Sanctum_league

Old: chuanhsing 2024-03-27 19:46:06

New: chuanhsing 2024-03-28 15:40:41

OldNewDifferences
1-# Tier 17 map
2-
3-The most difficult and most rewarding content in Path of Exile can be found in Uber Pinnacle bosses, such as The Maven and The Searing Exarch. Currently the only way to access these bosses is by allocating specific Keystones on the Atlas Passive Tree. While this system offers a nice element of control, it causes a problem: Rewards and access to the non-Uber variants are now economically priced around the rewards of the Uber fights. This means it is wasteful to run the non-Uber variants instead of simply selling them.
4-
5-In addition, the difficulty jump between the Pinnacle and Uber Pinnacle content was relatively large, and there wasn't obvious content available that could bridge this gap. Many players would give up on their character before being able to defeat the Uber Pinnacle Bosses.
6-
7-Tier 17 Maps have 20% Quality and are Unmodifiable. Test your characters in new ways. These feature a new set of Bosses, Uber Monsters, and a new tier of modifiers that can roll on Maps.
8-
9-## Rewards
10-
11-These fragments can be obtained from the new Tier 17 Maps we're also introducing with this patch. These Maps give you access to the Uber Pinnacle content.
12-
13-
14-There are five new Tier 17 Maps in total. For each of their bosses, an existing unique item has been removed from the core drop pool, and now exclusively has a chance to drop from these bosses. These unique items have been rebalanced to be fitting rewards for the content
15-
16-* [[The Dark Seer]]
17-* [[Malachai's Mark]]
18-* [[Manastorm]]
19-* [[Wraithlord]]
20-* [[Yoke of Suffering]]
21-
22-The fifth slot in the Map Device is now unlocked upon completing a non-Valdo's Tier 17 Map.
23-
24-## Acquisition
25-
26-Voidstones, when socketed into the Atlas of Worlds, have a chance to convert Tier 16 maps into a random Tier 17 map.
27-
28-Voidstone | Initial conversion chance
29-- | -
30-1 | 0.4%
31-2 | 1.6%
32-3 | 3.6%
33-4 | 6.4%
34-
35-With average map investment, a player can expect to see a Tier 17 map drop roughly once every 5 maps. To prevent a massive disparity of Tier 17 maps drops with certain "juicing" strategies, Tier 17 map drops are subject to "diminishing returns" within a map; this means that the first Tier 17 map dropped in a map will use the above conversion rate, then diminish to a unannounced point for subsequent drops in the same map.
36-
37-Tier 17 maps cannot drop inside a Tier 17 map.
38-
39-## List
40-
41-* [[Fortress Map]]
42-* [[Citadel Map]]
43-* [[Sanctuary Map]]
44-* [[Ziggurat Map]]
45-* [[Abomination Map]]
1+# The Forbidden Sanctum
2+
3+## Affliction Patch Notes
4+
5+* Reduced the drop rate of Forbidden Tomes.
6+* Reduced the drop rate of The Hour of Divinity and The Gilded Chalice Unique Relics.
7+
8+## Ancestor Patch Notes
9+
10+* The Forbidden Sanctum has been added to the core game. You'll initially meet Divinia in the Oriath Docks in Act 10, who provides you with access to the Forbidden Sanctum.
11+* The Forbidden Sanctum has a maximum Area Level of 83.
12+* Introduced Forbidden Tomes, which are tradeable items that are found in the end game. A Forbidden Tome represents the entire first floor of the Forbidden Sanctum, and its rooms can be played back to back.
13+* Upon successfully completing a Sanctum floor, the next floor is generated as a tradable item with the state of your Sanctum built in, including your Boons, Afflictions, Resolve, Relics and Aureus.
14+* Relics have also returned and are now tradeable. They are locked in at the beginning of the first Sanctum floor, and cannot be changed for the remainder of the Sanctum run.
15+* Completing a Forbidden Sanctum run now requires killing Lycia in both her first and second form. She will always drop a Unique Relic, which have also been reworked and replaced as we rebalanced the Forbidden Sanctum.
16+* Primary defences now have some effect on protecting your Resolve. Armour provides Resolve Mitigation from Enemy Hits, Evasion grants a chance to Avoid Resolve loss from Enemy Hits, while Energy Shield provides you with Resolve Aegis, which is a mechanic that behaves similarly to how Energy Shield behaves for Life.
17+* The difficulty of Forbidden Sanctum has been increased, especially in the later floors. Monsters generally have more Life, and deal slightly more Resolve damage.
18+* Rare Monsters can now be found within the Forbidden Sanctum, and completing a room now requires killing all Rare Monsters present.
19+* Monsters in the Forbidden Sanctum are immune to damage if there is no player within 100 units of them.
20+* Boons and Afflictions have been reviewed and rebalanced, and we've also added new Boons and Afflictions themed around the new defensive mechanics.
21+* The Rusted Mallet minor Affliction that causes Monsters to have Knockback has been removed.
22+* Relic modifiers have also been reviewed and rebalanced. We've also added new Relic modifiers for the new defensive mechanics.
23+* We've also added more hazards and room variety to the Forbidden Sanctum.
24+* The Forbidden Sanctum has also been adjusted for Ruthless.
25+
26+## Introduction
27+
28+In this league, you'll discover The Forbidden Sanctum, an ancient Templar enclave hidden beneath the Fellshrine Ruins. Abandoned for a long time, it is now controlled by a malevolent entity. You must explore it, uncover its secrets, and deal with the evil that lurks within.
29+
30+## Schedule (NZT)
31+
32+*  Dec 2: [Announcement](https://www.pathofexile.com/sanctum), [Patch Notes](https://www.pathofexile.com/forum/view-thread/3323944), [Support Packs](https://www.pathofexile.com/purchase), [Passive Skill Tree](https://github.com/grindinggear/skilltree-export), [ZiggyD QA](https://www.youtube.com/watch?v=XFifgGBANl0), [Content Reveal](https://www.youtube.com/watch?v=sxpOaZjU5xg)
33+* Dec 5:  
34+* Dec 6:   [Challenge Rewards](https://www.youtube.com/watch?v=EGvvT8rtnFc)
35+* Dec 7: Kalandra League End, [Item Filter](https://www.pathofexile.com/forum/view-thread/3324656)
36+* Dec 8: [20/20 Gem](https://www.pathofexile.com/forum/view-thread/3324768)
37+* Dec 9: [Torrent](https://www.pathofexile.com/forum/view-thread/3324936)
38+* Dec 10: League Start, Atlas Skill Tree
39+* Dec 15: Console League Start
40+
41+## Tease
42+### 12/01 Here are Kirac's Map Mods in The Forbidden Sanctum expansion
43+<a href="https://web.poecdn.com/public/news/2022-12-01/KiracMods_EN.jpg" data-lightbox="panel"></a>
44+
45+### 12/01 Doomsday has been reworked into a support gem in The Forbidden Sanctum expansion
46+<a href="https://web.poecdn.com/public/news/2022-12-01/CursedGroundSupport.jpg" data-lightbox="panel"></a>
47+
48+### 11/30 In The Forbidden Sanctum, Beastcrafting recipes that add mods to flasks now say what the mods do
49+<a href="https://web.poecdn.com/public/news/2022-11-30/ENBeastFlaskCraft.jpg" data-lightbox="panel"></a>
50+
51+### 11/30 Her smile melted the coldest of hearts
52+<a href="https://web.poecdn.com/public/news/2022-11-30/EN_DivineBeauty.jpg" data-lightbox="panel"></a>
53+
54+* Nov 28 [Balance Manifesto: Curses](https://www.pathofexile.com/forum/view-thread/3323432)
55+* Nov 23 [Eldritch Altars FAQ](https://www.pathofexile.com/forum/view-post/24813002)
56+* Nov 22 [Balance Manifesto: Eldritch Altars](https://www.pathofexile.com/forum/view-thread/3322752)
57+* Nov 18 [Monster Mods FAQ](https://www.pathofexile.com/forum/view-thread/3322408)
58+* Nov 17 [Balance Manifesto: Monster Mods and Archnemesis](https://www.pathofexile.com/forum/view-thread/3322245)
59+* Nov 16 [Jewel Changes FAQ](https://www.pathofexile.com/forum/view-thread/3322149)
60+* Nov 15 [Balance Manifesto: Jewel and Ailment Mitigation](https://www.pathofexile.com/forum/view-thread/3322027)
61+
62+<a role='button' class="js-modal-btn" data-video-id="Toqdo69ri2Y"></a>