Leuchtfeuer der Unumgänglichkeit
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Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
% erhöhte Seltenheit fallen gelassener Gegenstände
Kann nicht zurückgestoßen werden
emerge speed +% [0,30]
Beacon of Inevitability
Spectre | N |
---|---|
Tags | blight_monster, construct, extra_extra_small_height, ghost_armour, is_unarmed, non_attacking, very_slow_movement |
Leben
1000%
Ailment Threshold
1000%
Widerstand
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Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
100%
Type
BlightTemplarShieldBearerLarge
Metadata
TemplarShieldBearerLarge_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
68
Leben
1,393,464
Rüstung
28,790
Ausweichwert
4,739
Damage
851
Zauberschaden
1,270
Genauigkeit
580
Attack Time
1.005
Erfahrung
112,805
Minion Life
302,254
Minion Damage
680
Ailment Threshold
877,882
Chill
2,776
Shock
2,776
Brittle
15,704
Scorch
2,776
Sap
7,669
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightRelicProximityShieldLarge
Spell, Area, Duration, Triggerable, AreaSpell
Zauberzeit: 0.5 Sek.
Direkter Schaden von Gegnern außerhalb des Schilds kann Euch nichts anhaben.
inside shield [#]
active skill area of effect radius +% final [100]
infinite skill effect duration [1]
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Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" BaseEvents { on_construction_complete = " PlayAnimationAttached( Metadata/Effects/Spells/summon_relic/holy_relic/holy_relic.ao, emerge, 1, 1 ); QueueAnimationAttached( Metadata/Effects/Spells/summon_relic/holy_relic/holy_relic.ao, idle ); " } Life { on_death = "PlayAnimationAttached( Metadata/Effects/Spells/summon_relic/holy_relic/holy_relic.ao, death, 1, 1 );" } Render { selection_height_override = 50.0 selection_position_offset = "0, 0, -80" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/TemplarShieldBearerLarge_"] = { name = "Beacon of Inevitability", life = 10, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightRelicProximityShieldLarge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightRelicProximityShieldLarge"] = { name = "BlightRelicProximityShieldLarge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "infinite_skill_effect_duration", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
emerge speed +% [0,30]
Id | EmergeSpeedHigh |
---|---|
Family | VariableEmergeSpeed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.