Primordial Altar /105 ⍟

Primordial Altar /105 ⍟

CategorySideChoice TypeName
DownsideMap boss gains:+10% to maximum Cold Resistance
+80% to Cold Resistance
+10% to maximum Lightning Resistance
+80% to Lightning Resistance
DownsideMap boss gains:(50–70)% additional Physical Damage Reduction
DownsideMap boss gains:All Damage with Hits can Chill
DownsideMap boss gains:Hits always Shock
All Damage can Shock
DownsideMap boss gains:Prevent +(20–30)% of Suppressed Spell Damage
+100% chance to Suppress Spell Damage
DownsideMap boss gains:Gain (50–80)% of Physical Damage as Extra Damage of a random Element
Damage Penetrates (15–25)% of Enemy Elemental Resistances
DownsideMap boss gains:Gain (50–80)% of Physical Damage as Extra Cold Damage
Cover Enemies in Frost on Hit
DownsideMap boss gains:100% Global chance to Blind Enemies on hit
(100–200)% increased Blind Effect
DownsideMap boss gains:Gain (50–70)% of Maximum Life as Extra Maximum Energy Shield
DownsideMap boss gains:Gain (70–130)% of Physical Damage as Extra Cold Damage
All Damage with Hits can Chill
DownsideMap boss gains:Hits always Shock
Gain (70–130)% of Physical Damage as Extra Lightning Damage
All Damage can Shock
DownsideMap boss gains:Eldritch Tentacles
DownsideEldritch Minions gain:Overwhelm (50–80)% Physical Damage Reduction
DownsideEldritch Minions gain:Skills fire (3–5) additional Projectiles
DownsideEldritch Minions gain:(30–50)% increased Attack Speed
(30–50)% increased Cast Speed
(30–50)% increased Movement Speed
DownsideEldritch Minions gain:+10% to maximum Cold Resistance
+80% to Cold Resistance
+10% to maximum Lightning Resistance
+80% to Lightning Resistance
DownsideEldritch Minions gain:(50–80)% additional Physical Damage Reduction
DownsideEldritch Minions gain:Prevent +(20–30)% of Suppressed Spell Damage
+100% chance to Suppress Spell Damage
DownsideEldritch Minions gain:100% chance to remove a random Charge from Enemy on Hit
DownsideEldritch Minions gain:Drops Chilled Ground on Death, lasting 3 seconds
DownsideEldritch Minions gain:100% chance to create Shocked Ground on Death, lasting 3 seconds
DownsideEldritch Minions gain:Inflict 1 Grasping Vine on Hit
DownsideEldritch Minions gain:Curse Enemies with Punishment on Hit
DownsideEldritch Minions gain:Gain (70–130)% of Physical Damage as Extra Lightning Damage
DownsideEldritch Minions gain:Gain (70–130)% of Physical Damage as Extra Cold Damage
DownsidePlayer gains:(-60–-40)% to Cold Resistance
(-60–-40)% to Lightning Resistance
DownsidePlayer gains:(-60–-40)% additional Physical Damage Reduction
DownsidePlayer gains:(30–50)% reduced Defences per Frenzy Charge
DownsidePlayer gains:(10–20)% reduced Recovery Rate of Life, Mana and Energy Shield per Endurance Charge
DownsidePlayer gains:(10–20)% reduced Cooldown Recovery Rate per Power Charge
DownsidePlayer gains:(25–35)% chance for Enemies to drop Chilled Ground when Hitting you, no more than once every 2 seconds
DownsidePlayer gains:(25–35)% chance for Enemies to drop Shocked Ground when Hitting you, no more than once every 2 seconds
DownsidePlayer gains:All Damage taken from Hits can Sap you
(25–35)% chance to be Sapped when Hit
DownsidePlayer gains:Nearby Enemies Gain 100% of their Physical Damage as Extra Cold Damage
DownsidePlayer gains:Nearby Enemies Gain 100% of their Physical Damage as Extra Lightning Damage
DownsidePlayer gains:Projectiles are fired in random directions
DownsidePlayer gains:Spell Hits have (25–35)% chance to Hinder you
DownsidePlayer gains:Non-Damaging Ailments you inflict are reflected back to you
DownsidePlayer gains:number of grasping vines to gain every second while stationary [1]
DownsideMap boss gains:100% chance to create Consecrated Ground on Hit, lasting 6 seconds
DownsideMap boss gains:+10% to maximum Fire Resistance
+80% to Fire Resistance
+10% to maximum Chaos Resistance
+80% to Chaos Resistance
DownsideMap boss gains:+50000 to Armour
DownsideMap boss gains:Gain (50–80)% of Physical Damage as Extra Fire Damage
100% chance to Cover Enemies in Ash on Hit
DownsideMap boss gains:Hits always Ignite
All Damage can Ignite
DownsideMap boss gains:Poison on Hit
All Damage from Hits can Poison
DownsideMap boss gains:Enemies lose 6 Flask Charges every 3 seconds and cannot gain Flask Charges for 6 seconds after being Hit
DownsideMap boss gains:Gain (50–80)% of Physical Damage as Extra Damage of a random Element
Damage Penetrates (15–25)% of Enemy Elemental Resistances
DownsideMap boss gains:Your hits inflict Malediction
DownsideMap boss gains:Hits always Ignite
Gain (70–130)% of Physical Damage as Extra Fire Damage
All Damage can Ignite
DownsideMap boss gains:Gain (70–130)% of Physical Damage as Extra Chaos Damage
Poison on Hit
All Damage from Hits can Poison
DownsideMap boss gains:(100–200)% increased Armour
(100–200)% increased Evasion Rating
DownsideMap boss gains:Nearby Enemies are Hindered, with 40% reduced Movement Speed
hinder aura behaviour variation [1]
DownsideEldritch Minions gain:Drops Burning Ground on Death, lasting 3 seconds
DownsideEldritch Minions gain:100% chance to create Consecrated Ground on Death, lasting 6 seconds
DownsideEldritch Minions gain:Gain (70–130)% of Physical Damage as Extra Damage of a random Element
Inflict Fire, Cold, and Lightning Exposure on Hit
DownsideEldritch Minions gain:Enemies lose 6 Flask Charges every 3 seconds and cannot gain Flask Charges for 6 seconds after being Hit
DownsideEldritch Minions gain:+10% to maximum Fire Resistance
+80% to Fire Resistance
+10% to maximum Chaos Resistance
+80% to Chaos Resistance
DownsideEldritch Minions gain:+50000 to Armour
DownsideEldritch Minions gain:(70–130)% increased Area of Effect
DownsideEldritch Minions gain:(250–500)% increased Evasion Rating
DownsideEldritch Minions gain:Hits always Ignite
All Damage can Ignite
DownsideEldritch Minions gain:Poison on Hit
All Damage from Hits can Poison
DownsideEldritch Minions gain:Curse Enemies with Vulnerability on Hit
DownsideEldritch Minions gain:Gain (70–130)% of Physical Damage as Extra Chaos Damage
DownsideEldritch Minions gain:Gain (70–130)% of Physical Damage as Extra Fire Damage
DownsidePlayer gains:(-60–-40)% to Fire Resistance
(-60–-40)% to Chaos Resistance
DownsidePlayer gains:-3000 to Armour
-3000 to Evasion Rating
DownsidePlayer gains:(40–60)% reduced Flask Effect Duration
(20–40)% increased Flask Charges used
DownsidePlayer gains:Take 600 Chaos Damage per second during any Flask Effect
DownsidePlayer gains:Spell Hits have (20–30)% chance to Hinder you
DownsidePlayer gains:All Damage taken from Hits can Scorch you
(25–35)% chance to be Scorched when Hit
DownsidePlayer gains:Curses you inflict are reflected back to you
DownsidePlayer gains:(15–20)% chance for Enemies to drop Burning Ground when Hitting you, no more than once every 2 seconds
DownsidePlayer gains:30% chance to be targeted by a Meteor when you use a Flask
DownsidePlayer gains:Nearby Enemies Gain 100% of their Physical Damage as Extra Fire Damage
DownsidePlayer gains:Nearby Enemies Gain 100% of their Physical Damage as Extra Chaos Damage
UpsideMap boss gains:Drops (2–4) additional Items with an Eater of Worlds Implicit Modifier
UpsideMap boss gains:Drops (1–3) additional Eldritch Ichor Currency Item
UpsideEldritch Minions gain:(2–4)% chance to drop an additional Item with an Eater of Worlds Implicit Modifier
UpsideEldritch Minions gain:(1–2)% chance to drop an additional Eldritch Ichor Currency Item
UpsideEldritch Minions gain:(1–2)% chance to drop an additional Eldritch Ember Currency Item
UpsideMap boss gains:Drops (2–4) additional Items with a Searing Exarch Implicit Modifier
UpsideMap boss gains:Drops (1–3) additional Eldritch Ember Currency Item
UpsideEldritch Minions gain:(1.5–3)% chance to drop an additional Item with a Searing Exarch Implicit Modifier
UpsideEldritch Minions gain:(2–4)% chance to drop an additional Basic Currency Item
UpsideEldritch Minions gain:(2–4)% chance to drop an additional Gem
UpsideEldritch Minions gain:(1–2)% chance to drop an additional Unique Item
UpsideEldritch Minions gain:(1–2)% chance to drop an additional Scarab
UpsideEldritch Minions gain:(2–4)% chance to drop an additional Map Currency Item
UpsideEldritch Minions gain:(2–4)% chance to drop an additional Divination Card
UpsideEldritch Minions gain:(1–2)% chance to drop an additional Map
UpsideMap boss gains:Drops (3–5) additional Basic Currency Items
UpsideMap boss gains:Drops (3–5) additional Gems
UpsideMap boss gains:Drops (1–3) additional Unique Item
UpsideMap boss gains:Drops (1–3) additional Scarab
UpsideMap boss gains:Drops (3–5) additional Map Currency Items
UpsideMap boss gains:Drops (3–5) additional Divination Cards
UpsideMap boss gains:Drops an additional Map
UpsidePlayer gains:Basic Currency Items dropped by slain Enemies have (10–20)% chance to be Duplicated
UpsidePlayer gains:Gems dropped by slain Enemies have (10–20)% chance to be Duplicated
UpsidePlayer gains:Unique Items dropped by slain Enemies have (10–20)% chance to be Duplicated
UpsidePlayer gains:Scarabs dropped by slain Enemies have (10–20)% chance to be Duplicated
UpsidePlayer gains:Maps dropped by slain Enemies have (10–20)% chance to be Duplicated
UpsidePlayer gains:Divination Cards dropped by slain Enemies have (10–20)% chance to be Duplicated
UpsidePlayer gains:(10–30)% increased Quantity of Items found in this Area
(15–35)% increased Rarity of Items found in this Area

Community Wiki

Wiki Edit

Primordial Altar

In Influenced maps, as you defeat enemies, altars themed around The Searing Exarch or The Eater of Worlds occasionally appear where you killed those enemies. These Altars will give you a choice between two options which can either modify your character, Influenced Monsters, or the Boss of the Map by increasing rewards but also increasing difficulty.

You can encounter multiple altars per area so sometimes you can drastically affect the difficulty and rewards of a map as you play through it.

It's also fine to ignore it and choose not to increase the difficulty and reward of the map if you feel that it is already challenging enough.

An example of a modification is altering the map boss so that all of its damage shocks, but also causing it to drop an additional Eldritch Currency Item as a reward.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.