具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, puncturing_weapon, ranged, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonColdGroundSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdSpearGroundTarget
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.005 秒
投射物贯穿所有目标
攻击速度总降 72%
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
攻击速度总降 72%
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
AfflictionDemonColdSpearImpact
可触发, 攻击
基本伤害: 299–448
暴击几率: 5%
攻击伤害: 150%
攻击间隔: 1.005 秒
攻击伤害总增 50%
伤害总增 97%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
伤害总增 97%
物理伤害的 75% 转化为冰霜伤害
is area damage [1]
AfflictionDemonInvisibleCold
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
alternate minion [450]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EmptyActionSpellAfflictionDemonColdGroundSpear
法术
施放间隔: 4.5 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); Delay( 0.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonColdGroundSpear"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionDemonInvisibleCold", "EmptyActionSpellAfflictionDemonColdGroundSpear", "AfflictionDemonColdSpearGroundTarget", "AfflictionDemonColdSpearImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonInvisibleCold"] = { name = "AfflictionDemonInvisibleCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 450, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAfflictionDemonColdGroundSpear"] = { name = "EmptyActionSpellAfflictionDemonColdGroundSpear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpearGroundTarget"] = { name = "AfflictionDemonColdSpearGroundTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "projectile_minimum_range", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {101, -72, 30, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpearImpact"] = { name = "AfflictionDemonColdSpearImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {-30, 75, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, baseMultiplier = 1.5, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {129, 75, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, ranged, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdSpear
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 299–448
暴击几率: 5%
攻击伤害: 200%
攻击间隔: 1.005 秒
投射物贯穿所有目标
攻击伤害总增 100%
伤害总增 1%
物理伤害的 75% 转化为冰霜伤害
攻击速度总降 72%
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
攻击伤害总增 100%
伤害总增 1%
物理伤害的 75% 转化为冰霜伤害
攻击速度总降 72%
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
AfflictionDemonColdIceGround
法术, 可触发
施放间隔: 1 秒
造成 465.5 - 698.2 冰霜伤害
active skill area of effect radius +% final [35]
is area damage [1]
active skill area of effect radius +% final [35]
is area damage [1]
EmptyActionSpellAfflictionDemonColdSpearToss
法术
施放间隔: 4.5 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); Delay( 0.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonColdIceSpear"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "EmptyActionSpellAfflictionDemonColdSpearToss", "AfflictionDemonColdIceGround", "AfflictionDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAfflictionDemonColdSpearToss"] = { name = "EmptyActionSpellAfflictionDemonColdSpearToss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdIceGround"] = { name = "AfflictionDemonColdIceGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 83, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpear"] = { name = "AfflictionDemonColdSpear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_projectile_variation", "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {-30, 100, -72, 75, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, -72, 75, 100, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, -72, 75, 100, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [4] = {129, 100, -72, 75, 100, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, ranged, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonColdIceSpikes
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdIceSpikeShards
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1712 - 2568 冰霜伤害
base is projectile [1]
projectiles not offset [1]
base is projectile [1]
projectiles not offset [1]
AfflictionDemonColdIceSpikes
可触发, 法术
施放间隔: 5 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); Delay( 0.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonColdIceSpikes"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionDemonColdIceSpikeShards", "AfflictionDemonColdIceSpikes", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdIceSpikeShards"] = { name = "AfflictionDemonColdIceSpikeShards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdIceSpikes"] = { name = "AfflictionDemonColdIceSpikes", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | construct, demon, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, immobile, slashing_weapon, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonFireSword
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionMonsterFireSlash
可触发, 攻击
基本伤害: 299–448
暴击几率: 5%
攻击伤害: 150%
攻击间隔: 1.005 秒
你的击中始终具有点燃效果
攻击伤害总增 50%
伤害总增 150.3%
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 300.3%
cast time overrides attack duration [1]
is area damage [1]
攻击伤害总增 50%
伤害总增 150.3%
将物理伤害的 75% 转化为火焰伤害
点燃伤害总增 300.3%
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk ); Delay( 1.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonFireSword"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "AfflictionMonsterFireSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionMonsterFireSlash"] = { name = "AfflictionMonsterFireSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_ignite_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "cast_time_overrides_attack_duration", "always_ignite", }, levels = { [1] = {0, 0, 75, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, }, [2] = {0, 0, 75, baseMultiplier = 1.5, levelRequirement = 19, statInterpolation = {2, 2}, cost = { }, }, [3] = {1, 1, 75, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2, 2}, cost = { }, }, [4] = {200, 400, 75, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2, 2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | 施法, construct, demon, fire_affinity, flesh_armour, immobile, is_unarmed, slashing_weapon, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonFireFlameblast
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionMonsterChargedBlast
法术, 伤害, 范围, 图腾技能, 火焰, 范围法术
烈焰爆破
暴击几率: 5%
施放间隔: 4.5 秒
可蓄力(持续施放)来施放大型的爆炸. 蓄力的时间越长, 爆炸的范围与造成的伤害越大. 当停止蓄力后一段时间或使用其他技能时便会触发爆炸.
造成 4050 - 6075 火焰伤害
点燃伤害总增 100%
is area damage [1]
点燃伤害总增 100%
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk ); Delay( 1.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonFireFlameblast"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionMonsterChargedBlast", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionMonsterChargedBlast"] = { name = "Flameblast", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | 施法, construct, demon, flesh_armour, immobile, is_unarmed, non_attacking, slashing_weapon, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonFireTornado
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionMonsterSummonFireTornado
法术, 法术可重复, 可触发
施放间隔: 4 秒
alternate minion [458]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [120]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [120]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk ); Delay( 1.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fire_fadeIn.epk ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonFireTornado"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionMonsterSummonFireTornado", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionMonsterSummonFireTornado"] = { name = "AfflictionMonsterSummonFireTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summon_specific_monsters_in_front_offset", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 458, -99, 120, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | 施法, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonLightningGigaBall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionGigaBallExplosion
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1772 - 5316 闪电伤害
is area damage [1]
is area damage [1]
AfflictionDemonLightningGigaBall
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 5.2 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 552.4 - 1657 闪电伤害
active skill shock duration +% final [100]
base is projectile [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
active skill shock duration +% final [100]
base is projectile [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
AfflictionDemonLightningGigaBallObject
可触发, 法术
施放间隔: 1 秒
冷却时间: 1 秒
EmptyActionSpellGigaBall
法术
施放间隔: 7.2 秒
AfflictionGigaBallDonut1
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1266 - 3797 闪电伤害
is area damage [1]
is area damage [1]
AfflictionGigaBallDonut2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1266 - 3797 闪电伤害
is area damage [1]
is area damage [1]
AfflictionGigaBallDonut3
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1266 - 3797 闪电伤害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk ); Delay( 1.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk ); } ); " } Animated { on_event_submerge = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao ); " on_event_emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk, 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonLightningGigaBall"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "EmptyActionSpellGigaBall", "AfflictionGigaBallExplosion", "AfflictionGigaBallDonut1", "AfflictionGigaBallDonut2", "AfflictionGigaBallDonut3", "AfflictionDemonLightningGigaBallObject", "AfflictionDemonLightningGigaBall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellGigaBall"] = { name = "EmptyActionSpellGigaBall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionGigaBallExplosion"] = { name = "AfflictionGigaBallExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionGigaBallDonut1"] = { name = "AfflictionGigaBallDonut1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionGigaBallDonut2"] = { name = "AfflictionGigaBallDonut2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionGigaBallDonut3"] = { name = "AfflictionGigaBallDonut3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonLightningGigaBallObject"] = { name = "AfflictionDemonLightningGigaBallObject", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonLightningGigaBall"] = { name = "AfflictionDemonLightningGigaBall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "number_of_projectiles_override", "active_skill_shock_duration_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 30, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | 施法, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonLightningTeleportStorm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionLightningTeleport
法术, 位移
施放间隔: 5 秒
teleport marker art variation [1]
AfflictionLightningBolt
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 748.9 - 2247 闪电伤害
is area damage [1]
is area damage [1]
AfflictionLightningBoltNovaGT1
可触发, 法术
施放间隔: 0.5 秒
AfflictionLightningTeleportImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2210 - 6629 闪电伤害
is area damage [1]
is area damage [1]
AfflictionLightningBoltNovaGT2
可触发, 法术
施放间隔: 0.5 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk ); Delay( 1.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk ); } ); " } Animated { on_event_submerge = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao ); " on_event_emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk, 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonLightningTeleportStorm"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionLightningTeleportImpact", "AfflictionLightningBolt", "AfflictionLightningBoltNovaGT1", "AfflictionLightningBoltNovaGT2", "AfflictionLightningTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionLightningTeleportImpact"] = { name = "AfflictionLightningTeleportImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionLightningBolt"] = { name = "AfflictionLightningBolt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionLightningBoltNovaGT1"] = { name = "AfflictionLightningBoltNovaGT1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionLightningBoltNovaGT2"] = { name = "AfflictionLightningBoltNovaGT2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionLightningTeleport"] = { name = "AfflictionLightningTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_marker_art_variation", }, levels = { [1] = {1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | 施法, construct, demon, flesh_armour, immobile, is_unarmed, lightning_affinity, slashing_weapon, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonLightningElectricFlail
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionLightningBallBombard
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 599.1 - 1113 闪电伤害
投射物贯穿所有目标
base is projectile [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
投射物贯穿所有目标
base is projectile [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
EASAfflictionLightningBallBombard
法术
施放间隔: 5.5 秒
AfflictionLightningBallBombardTriggered
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 599.1 - 1113 闪电伤害
投射物贯穿所有目标
base is projectile [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [5]
projectile uses contact position [1]
投射物贯穿所有目标
base is projectile [1]
is area damage [1]
projectile minimum range [12]
projectile spread radius [5]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk ); Delay( 1.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_lightning_fadeIn.epk ); } ); " } Animated { on_event_submerge = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao ); " on_event_emerge = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeOut.epk, 1 );" on_event_contact_for_teleport_lightning_storm_01 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_impact.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_lightning/giga_ball_lightning_volatile_ring.ao" preload_misc_beam = "AfflictionLightningBossGigaBallBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonLightningElectricFlail"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionLightningBallBombard", "AfflictionLightningBallBombardTriggered", "EASAfflictionLightningBallBombard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionLightningBallBombard"] = { name = "AfflictionLightningBallBombard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "always_pierce", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 12, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionLightningBallBombardTriggered"] = { name = "AfflictionLightningBallBombardTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_minimum_range", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 12, 5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAfflictionLightningBallBombard"] = { name = "EASAfflictionLightningBallBombard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonPhysicalPizzaSlam___
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionPizzaSlam
攻击, 伤害, 范围
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.005 秒
造成 496.5 - 744.8 物理伤害
近战打击范围 +10 米
导致 +10 次爆发
active skill area of effect radius +% final [-40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
近战打击范围 +10 米
导致 +10 次爆发
active skill area of effect radius +% final [-40]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk ); Delay( 1.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonPhysicalPizzaSlam___"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionPizzaSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionPizzaSlam"] = { name = "AfflictionPizzaSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "melee_range_+", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 50, 100, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonPhysicalAbyssSlam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonPhysWeaponToss
投射物, 玩家投射物, 攻击, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发
基本伤害: 299–448
暴击几率: 5%
攻击伤害: 250%
攻击间隔: 1.005 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
攻击伤害总增 150%
近战打击范围 +5 米
active skill area of effect radius +% final [-30]
base is projectile [1]
fixed projectile spread [50]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
近战打击范围 +5 米
active skill area of effect radius +% final [-30]
base is projectile [1]
fixed projectile spread [50]
is area damage [1]
mortar projectile scale animation speed instead of projectile speed [1]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
EmptyActionSpellAfflictionDemonPhysWeaponToss
法术
施放间隔: 4 秒
AfflictionPhysMaceCascade
法术可重复, 可触发
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( DemonPhysicalMace1 );" on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk ); Delay( 1.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_phys_fadeIn.epk ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( DemonPhysicalMace1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonPhysicalAbyssSlam"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionDemonPhysWeaponToss", "EmptyActionSpellAfflictionDemonPhysWeaponToss", "AfflictionPhysMaceCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonPhysWeaponToss"] = { name = "AfflictionDemonPhysWeaponToss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "fixed_projectile_spread", "projectile_minimum_range", "number_of_projectiles_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {50, 50, 30, 1, -30, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAfflictionDemonPhysWeaponToss"] = { name = "EmptyActionSpellAfflictionDemonPhysWeaponToss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionPhysMaceCascade"] = { name = "AfflictionPhysMaceCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonPhysicalLeapSlam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionPhysLeapSlam
法术, 位移
施放间隔: 4 秒
base deal no damage [1]
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
leap slam minimum distance [20]
walk emerge extra distance [-10]
cast time overrides attack duration [1]
disable attack repeats [1]
is area damage [1]
leap slam minimum distance [20]
walk emerge extra distance [-10]
AfflictionDemonLeapSlamImpact
可触发, 攻击
基本伤害: 299–448
暴击几率: 5%
攻击伤害: 220%
攻击间隔: 1.005 秒
攻击伤害总增 120%
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionDemonPhysical"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionDemonPhysical" Animated { on_event_despawn = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/affliction_demon_phys/epk/explode.epk );" on_event_split_detach = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_01.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_02.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_03.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_04.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/splitIdle_05.ao ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonPhysicalLeapSlam"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionPhysLeapSlam", "AfflictionDemonLeapSlamImpact", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionPhysLeapSlam"] = { name = "AfflictionPhysLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "walk_emerge_extra_distance", "is_area_damage", "disable_attack_repeats", "cast_time_overrides_attack_duration", "base_deal_no_damage", }, levels = { [1] = {20, -10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonLeapSlamImpact"] = { name = "AfflictionDemonLeapSlamImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, physical_affinity, puncturing_weapon, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonUniqueColdGroundSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdSpearGroundTarget
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.005 秒
投射物贯穿所有目标
攻击速度总降 72%
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
攻击速度总降 72%
base deal no damage [1]
base is projectile [1]
monster projectile variation [101]
number of projectiles override [1]
projectile minimum range [30]
projectile uses contact position [1]
use scaled contact offset [1]
AfflictionDemonColdSpearImpactUnique
可触发, 攻击
基本伤害: 299–448
暴击几率: 5%
攻击伤害: 150%
攻击间隔: 1.005 秒
攻击伤害总增 50%
伤害总增 97%
物理伤害的 75% 转化为冰霜伤害
active skill area of effect radius +% final [25]
is area damage [1]
伤害总增 97%
物理伤害的 75% 转化为冰霜伤害
active skill area of effect radius +% final [25]
is area damage [1]
AfflictionDemonInvisibleColdUnique
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
alternate minion [486]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EmptyActionSpellAfflictionDemonColdGroundSpear
法术
施放间隔: 4.5 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); Delay( 0.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonUniqueColdGroundSpear"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionDemonInvisibleColdUnique", "EmptyActionSpellAfflictionDemonColdGroundSpear", "AfflictionDemonColdSpearGroundTarget", "AfflictionDemonColdSpearImpactUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonInvisibleColdUnique"] = { name = "AfflictionDemonInvisibleColdUnique", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 486, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAfflictionDemonColdGroundSpear"] = { name = "EmptyActionSpellAfflictionDemonColdGroundSpear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpearGroundTarget"] = { name = "AfflictionDemonColdSpearGroundTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "projectile_minimum_range", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", "base_deal_no_damage", }, levels = { [1] = {101, -72, 30, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpearImpactUnique"] = { name = "AfflictionDemonColdSpearImpactUnique", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-30, 75, 25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 75, 25, baseMultiplier = 1.5, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 75, 25, baseMultiplier = 1.5, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {129, 75, 25, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonUniqueColdIceSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdSpear
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 299–448
暴击几率: 5%
攻击伤害: 200%
攻击间隔: 1.005 秒
投射物贯穿所有目标
攻击伤害总增 100%
伤害总增 1%
物理伤害的 75% 转化为冰霜伤害
攻击速度总降 72%
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
攻击伤害总增 100%
伤害总增 1%
物理伤害的 75% 转化为冰霜伤害
攻击速度总降 72%
base is projectile [1]
monster projectile variation [100]
projectile distance override [100]
projectile uses contact position [1]
use scaled contact offset [1]
AfflictionDemonColdIceGroundUnique
法术, 可触发
施放间隔: 1 秒
造成 465.5 - 698.2 冰霜伤害
对敌人始终造成冻结状态
active skill area of effect radius +% final [35]
is area damage [1]
对敌人始终造成冻结状态
active skill area of effect radius +% final [35]
is area damage [1]
EmptyActionSpellAfflictionDemonColdSpearToss
法术
施放间隔: 4.5 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); Delay( 0.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonUniqueColdIceSpear"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "EmptyActionSpellAfflictionDemonColdSpearToss", "AfflictionDemonColdIceGroundUnique", "AfflictionDemonColdSpear", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellAfflictionDemonColdSpearToss"] = { name = "EmptyActionSpellAfflictionDemonColdSpearToss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdIceGroundUnique"] = { name = "AfflictionDemonColdIceGroundUnique", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "freeze_duration_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 35, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 20, 35, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 40, 35, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, 35, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 80, 35, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 100, 35, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 120, 35, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 150, 35, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 200, 35, levelRequirement = 83, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdSpear"] = { name = "AfflictionDemonColdSpear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_projectile_variation", "active_skill_attack_speed_+%_final", "skill_physical_damage_%_to_convert_to_cold", "projectile_distance_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "always_pierce", }, levels = { [1] = {-30, 100, -72, 75, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {0, 100, -72, 75, 100, baseMultiplier = 2, levelRequirement = 19, statInterpolation = {1}, cost = { }, }, [3] = {1, 100, -72, 75, 100, baseMultiplier = 2, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [4] = {129, 100, -72, 75, 100, baseMultiplier = 2, levelRequirement = 84, statInterpolation = {1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
具象恶魔
恶魔
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Manifested Demon
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, construct, demon, flesh_armour, immobile, is_unarmed, puncturing_weapon, unusable_corpse |
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.005 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AfflictionMonster
Metadata
AfflictionDemonUniqueColdIceSpikes_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.005
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AfflictionDemonColdIceSpikeShardsUnique
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1712 - 2568 冰霜伤害
必定造成易碎
base is projectile [1]
projectiles not offset [1]
必定造成易碎
base is projectile [1]
projectiles not offset [1]
AfflictionDemonColdIceSpikesUnique
可触发, 法术
施放间隔: 5 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAffliction/Demons/AfflictionSummonedDemonBase" StateMachine { create_state_hidden_weapons_1 = "HideMeshSegment( HaastSpearShape );" on_state_emerging_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); Delay( 0.5, { RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Affliction/split/epk/demon_fadeIn.epk ); } ); " } Animated { on_event_hide_weapon = "HideMeshSegment( HaastSpearShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAffliction/AfflictionDemonUniqueColdIceSpikes_"] = { name = "Manifested Demon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "AfflictionDemonColdIceSpikeShardsUnique", "AfflictionDemonColdIceSpikesUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdIceSpikeShardsUnique"] = { name = "AfflictionDemonColdIceSpikeShardsUnique", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "chance_to_inflict_frostburn_%", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AfflictionDemonColdIceSpikesUnique"] = { name = "AfflictionDemonColdIceSpikesUnique", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |