Skill Gem /3
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike and an area of effect slam.
Raises necromantic energies into the sky above a targeted location, where they coalesce into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area. The zombie cannot survive the impact.
Skill Gem Quality /2
+(0—1) to Maximum Raised Zombies
+(0—1) to Maximum Raised Zombies
Item mods /5
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| The Elder's | 68 | Prefix | +1 to maximum number of Raised Zombies Minion | amulet_elder 800 default 0 |
| 45 | ScourgeUpside | +1 to maximum number of Raised Zombies Minion | boots 100 default 0 | |
| 45 | ScourgeDownside | -2 to maximum number of Raised Zombies Minion | boots 200 default 0 | |
| 1 | WeaponTree | Raised Zombies and Spectres gain Adrenaline for 8 seconds when Raised | two_hand_weapon 0 minion_unique_weapon 1000 weapon_can_roll_minion_modifiers 1000 focus_can_roll_minion_modifiers 1000 default 0 | |
| 1 | WeaponTree | Raised Zombies and Spectres gain Adrenaline for 14 seconds when Raised | one_hand_weapon 0 minion_unique_weapon 1000 weapon_can_roll_minion_modifiers 1000 default 0 |
Enchantment Modifier /6
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Enchantment Raise Zombie Damage 1 | 66 | Enchantment | Raised Zombies deal 25% increased Damage Damage Minion | helmet 100 default 0 |
| Enchantment Raise Zombie Damage 2 | 75 | Enchantment | Raised Zombies deal 40% increased Damage Damage Minion | helmet 100 default 0 |
| Enchantment Zombie Attack Speed 1 | 66 | Enchantment | Raised Zombies have 10% increased Attack Speed Attack Speed Minion | helmet 100 default 0 |
| Enchantment Zombie Attack Speed 2 | 75 | Enchantment | Raised Zombies have 15% increased Attack Speed Attack Speed Minion | helmet 100 default 0 |
| Enchantment Zombie Elemental Resistances 1 | 66 | Enchantment | Raised Zombies have +24% to Elemental Resistances Elemental Resistance Minion | helmet 100 default 0 |
| Enchantment Zombie Elemental Resistances 2 | 75 | Enchantment | Raised Zombies have +36% to Elemental Resistances Elemental Resistance Minion | helmet 100 default 0 |
Monsters mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | monster raises zombies text [1] | ||
| 1 | Unique | monster spawn bloodlines zombie giant [1] |
Veiled mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Chosen | 60 | Prefix | Minions have (8—10)% increased maximum Life +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons Minion | helmet 2000 body_armour 0 default 0 |
Crafting Bench /1
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons | 4x | Helmet | Haunted Mansion Map |
Misc mods /1
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Jewel | Unique | With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Rate With at least 40 Intelligence in Radius, Raised Zombies' Slam Attack deals 30% increased Damage local jewel effect base radius [1200] Minion |
Item /1
Undying Flesh Talisman
Talisman Tier: 1
+1 to maximum number of Raised Zombies
local stat monsters pick up item [1]
Corrupted
Unique /13
Requires Level 22, 42 Int
(40—60)% increased Energy Shield
+20 to maximum Life
+20 to maximum Mana
+1 to Level of all Raise Zombie Gems
+1 to Level of all Raise Spectre Gems
(5—15)% increased Movement Speed
Requires Level 68, 104 Str, 122 Int
40% increased Elemental Damage
50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25—30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
Raised Zombies deal (100—125)% more Physical Damage
Requires Level 40, 81 Int
Minions deal (12—16)% increased Damage
Cannot be used with Chaos Inoculation
+(10—20) to Intelligence
Minions have (20—30)% increased Movement Speed
Minions deal (50—70)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
Reserves 30% of Life
Requires Level 77
Contains waves of Monsters
Contains additional waves of Undead Monsters
Area contains additional waves of Ghosts
Area contains additional waves of Oriathan Zombies
Area contains additional waves of Phantasms
Area contains additional waves of Raging Spirits
Area contains additional waves of Bone Rhoas
Area contains additional waves of Ravager Maws
Area contains additional waves of Zombies
Requires Level 27, 56.25 Str, 54 Dex
+185 to Accuracy Rating
25% increased Strength Requirement
Minions have (30—40)% increased maximum Life
(150—200)% increased Skeleton Duration
Minions deal (30—40)% increased Damage
+(1—2) to maximum number of Raised Zombies
+(1—2) to maximum number of Spectres
+(1—2) to maximum number of Skeletons
Requires Level 58, 99 Str, 99 Int
+25% Chance to Block Spell Damage while wielding a Staff
+2 to Level of Socketed Minion Gems
Minions deal (60—80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
Requires Level 30
+(25—40) to maximum Life
(8—12)% increased maximum Life
Regenerate 2% of Life per second
Flasks do not apply to you
Flasks you Use apply to your Raised Zombies and Spectres
Requires Level 38, 56.25 Str, 54 Dex
+185 to Accuracy Rating
25% increased Strength Requirement
Minions have (30—40)% increased maximum Life
Minions have (80—100)% increased Movement Speed
(150—200)% increased Skeleton Duration
Minions deal (30—40)% increased Damage
+(1—2) to maximum number of Raised Zombies
+(1—2) to maximum number of Spectres
+(1—2) to maximum number of Skeletons
Requires Level 20
Minions deal (10—15)% increased Damage
With at least 40 Intelligence in Radius, Raised
Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
With at least 40 Intelligence in Radius, Raised Zombies' Slam
Attack deals 30% increased Damage
Attack deals 30% increased Damage
Requires Level 26, 58 Str
+2 to Level of Socketed Minion Gems
Minions have (10—20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5—2)% of Damage dealt by your Raised Zombies is Leeched to you as Life
Requires Level 31, 25 Dex, 25 Int
+(30—40) to Dexterity
(5—7)% increased Cast Speed
(100—150)% increased Evasion and Energy Shield
Raised Zombies have (80—100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
Requires Level 58, 84 Str, 84 Int
Socketed Gems are Supported by Level 1 Meat Shield
(100—140)% increased Armour and Energy Shield
+(50—80) to maximum Life
(5—8)% increased Damage per Raised Zombie
1% less Elemental Damage taken per Raised Zombie
Requires Level 35, 62 Str, 62 Int
18% increased Elemental Damage
+(20—30) to all Attributes
Minions deal (30—40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15—30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
(Attributes are Strength, Dexterity, and Intelligence)
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
Deal no Non-Fire Damage)
Passive /3
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Spectres
+1 to Maximum number of Skeletons
Minions have 15% increased maximum Life
Minions deal 20% increased Damage
+1 to Maximum number of Raised Zombies
+1 to Maximum number of Skeletons
Bloodline: Catarina Bloodline
2% increased Attack and Cast Speed per Summoned Raging Spirit
15% increased Attack Damage per Raised Zombie
10% increased Defences per Raised Spectre
2% increased Movement Speed per Summoned Phantasm
6% increased Spell Damage per Summoned Skeleton
Cluster Jewel Passive /1
Minions have 25% increased maximum Life
Raised Zombies have 5% chance to Taunt Enemies on Hit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


































