GGG stopped updating PoE1 weights, so the following weights may be inaccurate.
Vaal Orb Corrupted Implicit /21
1331000Physical AilmentCorrupted Blood cannot be inflicted on you
1401000You cannot be Hindered
111000Ailment#% increased Effect of Non-Damaging Ailments
111000#% increased Area of Effect
111000Critical#% increased Global Critical Strike Chance
111000Damage#% increased Damage
1401000You cannot be Maimed
111000Damage MinionMinions deal #% increased Damage
111000#% increased Reservation Efficiency of Skills
1601000Caster CurseYou cannot be Cursed with Silence
111000Damage Elemental FireDamage Penetrates #% Fire Resistance
111000Damage Elemental ColdDamage Penetrates #% Cold Resistance
111000Damage Elemental LightningDamage Penetrates #% Lightning Resistance
111000Damage ElementalDamage Penetrates #% Elemental Resistances
111000PhysicalHits have #% chance to ignore Enemy Physical Damage Reduction
111000Elemental Fire Ailment#% reduced Ignite Duration on you
111000Elemental Cold Ailment#% reduced Effect of Chill on you
111000Elemental Lightning Ailment#% reduced Effect of Shock on you
111000Chaos Ailment#% reduced Poison Duration on you
111000Physical Ailment#% reduced Bleed Duration on you
111000Curse#% reduced Effect of Curses on you
2100060Total
Harvest Seed Jewel Implicit /26
Implicit mod can be added by harvest crafting. Note: As of the 3.19.0 rework, the ability to add implicit modifiers to jewels has been removed.
Description
(3–6)% increased Area of Effect of Aura Skills Aura
15% chance to Avoid being Chilled Elemental Cold Ailment
15% chance to Avoid being Frozen Elemental Cold Ailment
15% chance to Avoid being Ignited Elemental Fire Ailment
15% chance to Avoid being Poisoned Chaos Ailment
15% chance to Avoid being Shocked Elemental Lightning Ailment
15% chance to Avoid being Stunned
1% of Damage taken Recouped as Mana Life Mana
10% increased Endurance Charge Duration
(3–6)% increased Energy Shield Recharge Rate Defences Energy Shield
1% increased Flask Effect Duration
10% increased Frenzy Charge Duration
20% increased total Recovery per second from Life Leech Life
Regenerate 0.1% of Life per second Life
(3–6)% increased Light Radius
20% increased total Recovery per second from Mana Leech Mana
Minions have (3–5)% increased maximum Life Life Minion
1% increased Movement Speed Speed
10% increased Power Charge Duration
15% reduced Effect of Chill on you Elemental Cold Ailment
10% reduced Reflected Elemental Damage taken Elemental
15% reduced Freeze Duration on you Elemental Cold Ailment
15% reduced Ignite Duration on you Elemental Fire Ailment
10% reduced Reflected Physical Damage taken Physical
15% reduced Effect of Shock on you Elemental Lightning Ailment
(4–6)% increased Totem Placement speed Speed
Jewels Synthesis Implicit Corrupted /1
Item ClassesMods
Jewels
  • (5–7)% increased Attack Damage if Corrupted
  • (5–7)% increased Spell Damage if Corrupted
  • Jewels Synthesis Implicit
    710Life+# to maximum Life
    3110Life Physical Attack#% of Physical Attack Damage Leeched as Life
    #% of Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Global Critical Strike Chance
    #% to Global Critical Strike Multiplier
    +#% to Global Critical Strike Multiplier
    #% increased Global Physical Damage
    #% increased Trap Throwing Speed
    610Life AttackGain # Life per Enemy Hit with Attacks
    #% of Physical Attack Damage Leeched as Mana
    #% increased Projectile Speed
    10810Mana+# to maximum Mana
    #% reduced Mana Cost of Skills
    #% chance to Knock Enemies Back on hit
    #% chance to Avoid being Stunned
    #% increased Burning Damage
    Attacks have #% chance to cause Bleeding
    #% increased Chaos Damage
    #% increased Elemental Damage
    #% increased Physical Damage with Maces or Sceptres
    #% increased Physical Damage with Axes
    #% increased Physical Damage with Swords
    #% increased Physical Damage with Bows
    #% increased Physical Damage with Claws
    #% increased Physical Damage with Daggers
    #% increased Physical Damage with Wands
    #% increased Physical Damage with Staves
    #% increased Spell Damage
    +# to Strength
    +# to Dexterity
    +# to Intelligence
    Gain # Energy Shield per Enemy Hit with Attacks
    Minions deal #% increased Damage
    Minions have #% increased maximum Life
    Minions have #% to all Elemental Resistances
    Minions have +#% to all Elemental Resistances
    #% increased Area of Effect
    #% increased Attack Speed with Maces or Sceptres
    #% increased Attack Speed with Axes
    #% increased Attack Speed with Swords
    #% increased Attack Speed with Bows
    #% increased Attack Speed with Claws
    #% increased Attack Speed with Daggers
    #% increased Attack Speed with Wands
    #% increased Attack Speed with Staves
    #% increased Attack and Cast Speed
    #% increased Mine Throwing Speed
    #% increased Totem Placement speed
    Totems gain #% to all Elemental Resistances
    Totems gain +#% to all Elemental Resistances
    5410Mana#% increased Mana Regeneration Rate
    +#% to Fire Resistance
    +#% to Cold Resistance
    +#% to Lightning Resistance
    #% increased Stun and Block Recovery
    #% increased Stun Duration on Enemies
    #% increased Damage with Ailments
    #% increased Spell Damage while wielding a Staff
    #% increased Spell Damage while Dual Wielding
    #% increased Spell Damage while holding a Shield
    +# to Accuracy Rating
    Regenerate #% of Energy Shield per second
    #% increased Cast Speed while wielding a Staff
    #% increased Cast Speed while Dual Wielding
    #% increased Cast Speed while holding a Shield
    3310Mana AttackGain # Mana per Enemy Hit with Attacks
    #% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    3810#% chance to Ignore Stuns while Casting
    #% increased Damage with Poison
    #% increased Damage with Bleeding
    +# to maximum Energy Shield
    #% of Spell Damage Leeched as Energy Shield
    Minions have #% increased Attack Speed
    Minions have #% increased Cast Speed
    #% increased Attack Speed
    #% increased Cast Speed
    # Physical Damage taken from Attack Hits
    1010Elemental Fire Ailment#% chance to Ignite
    #% chance to Freeze
    #% chance to Poison on Hit
    #% increased Damage
    #% increased Rarity of Items found
    5410Elemental Lightning Ailment#% chance to Shock
    #% increased Melee Damage
    #% increased Armour
    #% increased Evasion Rating
    # Life gained when you Block
    # Mana gained when you Block
    210Damage#% increased Damage over Time
    01Total
    Prismatic Jewel
    Jewel
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Prismatic Jewel JewelPrismatic /8
    NameShow Full Descriptions
    DropLevel 1
    BaseType Prismatic Jewel
    Class Jewels
    FlagsAlwaysAllocate, CanBeCorrupted, CanBeDoubleCorrupted
    TypeMetadata/Items/Jewels/JewelPrismatic
    Tagsjewel, intjewel, dexjewel, strjewel, not_for_sale
    IconArt/2DItems/Jewels/Mastery
    ReferenceCommunity Wiki
    keyval
    Base.base_level1
    Base.tagdefault
    Base.x_size1
    Base.y_size1
    Base.description_textItemDescriptionPassiveJewel
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritymagic, rare, unique
    Mods.inventory_typepassivejewels
    Unique /8
    (5–7)% increased Attributes
    4% increased maximum Life
    3% increased Character Size
    5% increased Global Defences
    (Armour, Evasion Rating and Energy Shield are the standard Defences)
    (Attributes are Strength, Dexterity, and Intelligence)
    +1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped
    (4–6)% increased maximum Energy Shield
    (4–6)% increased maximum Life
    (4–6)% increased maximum Mana
    [Two random aura modifiers]
    (4–6)% increased maximum Energy Shield
    (4–6)% increased maximum Life
    (4–6)% increased maximum Mana
    [Three random aura modifiers]
    [Aura Bonus Modifier]
    Passive Skills in Radius also grant +2 to all Attributes
    Passive Skills in Radius also grant +5 to maximum Life
    [Random 2x influence item bonus]
    [Random 4x influence item bonus]
    [Random 6x influence item bonus]
    Acquisition /1
    SourceIngredientOffer
    Azyran's RewardPrismatic Jewel

    Community Wiki

    Edit

    Prismatic Jewel

    Prismatic Jewel is a jewel base type.

    Unique versions

    Drop restrictions

    The only way to obtain a Prismatic Jewel is to corrupt five unique Prismatic Jewels into rares, then sell them to vendor for an uncorrupted rare one.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.