Azurblaues Gespenst
UntotVerursacht 100% des physischen Schadens als extra Kälteschaden
Azure Wraith
| Spectre | |
|---|---|
| Tags | Zauberer, fire_affinity, ghost, ghost_armour, ghost_blood, is_unarmed, melee, no_pantheon_mod, not_dex, not_str, physical_affinity, ranged, sanctum_monster, undead, very_slow_movement |
Leben
225%
Energy Shield From Life
20%
Ailment Threshold
225%
Widerstand
Damage
45%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
100%
Type
SanctumRevenant
Metadata
Revenant
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
14,475
Rüstung
28,790
Ausweichwert
4,739
Energieschild
2,757
Damage
168
Zauberschaden
168
Genauigkeit
580
Attack Time
1.995
Erfahrung
15,383
Minion Life
3,140
Minion Energy Shield
598
Minion Damage
134
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSSanctumSerpentWave
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
Verursacht 1823 bis 2734 Blitzschaden
base sanctum damage [20]
is area damage [1]
MPSPhantasmBasicSanctum
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1.5 Sek.
Verursacht 447.6 bis 671.4 Feuerschaden
Feuert 2 zusätzliche Projektile
30% verringerte Projektilgeschwindigkeit
base is projectile [1]
base sanctum damage [30]
maintain projectile direction when using contact position [1]
monster projectile variation [217]
projectile uses contact position [1]
spell maximum action distance +% [-40]
total projectile spread angle override [10]
use scaled contact offset [1]
EAASanctumRevenantTeleport
Spell
Zauberzeit: 1.13 Sek.
Abklingzeit: 4 Sek.
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueSanctum/Fodder/SanctumFodderBase"
Stats
{
set_phase_through_objects = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Fodder/Revenant"] = {
fireResist = 0,
coldResist = 40,
lightningResist = 0,
chaosResist = 0,
name = "Azure Wraith",
life = 2.25,
energyShield = 0.2,
damage = 0.45,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 15,
accuracy = 1,
skillList = {
"EAASanctumRevenantTeleport",
"GSSanctumSerpentWave",
"MPSPhantasmBasicSanctum",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["EAASanctumRevenantTeleport"] = {
name = "EAASanctumRevenantTeleport",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.13,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSanctumSerpentWave"] = {
name = "GSSanctumSerpentWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_sanctum_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSPhantasmBasicSanctum"] = {
name = "MPSPhantasmBasicSanctum",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_sanctum_damage",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 217, -40, 30, -30, 2, 10, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
Verursacht 100% des physischen Schadens als extra Kälteschaden
| Family | PhysicalAddedAsCold |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Stats | |
| Craft Tags | physical_damage elemental_damage Schaden Physisch Elementar Kälte |
Stats.item_drop_slots
1
Stats.energy_shield_recharge_rate_per_minute_%
2000
Stats.mana_regeneration_rate_per_minute_%
100
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.max_viper_strike_orbs
4
Stats.base_maximum_all_resistances_%
75
Stats.max_fuse_arrow_orbs
5
Stats.max_fire_beam_stacks
8
Stats.max_charged_attack_stacks
10
Stats.base_critical_strike_multiplier
130
Stats.critical_ailment_dot_multiplier_+
30
Stats.max_endurance_charges
3
Stats.max_frenzy_charges
3
Stats.max_power_charges
3
Stats.base_attack_speed_+%_per_frenzy_charge
4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.base_cast_speed_+%_per_frenzy_charge
4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion
11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion
5
Stats.object_inherent_damage_+%_final_per_frenzy_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge
4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion
11
Stats.resist_all_elements_%_per_endurance_charge
4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion
11
Stats.critical_strike_chance_+%_per_power_charge
50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion
150
Stats.maximum_block_%
75
Stats.base_maximum_spell_block_%
75
Stats.base_number_of_totems_allowed
1
Stats.base_number_of_traps_allowed
3
Stats.base_number_of_remote_mines_allowed
5
Stats.movement_velocity_cap
128
Stats.maximum_life_leech_rate_%_per_minute
1200
Stats.maximum_mana_leech_rate_%_per_minute
1200
Stats.maximum_energy_shield_leech_rate_%_per_minute
600
Stats.monster_ignite_damage_+%_final
-72
Stats.monster_bleeding_damage_+%_final
-86
Stats.monster_poison_damage_+%_final
-50
Stats.bleeding_moving_damage_%_of_base_override
500
Stats.max_azurite_debuff_stacks
10
Stats.impaled_debuff_base_duration_ms
8000
Stats.impaled_debuff_number_of_reflected_hits
5
Stats.ignore_skill_weapon_restrictions
1
Stats.base_total_number_of_sigils_allowed
3
Stats.maximum_life_leech_amount_per_leech_%_max_life
10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana
10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield
10
Stats.object_inherent_melee_hit_stun_duration_+%_final
20
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.actor_scale_+%_limit
100
Stats.damage_taken_when_hit_+%_final_per_fortification
-1
Stats.base_max_fortification
20
Stats.soul_eater_maximum_stacks
45
Stats.global_always_hit
1
Stats.cannot_be_blocked_or_dodged_or_suppressed
1
Stats.projectiles_cannot_be_avoided
1
Stats.sanctum_damage_variance_%
20
Stats.base_sanctum_gold_to_drop
6
Stats.base_sanctum_gold_piles
2
Stats.additional_life_scaling_index
13
Stats.monster_slain_experience_+%
800
Stats.monster_dropped_item_quantity_+%
1300
Stats.monster_slain_flask_charges_granted_+%
500
Stats.phase_through_objects
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
BaseEvents.server_only
true
Actor.basic_action
Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
Actor.slow_animations_go_to_idle
true, false, false
Life.corpse_usable
false
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























