Serpiente cáustica
Constructo
monster ignores delve darkness mechanic [1]
No puede ser empujado
Caustic Snake
Spectre | N |
---|---|
Tags | beast, Lanzador de hechizos, construct, extra_extra_small_height, ghost_armour, is_unarmed, legion_monster, no_pantheon_mod, ranged, reptile_beast, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.095 Second
Damage Spread
±20%
Experiencia
100%
Model Size
75%
Type
LegionVaalSparkSnake
Metadata
LegionVaalSparkSnake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.095
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LegionVaalViperCausticSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.5 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
Los proyectiles perforan a todos los objetivos
La duración base es de 0.5 segundos
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
base projectile ground caustic cloud damage per minute [46926]
base projectile ground effect duration [2000]
ground caustic art variation [6]
projectile ground caustic cloud radius [5]
projectiles drop caustic cloud [1]
La duración base es de 0.5 segundos
Velocidad de proyectiles aumentada un 25%
base is projectile [1]
base projectile ground caustic cloud damage per minute [46926]
base projectile ground effect duration [2000]
ground caustic art variation [6]
projectile ground caustic cloud radius [5]
projectiles drop caustic cloud [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Legion/Vaal/Napuatzi/caustic_snake_disappear.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LegionLeague/LegionVaalSparkSnake"] = { name = "Caustic Snake", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.095, attackRange = 6, accuracy = 1, skillList = { "LegionVaalViperCausticSpark", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["LegionVaalViperCausticSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_ground_caustic_cloud_damage_per_minute", "base_skill_effect_duration", "base_projectile_ground_effect_duration", "ground_caustic_art_variation", "projectile_ground_caustic_cloud_radius", "base_projectile_speed_+%", "projectiles_drop_caustic_cloud", "always_pierce", "base_is_projectile", }, levels = { [1] = {5.1999998092651, 500, 2000, 6, 5, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, }
monster ignores delve darkness mechanic [1]
Id | MonsterIgnoresDelveDarkness |
---|---|
Family | MonsterIgnoresDelveDarkness |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |