Giftschlange
Konstrukt
monster ignores delve darkness mechanic [1]
Kann nicht zurückgestoßen werden
Caustic Snake
Spectre | N |
---|---|
Tags | beast, Zauberer, construct, extra_extra_small_height, ghost_armour, is_unarmed, legion_monster, no_pantheon_mod, ranged, reptile_beast, very_slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.095 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
75%
Type
LegionVaalSparkSnake
Metadata
LegionVaalSparkSnake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.095
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LegionVaalViperCausticSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Funken
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Entfesselt unberechenbare Funken, die sich zufällig bewegen, bis sie entweder einen Gegner treffen oder erlöschen.
Projektile durchbohren alle Ziele
Basisdauer beträgt 0.5 Sekunden
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
base projectile ground caustic cloud damage per minute [46926]
base projectile ground effect duration [2000]
ground caustic art variation [6]
projectile ground caustic cloud radius [5]
projectiles drop caustic cloud [1]
Basisdauer beträgt 0.5 Sekunden
25% erhöhte Projektilgeschwindigkeit
base is projectile [1]
base projectile ground caustic cloud damage per minute [46926]
base projectile ground effect duration [2000]
ground caustic art variation [6]
projectile ground caustic cloud radius [5]
projectiles drop caustic cloud [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Vaal/Napuatzi/caustic_snake_disappear.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionVaalSparkSnake"] = { name = "Caustic Snake", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.095, attackRange = 6, accuracy = 1, skillList = { "LegionVaalViperCausticSpark", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LegionVaalViperCausticSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_ground_caustic_cloud_damage_per_minute", "base_skill_effect_duration", "base_projectile_ground_effect_duration", "ground_caustic_art_variation", "projectile_ground_caustic_cloud_radius", "base_projectile_speed_+%", "projectiles_drop_caustic_cloud", "always_pierce", "base_is_projectile", }, levels = { [1] = {5.1999998092651, 500, 2000, 6, 5, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Kann nicht zurückgestoßen werden
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |