Chilled_ground

Old: Yueren 2021-08-24 18:53:04

New: Yueren 2021-08-24 19:03:13

OldNewDifferences
11 # Chilled ground
22 **Chilled ground** is a detrimental [[ground effect]] that inflicts [[chill]]. It affects all actions, effectively being multiplicative with [[cast speed]]s, [[attack speed]]s and [[movement speed]]s since chill is affecting the enemy's animations themselves. Unless otherwise specified chilled ground slows for 10%. Since version 3.9.0, the magnitude of chilled ground from map mods are 10/20/30 depends on tier. It is not shown in the mod description, and only stored in the stat id "map_ground_ice_base_magnitude" internally.
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66 ## Sources
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