Dialogue /121
Monster | Cue | Dialogue |
---|---|---|
Cameria the Coldblooded | PrimaryDefenderStartsFight | Don't try running. It'll just make things worse for you. |
Cameria the Coldblooded | PrimaryDefenderStartsFight | Looks like our guest of honour has finally arrived... |
Cameria the Coldblooded | PrimaryDefenderStartsFight | I was hoping you'd find us out here. |
Cameria the Coldblooded | PrimaryDefenderStartsFight | Oh no! They found us! What ever will we do? |
Cameria the Coldblooded | PrimaryDefenderStartsFight | I usually like to draw this out, but orders is orders. |
Cameria the Coldblooded | PrimaryDefenderStartsFight | Left you a little present in the cell. Not that you'll live to see it... |
Cameria the Coldblooded | PrimaryDefenderStartsFight | Think I prefer killing over negotiating. |
Cameria the Coldblooded | PrimaryDefenderStartsFight | Though I enjoyed our little cooperation, I think this time I'll just snap you in half. |
Cameria the Coldblooded | PrimaryDefenderStartsFight | Funny what you learn to do while you're dead... |
Cameria the Coldblooded | PrimaryDefenderStartsFight | Thought I killed you. Must've just been a pleasant dream. |
Cameria the Coldblooded | PrimaryDefenderStartsFight | Darkness will consume you! |
Cameria the Coldblooded | PrimaryDefenderStartsFight | Acid will make this fun. |
Cameria the Coldblooded | PrimaryDefenderStartsFight | I wonder what I can rip apart with this new find... |
Cameria the Coldblooded | PrimaryDefenderStartsFight | I'm going to turn you to stone and see how you break. |
Cameria the Coldblooded | PrimaryDefenderStartsFight | I am the plague! |
Cameria the Coldblooded | SafehouseLeaderIntro | My, my, usually I have to go looking for my victims. How wonderful. |
Cameria the Coldblooded | SecondaryDefenderArrival | Weren't planning to have a party without me, were you? |
Cameria the Coldblooded | SecondaryDefenderArrival | Oh good! Still plenty of fun to be had. |
Cameria the Coldblooded | SecondaryDefenderArrival | This does bring back some wonderful memories. |
Cameria the Coldblooded | SecondaryDefenderArrival | Guess who! |
Cameria the Coldblooded | SecondaryDefenderArrival | This? This is personal, exile. |
Cameria the Coldblooded | SecondaryDefenderArrival | I usually prefer to do this alone, but for you I'll make an exception. |
Cameria the Coldblooded | SecondaryDefenderArrival | Show me what kind of goodies that hook can rip out of a man, freak. |
Cameria the Coldblooded | SecondaryDefenderArrival | Save some for me, big man. |
Cameria the Coldblooded | SecondaryDefenderArrival | I should help, huh? |
Cameria the Coldblooded | SecondaryDefenderArrival | Let me see how you move, Rin... |
Cameria the Coldblooded | SecondaryDefenderArrival | A delicate flower like yourself shouldn't be fightin' all alone... |
Cameria the Coldblooded | SecondaryDefenderArrival | It's my turn to rip the exile limb from limb! |
Cameria the Coldblooded | SecondaryDefenderArrival | This party needs a bit of... chaos! |
Cameria the Coldblooded | SecondaryDefenderArrival | I feel like seizing some property. Don't care what... or whose... |
Cameria the Coldblooded | SecondaryDefenderArrival | Now why would we want to go and destroy a funhouse like this? |
Cameria the Coldblooded | SecondaryDefenderArrival | Eenie, meenie, miney, mo... you! |
Cameria the Coldblooded | SecondaryDefenderArrival | I'm taking that hook. |
Cameria the Coldblooded | SecondaryDefenderArrival | I'm going to tear you open just to see what you're made of, freak. |
Cameria the Coldblooded | SecondaryDefenderArrival | Gravicius, I've had enough of your lectures! |
Cameria the Coldblooded | SecondaryDefenderArrival | I'll make a flesh sculpture in your style - out of you! An homage. |
Cameria the Coldblooded | SecondaryDefenderArrival | I'll rip that mask off - along with your head! |
Cameria the Coldblooded | SecondaryDefenderArrival | I don't really care who I'm ripping apart, as long as limbs go flying. |
Cameria the Coldblooded | ReplyToSecondaryDefenderArrival | I'm gonna smear you across the walls for this. |
Cameria the Coldblooded | ReplyToSecondaryDefenderArrival | I'll make sure we run you over on the return trip. |
Cameria the Coldblooded | ReplyToSecondaryDefenderArrival | Well I guess we'll just clean up your corpse, too. |
Cameria the Coldblooded | ReplyToSecondaryDefenderArrival | Need to team up with the exile? No bloody balls. |
Cameria the Coldblooded | ReplyToSecondaryDefenderArrival | What, fun's not reason enough? |
Cameria the Coldblooded | ReplyToSecondaryDefenderArrival | Since when do you ask permission? |
Cameria the Coldblooded | ReplyToSecondaryDefenderArrival | I wish you'd stayed dead. |
Cameria the Coldblooded | ReplyToSecondaryDefenderArrival | We're more alike than you think, Mutewind. |
Cameria the Coldblooded | ReplyToSecondaryDefenderArrival | I couldn't care about impressing you, Aisling. |
Cameria the Coldblooded | ReplyToSecondaryDefenderArrival | Just more limbs to add to my pile. |
Cameria the Coldblooded | SecondaryDefenderArrival | I love it when my minions decide to share. |
Cameria the Coldblooded | SecondaryDefenderArrival | Nobody messes with the Syndicate and keeps their head. |
Cameria the Coldblooded | SecondaryDefenderArrival | Let me show you how to do ripping and killing proper. |
Cameria the Coldblooded | SecondaryDefenderArrival | This ragdoll is mine! |
Cameria the Coldblooded | SecondaryDefenderArrival | What's a crusade without the slaughtering of infidels? |
Cameria the Coldblooded | SecondaryDefenderArrival | They said I'm in charge here, Vagan. |
Cameria the Coldblooded | SecondaryDefenderArrival | Hey Janus, I'm the boss now! |
Cameria the Coldblooded | SecondaryDefenderArrival | I'll take the lead on this dance, my little flower. |
Cameria the Coldblooded | SecondaryDefenderArrival | Riker! I'm leading now! You do what I say! |
Cameria the Coldblooded | SecondaryDefenderArrival | Those who stand in my way will be ripped limb from limb. |
Cameria the Coldblooded | KillPlayer | Your bones will rot in these walls for all time. |
Cameria the Coldblooded | KillPlayer | I think I'll drag you behind this caravan just for fun. |
Cameria the Coldblooded | KillPlayer | So many limbs, so little time! |
Cameria the Coldblooded | KillPlayer | Aww, over too soon! |
Cameria the Coldblooded | Escape | Woulda preferred to stay and play, but this still worked out well. |
Cameria the Coldblooded | Escape | I did the job. They can't say I didn't. |
Cameria the Coldblooded | Escape | Shame we're in such a hurry. Would've loved to peel your skin off. |
Cameria the Coldblooded | Defeated | I had you! |
Cameria the Coldblooded | Defeated | Urgh... not possible... |
Cameria the Coldblooded | Defeated | How? You are weak! |
Cameria the Coldblooded | Defeated | But I had the upper hand! |
Cameria the Coldblooded | Defeated | No, not the questions again! |
Cameria the Coldblooded | Defeated | Pretty good... for a talker... |
Cameria the Coldblooded | Defeated | What... gonna make me hurt my little friends again? |
Cameria the Coldblooded | Defeated | Kill me once, shame on you... |
Cameria the Coldblooded | Defeated | Is this... is this a bloody prank? |
Cameria the Coldblooded | Defeated | Why did I come here? |
Cameria the Coldblooded | Defeated | I don't understand how I lost. |
Cameria the Coldblooded | OfferBargain | You're my kind of murderer, exile! My favourite part's when their head first hits the ground. Glad it wasn't my head, if I'm honest. So, what can I do to keep it that way? |
Cameria the Coldblooded | OfferBargain | I was a naughty little boy back in my day. Used to make friends with the rich and proper, get nice and close to them, before killin' em and taking everything they had. I can be very persuasive - and patient - when I have to be. I could even let you choose my target, just for fun. |
Cameria the Coldblooded | OfferBargain | I'm not afraid to admit to a core of cowardice underneath my callous exterior. That's what you want to hear, isn't it? Don't kill me, and I'll... I'll befriend another member of the Syndicate and give you information about their job. I know how to say the right words. They'll never suspect me. |
Cameria the Coldblooded | OfferBargain | I get bored easy, exile, and when I get bored, I get the... craving. Maybe with a little change of scenery I won't feel the urge to tear your scalp off with my teeth the way I do right now. |
Cameria the Coldblooded | OfferBargain | I'm tired of the Syndicate. I'm going to give going solo a try. That's how I used to be, you know, before falling in with Aisling and Hillock and Gravicius here. They've been bad influences on me. I'll be good once I'm away from them, I promise. |
Cameria the Coldblooded | OfferBargain | You want to know what we've been doing here? Sure, I'll tell ya, as long as it gets me back on the battlefield faster. I'm already feeling cooped up. |
Cameria the Coldblooded | OfferBargain | Killing and stealing stuff. That's what got me locked up the first time. Truth is, I only stole the stuff so it looked like that's why I did the killing! I don't even want the stuff. You want the stuff? Take the stuff and piss off. |
Cameria the Coldblooded | BarginAccepted | Just like the old days. |
Cameria the Coldblooded | BarginAccepted | Deal's a deal. |
Cameria the Coldblooded | BarginAccepted | I knew we could see eye to eye. Here, I've even got an eye in my pocket you can have. No? Alright, I'll keep it then. |
Cameria the Coldblooded | BarginAccepted | I'll find people to rip up in my own time! |
Cameria the Coldblooded | BarginAccepted | Don't tell the Syndicate I told you. Or do, I don't care. |
Cameria the Coldblooded | BarginAccepted | Great. Can we hurry this up? |
Cameria the Coldblooded | OfferBetrayal | I've been itching to backstab the boss, if you catch my meaning. I'm quite literally wanting to stab them in the back with a big bloody knife. Put 'em out of business for a bit. Long enough to put myself in charge. You can watch if you want. I don't really care, honestly. |
Cameria the Coldblooded | OfferBetrayal | The Syndicate's a social machine, exile, and if there's one thing I understand, it's faking my way through social machines. If you let me live, I can steal the ranks of those around me and promote myself! It might just be to your benefit. |
Cameria the Coldblooded | OfferBetrayal | I don't tell them to their faces, but I despise the other members of the Syndicate. In fact, I've been working on a way to get someone kicked out using a carefully-crafted frame job. If you'll allow me to live, you could even pick who goes. |
Cameria the Coldblooded | OfferBetrayal | Traitor's just a word, exile. I know a lot of words. How about I tell you all the words I know about all of my brethren here, and you let me go? |
Cameria the Coldblooded | OfferBetrayal | Reckon Leo can take a beating? I reckon he can. Been dying to try, actually. Let me go and I'll do what I do best. Give you a well-earned break from all this delicious violence. |
Cameria the Coldblooded | OfferBetrayal | Aren't you sick of Elreon's preaching? God this, God that, bless this mess... let's close that mouth of his. |
Cameria the Coldblooded | OfferBetrayal | I am so tired of hearing Tora go on and on about nature. Let me go and I'll knock her down a peg. |
Cameria the Coldblooded | OfferBetrayal | Vorici really pisses me off. He's a killer, no better than you or me, but he tries to hide it like a dirty little secret. I don't. I kill out in the open, like a man. Give him what he deserves. |
Cameria the Coldblooded | OfferBetrayal | Don't look at me. Look at that monster. Thing doesn't even sleep! That's who we should be fighting! |
Cameria the Coldblooded | OfferBetrayal | I'm supposed to offer to betray here. That's what he taught me. |
Cameria the Coldblooded | OfferExecute | I just can't bring myself to care. It's death for me. |
Cameria the Coldblooded | OfferExecute | The boss here will have my hide unless I act stoic. |
Cameria the Coldblooded | OfferExecute | Wouldn't want to appear weak in front of my brethren. |
Cameria the Coldblooded | OfferExecute | No interrogation this time. Just murder. |
Cameria the Coldblooded | ReplyToBetrayalAccepted | Everyone in this Syndicate's a bastard, apparently. |
Cameria the Coldblooded | ReplyToBetrayalAccepted | Can't please everyone. |
Cameria the Coldblooded | ReplyToBetrayalAccepted | I will eat you, huntress! |
Cameria the Coldblooded | ReplyToBetrayalAccepted | Honestly, most of what that thing says goes in one ear and out the other. Ain't got time to decipher that. |
Cameria the Coldblooded | ReplyToBetrayalAccepted | Stop punishing me! |
Cameria the Coldblooded | ReplyToBetrayalAccepted | Riker, when I catch you, expect your suffering to be legendary. |
Cameria the Coldblooded | ReplyToBetrayalAccepted | I will rip your traitorous bones from your still-living body one by one! |
Cameria the Coldblooded | Interrogated | Crude choice. I approve. |
Cameria the Coldblooded | Interrogated | You're getting on my nerves! |
Cameria the Coldblooded | Interrogated | Finally, you've shown some mettle. |
Cameria the Coldblooded | ReplyToExecution | Absolutely brutal! More! |
Cameria the Coldblooded | ReplyToExecution | Hahaha that's the best! |
Cameria the Coldblooded | ReplyToExecution | Hahahahahaha ahh hahahahahaha! |
Cameria the Coldblooded | SafehouseLeaderDefeated | This is a lie... |
Cameria the Coldblooded | PrimaryDefenderStartsFight | Beware, the ogre has new tricks. |
Cameria the Coldblooded | Defeated | See? Even nightmares may be defeated. |
Cameria the Coldblooded | Interrogated | A big tough man like you should be fine in solitary, Cameria. |
Cameria the Coldblooded | Escape | Run away, scared little child. We'll get him next time... |
Cameria the Coldblooded
Humanoid
Action Speed cannot be modified to below 50% of base value
Cannot be Knocked Back
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | betrayal_cameria, betrayal_syndicate_member, caster, cleaving_weapon, cold_affinity, fast_movement, has_one_hand_axe, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, ranged, red_blood |
Life
600%
Armour
+100%
Ailment Threshold
600%
Resistance
40 40 40 25
Damage
140%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.53 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
BetrayalCameria
Metadata
BetrayalCameria
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
38,600
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
523
Spell Damage
523
Accuracy
290
Attack Time
1.53
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.53 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
EmptyActionSpellCameriaOrbShatter
Spell
Cast Time: 2 sec
Cooldown Time: 8 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
BetrayalCameriaFrostBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 8 sec
Deals 1915 to 2872 Cold Damage
is area damage [1]
is area damage [1]
BetrayalCameriaSlam
Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Time: 1.53 sec
Cooldown Time: 12 sec
Deals 25% more Attack Damage
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1]
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalCameriaMoveDaemonIceSpike
Multicastable, Triggerable
BetrayalCameriaIceSpike
Triggerable, Spell
Cast Time: 0.2 sec
BetrayalCameriaIceSpikeExplosion
Spell, Triggerable
Cast Time: 1 sec
Deals 775.8 to 1164 Cold Damage
is area damage [1]
is area damage [1]
BetrayalCameriaIceShard
Attack, Triggerable
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 153%
Attack Time: 1.53 sec
Deals 53% more Attack Damage
Deals 149.5% more Damage
75% of Physical Damage Converted to Cold Damage
base is projectile [1]
projectile uses contact position [1]
Deals 149.5% more Damage
75% of Physical Damage Converted to Cold Damage
base is projectile [1]
projectile uses contact position [1]
BetrayalCameriaFrostSlam
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Time: 1.53 sec
Deals 50% less Attack Damage
Deals 149.5% more Damage
75% of Physical Damage Converted to Cold Damage
is area damage [1]
Deals 149.5% more Damage
75% of Physical Damage Converted to Cold Damage
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" StateMachine { define_shared_state = "large=1" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" StateMachine { //create_state_Helm_0 = "ShowMeshSegments( );" create_state_Boots_0 = "ShowMeshSegments( armour_CyclopArmour|boots|bootsShape );" create_state_Gloves_0 = "ShowMeshSegments( armour_CyclopArmour|gloves|polySurfaceShape1 );" //create_state_Back_0 = "ShowMeshSegments( );" //create_state_Weapon_0 = "ShowMeshSegments( );" //Akanilim's Hide create_state_Back_21 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Cameria ); " //Shiaphet's Pall create_state_Back_22 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Cameria ); " //Xunti's Parasol create_state_Back_23 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Cameria ); " //Tekiton's Spine create_state_Back_24 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Cameria ); " //Gogori's Plague create_state_Back_25 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Cameria ); " //Harimal's Campaign create_state_Back_26 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Cameria ); " //Tau Poh's Banner create_state_Back_27 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Cameria ); " //Bu's Bottle create_state_Back_28 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Cameria ); " //Rithkin's Dance create_state_Back_29 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Cameria ); " //Cantar's Coffin create_state_Back_30 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Cameria ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Cameria/shattering_ice/shard_impact.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalCameria"] = { name = "Cameria the Coldblooded", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.53, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "Melee", "BetrayalCameriaIceShard", "EmptyActionSpellCameriaOrbShatter", "BetrayalCameriaFrostBlast", "BetrayalCameriaFrostSlam", "BetrayalCameriaMoveDaemonIceSpike", "WalkEmergeBetrayal", "BetrayalCameriaSlam", "BetrayalCameriaIceSpikeExplosion", "BetrayalCameriaIceSpike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaIceShard"] = { name = "BetrayalCameriaIceShard", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0, 75, baseMultiplier = 1.53, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.53, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.53, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 1.53, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellCameriaOrbShatter"] = { name = "EmptyActionSpellCameriaOrbShatter", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaFrostBlast"] = { name = "BetrayalCameriaFrostBlast", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaFrostSlam"] = { name = "BetrayalCameriaFrostSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0, 75, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 0.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 0.5, levelRequirement = 21, statInterpolation = {2}, cost = { }, }, [4] = {200, 75, baseMultiplier = 0.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaMoveDaemonIceSpike"] = { name = "BetrayalCameriaMoveDaemonIceSpike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaSlam"] = { name = "BetrayalCameriaSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaIceSpikeExplosion"] = { name = "BetrayalCameriaIceSpikeExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalCameriaIceSpike"] = { name = "BetrayalCameriaIceSpike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Action Speed cannot be modified to below 50% of base value
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Cannot be Knocked Back
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |