Skill Gem /2
Item mods /16
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Elder | 68 | Suffix | (5–6)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of the Elder | 75 | Suffix | (7–8)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of the Elder | 80 | Suffix | (9–10)% chance to gain Phasing for 4 seconds on Kill | quiver_elder 800 default 0 |
of the Conquest | 68 | Suffix | (5–6)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | (7–8)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (9–10)% chance to gain Phasing for 4 seconds on Kill | quiver_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | (15–18)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 70 | Suffix | (19–22)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | (23–25)% chance to gain Phasing for 4 seconds on Kill | wand_adjudicator 500 bow_adjudicator 500 default 0 |
45 | ScourgeUpside | (11–15)% chance to gain Phasing for 4 seconds on Kill | quiver 100 default 0 | |
68 | ScourgeUpside | (16–20)% chance to gain Phasing for 4 seconds on Kill | quiver 100 default 0 | |
68 | ScourgeUpside | (21–25)% chance to gain Phasing for 4 seconds on Kill | quiver 100 default 0 | |
20 | WeaponTree | 10% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 10% faster | one_hand_weapon 500 default 0 | |
80 | WeaponTree | 15% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 10% faster | one_hand_weapon 500 default 0 | |
20 | WeaponTree | 20% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 20% faster | two_hand_weapon 500 default 0 | |
80 | WeaponTree | 30% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 20% faster | two_hand_weapon 500 default 0 |
Enchantment Modifier /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
83 | Enchantment | +300 to Evasion Rating while you have Phasing defences | belt 1 default 0 |
Monsters mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Phasing Action Speed cannot be modified to below Base Value stance movement speed +% final [10] suppress phasing visual [1] speed | ||
1 | Unique | Phasing stance movement speed +% final [50] suppress phasing visual [1] speed | ||
1 | Unique | Phasing stance movement speed +% final [100] suppress phasing visual [1] speed | ||
1 | Unique | Phasing | ||
1 | Unique | Phasing suppress phasing visual [1] |
Abyss Jewel mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Phasing | 50 | Suffix | (3–5)% chance to gain Phasing for 4 seconds on Kill | abyss_jewel_ranged 1000 abyss_jewel_caster 1000 default 0 |
of Phasing | 80 | Suffix | (6–8)% chance to gain Phasing for 4 seconds on Kill | abyss_jewel_ranged 500 abyss_jewel_caster 500 default 0 |
Misc mods /4
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of the Raider | 1 | Charm | Suffix | (10–15)% chance to gain Phasing for 4 seconds on Kill | dex_animal_charm 1000 default 0 |
of the Raider | 60 | Charm | Suffix | (16–25)% chance to gain Phasing for 4 seconds on Kill | dex_animal_charm 500 default 0 |
of the Raider | 1 | Charm | Suffix | (10–15)% chance to Avoid Elemental Ailments while Phasing | dex_animal_charm 1000 default 0 |
of the Raider | 60 | Charm | Suffix | (16–25)% chance to Avoid Elemental Ailments while Phasing | dex_animal_charm 500 default 0 |
Unique /11
Regenerate (2–4) Life per second
+(150–250) to Evasion Rating while on Low Life
+(30–50) to maximum Life
+(20–30)% to Fire Resistance
Gain Elusive on reaching Low Life
You have Phasing while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(While you have Phasing, your movement is not blocked by Enemies)
+(30–50) to maximum Life
+(20–30)% to Fire Resistance
Gain Elusive on reaching Low Life
You have Phasing while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
(While you have Phasing, your movement is not blocked by Enemies)
2% of Physical Attack Damage Leeched as Life
(110–130)% increased Physical Damage
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
(While you have Phasing, your movement is not blocked by Enemies)
Adds (15–20) to (30–40) Physical Damage
(8–12)% increased Attack Speed
15% increased Movement Speed while Phasing
You gain Phasing for 10 seconds on using a Vaal Skill
(While you have Phasing, your movement is not blocked by Enemies)
+(25–35) to Dexterity
(20–40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50–70) to maximum Life
25% increased Movement Speed
30% chance to Avoid Elemental Ailments while Phasing
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
(20–40)% increased Evasion Rating
100% increased Evasion Rating during Onslaught
+(50–70) to maximum Life
25% increased Movement Speed
30% chance to Avoid Elemental Ailments while Phasing
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
+(9–20) to maximum Energy Shield
+300 to Evasion Rating
+(75–80) to maximum Energy Shield
+(10–15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
30% increased Evasion Rating while Phasing
10% increased Movement Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
+(75–80) to maximum Energy Shield
+(10–15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
30% increased Evasion Rating while Phasing
10% increased Movement Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
(140–170)% increased Evasion and Energy Shield
+(60–90) to maximum Life
(10–15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
(While you have Phasing, your movement is not blocked by Enemies)
+(60–90) to maximum Life
(10–15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
(While you have Phasing, your movement is not blocked by Enemies)
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce 5 additional Targets while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
(100–150)% increased Armour and Evasion
+(80–100) to maximum Life
Aspect of the Cat has no Reservation
+2 seconds to Cat's Stealth Duration
Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
You have Phasing while you have Cat's Stealth
+(80–100) to maximum Life
Aspect of the Cat has no Reservation
+2 seconds to Cat's Stealth Duration
Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
You have Phasing while you have Cat's Stealth
6% increased Movement Speed
(120–150)% increased Evasion Rating
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+(8–15)% chance to Avoid Elemental Damage from Hits while Phasing
You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently
You have Phasing if you have Blocked Recently
(No chance to avoid damage can be higher than 75%)
(Recently refers to the past 4 seconds)
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+(8–15)% chance to Avoid Elemental Damage from Hits while Phasing
You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently
You have Phasing if you have Blocked Recently
(No chance to avoid damage can be higher than 75%)
(Recently refers to the past 4 seconds)
+(30–50) to Dexterity
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
You have Phasing if you've Killed Recently
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
(140–180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
You have Phasing if you've Killed Recently
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
6% increased Movement Speed
(120–150)% increased Evasion Rating
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+(8–15)% chance to Avoid Physical Damage from Hits while Phasing
You have Phasing if you have Blocked Recently
You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently
(Recently refers to the past 4 seconds)
10% increased Movement Speed
+(10–20)% to Fire and Cold Resistances
+(8–15)% chance to Avoid Physical Damage from Hits while Phasing
You have Phasing if you have Blocked Recently
You are at Maximum Chance to Block Spell Damage if you have not Blocked Recently
(Recently refers to the past 4 seconds)
30% increased Global Critical Strike Chance
Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing
+(20–40) to Dexterity
(230–260)% increased Physical Damage
30% reduced Attack Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
+(20–40) to Dexterity
(230–260)% increased Physical Damage
30% reduced Attack Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
Passive /1
40% increased Evasion Rating while Phasing
10% increased Movement Speed while Phasing
+20 to Dexterity
10% increased Movement Speed while Phasing
+20 to Dexterity
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Phasing
Phasing is a temporary effect that allows the player the ability to move through enemies. It can be gained as a flask effect or as a buff, depending on the source.
Phasing itself doesn't have any visual effect, but some sources of it grant unique ones.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.