MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Trophäe Uul-Netols
Dämon
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster base type attack cast speed +% and damage -% final [11]
20% erhöhter Projektilschaden
display monster uses far shot text [1]
monster reverse point blank damage -% at minimum range [60]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
stance movement speed +% final [100]
Uul-Netol's Trophy
Spectre
Spectre OverrideMetadata/Monsters/Kiweth/KiwethCommanderBreachSpectre
Tagsanimal_claw_weapon, beast, breach_commander, breach_monster_physical, Zauberer, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement
Packs
  • Trophäe Uul-Netols, Schoßtier Uul-Netols
  • Leben
    375%
    Energy Shield From Life
    50%
    Ausweichen
    +20%
    Ailment Threshold
    375%
    Widerstand
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.11 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    100%
    Type
    BreachKiwethCommander
    Metadata
    KiwethCommanderBreach
    Stufe
    68
    Leben
    24,125
    Rüstung
    28,790
    Ausweichwert
    5,687
    Energieschild
    11,488
    Damage
    448
    Zauberschaden
    448
    Genauigkeit
    580
    Attack Time
    1.11
    Erfahrung
    15,383
    Minion Life
    5,233
    Minion Energy Shield
    2,492
    Minion Damage
    358
    Ailment Threshold
    24,125
    Chill
    76
    Shock
    76
    Brittle
    432
    Scorch
    76
    Sap
    211
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 359538
    Kritische Trefferchance: 5%
    Attack Time: 1.11 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    BreachBoneMortar
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Knochenmörser
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 10 Sekunden
    Feuert 12 zusätzliche Projektile
    base is projectile [1]
    expend consume charges on skill use [1]
    is area damage [1]
    mortar cone angle [120]
    projectile minimum range [217]
    projectile spread radius [543]
    spell maximum base physical damage [243.7]
    spell minimum base physical damage [162.4]
    BreachConsumeBones
    Spell
    Knochen verbrauchen
    Zauberzeit: 2.67 Sek.
    gain consume charges on skill use [1]
    BreachBoneDelayedBlast
    Spell, Damage, Area, Triggerable, AreaSpell
    Zauberzeit: 1 Sek.
    is area damage [1]
    spell maximum base physical damage [487.3]
    spell minimum base physical damage [324.9]
    BreachBonespire
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Talisman-Degen
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 5 Sekunden
    Erzeugt 20 Explosionen
    bonespire number of bone piles to spawn [3]
    cannot stun [1]
    corrupted blood on hit % average damage to deal per minute per stack [25]
    corrupted blood on hit duration [5000]
    spell maximum base physical damage [121.8]
    spell minimum base physical damage [101.5]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_maximum_consume_charges = 20
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Kiweth/KiwethCommanderBreach"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Uul-Netol's Trophy",
        life = 3.75,
        energyShield = 0.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BreachConsumeBones",
            "BreachBoneMortar",
            "BreachBoneDelayedBlast",
            "BreachBonespire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachConsumeBones"] = {
        name = "Consume Bones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "gain_consume_charges_on_skill_use",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneMortar"] = {
        name = "Bone Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "projectile_minimum_range",
            "number_of_additional_projectiles",
            "mortar_cone_angle",
            "expend_consume_charges_on_skill_use",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 543, 217, 12, 120, 1, 10000, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneDelayedBlast"] = {
        name = "BreachBoneDelayedBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {1.6000000238419, 2.4000000953674, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBonespire"] = {
        name = "Talisman Degen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "base_skill_effect_duration",
            "bonespire_number_of_bone_piles_to_spawn",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 0.60000002384186, 20, 5000, 25, 5000, 3, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [11]
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 11 11 Global
  • Craft Tagscaster_damage Schaden Angriff Zauberer Geschwindigkeit
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    FamilyFarShot
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • projectile damage +% 20 20 Global
  • display monster uses far shot text 1 1 Global — Nicht skalierbarer Wert
  • monster reverse point blank damage -% at minimum range 60 60 Global
  • Craft TagsSchaden
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final 100 100 Global
  • Craft TagsGeschwindigkeit
    Trophäe Uul-Netols
    Dämon
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster base type attack cast speed +% and damage -% final [11]
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [100]
    Uul-Netol's Trophy
    Spectre
    Spectre OverrideMetadata/Monsters/Kiweth/KiwethCommanderBreachSpectre
    AreaUul-Netols Reich, Uul-Netols Reich, Uul-Netols Reich, Uul-Netols Reich
    Tagsanimal_claw_weapon, beast, breach_commander, Zauberer, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement
    Packs
  • Uul-Netols Reich, Uul-Netols Reich, Uul-Netols Reich, Uul-Netols Reich: Trophäe Uul-Netols, Schoßtier Uul-Netols
  • Leben
    375%
    Energy Shield From Life
    50%
    Ausweichen
    +20%
    Ailment Threshold
    375%
    Widerstand
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.11 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    100%
    Type
    BreachKiwethCommander
    Metadata
    KiwethCommanderBreachMap_
    Stufe
    82
    Leben
    107,106
    Rüstung
    85,651
    Ausweichwert
    9,130
    Energieschild
    27,047
    Damage
    1,020
    Zauberschaden
    1,020
    Genauigkeit
    998
    Attack Time
    1.11
    Erfahrung
    19,509
    Minion Life
    20,590
    Minion Energy Shield
    5,199
    Minion Damage
    858
    Ailment Threshold
    107,106
    Chill
    339
    Shock
    339
    Brittle
    1,916
    Scorch
    339
    Sap
    936
    Phys Convert Ele
    300%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 8161224
    Kritische Trefferchance: 5%
    Attack Time: 1.11 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    BreachBoneMortar
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Knochenmörser
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 10 Sekunden
    Feuert 12 zusätzliche Projektile
    base is projectile [1]
    expend consume charges on skill use [1]
    is area damage [1]
    mortar cone angle [120]
    projectile minimum range [217]
    projectile spread radius [543]
    spell maximum base physical damage [434.9]
    spell minimum base physical damage [289.9]
    BreachConsumeBones
    Spell
    Knochen verbrauchen
    Zauberzeit: 2.67 Sek.
    gain consume charges on skill use [1]
    BreachBoneDelayedBlast
    Spell, Damage, Area, Triggerable, AreaSpell
    Zauberzeit: 1 Sek.
    is area damage [1]
    spell maximum base physical damage [869.8]
    spell minimum base physical damage [579.8]
    BreachBonespire
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Talisman-Degen
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 5 Sekunden
    Erzeugt 20 Explosionen
    bonespire number of bone piles to spawn [3]
    cannot stun [1]
    corrupted blood on hit % average damage to deal per minute per stack [25]
    corrupted blood on hit duration [5000]
    spell maximum base physical damage [217.4]
    spell minimum base physical damage [181.2]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_maximum_consume_charges = 20
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Kiweth/KiwethCommanderBreachMap_"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Uul-Netol's Trophy",
        life = 3.75,
        energyShield = 0.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BreachConsumeBones",
            "BreachBoneMortar",
            "BreachBoneDelayedBlast",
            "BreachBonespire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachConsumeBones"] = {
        name = "Consume Bones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "gain_consume_charges_on_skill_use",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneMortar"] = {
        name = "Bone Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "projectile_minimum_range",
            "number_of_additional_projectiles",
            "mortar_cone_angle",
            "expend_consume_charges_on_skill_use",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 543, 217, 12, 120, 1, 10000, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneDelayedBlast"] = {
        name = "BreachBoneDelayedBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {1.6000000238419, 2.4000000953674, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBonespire"] = {
        name = "Talisman Degen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "base_skill_effect_duration",
            "bonespire_number_of_bone_piles_to_spawn",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 0.60000002384186, 20, 5000, 25, 5000, 3, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [11]
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 11 11 Global
  • Craft Tagscaster_damage Schaden Angriff Zauberer Geschwindigkeit
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    FamilyFarShot
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • projectile damage +% 20 20 Global
  • display monster uses far shot text 1 1 Global — Nicht skalierbarer Wert
  • monster reverse point blank damage -% at minimum range 60 60 Global
  • Craft TagsSchaden
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final 100 100 Global
  • Craft TagsGeschwindigkeit
    Trophäe Uul-Netols
    Dämon
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster base type attack cast speed +% and damage -% final [11]
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    stance movement speed +% final [100]
    Uul-Netol's Trophy
    Spectre
    Spectre OverrideMetadata/Monsters/Kiweth/KiwethCommanderBreachSpectre
    Tagsanimal_claw_weapon, beast, breach_commander, Zauberer, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement
    Packs
  • Trophäe Uul-Netols, Schoßtier Uul-Netols
  • Leben
    375%
    Energy Shield From Life
    50%
    Ausweichen
    +20%
    Ailment Threshold
    375%
    Widerstand
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.11 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    100%
    Type
    BreachKiwethCommander
    Metadata
    KiwethCommanderBreachMapStandalone_
    Stufe
    68
    Leben
    24,125
    Rüstung
    28,790
    Ausweichwert
    5,687
    Energieschild
    11,488
    Damage
    448
    Zauberschaden
    448
    Genauigkeit
    580
    Attack Time
    1.11
    Erfahrung
    15,383
    Minion Life
    5,233
    Minion Energy Shield
    2,492
    Minion Damage
    358
    Ailment Threshold
    24,125
    Chill
    76
    Shock
    76
    Brittle
    432
    Scorch
    76
    Sap
    211
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 359538
    Kritische Trefferchance: 5%
    Attack Time: 1.11 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    BreachBoneMortar
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Knochenmörser
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 10 Sekunden
    Feuert 12 zusätzliche Projektile
    base is projectile [1]
    expend consume charges on skill use [1]
    is area damage [1]
    mortar cone angle [120]
    projectile minimum range [217]
    projectile spread radius [543]
    spell maximum base physical damage [243.7]
    spell minimum base physical damage [162.4]
    BreachConsumeBones
    Spell
    Knochen verbrauchen
    Zauberzeit: 2.67 Sek.
    gain consume charges on skill use [1]
    BreachBoneDelayedBlast
    Spell, Damage, Area, Triggerable, AreaSpell
    Zauberzeit: 1 Sek.
    is area damage [1]
    spell maximum base physical damage [487.3]
    spell minimum base physical damage [324.9]
    BreachBonespire
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Talisman-Degen
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 5 Sekunden
    Erzeugt 20 Explosionen
    bonespire number of bone piles to spawn [3]
    cannot stun [1]
    corrupted blood on hit % average damage to deal per minute per stack [25]
    corrupted blood on hit duration [5000]
    spell maximum base physical damage [121.8]
    spell minimum base physical damage [101.5]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterStandalone"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_maximum_consume_charges = 20
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Kiweth/KiwethCommanderBreachMapStandalone_"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Uul-Netol's Trophy",
        life = 3.75,
        energyShield = 0.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BreachConsumeBones",
            "BreachBoneMortar",
            "BreachBoneDelayedBlast",
            "BreachBonespire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachConsumeBones"] = {
        name = "Consume Bones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "gain_consume_charges_on_skill_use",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneMortar"] = {
        name = "Bone Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "projectile_minimum_range",
            "number_of_additional_projectiles",
            "mortar_cone_angle",
            "expend_consume_charges_on_skill_use",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 543, 217, 12, 120, 1, 10000, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneDelayedBlast"] = {
        name = "BreachBoneDelayedBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {1.6000000238419, 2.4000000953674, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBonespire"] = {
        name = "Talisman Degen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "base_skill_effect_duration",
            "bonespire_number_of_bone_piles_to_spawn",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 0.60000002384186, 20, 5000, 25, 5000, 3, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [11]
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 11 11 Global
  • Craft Tagscaster_damage Schaden Angriff Zauberer Geschwindigkeit
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    FamilyFarShot
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • projectile damage +% 20 20 Global
  • display monster uses far shot text 1 1 Global — Nicht skalierbarer Wert
  • monster reverse point blank damage -% at minimum range 60 60 Global
  • Craft TagsSchaden
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final 100 100 Global
  • Craft TagsGeschwindigkeit
    Trophäe Uul-Netols
    Dämon
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster base type attack cast speed +% and damage -% final [11]
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [100]
    Uul-Netol's Trophy
    Spectre
    Spectre OverrideMetadata/Monsters/Kiweth/KiwethCommanderBreachSpectre
    AreaUul-Netols Reich
    Tagsanimal_claw_weapon, beast, breach_commander, Zauberer, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement
    Packs
  • Uul-Netols Reich: Trophäe Uul-Netols, Schoßtier Uul-Netols
  • Leben
    750%
    Energy Shield From Life
    50%
    Ausweichen
    +20%
    Ailment Threshold
    750%
    Widerstand
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.11 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    100%
    Type
    BreachKiwethCommanderUber
    Metadata
    KiwethCommanderBreachMapUber
    Stufe
    84
    Leben
    264,713
    Rüstung
    99,834
    Ausweichwert
    9,744
    Energieschild
    60,994
    Damage
    1,144
    Zauberschaden
    1,144
    Genauigkeit
    1,076
    Attack Time
    1.11
    Erfahrung
    19,875
    Minion Life
    50,029
    Minion Energy Shield
    11,528
    Minion Damage
    970
    Ailment Threshold
    264,713
    Chill
    837
    Shock
    837
    Brittle
    4,735
    Scorch
    837
    Sap
    2,313
    Phys Convert Ele
    300%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 9151373
    Kritische Trefferchance: 5%
    Attack Time: 1.11 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    BreachBoneMortar
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Knochenmörser
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 10 Sekunden
    Feuert 12 zusätzliche Projektile
    base is projectile [1]
    expend consume charges on skill use [1]
    is area damage [1]
    mortar cone angle [120]
    projectile minimum range [217]
    projectile spread radius [543]
    spell maximum base physical damage [471.4]
    spell minimum base physical damage [314.3]
    BreachConsumeBones
    Spell
    Knochen verbrauchen
    Zauberzeit: 2.67 Sek.
    gain consume charges on skill use [1]
    BreachBoneDelayedBlast
    Spell, Damage, Area, Triggerable, AreaSpell
    Zauberzeit: 1 Sek.
    is area damage [1]
    spell maximum base physical damage [942.8]
    spell minimum base physical damage [628.6]
    BreachBonespire
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Talisman-Degen
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 5 Sekunden
    Erzeugt 20 Explosionen
    bonespire number of bone piles to spawn [3]
    cannot stun [1]
    corrupted blood on hit % average damage to deal per minute per stack [25]
    corrupted blood on hit duration [5000]
    spell maximum base physical damage [235.7]
    spell minimum base physical damage [196.4]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_maximum_consume_charges = 20
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Kiweth/KiwethCommanderBreachMapUber"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Uul-Netol's Trophy",
        life = 7.5,
        energyShield = 0.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BreachConsumeBones",
            "BreachBoneMortar",
            "BreachBoneDelayedBlast",
            "BreachBonespire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachConsumeBones"] = {
        name = "Consume Bones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "gain_consume_charges_on_skill_use",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneMortar"] = {
        name = "Bone Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "projectile_minimum_range",
            "number_of_additional_projectiles",
            "mortar_cone_angle",
            "expend_consume_charges_on_skill_use",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 543, 217, 12, 120, 1, 10000, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneDelayedBlast"] = {
        name = "BreachBoneDelayedBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {1.6000000238419, 2.4000000953674, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBonespire"] = {
        name = "Talisman Degen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "base_skill_effect_duration",
            "bonespire_number_of_bone_piles_to_spawn",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 0.60000002384186, 20, 5000, 25, 5000, 3, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [11]
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 11 11 Global
  • Craft Tagscaster_damage Schaden Angriff Zauberer Geschwindigkeit
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    FamilyFarShot
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • projectile damage +% 20 20 Global
  • display monster uses far shot text 1 1 Global — Nicht skalierbarer Wert
  • monster reverse point blank damage -% at minimum range 60 60 Global
  • Craft TagsSchaden
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final 100 100 Global
  • Craft TagsGeschwindigkeit
    Trophäe Uul-Netols
    Dämon
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster base type attack cast speed +% and damage -% final [11]
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [100]
    30% vergrößerte Charaktergröße
    Uul-Netol's Trophy
    Spectre
    Tagsanimal_claw_weapon, beast, breach_commander, Zauberer, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement
    Leben
    360%
    Energy Shield From Life
    50%
    Ausweichen
    +20%
    Ailment Threshold
    360%
    Widerstand
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.11 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    100%
    Type
    BreachKiwethCommanderSpectre
    Metadata
    KiwethCommanderBreachSpectre
    Stufe
    68
    Leben
    23,160
    Rüstung
    28,790
    Ausweichwert
    5,687
    Energieschild
    11,029
    Damage
    448
    Zauberschaden
    448
    Genauigkeit
    580
    Attack Time
    1.11
    Erfahrung
    15,383
    Minion Life
    5,024
    Minion Energy Shield
    2,392
    Minion Damage
    358
    Ailment Threshold
    23,160
    Chill
    73
    Shock
    73
    Brittle
    414
    Scorch
    73
    Sap
    202
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 359538
    Kritische Trefferchance: 5%
    Attack Time: 1.11 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    BreachBoneMortar
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Knochenmörser
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 10 Sekunden
    Feuert 12 zusätzliche Projektile
    base is projectile [1]
    expend consume charges on skill use [1]
    is area damage [1]
    mortar cone angle [120]
    projectile minimum range [217]
    projectile spread radius [543]
    spell maximum base physical damage [243.7]
    spell minimum base physical damage [162.4]
    BreachConsumeBones
    Spell
    Knochen verbrauchen
    Zauberzeit: 2.67 Sek.
    gain consume charges on skill use [1]
    BreachBoneDelayedBlast
    Spell, Damage, Area, Triggerable, AreaSpell
    Zauberzeit: 1 Sek.
    is area damage [1]
    spell maximum base physical damage [487.3]
    spell minimum base physical damage [324.9]
    BreachBonespire
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Talisman-Degen
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 5 Sekunden
    Erzeugt 20 Explosionen
    bonespire number of bone piles to spawn [3]
    cannot stun [1]
    corrupted blood on hit % average damage to deal per minute per stack [25]
    corrupted blood on hit duration [5000]
    spell maximum base physical damage [121.8]
    spell minimum base physical damage [101.5]

    Object Type

    version 2
    extends "Metadata/Monsters/BreachBosses/BreachMonsterSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_maximum_consume_charges = 20
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Kiweth/KiwethCommanderBreachSpectre"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Uul-Netol's Trophy",
        life = 3.6,
        energyShield = 0.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BreachConsumeBones",
            "BreachBoneMortar",
            "BreachBoneDelayedBlast",
            "BreachBonespire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachConsumeBones"] = {
        name = "Consume Bones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "gain_consume_charges_on_skill_use",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneMortar"] = {
        name = "Bone Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "projectile_minimum_range",
            "number_of_additional_projectiles",
            "mortar_cone_angle",
            "expend_consume_charges_on_skill_use",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 543, 217, 12, 120, 1, 10000, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneDelayedBlast"] = {
        name = "BreachBoneDelayedBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {1.6000000238419, 2.4000000953674, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBonespire"] = {
        name = "Talisman Degen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "base_skill_effect_duration",
            "bonespire_number_of_bone_piles_to_spawn",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 0.60000002384186, 20, 5000, 25, 5000, 3, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [11]
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 11 11 Global
  • Craft Tagscaster_damage Schaden Angriff Zauberer Geschwindigkeit
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    FamilyFarShot
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • projectile damage +% 20 20 Global
  • display monster uses far shot text 1 1 Global — Nicht skalierbarer Wert
  • monster reverse point blank damage -% at minimum range 60 60 Global
  • Craft TagsSchaden
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final 100 100 Global
  • Craft TagsGeschwindigkeit
    30% vergrößerte Charaktergröße
    FamilyActorSize
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base actor scale +% 30 30 Global
  • Uul-Netols Trophäe
    Dämon
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster base type attack cast speed +% and damage -% final [11]
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    cannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    stance movement speed +% final [100]
    Uul-Netol's Trophy
    Spectre
    Tagsanimal_claw_weapon, beast, breach_commander, Zauberer, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, hidden_monster, medium_height, melee, no_bloodlines, no_pantheon_mod, not_str, physical_affinity, ranged, red_blood, slow_movement, unusable_corpse
    Leben
    375%
    Energy Shield From Life
    50%
    Ausweichen
    +20%
    Ailment Threshold
    375%
    Widerstand
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    120%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 11
    Attack Time
    1.11 Second
    Damage Spread
    ±20%
    Erfahrung
    150%
    Model Size
    100%
    Type
    BreachKiwethCommanderAvatar
    Metadata
    KiwethCommanderBreachAvatar
    Stufe
    68
    Leben
    24,125
    Rüstung
    28,790
    Ausweichwert
    5,687
    Energieschild
    11,488
    Damage
    448
    Zauberschaden
    448
    Genauigkeit
    580
    Attack Time
    1.11
    Erfahrung
    15,383
    Minion Life
    5,233
    Minion Energy Shield
    2,492
    Minion Damage
    358
    Ailment Threshold
    24,125
    Chill
    76
    Shock
    76
    Brittle
    432
    Scorch
    76
    Sap
    211
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 359538
    Kritische Trefferchance: 5%
    Attack Time: 1.11 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    BreachBoneMortar
    Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Knochenmörser
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 10 Sekunden
    Feuert 12 zusätzliche Projektile
    base is projectile [1]
    expend consume charges on skill use [1]
    is area damage [1]
    mortar cone angle [120]
    projectile minimum range [217]
    projectile spread radius [543]
    spell maximum base physical damage [243.7]
    spell minimum base physical damage [162.4]
    BreachConsumeBones
    Spell
    Knochen verbrauchen
    Zauberzeit: 2.67 Sek.
    gain consume charges on skill use [1]
    BreachBoneDelayedBlast
    Spell, Damage, Area, Triggerable, AreaSpell
    Zauberzeit: 1 Sek.
    is area damage [1]
    spell maximum base physical damage [487.3]
    spell minimum base physical damage [324.9]
    BreachBonespire
    Spell, Area, Duration, Damage, AreaSpell, Triggerable
    Talisman-Degen
    Zauberzeit: 1 Sek.
    Abklingzeit: 10 Sek.
    Basisdauer beträgt 5 Sekunden
    Erzeugt 20 Explosionen
    bonespire number of bone piles to spawn [3]
    cannot stun [1]
    corrupted blood on hit % average damage to deal per minute per stack [25]
    corrupted blood on hit duration [5000]
    spell maximum base physical damage [121.8]
    spell minimum base physical damage [101.5]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/Breach/BreachMonster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Stats
    {
    	set_maximum_consume_charges = 20
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Kiweth/KiwethCommanderBreachAvatar"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Uul-Netol's Trophy",
        life = 3.75,
        energyShield = 0.5,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.11,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BreachConsumeBones",
            "BreachBoneMortar",
            "BreachBoneDelayedBlast",
            "BreachBonespire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachConsumeBones"] = {
        name = "Consume Bones",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "gain_consume_charges_on_skill_use",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneMortar"] = {
        name = "Bone Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "projectile_minimum_range",
            "number_of_additional_projectiles",
            "mortar_cone_angle",
            "expend_consume_charges_on_skill_use",
            "base_skill_effect_duration",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 543, 217, 12, 120, 1, 10000, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBoneDelayedBlast"] = {
        name = "BreachBoneDelayedBlast",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {1.6000000238419, 2.4000000953674, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BreachBonespire"] = {
        name = "Talisman Degen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "upheaval_number_of_spikes",
            "corrupted_blood_on_hit_duration",
            "corrupted_blood_on_hit_%_average_damage_to_deal_per_minute_per_stack",
            "base_skill_effect_duration",
            "bonespire_number_of_bone_piles_to_spawn",
            "cannot_stun",
        },
        levels = {
            [1] = {0.5, 0.60000002384186, 20, 5000, 25, 5000, 3, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [11]
    FamilyMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final 11 11 Global
  • Craft Tagscaster_damage Schaden Angriff Zauberer Geschwindigkeit
    20% erhöhter Projektilschaden
    display monster uses far shot text [1]
    monster reverse point blank damage -% at minimum range [60]
    FamilyFarShot
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • projectile damage +% 20 20 Global
  • display monster uses far shot text 1 1 Global — Nicht skalierbarer Wert
  • monster reverse point blank damage -% at minimum range 60 60 Global
  • Craft TagsSchaden
    cannot be used as minion [1]
    FamilyCannotBeUsedAsMinion
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be used as minion 1 1 Global — Nicht skalierbarer Wert
  • monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster hellscape charge +% -66 -66 Global
  • monster beyond portal chance +% final -66 -66 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    stance movement speed +% final [100]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final 100 100 Global
  • Craft TagsGeschwindigkeit
    Edit

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