Quetzling
สัตว์ร้าย
Spectre | Y |
---|---|
Tags | beast, นักเวท, cold_affinity, fire_affinity, flesh_armour, flying, is_unarmed, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, spawner_cannot_spawn_as_rare |
พลังชีวิต
180%
การหลบหลีก
+75%
Ailment Threshold
180%
ค่าต้านทาน
0 0 40 0
Damage
80%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.2 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
NeedleDrakelingUltimatum
Metadata
Drakeling
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
11,580
ค่าเกราะ
28,790
การหลบหลีก
8,293
โล่พลังงาน
0
Damage
299
ความเสียหายเวท
299
ความแม่นยำ
290
Attack Time
1.2
ค่าประสบการณ์
10,255
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSDrakelingBasicCold
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.2 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย น้ำแข็ง 1114 ถึง 1671
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [184]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 239–359
โอกาสคริติคอล: 5%
Attack Time: 1.2 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSDrakelingBasicFire
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.2 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย ไฟ 1114 ถึง 1671
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSDrakelingBasicLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 1.2 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย สายฟ้า 1114 ถึง 1671
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [185]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DrakelingWhirlingBlades
Attack, Melee, Movement, Travel
รำมีดพุ่ง (Whirling Blades)
Base Damage: 239–359
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 155%
ความเสียหายโจมตี: 155%
Attack Time: 1.2 วินาที
คูลดาวน์: 9 วินาที
พุ่งผ่านศัตรู สร้างความเสียหายด้วยอาวุธ หากถือ อาวุธคู่ จะโจมตีด้วยอาวุธทั้งสองแล้วสร้างความเสียหายจากอาวุธทั้งสองพร้อมกันในการปะทะครั้งเดียว ใช้ได้กับมีด, กรงเล็บ, ดาบมือเดียว เท่านั้น
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
cast time overrides attack duration [1]
ignores proximity shield [1]
spell maximum action distance +% [10]
cast time overrides attack duration [1]
ignores proximity shield [1]
spell maximum action distance +% [10]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Render { selection_size_override = "40,40,200" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Serpent/Drakeling"] = { name = "Quetzling", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.2, attackRange = 8, accuracy = 1, skillList = { "DrakelingWhirlingBlades", "MeleeAtAnimationSpeed", "MPSDrakelingBasicCold", "MPSDrakelingBasicFire", "MPSDrakelingBasicLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DrakelingWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "ignores_proximity_shield", "cast_time_overrides_attack_duration", }, levels = { [1] = {10, baseMultiplier = 1.55, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDrakelingBasicCold"] = { name = "MPSDrakelingBasicCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 184, -40, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDrakelingBasicFire"] = { name = "MPSDrakelingBasicFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 183, -40, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDrakelingBasicLightning"] = { name = "MPSDrakelingBasicLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 185, -40, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }