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Quetzling
Quetzling

Quetzling(Quetzling)

SpectreY
Spectre OverrideMetadata/Monsters/LeagueUltimatum/Serpent/DrakelingSpectre
Area
Modmonster_no_map_drops [1]
Tagsno_final_gasp, no_forced_item_drops, no_fractured, red_blood, flying
Damage80%
Leben325%
Ailment Threshold325%
Kritische Trefferchance5%
TypeNeedleDrakeling
Attack Distance6 ~ 8
Attack Time1.2 Second
Damage Spread20%
Ausweichen+75%
Genauigkeit+100%

MPSDrakelingBasicCold
Verursacht 2629 bis 3944 Kälteschaden
monster_projectile_variation [184]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

MPSDrakelingBasicFire
Verursacht 2629 bis 3944 Feuerschaden
monster_projectile_variation [183]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MPSDrakelingBasicLightning
Verursacht 2629 bis 3944 Blitzschaden
monster_projectile_variation [185]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

DrakelingWhirlingBlades
iconbladeflurry
Wirbelnde Klingen
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
spell_maximum_action_distance_+% [20]
Verursacht 55% mehr Angriffsschaden

ignores_proximity_shield cast_time_overrides_attack_duration Attack Melee MovementSkill TravelSkill
Zauberzeit: 1.83 Second
Abklingzeit: 9 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Quetzling28753915.41.2247611616114959000400

MPSDrakelingBasicCold
Verursacht 2366 bis 3549 Kälteschaden
monster_projectile_variation [184]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

MPSDrakelingBasicFire
Verursacht 2366 bis 3549 Feuerschaden
monster_projectile_variation [183]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MPSDrakelingBasicLightning
Verursacht 2366 bis 3549 Blitzschaden
monster_projectile_variation [185]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

DrakelingWhirlingBlades
iconbladeflurry
Wirbelnde Klingen
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
spell_maximum_action_distance_+% [20]
Verursacht 55% mehr Angriffsschaden

ignores_proximity_shield cast_time_overrides_attack_duration Attack Melee MovementSkill TravelSkill
Zauberzeit: 1.83 Second
Abklingzeit: 9 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Quetzling25752816.41.2205861419813904000400

MPSDrakelingBasicCold
Verursacht 1913 bis 2870 Kälteschaden
monster_projectile_variation [184]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

MPSDrakelingBasicFire
Verursacht 1913 bis 2870 Feuerschaden
monster_projectile_variation [183]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MPSDrakelingBasicLightning
Verursacht 1913 bis 2870 Blitzschaden
monster_projectile_variation [185]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

DrakelingWhirlingBlades
iconbladeflurry
Wirbelnde Klingen
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
spell_maximum_action_distance_+% [20]
Verursacht 55% mehr Angriffsschaden

ignores_proximity_shield cast_time_overrides_attack_duration Attack Melee MovementSkill TravelSkill
Zauberzeit: 1.83 Second
Abklingzeit: 9 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Quetzling19927648.41.2138711094011991000400

MPSDrakelingBasicCold
Verursacht 1463 bis 2194 Kälteschaden
monster_projectile_variation [184]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

MPSDrakelingBasicFire
Verursacht 1463 bis 2194 Feuerschaden
monster_projectile_variation [183]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MPSDrakelingBasicLightning
Verursacht 1463 bis 2194 Blitzschaden
monster_projectile_variation [185]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

DrakelingWhirlingBlades
iconbladeflurry
Wirbelnde Klingen
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
spell_maximum_action_distance_+% [20]
Verursacht 55% mehr Angriffsschaden

ignores_proximity_shield cast_time_overrides_attack_duration Attack Melee MovementSkill TravelSkill
Zauberzeit: 1.83 Second
Abklingzeit: 9 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Quetzling14804483.81.2882678729933000400

MPSDrakelingBasicCold
Verursacht 1114 bis 1671 Kälteschaden
monster_projectile_variation [184]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

MPSDrakelingBasicFire
Verursacht 1114 bis 1671 Feuerschaden
monster_projectile_variation [183]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MPSDrakelingBasicLightning
Verursacht 1114 bis 1671 Blitzschaden
monster_projectile_variation [185]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

DrakelingWhirlingBlades
iconbladeflurry
Wirbelnde Klingen
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
spell_maximum_action_distance_+% [20]
Verursacht 55% mehr Angriffsschaden

ignores_proximity_shield cast_time_overrides_attack_duration Attack Melee MovementSkill TravelSkill
Zauberzeit: 1.83 Second
Abklingzeit: 9 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Quetzling107683591.2559756428192000400

Object Type

Object Type Codes

 
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
00200
00400
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Serpent/Drakeling"] = {
    name = "Quetzling",
    life = 3.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "DrakelingWhirlingBlades",
        "MeleeAtAnimationSpeed",
        "MPSDrakelingBasicCold",
        "MPSDrakelingBasicFire",
        "MPSDrakelingBasicLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DrakelingWhirlingBlades"] = {
    name = "Whirling Blades",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "ignores_proximity_shield",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.55, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDrakelingBasicCold"] = {
    name = "MPSDrakelingBasicCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.9848,
    incrementalEffectiveness = 0.04287,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 184, -40, levelRequirement = 0, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDrakelingBasicFire"] = {
    name = "MPSDrakelingBasicFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.9848,
    incrementalEffectiveness = 0.04287,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 183, -40, levelRequirement = 0, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDrakelingBasicLightning"] = {
    name = "MPSDrakelingBasicLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.9848,
    incrementalEffectiveness = 0.04287,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 185, -40, levelRequirement = 0, statInterpolation = {3, 3, 1, 1},  },
    },
}
SpectreY
Area
Tagsno_final_gasp, no_forced_item_drops, no_fractured, red_blood, flying
Damage80%
Leben325%
Ailment Threshold325%
Kritische Trefferchance5%
TypeNeedleDrakeling
Attack Distance6 ~ 8
Attack Time1.2 Second
Damage Spread20%
Ausweichen+75%
Genauigkeit+100%

MPSDrakelingBasicCold
Verursacht 2629 bis 3944 Kälteschaden
monster_projectile_variation [184]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

MPSDrakelingBasicFire
Verursacht 2629 bis 3944 Feuerschaden
monster_projectile_variation [183]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MPSDrakelingBasicLightning
Verursacht 2629 bis 3944 Blitzschaden
monster_projectile_variation [185]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

DrakelingWhirlingBlades
iconbladeflurry
Wirbelnde Klingen
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
spell_maximum_action_distance_+% [20]
Verursacht 55% mehr Angriffsschaden

ignores_proximity_shield cast_time_overrides_attack_duration Attack Melee MovementSkill TravelSkill
Zauberzeit: 1.83 Second
Abklingzeit: 9 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
84Quetzling28753915.41.2247611616114959000400

MPSDrakelingBasicCold
Verursacht 2366 bis 3549 Kälteschaden
monster_projectile_variation [184]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

MPSDrakelingBasicFire
Verursacht 2366 bis 3549 Feuerschaden
monster_projectile_variation [183]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MPSDrakelingBasicLightning
Verursacht 2366 bis 3549 Blitzschaden
monster_projectile_variation [185]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

DrakelingWhirlingBlades
iconbladeflurry
Wirbelnde Klingen
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
spell_maximum_action_distance_+% [20]
Verursacht 55% mehr Angriffsschaden

ignores_proximity_shield cast_time_overrides_attack_duration Attack Melee MovementSkill TravelSkill
Zauberzeit: 1.83 Second
Abklingzeit: 9 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
82Quetzling25752816.41.2205861419813904000400

MPSDrakelingBasicCold
Verursacht 1913 bis 2870 Kälteschaden
monster_projectile_variation [184]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

MPSDrakelingBasicFire
Verursacht 1913 bis 2870 Feuerschaden
monster_projectile_variation [183]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MPSDrakelingBasicLightning
Verursacht 1913 bis 2870 Blitzschaden
monster_projectile_variation [185]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

DrakelingWhirlingBlades
iconbladeflurry
Wirbelnde Klingen
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
spell_maximum_action_distance_+% [20]
Verursacht 55% mehr Angriffsschaden

ignores_proximity_shield cast_time_overrides_attack_duration Attack Melee MovementSkill TravelSkill
Zauberzeit: 1.83 Second
Abklingzeit: 9 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
78Quetzling19927648.41.2138711094011991000400

MPSDrakelingBasicCold
Verursacht 1463 bis 2194 Kälteschaden
monster_projectile_variation [184]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

MPSDrakelingBasicFire
Verursacht 1463 bis 2194 Feuerschaden
monster_projectile_variation [183]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MPSDrakelingBasicLightning
Verursacht 1463 bis 2194 Blitzschaden
monster_projectile_variation [185]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

DrakelingWhirlingBlades
iconbladeflurry
Wirbelnde Klingen
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
spell_maximum_action_distance_+% [20]
Verursacht 55% mehr Angriffsschaden

ignores_proximity_shield cast_time_overrides_attack_duration Attack Melee MovementSkill TravelSkill
Zauberzeit: 1.83 Second
Abklingzeit: 9 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
73Quetzling14804483.81.2882678729933000400

MPSDrakelingBasicCold
Verursacht 1114 bis 1671 Kälteschaden
monster_projectile_variation [184]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MeleeAtAnimationSpeed
iconbasicattack
Standardangriff
Streckt Eure Gegner mit einem mächtigen Schlag nieder.
skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Zauberzeit: 1 Second

MPSDrakelingBasicFire
Verursacht 1114 bis 1671 Feuerschaden
monster_projectile_variation [183]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

MPSDrakelingBasicLightning
Verursacht 1114 bis 1671 Blitzschaden
monster_projectile_variation [185]
spell_maximum_action_distance_+% [-40]

projectile_uses_contact_position use_scaled_contact_offset maintain_projectile_direction_when_using_contact_position Spell Projectile SkillCanVolley Triggerable
Zauberzeit: 1.2 Second
Abklingzeit: 3 Second

DrakelingWhirlingBlades
iconbladeflurry
Wirbelnde Klingen
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
spell_maximum_action_distance_+% [20]
Verursacht 55% mehr Angriffsschaden

ignores_proximity_shield cast_time_overrides_attack_duration Attack Melee MovementSkill TravelSkill
Zauberzeit: 1.83 Second
Abklingzeit: 9 Second
StufeNameErfahrungDamageAttack TimeAlly LifeRüstungAusweichenEnergieschildWidersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
68Quetzling107683591.2559756428192000400

Object Type

Object Type Codes

 
Widersteht FeuerWidersteht KälteWidersteht BlitzWidersteht Chaos
0000
00200
00400
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Serpent/DrakelingSpectre"] = {
    name = "Quetzling",
    life = 3.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 0.8,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "DrakelingWhirlingBlades",
        "MeleeAtAnimationSpeed",
        "MPSDrakelingBasicCold",
        "MPSDrakelingBasicFire",
        "MPSDrakelingBasicLightning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DrakelingWhirlingBlades"] = {
    name = "Whirling Blades",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.83,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "ignores_proximity_shield",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {20, baseMultiplier = 1.55, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDrakelingBasicCold"] = {
    name = "MPSDrakelingBasicCold",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.9848,
    incrementalEffectiveness = 0.04287,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 184, -40, levelRequirement = 0, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDrakelingBasicFire"] = {
    name = "MPSDrakelingBasicFire",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.9848,
    incrementalEffectiveness = 0.04287,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 183, -40, levelRequirement = 0, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSDrakelingBasicLightning"] = {
    name = "MPSDrakelingBasicLightning",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.9848,
    incrementalEffectiveness = 0.04287,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, 185, -40, levelRequirement = 0, statInterpolation = {3, 3, 1, 1},  },
    },
}