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Body Armours Unique /91 ⍟

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Bramblejack Plate Vest
3% reduced Movement Speed (Hidden)
Adds 2 to 4 Physical Damage to Attacks
+(12–20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker

Use The King and the Brambles Upgrade Wall of Brambles
Wall of Brambles Plate Vest
Requires Level: 30
3% reduced Movement Speed (Hidden)
Adds 2 to 4 Physical Damage to Attacks
+2000 to Armour
+(12–20) to maximum Life
-2 Physical Damage taken from Attack Hits
40% of Melee Physical Damage taken reflected to Attacker

「Fated」Limited Drop
Bramblejack Use The King and the Brambles Upgrade
Skin of the Loyal Plate Vest
3% reduced Movement Speed (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
(Defences are Armour, Evasion Rating and Energy Shield)
local_unique_tabula_rasa_no_requirement_or_energy_shield [1]
<Six Linked>

「Chayula's Domain」Limited Drop
「Breach」League Specific
Use Blessing of Chayula Upgrade Skin of the Lords
Solaris Lorica Copper Plate
Requires Level: 17
5% reduced Movement Speed (Hidden)
+(10–20) to Strength
(60–80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage does not bypass Energy Shield
(-40–-30) Chaos Damage taken
Greed's Embrace Golden Plate
Requires Level: 56
5% reduced Movement Speed (Hidden)
20% reduced Movement Speed
(10–15)% increased Quantity of Items found
(30–50)% increased Rarity of Items found
-10% to Fire Resistance
+(20–30)% to Cold Resistance
-20% to Lightning Resistance
30% reduced Strength Requirement
Craiceann's Carapace Golden Plate
Requires Level: 64
5% reduced Movement Speed (Hidden)
Grants Level 20 Aspect of the Crab Skill
(300–350)% increased Armour
+(100–120) to maximum Life
+(25–30)% to Fire and Cold Resistances
Bleeding cannot be inflicted on you
+5 to Maximum number of Crab Barriers

「Craiceann, First of the Deep」Limited Drop
「Bestiary」League Specific
Lioneye's Vision Crusader Plate
Requires Level: 59
5% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 15 Pierce
(200–250)% increased Armour
+(60–100) to maximum Life
0.4% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
+160 Dexterity Requirement
Enemy Projectiles Pierce you
Iron Heart Crusader Plate
Requires Level: 59
5% reduced Movement Speed (Hidden)
(80–100)% increased Armour
10% reduced Movement Speed
(8–12)% Chance to Block Attack Damage
Cannot Block Spells
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength

Use Battle Hardened Upgrade The Iron Fortress
The Iron Fortress Crusader Plate
Requires Level: 68
5% reduced Movement Speed (Hidden)
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
10% reduced Movement Speed
(80–100)% increased Armour
+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
(Unlucky things are rolled twice and the worst result used)
+(60–120) to Strength

「Fated」Limited Drop
Iron Heart Use Battle Hardened Upgrade
Death's Oath Astral Plate
Requires Level: 62
5% reduced Movement Speed (Hidden)
Grants Level 20 Death Aura Skill
+(40–50) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(10–15)% increased Attack Speed
(180–220)% increased Armour
+(60–70) to maximum Life
1% of Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints
frenzy_charge_blood_dance_art_variation [0]
The Brass Dome Gladiator Plate
Requires Level: 65
5% reduced Movement Speed (Hidden)
30% reduced Chance to Block Attack and Spell Damage
(600–650)% increased Armour
10% reduced Movement Speed
50% increased Shock Duration on you
Take no Extra Damage from Critical Strikes

「Guardian of the Minotaur」Limited Drop
Kaom's Heart Glorious Plate
Requires Level: 68
Has no Sockets
+500 to maximum Life
(20–40)% increased Fire Damage
Perfidy Glorious Plate
Requires Level: 68
(25–40)% increased Melee Damage
+(60–90) to maximum Life
You can have two different Banners at the same time
Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second
War Banner has (100–200)% increased Adrenaline duration
Dread Banner has (100–200)% increased Fortify duration

「Simulacrum」Limited Drop
「Delirium」League Specific
Briskwrap Strapped Leather
Requires Level: 9
3% reduced Movement Speed (Hidden)
10% increased Attack Speed
+(120–180) to Evasion Rating
+(30–40)% to Cold Resistance
5% increased Movement Speed
(20–25)% increased Mana Recovery from Flasks
15% increased Dexterity

Use Last of the Wildmen Upgrade Wildwrap
Wildwrap Strapped Leather
Requires Level: 57
3% reduced Movement Speed (Hidden)
(5–8)% increased Attack Speed
+(600–700) to Evasion Rating
+(30–40)% to Cold Resistance
5% increased Movement Speed
(20–25)% increased Mana Recovery from Flasks
15% increased Dexterity
1% increased Damage per 15 Dexterity

「Fated」Limited Drop
Briskwrap Use Last of the Wildmen Upgrade
Ashrend Buckskin Tunic
Requires Level: 17
3% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 10 Added Fire Damage
(80–100)% increased Evasion Rating
+(30–50) to maximum Life
+(40–50)% to Fire Resistance
(-7–-5) Physical Damage taken from Attack Hits
Cannot be Ignited
(10–15)% increased Physical Damage with Ranged Weapons
Foxshade Wild Leather
Requires Level: 25
3% reduced Movement Speed (Hidden)
+(20–30) to Dexterity
Adds 5 to 12 Physical Damage to Attacks
(50–70)% increased Evasion Rating
10% increased Movement Speed
+500 to Evasion Rating while on Full Life

Use Dark Instincts Upgrade Fox's Fortune
Fox's Fortune Wild Leather
Requires Level: 54
3% reduced Movement Speed (Hidden)
Adds 5 to 12 Physical Damage to Attacks
+(20–30) to Dexterity
+1500 to Evasion Rating while on Full Life
+(400–500) to Evasion Rating
(120–150)% increased Evasion Rating
10% increased Movement Speed
Damage from Enemies Hitting you is Unlucky while you are on Full Life
(Unlucky things are rolled twice and the worst result used)

「Fated」Limited Drop
Foxshade Use Dark Instincts Upgrade
The Snowblind Grace Coronal Leather
Requires Level: 49
3% reduced Movement Speed (Hidden)
+(30–40) to Dexterity
(30–50)% increased Evasion Rating
+(40–60) to maximum Life
10% chance to Dodge Spell Hits
25% increased Arctic Armour Buff Effect
Evasion Rating is increased by Uncapped Cold Resistance
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)

「Tul's Domain」Limited Drop
「Breach」League Specific
Use Blessing of Tul Upgrade The Perfect Form
Bronn's Lithe Cutthroat's Garb
Requires Level: 53
3% reduced Movement Speed (Hidden)
(200–250)% increased Evasion Rating
10% increased Movement Speed
10% increased Attack Speed
+2 to Level of Socketed Movement Gems
(35–50)% increased Damage with Movement Skills
15% increased Attack and Cast Speed if you've used a Movement Skill Recently
(Recently refers to the past 4 seconds)
The Rat Cage Sharkskin Tunic
Requires Level: 56
3% reduced Movement Speed (Hidden)
(100–120)% increased Evasion Rating
+(160–200) to maximum Life
-50% to Fire Resistance
15% increased Movement Speed
20% increased Fire Damage taken
10% of Fire Damage from Hits taken as Physical Damage
unique_rat_cage_chance_to_squeak_when_hit_by_fire_damage [1]

「Torment」League Specific
Queen of the Forest Destiny Leather
Requires Level: 59
3% reduced Movement Speed (Hidden)
+(60–70) to maximum Life
(200–240)% increased Evasion Rating
25% reduced Movement Speed
1% increased Movement Speed per 600 Evasion Rating, up to 75%
(-50–-40) Physical Damage taken from Hits by Animals
+(6–10)% to Fire Resistance
+(26–40)% to Cold Resistance
+(11–25)% to Lightning Resistance
Kintsugi Exquisite Leather
Requires Level: 62
3% reduced Movement Speed (Hidden)
(100–120)% increased Evasion Rating
+(60–80) to maximum Life
+30% to Fire Resistance
20% less Damage taken if you have not been Hit Recently
(Recently refers to the past 4 seconds)
50% increased Evasion Rating if you have been Hit Recently
(Recently refers to the past 4 seconds)

「Prophecy」League Specific
Yriel's Fostering Exquisite Leather
Requires Level: 62
3% reduced Movement Speed (Hidden)
Grants Level 20 Summon Bestial Rhoa Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Maim on Hit while
you have a Bestial Minion
(Maimed enemies have 30% reduced Movement Speed)
(10–15)% increased Attack and Movement Speed while you have a Bestial Minion

「The Pale Court」Limited Drop
Yriel's Fostering Exquisite Leather
Requires Level: 62
3% reduced Movement Speed (Hidden)
Grants Level 20 Summon Bestial Snake Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Poison on Hit while
you have a Bestial Minion
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Adds (13–19)-(23–29) Chaos Damage to Attacks while you have a Bestial Minion

「The Pale Court」Limited Drop
Yriel's Fostering Exquisite Leather
Requires Level: 62
3% reduced Movement Speed (Hidden)
Grants Level 20 Summon Bestial Ursa Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while
you have a Bestial Minion
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Adds (11–16)-(21–25) Physical Damage to Attacks while you have a Bestial Minion

「The Pale Court」Limited Drop
Hyrri's Ire Zodiac Leather
Requires Level: 65
3% reduced Movement Speed (Hidden)
+(40–50) to Dexterity
Adds (105–145) to (160–200) Cold Damage to Bow Attacks
(140–220)% increased Evasion Rating
25% increased Chill Duration on Enemies
10% chance to Dodge Attack Hits
10% chance to Dodge Spell Hits
The Perfect Form Zodiac Leather
Requires Level: 65
3% reduced Movement Speed (Hidden)
(30–50)% increased Evasion Rating
+(50–80) to maximum Life
-30% to Cold Resistance
(5–10)% increased Dexterity
Arctic Armour has 100% reduced Mana Reservation
Evasion Rating is increased by Uncapped Cold Resistance
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
Phase Acrobatics
(30% Chance to Dodge Spell Hits)

「Breach」League Specific
The Snowblind Grace Use Blessing of Tul Upgrade
Cospri's Will Assassin's Garb
Requires Level: 68
(120–160)% increased Evasion Rating
+(17–29)% to Chaos Resistance
You can apply an additional Curse
Your Curses can apply to Hexproof Enemies
Poison Cursed Enemies on hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Thousand Ribbons Simple Robe
Requires Level: 3
3% reduced Movement Speed (Hidden)
+6 to maximum Life
+6 to maximum Mana
+(10–20) to maximum Energy Shield
Adds 2 to 3 Fire Damage to Spells and Attacks
Adds 2 to 3 Cold Damage to Spells and Attacks
Adds 1 to 4 Lightning Damage to Spells and Attacks
+(10–20) to Evasion Rating
+(5–10)% to Fire Resistance
+(5–10)% to Cold Resistance
+(5–10)% to Lightning Resistance
Socketed Gems are Supported by Level 5 Elemental Proliferation
Skin of the Lords Simple Robe
Requires Level: 3
3% reduced Movement Speed (Hidden)
local_unique_tabula_rasa_no_requirement_or_energy_shield [1]
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
(Defences are Armour, Evasion Rating and Energy Shield)
You can only Socket Corrupted Gems in this item
<Six Linked>
<Random Keystone>

Corrupted
「Breach」League Specific
Skin of the Loyal Use Blessing of Chayula Upgrade
Cloak of Flame Scholar's Robe
Requires Level: 18
3% reduced Movement Speed (Hidden)
+(30–50)% to Fire Resistance
10% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(30–50)% increased Ignite Duration on Enemies
20% of Physical Damage from Hits taken as Fire Damage
Reflects 15 Fire Damage to Melee Attackers
Zahndethus' Cassock Sage's Robe
Requires Level: 37
3% reduced Movement Speed (Hidden)
Adds 1 to 40 Lightning Damage to Attacks
(125–150)% increased Energy Shield
+(40–50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
consecrate_on_block_%_life_regen_per_minute [360]
consecrate_on_block_base_radius [18]
consecrate_on_block_duration_ms [8000]
(Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second. Hits against Enemies on your Consecrated Ground have increased Critical Strike Chance)
Dialla's Malefaction Sage's Robe
Requires Level: 37
3% reduced Movement Speed (Hidden)
Gems can be Socketed in this Item ignoring Socket Colour
Gems Socketed in Red Sockets have +1 to Level
Gems Socketed in Green Sockets have +10% to Quality
Gems Socketed in Blue Sockets gain 25% increased Experience
Has no Attribute Requirements
(Attributes are Strength, Dexterity, and Intelligence)
The Covenant Spidersilk Robe
Requires Level: 49
3% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20–30) to Intelligence
10% increased maximum Life
(210–250)% increased Energy Shield
Soul Mantle Spidersilk Robe
Requires Level: 49
3% reduced Movement Speed (Hidden)
(100–120)% increased Energy Shield
(20–25)% increased Spell Damage
+1 to maximum number of Summoned Totems
50% increased Totem Life
Inflicts a random Level 20 Curse on you when your Totems die
Socketed Gems are Supported by Level 20 Spell Totem
The Coming Calamity Destroyer Regalia
Requires Level: 53
3% reduced Movement Speed (Hidden)
(80–100)% increased Energy Shield
35% chance to avoid being Stunned for each Herald Buff affecting you
Mana Reservation of Herald Skills is always 45%
+2 to Level of Socketed Herald Gems
Cloak of Tawm'r Isley Savant's Robe
Requires Level: 56
3% reduced Movement Speed (Hidden)
(150–200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
(Blinded enemies have their Chance to Hit halved)
Socketed Minion Gems are Supported by Level 16 Life Leech
Found Magic Items drop Identified
Garb of the Ephemeral Savant's Robe
Requires Level: 56
3% reduced Movement Speed (Hidden)
(180–230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Action Speed cannot be modified to below base value
Nearby Allies' Action Speed cannot be modified to below base value
Never deal Critical Strikes
Nearby Enemies cannot deal Critical Strikes

「Synthesis」League Specific
Vis Mortis Necromancer Silks
Requires Level: 59
3% reduced Movement Speed (Hidden)
(200–220)% increased Energy Shield
+(20–30) to maximum Mana
Minions have 20% reduced maximum Life
Minions deal 15% increased Damage
Minions gain (15–20)% of Elemental Damage as Extra Chaos Damage
Fleshcrafter Necromancer Silks
Requires Level: 59
3% reduced Movement Speed (Hidden)
(100–150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage does not bypass Minions' Energy Shield
Minions have (50–100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
Shavronne's Wrappings Occultist's Vestment
Requires Level: 62
3% reduced Movement Speed (Hidden)
(100–150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30–40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
Infernal Mantle Widowsilk Robe
Requires Level: 65
3% reduced Movement Speed (Hidden)
+1 to Level of Socketed Fire Gems
(25–35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120–160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
25% increased Spell Damage taken when on Low Mana
(You are on Low Mana if you have 35% of your Maximum Mana or less)
Doedre's Skin Widowsilk Robe
Requires Level: 65
3% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Curses are Triggered by Doedre's Effigy when Summoned
Socketed Curses ignore Curse Limit
+(30–40) to Intelligence
(130–150)% increased Energy Shield
Fenumus' Shroud Widowsilk Robe
Requires Level: 65
3% reduced Movement Speed (Hidden)
+(30–40) to Intelligence
(120–140)% increased Energy Shield
Regenerate (80–100) Energy Shield per second
Enemies affected by your Spider's Webs deal 10% reduced Damage
Enemies affected by your Spider's Webs have -10% to All Resistances
(50–70)% increased Aspect of the Spider Area of Effect

「Fenumus, First of the Night」Limited Drop
「Bestiary」League Specific
The Beast Fur Shawl Vaal Regalia
Requires Level: 68
3% reduced Movement Speed (Hidden)
40% increased Spell Damage
(110–130)% increased Energy Shield
+(15–25) to maximum Energy Shield
10% increased Area of Effect
5% increased Damage taken
(30–40)% increased Energy Shield Recovery rate
The Queen's Hunger Vaal Regalia
Requires Level: 68
3% reduced Movement Speed (Hidden)
Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5–10)% increased Cast Speed
(100–130)% increased Energy Shield
(6–10)% increased maximum Life




「Catarina, Master of Undeath」Limited Drop
「Betrayal」League Specific
Viper's Scales Full Scale Armour
Requires Level: 28
3% reduced Movement Speed (Hidden)
(80–100)% increased Armour and Evasion
+(30–40) to maximum Life
+(20–30)% to Cold Resistance
5% increased Movement Speed
Cannot be Poisoned
20% chance to Poison on Hit with Attacks
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)

「Labyrinth」Limited Drop
Gruthkul's Pelt Wyrmscale Doublet
Requires Level: 38
3% reduced Movement Speed (Hidden)
100% increased Global Physical Damage
+(200–240) to maximum Life
+(20–40)% to Cold Resistance
Regenerate 5% of Life per second
15% increased Character Size
Spell Skills deal no Damage
Your Spells are disabled
Belly of the Beast Full Wyrmscale
Requires Level: 46
3% reduced Movement Speed (Hidden)
(150–200)% increased Armour
+(10–15)% to all Elemental Resistances
(30–40)% increased maximum Life
50% increased Flask Life Recovery rate
Extra gore
Lightning Coil Desert Brigandine
Requires Level: 60
3% reduced Movement Speed (Hidden)
+(60–80) to maximum Life
Adds 1 to (20–30) Lightning Damage to Attacks
(90–120)% increased Armour and Evasion
-60% to Lightning Resistance
30% of Physical Damage from Hits taken as Lightning Damage
Daresso's Defiance Full Dragonscale
Requires Level: 63
3% reduced Movement Speed (Hidden)
(160–200)% increased Armour and Evasion
+(60–90) to maximum Life
(0.4–0.6)% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
6% chance to Dodge Attack Hits
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 5 seconds per Endurance Charge when Hit
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(60–100)% increased Onslaught Effect
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
Cherrubim's Maleficence Triumphant Lamellar
Requires Level: 69
3% reduced Movement Speed (Hidden)
+(70–100) to maximum Life
(160–200)% increased Armour and Evasion
(50–80)% increased Chaos Damage
100% increased total Recovery per second from Life Leech
Farrul's Fur Triumphant Lamellar
Requires Level: 69
3% reduced Movement Speed (Hidden)
(100–150)% increased Armour and Evasion
+(90–100) to maximum Life
Aspect of the Cat Reserves no Mana
+2 seconds to Cat's Stealth Duration
Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
You have Phasing while you have Cat's Stealth

「Farrul, First of the Plains」Limited Drop
「Bestiary」League Specific
Voll's Protector Holy Chainmail
Requires Level: 35
5% reduced Movement Speed (Hidden)
(100–150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner Conviction
(3% more Spell Damage per Power Charge. Gain Power Charges instead of Frenzy Charges)

「Templar」Limited Drop
「Legion」League Specific
Icetomb Latticed Ringmail
Requires Level: 39
5% reduced Movement Speed (Hidden)
+(30–40) to Strength
+(30–40) to Intelligence
(140–160)% increased Armour and Energy Shield
+(50–75)% to Cold Resistance
Cannot be Chilled
150% increased Chill Duration on Enemies

Use End of the Light Upgrade Crystal Vault
Crystal Vault Latticed Ringmail
Requires Level: 49
5% reduced Movement Speed (Hidden)
+(30–40) to Strength
+(30–40) to Intelligence
(140–160)% increased Armour and Energy Shield
+(50–75)% to Cold Resistance
Cannot be Chilled
20% of Physical Damage from Hits taken as Cold Damage
30% of Fire Damage from Hits taken as Cold Damage
(15–20)% increased Effect of Chill

「Fated」Limited Drop
Icetomb Use End of the Light Upgrade
Ambu's Charge Crusader Chainmail
Requires Level: 43
5% reduced Movement Speed (Hidden)
(180–220)% increased Armour and Energy Shield
+(60–80) to maximum Life
+15% to all Elemental Resistances
Gain an Endurance Charge when you take a Critical Strike
Share Endurance Charges with nearby party members
Regenerate 2% of Life per second if you have been Hit Recently
(Recently refers to the past 4 seconds)
Lightbane Raiment Ornate Ringmail
Requires Level: 47
5% reduced Movement Speed (Hidden)
(120–140)% increased Armour and Energy Shield
25% reduced Light Radius
Reflects 30 Chaos Damage to Melee Attackers
100% chance to create Desecrated Ground when you Block
desecrate_on_block_base_chaos_damage_to_deal_per_minute [15000]
desecrate_on_block_base_radius [16]
desecrate_on_block_duration_ms [8000]
(You take Chaos damage over time while standing in Desecrated Ground)
30% of Physical Damage Converted to Chaos Damage
Rotting Legion Loricated Ringmail
Requires Level: 58
5% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 1 Meat Shield
(100–140)% increased Armour and Energy Shield
+(50–80) to maximum Life
(5–8)% increased Damage per Raised Zombie
1% less Elemental Damage taken per Raised Zombie

「Blight」League Specific
Kingsguard Conquest Chainmail
Requires Level: 61
5% reduced Movement Speed (Hidden)
+(60–90) to maximum Life
+(50–70) to maximum Mana
(150–170)% increased Armour and Energy Shield
Gain 100 Life when you lose an Endurance Charge
30% increased Endurance Charge Duration
Geofri's Sanctuary Elegant Ringmail
Requires Level: 64
5% reduced Movement Speed (Hidden)
(50–75)% increased Armour and Energy Shield
+(50–70) to maximum Life
+(30–40) to maximum Energy Shield
+(14–18)% to all Elemental Resistances
+2 maximum Energy Shield per 5 Strength
Zealot's Oath
(Life Regeneration is applied to Energy Shield instead.)
Loreweave Elegant Ringmail
Requires Level: 64
5% reduced Movement Speed (Hidden)
Has 6 Sockets
Adds (4–10) to (14–36) Physical Damage to Attacks
+(8–24) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(20–60)% increased Global Critical Strike Chance
+(15–50) to maximum Energy Shield
+(20–60) to maximum Life
+(20–50) to maximum Mana
(6–30)% increased Rarity of Items found
(15–50)% increased Elemental Damage
Your Maximum Resistances are (76–78)%

「Vendor Recipe」Limited Drop
Sporeguard Saint's Hauberk
Requires Level: 67
5% reduced Movement Speed (Hidden)
Trigger Level 10 Contaminate when you Kill an Enemy
(200–250)% increased Armour and Energy Shield
(7–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
(Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.)
You have Fungal Ground around you while stationary
(Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.)

「Blight」League Specific
The Ivory Tower Saint's Hauberk
Requires Level: 67
5% reduced Movement Speed (Hidden)
+(40–70) to Intelligence
+30 to maximum Energy Shield per 100 Reserved Life
+(80–100) to maximum Mana
Regenerate 2% of Energy Shield per second
Chaos Damage is taken from Mana before Life

「Conqueror」Limited Drop
Doryani's Prototype Saint's Hauberk
Requires Level: 67
5% reduced Movement Speed (Hidden)
(150–200)% increased Armour and Energy Shield
+(60–90) to maximum Life
Deal no Non-Lightning Damage
Armour also applies to Lightning Damage taken from Hits
Lightning Resistance does not affect Lightning Damage taken
Nearby Enemies have Lightning Resistance equal to yours

「Harvest」League Specific
Incandescent Heart Saintly Chainmail
Requires Level: 70
5% reduced Movement Speed (Hidden)
(220–240)% increased Armour and Energy Shield
+(80–90) to maximum Life
(0.8–1)% of Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Gain (10–20)% of Elemental Damage as Extra Chaos Damage
25% of Elemental Damage from Hits taken as Chaos Damage
(20–30)% increased Light Radius
Light Radius is based on Energy Shield instead of Life
Chains of Command Saintly Chainmail
Requires Level: 70
5% reduced Movement Speed (Hidden)
(150–190)% increased Armour and Energy Shield
+(60–90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets
animate_guardian_and_weapon_track_on_kill [1]
Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
animate_guardian_and_weapon_track_on_kill [1]
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
You cannot have non-Animated Minions
Bloodbond Bone Armour
Requires Level: 35
3% reduced Movement Speed (Hidden)
Grants Level 15 Blood Offering Skill
(100–120)% increased Evasion and Energy Shield
(15–25)% increased maximum Life
Minions have (20–30)% increased maximum Life
Regenerate 1% of Life per second
Minions have (6–10)% chance to Dodge Attack Hits
Cloak of Defiance Lacquered Garb
Requires Level: 52
3% reduced Movement Speed (Hidden)
(300–400)% increased Evasion and Energy Shield
+(100–150) to maximum Mana
10% of Damage is taken from Mana before Life
Regenerate 1% of Mana per second
Mind Over Matter
(30% of Damage is taken from Mana before Life)
Victario's Influence Lacquered Garb
Requires Level: 52
3% reduced Movement Speed (Hidden)
(120–150)% increased Evasion and Energy Shield
+1 to Level of Socketed Aura Gems
Socketed Gems have 30% reduced Mana Reservation
Socketed Gems are Supported by Level 30 Generosity
(10–15)% increased effect of Non-Curse Auras from your Skills
(20–40)% increased Area of Effect of Aura Skills
Dendrobate Sentinel Jacket
Requires Level: 59
3% reduced Movement Speed (Hidden)
Socketed Gems are Supported by Level 10 Lesser Poison
(130–150)% increased Evasion and Energy Shield
+(30–45) to maximum Energy Shield
+(15–25)% to all Elemental Resistances
(75–100)% increased Damage with Poison if you have at least 300 Dexterity
(15–25)% increased Poison Duration if you have at least 150 Intelligence
Carcass Jack Varnished Coat
Requires Level: 62
3% reduced Movement Speed (Hidden)
(120–150)% increased Evasion and Energy Shield
+(50–70) to maximum Life
+(9–12)% to all Elemental Resistances
(40–50)% increased Area of Effect
(40–50)% increased Area Damage
Extra gore
Saqawal's Nest Blood Raiment
Requires Level: 65
3% reduced Movement Speed (Hidden)
+(25–75) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
+(30–40)% to Lightning Resistance
(6–10)% reduced Mana Reserved
100% increased Aspect of the Avian Buff Effect
Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies
+(120–150) to Evasion Rating and Energy Shield

「Saqawal, First of the Sky」Limited Drop
「Bestiary」League Specific
The Eternity Shroud Blood Raiment
Requires Level: 65
3% reduced Movement Speed (Hidden)
Trigger Level 20 Glimpse of Eternity when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items

「The Elder」Limited Drop
Tinkerskin Sadist Garb
Requires Level: 68
3% reduced Movement Speed (Hidden)
(140–170)% increased Evasion and Energy Shield
+(60–90) to maximum Life
(10–15)% increased Cooldown Recovery Speed for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
(While you have Phasing, your movement is not blocked by Enemies)
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
Inpulsa's Broken Heart Sadist Garb
Requires Level: 68
3% reduced Movement Speed (Hidden)
+(60–80) to maximum Life
(20–50)% increased Damage if you have Shocked an Enemy Recently
(15–25)% increased Effect of Shock
Unaffected by Shock
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
Shocked Enemies you Kill Explode, dealing 5% of
their Life as Lightning Damage which cannot Shock
The Restless Ward Carnal Armour
Requires Level: 71
3% reduced Movement Speed (Hidden)
+(60–80) to maximum Life
(220–250)% increased Evasion and Energy Shield
1% increased Movement Speed per Frenzy Charge
100% increased Endurance, Frenzy and Power Charge Duration
Regenerate (20–30) Life per second per Endurance Charge
Shroud of the Lightless Carnal Armour
Requires Level: 71
3% reduced Movement Speed (Hidden)
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Socketed Gems are Supported by Level 20 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160–180)% increased Evasion and Energy Shield
(6–10)% increased maximum Life
(9–15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you

「Abyss Lich」Limited Drop
「Abyss」League Specific
Shroud of the Lightless Carnal Armour
Requires Level: 71
3% reduced Movement Speed (Hidden)
Has 2 Abyssal Sockets
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Socketed Gems are Supported by Level 20 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160–180)% increased Evasion and Energy Shield
(6–10)% increased maximum Life
(9–15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you

「Abyss Lich」Limited Drop
「Abyss」League Specific
Atziri's Splendour Sacrificial Garb
Requires Level: 75
3% reduced Movement Speed (Hidden)
(380–420)% increased Armour
+(90–100) to maximum Life
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill

「Atziri, Queen of the Vaal」Limited Drop
Atziri's Splendour Sacrificial Garb
Requires Level: 75
3% reduced Movement Speed (Hidden)
(200–220)% increased Armour and Energy Shield
+(70–80) to maximum Energy Shield
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill

「Atziri, Queen of the Vaal」Limited Drop
Atziri's Splendour Sacrificial Garb
Requires Level: 75
3% reduced Movement Speed (Hidden)
(380–420)% increased Evasion Rating
+(90–100) to maximum Life
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill

「Atziri, Queen of the Vaal」Limited Drop
Atziri's Splendour Sacrificial Garb
Requires Level: 75
3% reduced Movement Speed (Hidden)
(200–220)% increased Evasion and Energy Shield
+(90–100) to maximum Life
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill

「Atziri, Queen of the Vaal」Limited Drop
Atziri's Splendour Sacrificial Garb
Requires Level: 75
3% reduced Movement Speed (Hidden)
(270–300)% increased Energy Shield
+(70–80) to maximum Energy Shield
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill

「Atziri, Queen of the Vaal」Limited Drop
Atziri's Splendour Sacrificial Garb
Requires Level: 75
3% reduced Movement Speed (Hidden)
(200–220)% increased Armour and Evasion
+(90–100) to maximum Life
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill

「Atziri, Queen of the Vaal」Limited Drop
Atziri's Splendour Sacrificial Garb
Requires Level: 75
3% reduced Movement Speed (Hidden)
(270–340)% increased Armour, Evasion and Energy Shield
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill

「Atziri, Queen of the Vaal」Limited Drop
Atziri's Splendour Sacrificial Garb
Requires Level: 75
3% reduced Movement Speed (Hidden)
(200–220)% increased Armour and Energy Shield
+(90–100) to maximum Life
+(20–24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill

「Atziri, Queen of the Vaal」Limited Drop
Shadowstitch Sacrificial Garb
Requires Level: 72
3% reduced Movement Speed (Hidden)
(250–350)% increased Armour, Evasion and Energy Shield
Has an additional Implicit Mod
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Recover (3–5)% of Life on Kill
Recover (3–5)% of Energy Shield on Kill
(-6–-4)% to all Resistances for each Corrupted Item Equipped
8% increased Maximum Energy Shield for each Corrupted Item Equipped
6% increased Maximum Life for each Corrupted Item Equipped
local_six_linked_sockets [1]

Corrupted
「Locus of Corruption」Limited Drop
「Incursion」League Specific
Demigod's Dominance Golden Mantle
Requires Level: 20
+1 to Level of Socketed Gems
+(30–50) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Tabula Rasa Simple Robe
Requires Level: 3
3% reduced Movement Speed (Hidden)
<Six Linked>
<Sockets are White>
Search:

Item Body Armours /105 ⍟

IconName
Plate Vest
Body Armours
Armour: 19
Requires 12 Str
3% reduced Movement Speed (Hidden)
Chestplate
Body Armours
Armour: 68
Requires Level 6, 25 Str
5% reduced Movement Speed (Hidden)
Copper Plate
Body Armours
Armour: 176
Requires Level 17, 53 Str
5% reduced Movement Speed (Hidden)
War Plate
Body Armours
Armour: 216
Requires Level 21, 63 Str
5% reduced Movement Speed (Hidden)
Full Plate
Body Armours
Armour: 284
Requires Level 28, 81 Str
5% reduced Movement Speed (Hidden)
Arena Plate
Body Armours
Armour: 324
Requires Level 32, 91 Str
5% reduced Movement Speed (Hidden)
Lordly Plate
Body Armours
Armour: 353
Requires Level 35, 99 Str
5% reduced Movement Speed (Hidden)
Bronze Plate
Body Armours
Armour: 373
Requires Level 37, 104 Str
5% reduced Movement Speed (Hidden)
Battle Plate
Body Armours
Armour: 412
Requires Level 41, 114 Str
5% reduced Movement Speed (Hidden)
Sun Plate
Body Armours
Armour: 451
Requires Level 45, 124 Str
5% reduced Movement Speed (Hidden)
Colosseum Plate
Body Armours
Armour: 491
Requires Level 49, 134 Str
5% reduced Movement Speed (Hidden)
Majestic Plate
Body Armours
Armour: 530
Requires Level 53, 144 Str
5% reduced Movement Speed (Hidden)
Golden Plate
Body Armours
Armour: 559
Requires Level 56, 152 Str
5% reduced Movement Speed (Hidden)
Crusader Plate
Body Armours
Armour: 601
Requires Level 59, 160 Str
5% reduced Movement Speed (Hidden)
Astral Plate
Body Armours
Armour: 711
Requires Level 62, 180 Str
+(8–12)% to all Elemental Resistances
5% reduced Movement Speed (Hidden)
Gladiator Plate
Body Armours
Armour: 738
Requires Level 65, 177 Str
5% reduced Movement Speed (Hidden)
Glorious Plate
Body Armours
Armour: 776
Requires Level 68, 191 Str
Kaom's Plate
Body Armours
Armour: 23
Requires 14 Str
Shabby Jerkin
Body Armours
Evasion Rating: 29
Requires Level 2, 14 Dex
3% reduced Movement Speed (Hidden)
Strapped Leather
Body Armours
Evasion Rating: 98
Requires Level 9, 32 Dex
3% reduced Movement Speed (Hidden)
Buckskin Tunic
Body Armours
Evasion Rating: 176
Requires Level 17, 53 Dex
3% reduced Movement Speed (Hidden)
Wild Leather
Body Armours
Evasion Rating: 255
Requires Level 25, 73 Dex
3% reduced Movement Speed (Hidden)
Full Leather
Body Armours
Evasion Rating: 284
Requires Level 28, 81 Dex
3% reduced Movement Speed (Hidden)
Sun Leather
Body Armours
Evasion Rating: 324
Requires Level 32, 91 Dex
3% reduced Movement Speed (Hidden)
Thief's Garb
Body Armours
Evasion Rating: 353
Requires Level 35, 99 Dex
3% reduced Movement Speed (Hidden)
Eelskin Tunic
Body Armours
Evasion Rating: 373
Requires Level 37, 104 Dex
3% reduced Movement Speed (Hidden)
Frontier Leather
Body Armours
Evasion Rating: 412
Requires Level 41, 114 Dex
3% reduced Movement Speed (Hidden)
Glorious Leather
Body Armours
Evasion Rating: 451
Requires Level 45, 124 Dex
3% reduced Movement Speed (Hidden)
Coronal Leather
Body Armours
Evasion Rating: 491
Requires Level 49, 134 Dex
3% reduced Movement Speed (Hidden)
Cutthroat's Garb
Body Armours
Evasion Rating: 530
Requires Level 53, 144 Dex
3% reduced Movement Speed (Hidden)
Sharkskin Tunic
Body Armours
Evasion Rating: 559
Requires Level 56, 152 Dex
3% reduced Movement Speed (Hidden)
Destiny Leather
Body Armours
Evasion Rating: 601
Requires Level 59, 160 Dex
3% reduced Movement Speed (Hidden)
Exquisite Leather
Body Armours
Evasion Rating: 704
Requires Level 62, 170 Dex
3% reduced Movement Speed (Hidden)
Zodiac Leather
Body Armours
Evasion Rating: 854
Requires Level 65, 197 Dex
3% reduced Movement Speed (Hidden)
Assassin's Garb
Body Armours
Evasion Rating: 737
Requires Level 68, 183 Dex
3% increased Movement Speed
Simple Robe
Body Armours
Energy Shield: 12
Requires Level 3, 17 Int
3% reduced Movement Speed (Hidden)
Silken Vest
Body Armours
Energy Shield: 27
Requires Level 11, 37 Int
3% reduced Movement Speed (Hidden)
Scholar's Robe
Body Armours
Energy Shield: 39
Requires Level 18, 55 Int
3% reduced Movement Speed (Hidden)
Silken Garb
Body Armours
Energy Shield: 52
Requires Level 25, 73 Int
3% reduced Movement Speed (Hidden)
Mage's Vestment
Body Armours
Energy Shield: 58
Requires Level 28, 81 Int
3% reduced Movement Speed (Hidden)
Silk Robe
Body Armours
Energy Shield: 65
Requires Level 32, 91 Int
3% reduced Movement Speed (Hidden)
Cabalist Regalia
Body Armours
Energy Shield: 71
Requires Level 35, 99 Int
3% reduced Movement Speed (Hidden)
Sage's Robe
Body Armours
Energy Shield: 74
Requires Level 37, 104 Int
3% reduced Movement Speed (Hidden)
Silken Wrap
Body Armours
Energy Shield: 82
Requires Level 41, 114 Int
3% reduced Movement Speed (Hidden)
Conjurer's Vestment
Body Armours
Energy Shield: 89
Requires Level 45, 124 Int
3% reduced Movement Speed (Hidden)
Spidersilk Robe
Body Armours
Energy Shield: 96
Requires Level 49, 134 Int
3% reduced Movement Speed (Hidden)
Destroyer Regalia
Body Armours
Energy Shield: 104
Requires Level 53, 144 Int
3% reduced Movement Speed (Hidden)
Savant's Robe
Body Armours
Energy Shield: 109
Requires Level 56, 152 Int
3% reduced Movement Speed (Hidden)
Necromancer Silks
Body Armours
Energy Shield: 117
Requires Level 59, 160 Int
3% reduced Movement Speed (Hidden)
Occultist's Vestment
Body Armours
Energy Shield: 130
Requires Level 62, 180 Int
(3–10)% increased Spell Damage
3% reduced Movement Speed (Hidden)
Widowsilk Robe
Body Armours
Energy Shield: 150
Requires Level 65, 187 Int
3% reduced Movement Speed (Hidden)
Vaal Regalia
Body Armours
Energy Shield: 163
Requires Level 68, 194 Int
3% reduced Movement Speed (Hidden)
Scale Vest
Body Armours
Armour: 27
Evasion Rating: 27
Requires Level 4, 10 Str, 10 Dex
3% reduced Movement Speed (Hidden)
Light Brigandine
Body Armours
Armour: 48
Evasion Rating: 48
Requires Level 8, 16 Str, 16 Dex
3% reduced Movement Speed (Hidden)
Scale Doublet
Body Armours
Armour: 97
Evasion Rating: 97
Requires Level 17, 28 Str, 28 Dex
3% reduced Movement Speed (Hidden)
Infantry Brigandine
Body Armours
Armour: 119
Evasion Rating: 119
Requires Level 21, 34 Str, 34 Dex
3% reduced Movement Speed (Hidden)
Full Scale Armour
Body Armours
Armour: 156
Evasion Rating: 156
Requires Level 28, 43 Str, 43 Dex
3% reduced Movement Speed (Hidden)
Soldier's Brigandine
Body Armours
Armour: 178
Evasion Rating: 178
Requires Level 32, 48 Str, 48 Dex
3% reduced Movement Speed (Hidden)
Field Lamellar
Body Armours
Armour: 194
Evasion Rating: 194
Requires Level 35, 53 Str, 53 Dex
3% reduced Movement Speed (Hidden)
Wyrmscale Doublet
Body Armours
Armour: 210
Evasion Rating: 210
Requires Level 38, 57 Str, 57 Dex
3% reduced Movement Speed (Hidden)
Hussar Brigandine
Body Armours
Armour: 232
Evasion Rating: 232
Requires Level 42, 62 Str, 62 Dex
3% reduced Movement Speed (Hidden)
Full Wyrmscale
Body Armours
Armour: 254
Evasion Rating: 254
Requires Level 46, 68 Str, 68 Dex
3% reduced Movement Speed (Hidden)
Commander's Brigandine
Body Armours
Armour: 275
Evasion Rating: 275
Requires Level 50, 73 Str, 73 Dex
3% reduced Movement Speed (Hidden)
Battle Lamellar
Body Armours
Armour: 297
Evasion Rating: 297
Requires Level 54, 79 Str, 79 Dex
3% reduced Movement Speed (Hidden)
Dragonscale Doublet
Body Armours
Armour: 313
Evasion Rating: 313
Requires Level 57, 83 Str, 83 Dex
3% reduced Movement Speed (Hidden)
Desert Brigandine
Body Armours
Armour: 376
Evasion Rating: 376
Requires Level 60, 96 Str, 96 Dex
3% reduced Movement Speed (Hidden)
Full Dragonscale
Body Armours
Armour: 470
Evasion Rating: 373
Requires Level 63, 115 Str, 94 Dex
3% reduced Movement Speed (Hidden)
General's Brigandine
Body Armours
Armour: 415
Evasion Rating: 415
Requires Level 66, 103 Str, 103 Dex
3% reduced Movement Speed (Hidden)
Triumphant Lamellar
Body Armours
Armour: 380
Evasion Rating: 477
Requires Level 69, 95 Str, 116 Dex
3% reduced Movement Speed (Hidden)
Chainmail Vest
Body Armours
Armour: 27
Energy Shield: 8
Requires Level 4, 10 Str, 10 Int
5% reduced Movement Speed (Hidden)
Chainmail Tunic
Body Armours
Armour: 48
Energy Shield: 12
Requires Level 8, 16 Str, 16 Int
5% reduced Movement Speed (Hidden)
Ringmail Coat
Body Armours
Armour: 97
Energy Shield: 21
Requires Level 17, 28 Str, 28 Int
5% reduced Movement Speed (Hidden)
Chainmail Doublet
Body Armours
Armour: 119
Energy Shield: 25
Requires Level 21, 34 Str, 34 Int
5% reduced Movement Speed (Hidden)
Full Ringmail
Body Armours
Armour: 156
Energy Shield: 32
Requires Level 28, 43 Str, 43 Int
5% reduced Movement Speed (Hidden)
Full Chainmail
Body Armours
Armour: 178
Energy Shield: 36
Requires Level 32, 48 Str, 48 Int
5% reduced Movement Speed (Hidden)
Holy Chainmail
Body Armours
Armour: 194
Energy Shield: 39
Requires Level 35, 53 Str, 53 Int
5% reduced Movement Speed (Hidden)
Latticed Ringmail
Body Armours
Armour: 216
Energy Shield: 43
Requires Level 39, 59 Str, 59 Int
5% reduced Movement Speed (Hidden)
Crusader Chainmail
Body Armours
Armour: 237
Energy Shield: 47
Requires Level 43, 64 Str, 64 Int
5% reduced Movement Speed (Hidden)
Ornate Ringmail
Body Armours
Armour: 259
Energy Shield: 51
Requires Level 47, 69 Str, 69 Int
5% reduced Movement Speed (Hidden)
Chain Hauberk
Body Armours
Armour: 281
Energy Shield: 55
Requires Level 51, 75 Str, 75 Int
5% reduced Movement Speed (Hidden)
Devout Chainmail
Body Armours
Armour: 302
Energy Shield: 59
Requires Level 55, 80 Str, 80 Int
5% reduced Movement Speed (Hidden)
Loricated Ringmail
Body Armours
Armour: 325
Energy Shield: 63
Requires Level 58, 84 Str, 84 Int
5% reduced Movement Speed (Hidden)
Conquest Chainmail
Body Armours
Armour: 387
Energy Shield: 75
Requires Level 61, 96 Str, 96 Int
5% reduced Movement Speed (Hidden)
Elegant Ringmail
Body Armours
Armour: 377
Energy Shield: 87
Requires Level 64, 90 Str, 105 Int
5% reduced Movement Speed (Hidden)
Saint's Hauberk
Body Armours
Armour: 443
Energy Shield: 73
Requires Level 67, 109 Str, 94 Int
5% reduced Movement Speed (Hidden)
Saintly Chainmail
Body Armours
Armour: 401
Energy Shield: 91
Requires Level 70, 99 Str, 115 Int
5% reduced Movement Speed (Hidden)
Padded Vest
Body Armours
Evasion Rating: 27
Energy Shield: 8
Requires Level 4, 10 Dex, 10 Int
3% reduced Movement Speed (Hidden)
Oiled Vest
Body Armours
Evasion Rating: 54
Energy Shield: 13
Requires Level 9, 17 Dex, 17 Int
3% reduced Movement Speed (Hidden)
Padded Jacket
Body Armours
Evasion Rating: 102
Energy Shield: 22
Requires Level 18, 30 Dex, 30 Int
3% reduced Movement Speed (Hidden)
Oiled Coat
Body Armours
Evasion Rating: 124
Energy Shield: 26
Requires Level 22, 35 Dex, 35 Int
3% reduced Movement Speed (Hidden)
Scarlet Raiment
Body Armours
Evasion Rating: 156
Energy Shield: 32
Requires Level 28, 43 Dex, 43 Int
3% reduced Movement Speed (Hidden)
Waxed Garb
Body Armours
Evasion Rating: 178
Energy Shield: 36
Requires Level 32, 48 Dex, 48 Int
3% reduced Movement Speed (Hidden)
Bone Armour
Body Armours
Evasion Rating: 194
Energy Shield: 39
Requires Level 35, 53 Dex, 53 Int
3% reduced Movement Speed (Hidden)
Quilted Jacket
Body Armours
Evasion Rating: 221
Energy Shield: 44
Requires Level 40, 60 Dex, 60 Int
3% reduced Movement Speed (Hidden)
Sleek Coat
Body Armours
Evasion Rating: 243
Energy Shield: 48
Requires Level 44, 65 Dex, 65 Int
3% reduced Movement Speed (Hidden)
Crimson Raiment
Body Armours
Evasion Rating: 264
Energy Shield: 52
Requires Level 48, 71 Dex, 71 Int
3% reduced Movement Speed (Hidden)
Lacquered Garb
Body Armours
Evasion Rating: 286
Energy Shield: 56
Requires Level 52, 76 Dex, 76 Int
3% reduced Movement Speed (Hidden)
Crypt Armour
Body Armours
Evasion Rating: 308
Energy Shield: 60
Requires Level 56, 82 Dex, 82 Int
3% reduced Movement Speed (Hidden)
Sentinel Jacket
Body Armours
Evasion Rating: 330
Energy Shield: 64
Requires Level 59, 86 Dex, 86 Int
3% reduced Movement Speed (Hidden)
Varnished Coat
Body Armours
Evasion Rating: 387
Energy Shield: 75
Requires Level 62, 96 Dex, 96 Int
3% reduced Movement Speed (Hidden)
Blood Raiment
Body Armours
Evasion Rating: 436
Energy Shield: 70
Requires Level 65, 107 Dex, 90 Int
3% reduced Movement Speed (Hidden)
Sadist Garb
Body Armours
Evasion Rating: 427
Energy Shield: 88
Requires Level 68, 103 Dex, 109 Int
3% reduced Movement Speed (Hidden)
Carnal Armour
Body Armours
Evasion Rating: 353
Energy Shield: 98
Requires Level 71, 88 Dex, 122 Int
+(20–25) to maximum Mana
3% reduced Movement Speed (Hidden)
Sacrificial Garb
Body Armours
Armour: 329
Evasion Rating: 329
Energy Shield: 64
Requires Level 72, 66 Str, 66 Dex, 66 Int
3% reduced Movement Speed (Hidden)
Golden Mantle
Body Armours
Armour: 75
Evasion Rating: 75
Energy Shield: 16
Requires Level 20, 8 Str, 8 Dex, 8 Int
+(15–25)% to all Elemental Resistances

Item Synthesis Corrupted Mods /1 ⍟

Item ClassesMods
Body Armours
  • 5% reduced Damage taken if Corrupted
  • (2–3)% chance to gain an additional Vaal Soul on Kill
  • Item Synthesis Mods Body Armour /276 ⍟

    Explicit Mod StatValueSynthesised Implicit
    +# to maximum Life~ 100
  • +(8–10) to maximum Life
  • +# to maximum Life101 ~ 175
  • +(11–14) to maximum Life
  • +# to maximum Life176 ~ 250
  • +(15–19) to maximum Life
  • +# to maximum Life251 ~ 325
  • +(20–24) to maximum Life
  • +# to maximum Life326 ~ 400
  • +(25–30) to maximum Life
  • 4% increased maximum Life
  • +# to maximum Life401 ~ 475
  • (5–6)% increased maximum Life
  • +# to maximum Life476 ~ 1000
  • (8–10)% increased maximum Life
  • # Life Regenerated per second~ 1000
  • (5–7) Life Regenerated per second
  • # Life Regenerated per second1001 ~ 1750
  • (7–11.7) Life Regenerated per second
  • # Life Regenerated per second1751 ~ 2500
  • (11.7–18.3) Life Regenerated per second
  • # Life Regenerated per second2501 ~ 3000
  • (18.4–26.7) Life Regenerated per second
  • # Life Regenerated per second3001 ~ 3250
  • (26.7–40) Life Regenerated per second
  • (0.6–0.7)% of Life Regenerated per second
  • # Life Regenerated per second3251 ~ 3500
  • (26.7–40) Life Regenerated per second
  • (0.8–0.93)% of Life Regenerated per second
  • # Life Regenerated per second3501 ~ 5000
  • (26.7–40) Life Regenerated per second
  • 1% of Life Regenerated per second
  • #% of Life Regenerated per second~ 70
  • (11.7–18.3) Life Regenerated per second
  • #% of Life Regenerated per second71 ~ 140
  • (18.4–26.7) Life Regenerated per second
  • #% of Life Regenerated per second141 ~ 300
  • (26.7–40) Life Regenerated per second
  • (0.6–0.7)% of Life Regenerated per second
  • +# to maximum Mana~ 50
  • +(8–10) to maximum Mana
  • +# to maximum Mana51 ~ 100
  • +(11–14) to maximum Mana
  • +# to maximum Mana101 ~ 150
  • +(15–19) to maximum Mana
  • +# to maximum Mana151 ~ 175
  • +(20–24) to maximum Mana
  • +# to maximum Mana176 ~ 200
  • +(25–30) to maximum Mana
  • 6% increased maximum Mana
  • +# to maximum Mana201 ~ 500
  • (7–8)% increased maximum Mana
  • +#% to Fire Resistance~ 50
  • +8% to Fire Resistance
  • +#% to Fire Resistance51 ~ 75
  • +(9–10)% to Fire Resistance
  • +#% to Fire Resistance76 ~ 100
  • +(11–12)% to Fire Resistance
  • +#% to Fire Resistance101 ~ 125
  • +(13–14)% to Fire Resistance
  • +#% to Fire Resistance126 ~ 140
  • +(15–16)% to Fire Resistance
  • +#% to Fire Resistance141 ~ 150
  • +(15–16)% to Fire Resistance
  • (7–10)% of Physical Damage from Hits taken as Fire Damage
  • +#% to Cold Resistance~ 50
  • +8% to Cold Resistance
  • +#% to Cold Resistance51 ~ 75
  • +(9–10)% to Cold Resistance
  • +#% to Cold Resistance76 ~ 100
  • +(11–12)% to Cold Resistance
  • +#% to Cold Resistance101 ~ 125
  • +(13–14)% to Cold Resistance
  • +#% to Cold Resistance126 ~ 140
  • +(15–16)% to Cold Resistance
  • +#% to Cold Resistance141 ~ 150
  • +(15–16)% to Cold Resistance
  • (7–10)% of Physical Damage from Hits taken as Cold Damage
  • +#% to Lightning Resistance~ 50
  • +8% to Lightning Resistance
  • +#% to Lightning Resistance51 ~ 75
  • +(9–10)% to Lightning Resistance
  • +#% to Lightning Resistance76 ~ 100
  • +(11–12)% to Lightning Resistance
  • +#% to Lightning Resistance101 ~ 125
  • +(13–14)% to Lightning Resistance
  • +#% to Lightning Resistance126 ~ 140
  • +(15–16)% to Lightning Resistance
  • +#% to Lightning Resistance141 ~ 150
  • +(15–16)% to Lightning Resistance
  • (7–10)% of Physical Damage from Hits taken as Lightning Damage
  • +#% to Chaos Resistance~ 35
  • +(5–6)% to Chaos Resistance
  • +#% to Chaos Resistance36 ~ 70
  • +(7–8)% to Chaos Resistance
  • +#% to Chaos Resistance71 ~ 100
  • +(9–10)% to Chaos Resistance
  • +#% to Chaos Resistance101 ~ 120
  • +(9–10)% to Chaos Resistance
  • (5–8)% of Physical Damage from Hits taken as Chaos Damage
  • +#% to Fire and Cold Resistances~ 20
  • +8% to Fire Resistance
  • +8% to Cold Resistance
  • +#% to Fire and Cold Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
  • +(9–10)% to Cold Resistance
  • +#% to Fire and Cold Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Cold Resistance
  • +#% to Fire and Lightning Resistances~ 20
  • +8% to Fire Resistance
  • +8% to Lightning Resistance
  • +#% to Fire and Lightning Resistances21 ~ 40
  • +(9–10)% to Fire Resistance
  • +(9–10)% to Lightning Resistance
  • +#% to Fire and Lightning Resistances41 ~ 100
  • +(11–12)% to Fire Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to Cold and Lightning Resistances~ 20
  • +8% to Cold Resistance
  • +8% to Lightning Resistance
  • +#% to Cold and Lightning Resistances21 ~ 40
  • +(9–10)% to Cold Resistance
  • +(9–10)% to Lightning Resistance
  • +#% to Cold and Lightning Resistances41 ~ 100
  • +(11–12)% to Cold Resistance
  • +(11–12)% to Lightning Resistance
  • +#% to Fire and Chaos Resistances~ 35
  • +8% to Fire Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Fire and Chaos Resistances36 ~ 100
  • +(9–10)% to Fire Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to Cold and Chaos Resistances~ 35
  • +8% to Cold Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Cold and Chaos Resistances36 ~ 100
  • +(9–10)% to Cold Resistance
  • +(7–8)% to Chaos Resistance
  • +#% to Lightning and Chaos Resistances~ 35
  • +8% to Lightning Resistance
  • +(5–6)% to Chaos Resistance
  • +#% to Lightning and Chaos Resistances36 ~ 100
  • +(9–10)% to Lightning Resistance
  • +(7–8)% to Chaos Resistance
  • #% increased Stun and Block Recovery~ 30
  • (10–12)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery31 ~ 60
  • (13–15)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery61 ~ 90
  • (16–18)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery91 ~ 110
  • (19–21)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery111 ~ 130
  • (22–25)% increased Stun and Block Recovery
  • #% increased Stun and Block Recovery131 ~ 160
  • (14–15)% chance to Avoid being Stunned
  • +# to Strength~ 40
  • +(6–8) to Strength
  • +# to Strength41 ~ 70
  • +(9–11) to Strength
  • +# to Strength71 ~ 100
  • +(12–14) to Strength
  • +# to Strength101 ~ 130
  • +(15–17) to Strength
  • +# to Strength131 ~ 160
  • +(18–20) to Strength
  • +# to Strength161 ~ 200
  • +(18–20) to Strength
  • Gain an Endurance Charge every second if you've been Hit Recently
  • +# to Dexterity~ 40
  • +(6–8) to Dexterity
  • +# to Dexterity41 ~ 70
  • +(9–11) to Dexterity
  • +# to Dexterity71 ~ 100
  • +(12–14) to Dexterity
  • +# to Dexterity101 ~ 130
  • +(15–17) to Dexterity
  • +# to Dexterity131 ~ 160
  • +(18–20) to Dexterity
  • +# to Dexterity161 ~ 200
  • +(18–20) to Dexterity
  • 10% chance to gain a Frenzy Charge on Hit
  • +# to Intelligence~ 40
  • +(6–8) to Intelligence
  • +# to Intelligence41 ~ 70
  • +(9–11) to Intelligence
  • +# to Intelligence71 ~ 100
  • +(12–14) to Intelligence
  • +# to Intelligence101 ~ 130
  • +(15–17) to Intelligence
  • +# to Intelligence131 ~ 160
  • +(18–20) to Intelligence
  • +# to Intelligence161 ~ 200
  • +(18–20) to Intelligence
  • 15% chance to gain a Power Charge on Critical Strike
  • +# to Strength and Dexterity~ 20
  • +(6–8) to Strength
  • +(6–8) to Dexterity
  • +# to Strength and Dexterity21 ~ 45
  • +(9–11) to Strength
  • +(9–11) to Dexterity
  • +# to Strength and Dexterity46 ~ 100
  • +(12–14) to Strength
  • +(12–14) to Dexterity
  • +# to Strength and Intelligence~ 20
  • +(6–8) to Strength
  • +(6–8) to Intelligence
  • +# to Strength and Intelligence21 ~ 45
  • +(9–11) to Strength
  • +(9–11) to Intelligence
  • +# to Strength and Intelligence46 ~ 100
  • +(12–14) to Strength
  • +(12–14) to Intelligence
  • +# to Dexterity and Intelligence~ 20
  • +(6–8) to Dexterity
  • +(6–8) to Intelligence
  • +# to Dexterity and Intelligence21 ~ 45
  • +(9–11) to Dexterity
  • +(9–11) to Intelligence
  • +# to Dexterity and Intelligence46 ~ 100
  • +(12–14) to Dexterity
  • +(12–14) to Intelligence
  • +# to all Attributes~ 15
  • +(6–8) to Strength
  • +(6–8) to Dexterity
  • +(6–8) to Intelligence
  • +# to all Attributes16 ~ 30
  • +(9–11) to Strength
  • +(9–11) to Dexterity
  • +(9–11) to Intelligence
  • +# to all Attributes31 ~ 50
  • +(12–14) to Strength
  • +(12–14) to Dexterity
  • +(12–14) to Intelligence
  • #% increased Attribute Requirements~ -60
  • +(6–7) to all Attributes
  • #% increased Attribute Requirements-61 ~ -70
  • +(8–9) to all Attributes
  • #% increased Attribute Requirements-71 ~ -85
  • +(10–12) to all Attributes
  • #% increased Attribute Requirements-86 ~ -100
  • 1% reduced Damage taken per 250 Strength
  • 1% reduced Damage taken per 250 Dexterity
  • 1% reduced Damage taken per 250 Intelligence
  • #% increased Attributes~ 17
  • 2% increased Attributes
  • #% increased Attributes18 ~ 50
  • 3% increased Attributes
  • +# to Armour~ 200
  • +(15–20) to Armour
  • +# to Armour201 ~ 400
  • +(21–30) to Armour
  • +# to Armour401 ~ 600
  • +(31–40) to Armour
  • +# to Armour601 ~ 800
  • +(41–55) to Armour
  • +# to Armour801 ~ 1100
  • +(56–70) to Armour
  • 2% additional Physical Damage Reduction
  • +# to Armour1101 ~ 1450
  • +(56–70) to Armour
  • 3% additional Physical Damage Reduction
  • +# to Armour1451 ~ 2000
  • +(56–70) to Armour
  • 4% additional Physical Damage Reduction
  • +# to Evasion Rating~ 175
  • +(15–20) to Evasion Rating
  • +# to Evasion Rating176 ~ 375
  • +(21–30) to Evasion Rating
  • +# to Evasion Rating376 ~ 575
  • +(31–40) to Evasion Rating
  • +# to Evasion Rating576 ~ 775
  • +(41–55) to Evasion Rating
  • +# to Evasion Rating776 ~ 1050
  • +(56–70) to Evasion Rating
  • +2% chance to Evade Attacks
  • +# to Evasion Rating1051 ~ 1400
  • +(56–70) to Evasion Rating
  • +3% chance to Evade Attacks
  • +# to Evasion Rating1401 ~ 2000
  • +(56–70) to Evasion Rating
  • +4% chance to Evade Attacks
  • +# to maximum Energy Shield~ 50
  • +(8–10) to maximum Energy Shield
  • +# to maximum Energy Shield51 ~ 100
  • +(11–14) to maximum Energy Shield
  • +# to maximum Energy Shield101 ~ 150
  • +(15–18) to maximum Energy Shield
  • +# to maximum Energy Shield151 ~ 200
  • +(19–23) to maximum Energy Shield
  • +# to maximum Energy Shield201 ~ 300
  • +(24–30) to maximum Energy Shield
  • (0.6–0.7)% of Energy Shield Regenerated per second
  • +# to maximum Energy Shield301 ~ 370
  • +(24–30) to maximum Energy Shield
  • (0.8–0.9)% of Energy Shield Regenerated per second
  • +# to maximum Energy Shield371 ~ 500
  • +(24–30) to maximum Energy Shield
  • 1% of Energy Shield Regenerated per second
  • #% increased Armour~ 100
  • (15–18)% increased Armour
  • #% increased Armour101 ~ 175
  • (19–22)% increased Armour
  • #% increased Armour176 ~ 250
  • (23–26)% increased Armour
  • #% increased Armour251 ~ 325
  • (27–30)% increased Armour
  • #% increased Armour326 ~ 400
  • (30–35)% increased Armour
  • #% increased Armour401 ~ 1000
  • (15–20)% chance when Hit for double Armour effect
  • #% increased Evasion Rating~ 100
  • (15–18)% increased Evasion Rating
  • #% increased Evasion Rating101 ~ 175
  • (19–22)% increased Evasion Rating
  • #% increased Evasion Rating176 ~ 250
  • (23–26)% increased Evasion Rating
  • #% increased Evasion Rating251 ~ 325
  • (27–30)% increased Evasion Rating
  • #% increased Evasion Rating326 ~ 400
  • (30–35)% increased Evasion Rating
  • #% increased Evasion Rating401 ~ 1000
  • (10–15)% Global chance to Blind Enemies on hit
  • #% increased Energy Shield~ 100
  • (15–16)% increased Energy Shield
  • #% increased Energy Shield101 ~ 175
  • (17–18)% increased Energy Shield
  • #% increased Energy Shield176 ~ 250
  • (19–20)% increased Energy Shield
  • #% increased Energy Shield251 ~ 325
  • (21–22)% increased Energy Shield
  • #% increased Energy Shield326 ~ 400
  • (23–25)% increased Energy Shield
  • #% increased Energy Shield401 ~ 1000
  • (10–15)% increased Energy Shield Recovery rate
  • #% increased Armour and Evasion~ 100
  • (15–18)% increased Armour
  • (15–18)% increased Evasion Rating
  • #% increased Armour and Evasion101 ~ 175
  • (19–22)% increased Armour
  • (19–22)% increased Evasion Rating
  • #% increased Armour and Evasion176 ~ 250
  • (23–26)% increased Armour
  • (23–26)% increased Evasion Rating
  • #% increased Armour and Evasion251 ~ 325
  • (27–30)% increased Armour
  • (27–30)% increased Evasion Rating
  • #% increased Armour and Evasion326 ~ 400
  • (30–35)% increased Armour
  • (30–35)% increased Evasion Rating
  • #% increased Armour and Evasion401 ~ 1000
  • (15–20)% chance when Hit for double Armour effect
  • (10–15)% Global chance to Blind Enemies on hit
  • #% increased Armour and Energy Shield~ 100
  • (15–18)% increased Armour
  • (15–16)% increased Energy Shield
  • #% increased Armour and Energy Shield101 ~ 175
  • (19–22)% increased Armour
  • (17–18)% increased Energy Shield
  • #% increased Armour and Energy Shield176 ~ 250
  • (23–26)% increased Armour
  • (19–20)% increased Energy Shield
  • #% increased Armour and Energy Shield251 ~ 325
  • (27–30)% increased Armour
  • (21–22)% increased Energy Shield
  • #% increased Armour and Energy Shield326 ~ 400
  • (30–35)% increased Armour
  • (23–25)% increased Energy Shield
  • #% increased Armour and Energy Shield401 ~ 1000
  • (15–20)% chance when Hit for double Armour effect
  • (10–15)% increased Energy Shield Recovery rate
  • #% increased Evasion and Energy Shield~ 100
  • (15–18)% increased Evasion Rating
  • (15–16)% increased Energy Shield
  • #% increased Evasion and Energy Shield101 ~ 175
  • (19–22)% increased Evasion Rating
  • (17–18)% increased Energy Shield
  • #% increased Evasion and Energy Shield176 ~ 250
  • (23–26)% increased Evasion Rating
  • (19–20)% increased Energy Shield
  • #% increased Evasion and Energy Shield251 ~ 325
  • (27–30)% increased Evasion Rating
  • (21–22)% increased Energy Shield
  • #% increased Evasion and Energy Shield326 ~ 400
  • (30–35)% increased Evasion Rating
  • (23–25)% increased Energy Shield
  • #% increased Evasion and Energy Shield401 ~ 1000
  • (10–15)% Global chance to Blind Enemies on hit
  • (10–15)% increased Energy Shield Recovery rate
  • #% increased Armour, Evasion and Energy Shield~ 100
  • (15–18)% increased Armour
  • (15–18)% increased Evasion Rating
  • (15–16)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield101 ~ 175
  • (19–22)% increased Armour
  • (19–22)% increased Evasion Rating
  • (17–18)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield176 ~ 250
  • (23–26)% increased Armour
  • (23–26)% increased Evasion Rating
  • (19–20)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield251 ~ 325
  • (27–30)% increased Armour
  • (27–30)% increased Evasion Rating
  • (21–22)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield326 ~ 400
  • (30–35)% increased Armour
  • (30–35)% increased Evasion Rating
  • (23–25)% increased Energy Shield
  • #% increased Armour, Evasion and Energy Shield401 ~ 1000
  • (15–20)% chance when Hit for double Armour effect
  • (10–15)% Global chance to Blind Enemies on hit
  • (10–15)% increased Energy Shield Recovery rate
  • #% additional Physical Damage Reduction~ 5
  • 2% additional Physical Damage Reduction
  • #% additional Physical Damage Reduction6 ~ 9
  • 3% additional Physical Damage Reduction
  • #% additional Physical Damage Reduction10 ~ 50
  • 4% additional Physical Damage Reduction
  • #% of Energy Shield Regenerated per second~ 80
  • (0.6–0.7)% of Energy Shield Regenerated per second
  • #% of Energy Shield Regenerated per second81 ~ 120
  • (0.8–0.9)% of Energy Shield Regenerated per second
  • #% of Energy Shield Regenerated per second121 ~ 500
  • 1% of Energy Shield Regenerated per second
  • Reflects # Physical Damage to Melee Attackers~ 300
  • Reflects (10–15) Physical Damage to Melee Attackers
  • Reflects # Physical Damage to Melee Attackers301 ~ 450
  • Reflects (16–40) Physical Damage to Melee Attackers
  • Reflects # Physical Damage to Melee Attackers451 ~ 550
  • Reflects (41–80) Physical Damage to Melee Attackers
  • Reflects # Physical Damage to Melee Attackers551 ~ 1000
  • Reflects (41–80) Physical Damage to Melee Attackers
  • Attacks have +(0.5–1)% to Critical Strike Chance
  • Spells have +(0.5–1)% to Critical Strike Chance
  • #% chance to Avoid Elemental Ailments~ 30
  • (15–20)% reduced Elemental Ailment Duration on you
  • #% chance to Avoid Elemental Ailments31 ~ 60
  • (21–35)% reduced Elemental Ailment Duration on you
  • #% chance to Avoid Elemental Ailments61 ~ 200
  • (36–50)% reduced Elemental Ailment Duration on you
  • (16–25)% chance to Avoid Elemental Ailments
  • #% reduced Elemental Ailment Duration on you~ 40
  • (15–20)% reduced Elemental Ailment Duration on you
  • #% reduced Elemental Ailment Duration on you41 ~ 75
  • (21–35)% reduced Elemental Ailment Duration on you
  • #% reduced Elemental Ailment Duration on you76 ~ 200
  • (36–50)% reduced Elemental Ailment Duration on you
  • #% chance to avoid Bleeding~ 55
  • (14–16)% chance to avoid Bleeding
  • #% chance to avoid Bleeding56 ~ 110
  • (18–21)% chance to avoid Bleeding
  • #% chance to avoid Bleeding111 ~ 200
  • (22–25)% chance to avoid Bleeding
  • #% chance to Avoid being Poisoned~ 55
  • (14–16)% chance to Avoid being Poisoned
  • #% chance to Avoid being Poisoned56 ~ 110
  • (18–21)% chance to Avoid being Poisoned
  • #% chance to Avoid being Poisoned111 ~ 200
  • (22–25)% chance to Avoid being Poisoned
  • #% Chance to Block Attack Damage~ 19
  • 2% Chance to Block Attack Damage
  • #% Chance to Block Attack Damage20 ~ 50
  • (4–5)% Chance to Block Attack Damage
  • #% chance to Dodge Attack Hits~ 25
  • 2% chance to Dodge Attack Hits
  • #% chance to Dodge Attack Hits26 ~ 50
  • (4–5)% chance to Dodge Attack Hits
  • #% chance to Dodge Spell Hits~ 20
  • 2% chance to Dodge Spell Hits
  • #% chance to Dodge Spell Hits21 ~ 50
  • (4–5)% chance to Dodge Spell Hits
  • #% chance to Avoid Fire Damage when Hit~ 14
  • +(11–12)% to Fire Resistance
  • #% chance to Avoid Fire Damage when Hit15 ~ 27
  • +(13–14)% to Fire Resistance
  • #% chance to Avoid Fire Damage when Hit28 ~ 50
  • +(15–16)% to Fire Resistance
  • +1% to maximum Fire Resistance
  • #% chance to Avoid Cold Damage when Hit~ 14
  • +(11–12)% to Cold Resistance
  • #% chance to Avoid Cold Damage when Hit15 ~ 27
  • +(13–14)% to Cold Resistance
  • #% chance to Avoid Cold Damage when Hit28 ~ 50
  • +(15–16)% to Cold Resistance
  • +1% to maximum Cold Resistance
  • #% chance to Avoid Lightning Damage when Hit~ 14
  • +(11–12)% to Lightning Resistance
  • #% chance to Avoid Lightning Damage when Hit15 ~ 27
  • +(13–14)% to Lightning Resistance
  • #% chance to Avoid Lightning Damage when Hit28 ~ 50
  • +(15–16)% to Lightning Resistance
  • +1% to maximum Lightning Resistance
  • +# to Level of Socketed Strength Gems~ 1
  • +(2–3)% to Quality of Socketed Strength Gems
  • +# to Level of Socketed Strength Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Strength Gems
  • +# to Level of Socketed Strength Gems3 ~ 5
  • +1 to Level of Socketed Strength Gems
  • +# to Level of Socketed Dexterity Gems~ 1
  • +(2–3)% to Quality of Socketed Dexterity Gems
  • +# to Level of Socketed Dexterity Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Dexterity Gems
  • +# to Level of Socketed Dexterity Gems3 ~ 5
  • +1 to Level of Socketed Dexterity Gems
  • +# to Level of Socketed Intelligence Gems~ 1
  • +(2–3)% to Quality of Socketed Intelligence Gems
  • +# to Level of Socketed Intelligence Gems2 ~ 2
  • +(4–6)% to Quality of Socketed Intelligence Gems
  • +# to Level of Socketed Intelligence Gems3 ~ 5
  • +1 to Level of Socketed Intelligence Gems
  • Minions have #% increased maximum Life~ 40
  • Minions have (7–9)% increased maximum Life
  • Minions have #% increased maximum Life41 ~ 80
  • Minions have (10–12)% increased maximum Life
  • Minions have #% increased maximum Life81 ~ 150
  • Minions have (13–15)% increased maximum Life
  • #% of Physical Damage from Hits taken as Cold Damage~ 16
  • +(11–12)% to Cold Resistance
  • #% of Physical Damage from Hits taken as Cold Damage17 ~ 32
  • +(13–14)% to Cold Resistance
  • #% of Physical Damage from Hits taken as Cold Damage33 ~ 100
  • +(15–16)% to Cold Resistance
  • (7–10)% of Physical Damage from Hits taken as Cold Damage
  • #% increased Area of Effect~ 11
  • (5–6)% increased Area of Effect
  • #% increased Area of Effect12 ~ 21
  • (7–8)% increased Area of Effect
  • #% increased Area of Effect22 ~ 50
  • (9–10)% increased Area of Effect
  • #% chance to gain Onslaught for 3 seconds when Hit~ 210
  • 4% increased Movement Speed
  • #% chance to gain Onslaught for 3 seconds when Hit211 ~ 500
  • (5–6)% increased Movement Speed
  • (10–12)% increased Attack and Cast Speed during Onslaught
  • #% increased Chaos Damage taken over time~ -30
  • +(5–6)% to Chaos Resistance
  • #% increased Chaos Damage taken over time-31 ~ -60
  • +(7–8)% to Chaos Resistance
  • #% increased Chaos Damage taken over time-61 ~ -100
  • +(9–10)% to Chaos Resistance
  • +1% to maximum Chaos Resistance
  • Has 1 Abyssal Socket~ 1
  • (2–3)% additional Physical Damage Reduction against Abyssal Monsters
  • Has 1 Abyssal Socket2 ~ 2
  • (4–5)% additional Physical Damage Reduction against Abyssal Monsters
  • Has 1 Abyssal Socket3 ~ 5
  • 25% increased Effect of Socketed Jewels
  • Socketed Attacks have +# to Total Mana Cost~ -20
  • -1 to Total Mana Cost of Skills
  • Socketed Attacks have +# to Total Mana Cost-21 ~ -40
  • -2 to Total Mana Cost of Skills
  • Socketed Attacks have +# to Total Mana Cost-41 ~ -50
  • -3 to Total Mana Cost of Skills
  • +#% Chaos Resistance against Damage Over Time~ 50
  • +(5–6)% to Chaos Resistance
  • +#% Chaos Resistance against Damage Over Time51 ~ 100
  • +(7–8)% to Chaos Resistance
  • +#% Chaos Resistance against Damage Over Time101 ~ 200
  • +(9–10)% to Chaos Resistance
  • +1% to maximum Chaos Resistance
  • +# Physical Damage taken~ -100
  • (-20–-16) Physical Damage taken from Attacks
  • +# Physical Damage taken-101 ~ -200
  • (-25–-21) Physical Damage taken from Attacks
  • +# Physical Damage taken-201 ~ -500
  • (-40–-35) Physical Damage taken from Attacks
  • #% increased Effect of Auras on you~ 65
  • Determination has 10% reduced Mana Reservation
  • Grace has 10% reduced Mana Reservation
  • Discipline has 10% reduced Mana Reservation
  • #% increased Effect of Auras on you66 ~ 100
  • Determination has (15–20)% increased Aura Effect
  • Grace has (15–20)% increased Aura Effect
  • Discipline has (15–20)% increased Aura Effect
  • Socketed Gems are Supported by Level # Maim~ 1
  • (12–13)% increased Attack Damage
  • Socketed Gems are Supported by Level # Maim2 ~ 2
  • (14–16)% increased Attack Damage
  • Socketed Gems are Supported by Level # Maim3 ~ 5
  • (17–20)% increased Attack Damage
  • Socketed Gems are Supported by Level # Arcane Surge~ 1
  • (12–13)% increased Spell Damage
  • Socketed Gems are Supported by Level # Arcane Surge2 ~ 2
  • (14–16)% increased Spell Damage
  • Socketed Gems are Supported by Level # Arcane Surge3 ~ 5
  • (17–20)% increased Spell Damage
  • #% chance to gain a Frenzy Charge when Hit~ 25
  • 3% increased Attack and Cast Speed
  • #% chance to gain a Frenzy Charge when Hit26 ~ 50
  • 4% increased Attack and Cast Speed
  • #% chance to gain a Frenzy Charge when Hit51 ~ 100
  • 5% increased Attack and Cast Speed
  • #% of Damage is taken from Mana before Life~ 25
  • (2–3)% of Physical Damage is taken from Mana before Life when Hit
  • #% of Damage is taken from Mana before Life26 ~ 50
  • (4–5)% of Physical Damage is taken from Mana before Life when Hit
  • +# to maximum number of Zombies~ 1
  • Minions deal 8% increased Damage
  • +# to maximum number of Zombies2 ~ 2
  • Minions deal (9–10)% increased Damage
  • +# to maximum number of Zombies3 ~ 5
  • Minions deal (11–12)% increased Damage
  • Zombies deal (30–35)% increased Damage
  • Skeletons deal (30–35)% increased Damage
  • +# to Armour during Soul Gain Prevention~ 8000
  • +(21–30) to Armour
  • +# to Armour during Soul Gain Prevention8001 ~ 15000
  • +(31–40) to Armour
  • # Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby~ 20000
  • (0.6–0.7)% of Energy Shield Regenerated per second
  • # Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby20001 ~ 25000
  • (0.8–0.9)% of Energy Shield Regenerated per second
  • #% of Evasion Rating is Regenerated as Life per second while Focussed~ 170
  • (0.6–0.7)% of Life Regenerated per second
  • #% of Evasion Rating is Regenerated as Life per second while Focussed171 ~ 500
  • (0.8–0.93)% of Life Regenerated per second
  • Gain #% of Maximum Life as Extra Maximum Energy Shield~ 26
  • +(11–14) to maximum Energy Shield
  • Gain #% of Maximum Life as Extra Maximum Energy Shield27 ~ 50
  • +(15–18) to maximum Energy Shield
  • Gain 3% of Maximum Life as Extra Maximum Energy Shield
  • #% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention~ 20
  • +(3–4)% to all Elemental Resistances
  • #% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention21 ~ 50
  • +(5–6)% to all Elemental Resistances
  • Recover #% of Mana and Energy Shield when you Focus~ 85
  • (19–21)% increased Mana Regeneration Rate
  • (8–9)% increased Energy Shield Recharge Rate
  • Recover #% of Mana and Energy Shield when you Focus86 ~ 150
  • (22–24)% increased Mana Regeneration Rate
  • (10–11)% increased Energy Shield Recharge Rate
  • #% increased Effect of Fortify on you while Focussed~ 150
  • 5% increased Effect of Fortify on you
  • #% increased Effect of Fortify on you while Focussed151 ~ 300
  • 10% increased Effect of Fortify on you
  • #% increased Effect of Fortify on you while Focussed301 ~ 500
  • 15% increased Effect of Fortify on you
  • #% of Damage is taken from Mana before Life while Focussed~ 60
  • (2–3)% of Physical Damage is taken from Mana before Life when Hit
  • #% of Damage is taken from Mana before Life while Focussed61 ~ 200
  • (4–5)% of Physical Damage is taken from Mana before Life when Hit
  • Item drops on Death if Equipped by an Animated Guardian~ 2
  • +15% to Animated Guardian Elemental Resistances
  • Item drops on Death if Equipped by an Animated Guardian3 ~ 5
  • Item drops on Death if Equipped by an Animated Guardian
  • You can apply an additional Curse~ 1
  • Curse Skills have (10–15)% increased Skill Effect Duration
  • You can apply an additional Curse2 ~ 2
  • Curse Skills have (16–20)% increased Skill Effect Duration
  • You can apply an additional Curse3 ~ 5
  • (6–10)% increased Effect of your Curses
  • #% chance to gain an additional Vaal Soul on Kill~ 50
  • 5% reduced Damage taken if Corrupted