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Spectre
Areaวิหารลูนาริส ชั้นที่ 1, วิหารลูนาริส ชั้นที่ 2, ห้องทดลองนิรันดร, Moon Temple Map
Tagscannot_be_monolith, นักเวท, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Packs
  • วิหารลูนาริส ชั้นที่ 1, วิหารลูนาริส ชั้นที่ 2: Lunar Devotee, Lunaris Zealot, Moontouched Zealot, Lunaris Zealot
  • ห้องทดลองนิรันดร: Moontouched Zealot, Lunaris Zealot
  • Lunaris Zealot, Moontouched Zealot, Lunar Devotee
  • Lunaris Zealot, Lunaris Zealot, Moontouched Zealot
  • พลังชีวิต
    150%
    การหลบหลีก
    +15%
    Ailment Threshold
    150%
    ค่าต้านทาน
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos30%
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    105%
    Type
    Cannibal2Cold
    Metadata
    CannibalLunaris2
    เลเวล
    76
    พลังชีวิต
    22,417
    ค่าเกราะ
    53,896
    อัตราการหลบหลีก
    7,170
    Damage
    721
    ความเสียหายเวท
    721
    ความแม่นยำ
    792
    Attack Time
    1.995
    ค่าประสบการณ์
    18,006
    Minion Life
    4,535
    Minion Damage
    592
    Ailment Threshold
    22,417
    Chill
    71
    Shock
    71
    Brittle
    401
    Scorch
    71
    Sap
    196
    Phys Convert Ele
    280%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 577865
    โอกาสคริติคอล: 5%
    Attack Time: 1.995 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    ReverseIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    กับดักน้ำแข็ง (Ice Trap)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 2.5 วินาที
    โยนกับดักที่จะสร้างระเบิดอักขระน้ำแข็งชุดหนึ่งเมื่อถูกทริกเกอร์ สร้างความเสียหาย น้ำแข็ง ต่อศัตรูที่อยู่ในระเบิด
    รัศมีพื้นฐาน 1.8 เมตร
    รัศมีรองพื้นฐาน 0.9 เมตร
    รัศมีที่สามพื้นฐาน 0.6 เมตร
    active skill area of effect radius +% final [-15]
    base trap duration [16000]
    is area damage [1]
    spell maximum action distance +% [-50]
    spell maximum base cold damage [1268]
    spell minimum base cold damage [845.5]
    IceTrapRune

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunaris2"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Moontouched Zealot",
        life = 1.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "ReverseIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReverseIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16000, -50, -15, 18, 9, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Moontouched Zealot
    มนุษย์
    IconEnemyResistanceCold IconEnemyResistanceChaos
    ด่าน: The Twilight Temple
    Spectre
    AreaThe Twilight Temple
    Tagscannot_be_monolith, นักเวท, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    Packs
  • The Twilight Temple: Lunaris Zealot, Moontouched Zealot, Lunar Devotee
  • The Twilight Temple: Lunaris Zealot, Lunaris Zealot, Moontouched Zealot
  • พลังชีวิต
    150%
    การหลบหลีก
    +15%
    Ailment Threshold
    150%
    ค่าต้านทาน
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos30%
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    105%
    Type
    Cannibal2Cold
    Metadata
    CannibalLunaris2Schism
    เลเวล
    76
    พลังชีวิต
    22,417
    ค่าเกราะ
    53,896
    อัตราการหลบหลีก
    7,170
    Damage
    721
    ความเสียหายเวท
    721
    ความแม่นยำ
    792
    Attack Time
    1.995
    ค่าประสบการณ์
    18,006
    Minion Life
    4,535
    Minion Damage
    592
    Ailment Threshold
    22,417
    Chill
    71
    Shock
    71
    Brittle
    401
    Scorch
    71
    Sap
    196
    Phys Convert Ele
    280%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 577865
    โอกาสคริติคอล: 5%
    Attack Time: 1.995 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    ReverseIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    กับดักน้ำแข็ง (Ice Trap)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 2.5 วินาที
    โยนกับดักที่จะสร้างระเบิดอักขระน้ำแข็งชุดหนึ่งเมื่อถูกทริกเกอร์ สร้างความเสียหาย น้ำแข็ง ต่อศัตรูที่อยู่ในระเบิด
    รัศมีพื้นฐาน 1.8 เมตร
    รัศมีรองพื้นฐาน 0.9 เมตร
    รัศมีที่สามพื้นฐาน 0.6 เมตร
    active skill area of effect radius +% final [-15]
    base trap duration [16000]
    is area damage [1]
    spell maximum action distance +% [-50]
    spell maximum base cold damage [1268]
    spell minimum base cold damage [845.5]
    IceTrapRune

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunaris2Schism"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Moontouched Zealot",
        life = 1.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "ReverseIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReverseIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16000, -50, -15, 18, 9, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Moontouched Zealot
    มนุษย์
    IconEnemyResistanceCold IconEnemyResistanceChaos
    Spectre
    Areaสะพานท่าเรือ
    Tagsนักเวท, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    Packs
  • สะพานท่าเรือ: Lunar Devotee, Lunaris Zealot, Moontouched Zealot
  • พลังชีวิต
    150%
    การหลบหลีก
    +15%
    Ailment Threshold
    150%
    ค่าต้านทาน
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos30%
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    105%
    Type
    Cannibal2Cold
    Metadata
    CannibalLunaris2NewTeam
    เลเวล
    60
    พลังชีวิต
    5,547
    ค่าเกราะ
    15,178
    อัตราการหลบหลีก
    4,089
    Damage
    298
    ความเสียหายเวท
    298
    ความแม่นยำ
    422
    Attack Time
    1.995
    ค่าประสบการณ์
    12,398
    Minion Life
    1,293
    Minion Damage
    232
    Ailment Threshold
    5,547
    Chill
    18
    Shock
    18
    Brittle
    99
    Scorch
    18
    Sap
    48
    Phys Convert Ele
    200%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 238358
    โอกาสคริติคอล: 5%
    Attack Time: 1.995 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    ReverseIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    กับดักน้ำแข็ง (Ice Trap)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    คูลดาวน์: 2.5 วินาที
    โยนกับดักที่จะสร้างระเบิดอักขระน้ำแข็งชุดหนึ่งเมื่อถูกทริกเกอร์ สร้างความเสียหาย น้ำแข็ง ต่อศัตรูที่อยู่ในระเบิด
    รัศมีพื้นฐาน 1.8 เมตร
    รัศมีรองพื้นฐาน 0.9 เมตร
    รัศมีที่สามพื้นฐาน 0.6 เมตร
    active skill area of effect radius +% final [-15]
    base trap duration [16000]
    is area damage [1]
    spell maximum action distance +% [-50]
    spell maximum base cold damage [526.1]
    spell minimum base cold damage [350.7]
    IceTrapRune

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Positioned 
    { 
    	team = 127
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunaris2NewTeam"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Moontouched Zealot",
        life = 1.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "ReverseIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReverseIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16000, -50, -15, 18, 9, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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