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Range

The range of a skill or effect is the maximum Distance it can influence anything from its point of origin.

Mechanics

Melee attacks have a relatively short range determined by adding weapon range to the radius of a character's hitbox (which is 2), though it can be greatly extended by utilizing certain passives and items. Maximum travel distance for projectiles is 120 units, although many projectiles in the game dissipate before reaching it, which limits their effective range.

Range of melee attacks can be improved by taking either of the Meleerange투기장의 대가 or razorsedge예리한 날 notables, socketing the MidQuestRewardRed전쟁군주의 역량 jewel, or using CitrineAmuletUnique다레소의 경례 amulet. Range bonuses provided by passive tree, jewels and non-weapon equipment are global, meaning they will apply to both weapons if dual-wielding. However, range bonuses on weapons, including corrupted implicits, crafted bonuses or ones on uniques like Wideswing넓은 자루 도끼 or AtzirisDisfavour앗지리의 경멸 are local and will extend the range only for the weapon they are located on, with the notable exception of PrismaticEclipse분광 월식, which offers a global bonus.

Dual Wielding

When dual-wielding weapons with different range, all attacks will use the lower value.

Attack Range and Area of Effect Radius

Attack skills that create an AoE anchored on your character, like Cleave회전베기, Sweep휩쓸기 or Groundslam대지 강타 are completely unaffected by attack range, except for a few skills specifically basing their AoE radius on it, namely Cyclone회오리바람 and Vengeance복수. Radius of skills that create an area of effect on the point of impact, like MoltenStrike용암 타격 or single target skills supported by Splash근접 범위 피해 보조 is also unaffected by attack range, however it does allow you to attack from a greater distance, pushing the AoE further from you, potentially affecting more enemies.

Theoretical Maximum Melee Weapon Range

The maximum default attack range with a melee weapon is 41 units, achieved with:

Total: 11 + 6 + (2 x 5 + 1 x 5) + (4 + 1 + 2 + 2) = 41.

Using a level 21+ IceStrike서리 칼날 adds another 22 units for a total of 63.

Weapon Range

Weapons have the following base ranges:

Item class weapon range
Rune Daggers 10
Daggers 10
One Hand Swords 11
Claws 11
Sceptres 11
One Hand Maces 11
One Hand Axes 11
Fishing Rods 13
Warstaves 13
Two Hand Maces 13
Two Hand Axes 13
Two Hand Swords 13
Staves 13
Wands 120
Bows 120

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