MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Fanático tocado por la luna
Spectre
AreaEl templo de Lunaris nivel 1, El templo de Lunaris nivel 2, El laboratorio eterno, Mapa de Templo de la luna
Tagscannot_be_monolith, Lanzador de hechizos, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
Packs
  • El templo de Lunaris nivel 1, El templo de Lunaris nivel 2: Devoto lunar, Fanático de Lunaris, Fanático tocado por la luna, Fanático de Lunaris
  • El laboratorio eterno: Fanático tocado por la luna, Fanático de Lunaris
  • Fanático de Lunaris, Fanático tocado por la luna, Devoto lunar
  • Fanático de Lunaris, Fanático de Lunaris, Fanático tocado por la luna
  • Vida
    150%
    Evasión
    +15%
    Ailment Threshold
    150%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos30%
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    105%
    Type
    Cannibal2Cold
    Metadata
    CannibalLunaris2
    Nivel
    76
    Vida
    22,417
    Armadura
    53,896
    Evasión
    7,170
    Damage
    721
    Daño de hechizos
    721
    Precisión
    792
    Attack Time
    1.995
    Experiencia
    18,006
    Minion Life
    4,535
    Minion Damage
    592
    Ailment Threshold
    22,417
    Chill
    71
    Shock
    71
    Brittle
    401
    Scorch
    71
    Sap
    196
    Phys Convert Ele
    280%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 577865
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    ReverseIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    Trampa de hielo
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 2.5 seg
    Lanza una trampa que provoca una serie de explosiones de runas heladas al activarse y que inflige daño de hielo a todos los enemigos alcanzados por las explosiones.
    El radio base es de 1.8 metros
    El radio secundario base es de 0.9 metros
    El radio terciario base es de 0.6 metros
    active skill area of effect radius +% final [-15]
    base trap duration [16000]
    is area damage [1]
    spell maximum action distance +% [-50]
    spell maximum base cold damage [1268]
    spell minimum base cold damage [845.5]
    IceTrapRune

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunaris2"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Moontouched Zealot",
        life = 1.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "ReverseIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReverseIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16000, -50, -15, 18, 9, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Fanático tocado por la luna
    Humanoide
    IconEnemyResistanceCold IconEnemyResistanceChaos
    Moontouched Zealot
    Spectre
    AreaEl Templo del crepúsculo
    Tagscannot_be_monolith, Lanzador de hechizos, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    Packs
  • El Templo del crepúsculo: Fanático de Lunaris, Fanático tocado por la luna, Devoto lunar
  • El Templo del crepúsculo: Fanático de Lunaris, Fanático de Lunaris, Fanático tocado por la luna
  • Vida
    150%
    Evasión
    +15%
    Ailment Threshold
    150%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos30%
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    105%
    Type
    Cannibal2Cold
    Metadata
    CannibalLunaris2Schism
    Nivel
    76
    Vida
    22,417
    Armadura
    53,896
    Evasión
    7,170
    Damage
    721
    Daño de hechizos
    721
    Precisión
    792
    Attack Time
    1.995
    Experiencia
    18,006
    Minion Life
    4,535
    Minion Damage
    592
    Ailment Threshold
    22,417
    Chill
    71
    Shock
    71
    Brittle
    401
    Scorch
    71
    Sap
    196
    Phys Convert Ele
    280%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 577865
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    ReverseIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    Trampa de hielo
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 2.5 seg
    Lanza una trampa que provoca una serie de explosiones de runas heladas al activarse y que inflige daño de hielo a todos los enemigos alcanzados por las explosiones.
    El radio base es de 1.8 metros
    El radio secundario base es de 0.9 metros
    El radio terciario base es de 0.6 metros
    active skill area of effect radius +% final [-15]
    base trap duration [16000]
    is area damage [1]
    spell maximum action distance +% [-50]
    spell maximum base cold damage [1268]
    spell minimum base cold damage [845.5]
    IceTrapRune

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunaris2Schism"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Moontouched Zealot",
        life = 1.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "ReverseIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReverseIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16000, -50, -15, 18, 9, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Fanático tocado por la luna
    Humanoide
    IconEnemyResistanceCold IconEnemyResistanceChaos
    Moontouched Zealot
    Spectre
    AreaEl puente portuario
    TagsLanzador de hechizos, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon
    Packs
  • El puente portuario: Devoto lunar, Fanático de Lunaris, Fanático tocado por la luna
  • Vida
    150%
    Evasión
    +15%
    Ailment Threshold
    150%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold30% IconEnemyResistanceLightning0% IconEnemyResistanceChaos30%
    Damage
    120%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    4 ~ 6
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    150%
    Model Size
    105%
    Type
    Cannibal2Cold
    Metadata
    CannibalLunaris2NewTeam
    Nivel
    60
    Vida
    5,547
    Armadura
    15,178
    Evasión
    4,089
    Damage
    298
    Daño de hechizos
    298
    Precisión
    422
    Attack Time
    1.995
    Experiencia
    12,398
    Minion Life
    1,293
    Minion Damage
    232
    Ailment Threshold
    5,547
    Chill
    18
    Shock
    18
    Brittle
    99
    Scorch
    18
    Sap
    48
    Phys Convert Ele
    200%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 238358
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    ReverseIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    Trampa de hielo
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 seg
    Tiempo de recarga: 2.5 seg
    Lanza una trampa que provoca una serie de explosiones de runas heladas al activarse y que inflige daño de hielo a todos los enemigos alcanzados por las explosiones.
    El radio base es de 1.8 metros
    El radio secundario base es de 0.9 metros
    El radio terciario base es de 0.6 metros
    active skill area of effect radius +% final [-15]
    base trap duration [16000]
    is area damage [1]
    spell maximum action distance +% [-50]
    spell maximum base cold damage [526.1]
    spell minimum base cold damage [350.7]
    IceTrapRune

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    
    Positioned 
    { 
    	team = 127
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Cannibal/CannibalLunaris2NewTeam"] = {
        fireResist = 0,
        coldResist = 30,
        lightningResist = 0,
        chaosResist = 30,
        name = "Moontouched Zealot",
        life = 1.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "Dagger",
        skillList = {
            "MeleeAtAnimationSpeed",
            "ReverseIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ReverseIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "spell_maximum_action_distance_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 16000, -50, -15, 18, 9, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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