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Range
The Range of a skill or effect is the maximum 距離 it can influence anything from its point of origin.
Mechanics
近戰 attacks have a relatively short range determined by adding weapon range to the radius of a character's hitbox (which is 2), though it can be greatly extended by utilizing certain passives and items. Maximum travel 距離 for projectiles is 120 units, although many projectiles in the game dissipate before reaching it, which limits their effective range.
Range of melee attacks can be improved by taking either of the 決戰宗師 or 剃刃 notables, socketing the 督軍之力 jewel, or using 德瑞索的戰禮 amulet. Range bonuses provided by passive tree, jewels and non-weapon equipment are global, meaning they will apply to both weapons if dual-wielding. However, range bonuses on weapons, including corrupted implicits, crafted bonuses or ones on uniques like 闊斬 or 阿茲里的刑刃 are local and will extend the range only for the weapon they are located on, with the notable exception of 虹耀之月, which offers a global bonus.
Dual Wielding
When dual-wielding weapons with different range, all attacks will use the lower value.
Attack Range and Area of Effect Radius
Attack skills that create an AoE anchored on your character, like 劈砍, 橫掃 or 裂地之擊 are completely unaffected by attack range, except for a few skills specifically basing their AoE radius on it, namely 旋風斬 and 復仇. Radius of skills that create an area of effect on the point of impact, like 熔岩之擊 or single target skills supported by 近戰傷害擴散輔助 is also unaffected by attack range, however it does allow you to attack from a greater distance, pushing the AoE further from you, potentially affecting more enemies.
Theoretical Maximum Melee Weapon Range
The maximum default attack range with a melee weapon is 41 units, achieved with:
黑鯊 (11 base).
虹耀之月 with three white sockets (+6).
決戰宗師 (+2), 刀劍宗師 (+1), 舞劍者 wheel (+2), Claws of the Pride (+1), 剝皮刃 (+1), 破骨 (+2), 劈砍 (+1), 部落之怒 wheel (+2), 邊緣政策 (+2), and Splitting Strikes (+1).
Elder-influenced Gloves with the +4 elevated melee strike range modifier, 督軍之力 (+1), 贗品.純才 (+2), and 德瑞索的戰禮 (+2).
Total: 11 + 6 + (2 x 5 + 1 x 5) + (4 + 1 + 2 + 2) = 41.
Using a level 21+ 冰霜之刃 adds another 22 units for a total of 63.
Weapon Range
Weapons have the following base ranges:
Item class | weapon range |
---|---|
Rune Daggers | 10 |
Daggers | 10 |
One Hand Swords | 11 |
Claws | 11 |
Sceptres | 11 |
One Hand Maces | 11 |
One Hand Axes | 11 |
Fishing Rods | 13 |
Warstaves | 13 |
Two Hand Maces | 13 |
Two Hand Axes | 13 |
Two Hand Swords | 13 |
Staves | 13 |
Wands | 120 |
Bows | 120 |
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