poe2
Old: ChuanHsing 2023-08-02 11:30:23
New: ChuanHsing 2023-10-12 15:20:10
| Old | New | Differences | |
|---|---|---|---|
| 5 | 5 | ## Timeline | |
| 6 | 6 | ||
| 7 | 7 | * 2024/6/7: PoE 2 Close Beta | |
| 8 | + | * 2023/7/29: Third Trailer and Act3 Gameplay | |
| 8 | 9 | * 2021/4/9: Second Trailer and Act2 Gameplay | |
| 9 | 10 | * 2019/11/16: First Trailer and Act1 Gameplay | |
| 10 | 11 | ||
| 12 | 13 | ||
| 13 | 14 | * PoE2 is new game. | |
| 14 | 15 | * PoE2 campaign-route will be randomly generated, as does the map route too! Unlike where PoE1 has a static progression. This also mean the PoE2 campaign will never feel the same in every playthrough. | |
| 15 | - | * | |
| 16 | + | * Our microtransaction that we bought in PoE1 will share across to PoE2. | |
| 16 | 17 | * Skill Gems will have their own sockets, instead of relying on equipment sockets. Thus, Orb of Fusing will be removed and "mega-migration". TL;DR: Every skill can be 6-link. | |
| 17 | 18 | * Equipment sockets only matter what color and amount of skill gems can be equipped in it. | |
| 18 | - | * | |
| 19 | + | * 36 new ascendancies. | |
| 19 | 20 | * PoE2 will introduce a bunch of new skill archetypes; such as shape-shifting and melee-wielding-bow. | |
| 20 | 21 | * PoE2 also adds a bunch of QOL, such as a single button that enables all aura skill, and boss's life always showing at the top of the screen. | |
| 21 | 22 | * PoE2 also include several new base items, such as crossbow and javelin. | |
| 26 | 27 | ||
| 27 | 28 | * [Act 1: Island of Ogham](Island_of_Ogham) | |
| 28 | 29 | * [Act 2: Vastiri Desert](Vastiri_Desert) | |
| 30 | + | ||
| 31 | + | ### 2023/7/29 Third Trailer | |
| 32 | + | ||
| 33 | + | <a href='#' class="js-modal-btn" data-video-id="y8OL9qqnhDo"></a> | |
| 34 | + | <a href='#' class="js-modal-btn" data-video-id="Go4ykizk_Uo"></a> | |
| 29 | 35 | ||
| 30 | 36 | ### 2021/4/29 Act2 Concept Art | |
| 31 | 37 | ||