่าต้านทาน
20 20 20 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 14
Attack Time
0.705 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
80%
Type
SynthesisSpiker
Metadata
SynthesisSoulstealerSpikerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
35,988
การหลบหลีก
5,450
โล่พลังงาน
0
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
290
Attack Time
0.705
ค่าประสบการณ์
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 299–448
โอกาสคริติคอล: 5%
Attack Time: 0.705 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" Render { //turn_duration = 0.4 } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerSpikerSpectre"] = { name = "Wrought Reaver", life = 1, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.705, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.