Mondberührter Eiferer
SpectreY
AreaDer Lunaristempel - Ebene 1, Der Lunaristempel - Ebene 2, Das ewige Laboratorium, 'Mondtempel'-Karte
Tagscannot_be_monolith, Zauberer, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Packs
  • Der Lunaristempel - Ebene 1, Der Lunaristempel - Ebene 2: Lunarer Anhänger, Lunaris-Eiferer, Mondberührter Eiferer, Lunaris-Eiferer
  • Das ewige Laboratorium: Mondberührter Eiferer, Lunaris-Eiferer
  • Lunaris-Eiferer, Mondberührter Eiferer, Lunarer Anhänger
  • Lunaris-Eiferer, Lunaris-Eiferer, Mondberührter Eiferer
  • Leben
    150%
    Ausweichen
    +15%
    Ailment Threshold
    150%
    Widerstand
    0 30 0 30
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    105%
    Type
    Cannibal2Cold
    Metadata
    CannibalLunaris2
    Stufe
    71
    Leben
    13,173
    Rüstung
    36,473
    Ausweichen
    6,049
    Energieschild
    0
    Damage
    537
    Zauberschaden
    537
    Genauigkeit
    326
    Attack Time
    1.995
    Erfahrung
    16,424
    Ailment Threshold
    13,173
    Chill
    42
    Shock
    42
    Brittle
    236
    Scorch
    42
    Sap
    115
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 429–644
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    ReverseIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    Eisfalle
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 2.5 Sek.
    Wirft eine Falle, die eine Reihe von Eisexplosionen zündet, wenn sie ausgelöst wird, und bei Gegnern innerhalb der Explosionen Kälteschaden verursacht.
    Verursacht 645.1 bis 967.7 Kälteschaden
    Falle ist +16 Sekunden aktiv
    Basisradius beträgt 1.8 Meter
    Sekundärer Basisradius beträgt 0.9 Meter
    Tertiärer Basisradius beträgt 0.6 Meter
    active skill area of effect radius +% final [-15]
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunaris2"] = {
        name = "Moontouched Zealot",
        life = 1.5,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "ReverseIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReverseIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16000, -50, -15, 18, 9, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Mondberührter Eiferer
    Humanoid
    Moontouched Zealot
    SpectreY
    AreaDer Zwielichttempel
    Tagscannot_be_monolith, Zauberer, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    Packs
  • Der Zwielichttempel: Lunaris-Eiferer, Mondberührter Eiferer, Lunarer Anhänger
  • Der Zwielichttempel: Lunaris-Eiferer, Lunaris-Eiferer, Mondberührter Eiferer
  • Leben
    150%
    Ausweichen
    +15%
    Ailment Threshold
    150%
    Widerstand
    0 30 0 30
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    105%
    Type
    Cannibal2Cold
    Metadata
    CannibalLunaris2Schism
    Stufe
    71
    Leben
    13,173
    Rüstung
    36,473
    Ausweichen
    6,049
    Energieschild
    0
    Damage
    537
    Zauberschaden
    537
    Genauigkeit
    326
    Attack Time
    1.995
    Erfahrung
    16,424
    Ailment Threshold
    13,173
    Chill
    42
    Shock
    42
    Brittle
    236
    Scorch
    42
    Sap
    115
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 429–644
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    ReverseIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    Eisfalle
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 2.5 Sek.
    Wirft eine Falle, die eine Reihe von Eisexplosionen zündet, wenn sie ausgelöst wird, und bei Gegnern innerhalb der Explosionen Kälteschaden verursacht.
    Verursacht 645.1 bis 967.7 Kälteschaden
    Falle ist +16 Sekunden aktiv
    Basisradius beträgt 1.8 Meter
    Sekundärer Basisradius beträgt 0.9 Meter
    Tertiärer Basisradius beträgt 0.6 Meter
    active skill area of effect radius +% final [-15]
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunaris2Schism"] = {
        name = "Moontouched Zealot",
        life = 1.5,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "ReverseIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReverseIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16000, -50, -15, 18, 9, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Mondberührter Eiferer
    Humanoid
    Moontouched Zealot
    SpectreY
    AreaDie Hafenbrücke
    TagsZauberer, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    Packs
  • Die Hafenbrücke: Lunarer Anhänger, Lunaris-Eiferer, Mondberührter Eiferer
  • Leben
    150%
    Ausweichen
    +15%
    Ailment Threshold
    150%
    Widerstand
    0 30 0 30
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    105%
    Type
    Cannibal2Cold
    Metadata
    CannibalLunaris2NewTeam
    Stufe
    60
    Leben
    5,547
    Rüstung
    15,178
    Ausweichen
    4,089
    Energieschild
    0
    Damage
    298
    Zauberschaden
    298
    Genauigkeit
    211
    Attack Time
    1.995
    Erfahrung
    12,398
    Ailment Threshold
    5,547
    Chill
    18
    Shock
    18
    Brittle
    99
    Scorch
    18
    Sap
    48
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 238–358
    Kritische Trefferchance: 5%
    Attack Time: 1.995 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    ReverseIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    Eisfalle
    Kritische Trefferchance: 5%
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 2.5 Sek.
    Wirft eine Falle, die eine Reihe von Eisexplosionen zündet, wenn sie ausgelöst wird, und bei Gegnern innerhalb der Explosionen Kälteschaden verursacht.
    Verursacht 406 bis 609 Kälteschaden
    Falle ist +16 Sekunden aktiv
    Basisradius beträgt 1.8 Meter
    Sekundärer Basisradius beträgt 0.9 Meter
    Tertiärer Basisradius beträgt 0.6 Meter
    active skill area of effect radius +% final [-15]
    is area damage [1]
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Positioned 
    { 
    	team = 127
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Life
    {
    	on_death = "RemoveEffects();"
    	on_spawned_dead = "RemoveEffects();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunaris2NewTeam"] = {
        name = "Moontouched Zealot",
        life = 1.5,
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "ReverseIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReverseIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16000, -50, -15, 18, 9, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }