Modifiers
Old: Yueren 2021-09-18 08:00:15
New: Yueren 2021-09-18 08:03:38
| Old | New | Differences | |
|---|---|---|---|
| 32 | 32 | <table height="0px"> | |
| 33 | 33 | <thead> | |
| 34 | 34 | <tr> | |
| 35 | - | <th> | |
| 36 | - | <th> | |
| 35 | + | <th> </th> | |
| 36 | + | <th><center>解釋</center></th> | |
| 37 | 37 | </tr> | |
| 38 | 38 | </thead> | |
| 39 | 39 | <tbody> | |
| 40 | 40 | <tr> | |
| 41 | - | <td style="vertical-align: middle"> | |
| 41 | + | <td style="vertical-align: middle">固定</td> | |
| 42 | 42 | <td style="vertical-align: middle"><ul><li>Any innate modifier of an entity. Most commonly used in reference to items.</li><li>On items, this is the effect above the line separating modifiers. They can also be replaced via certain effects such as corruption.</li></ul></td> | |
| 43 | 43 | </tr> | |
| 44 | 44 | <tr> | |
| 45 | - | <td style="vertical-align: middle"> | |
| 45 | + | <td style="vertical-align: middle">變動</td> | |
| 46 | 46 | <td style="vertical-align: middle"><ul><li>Any generated modifier of an entity that has a non-normal rarity (i.e. <span class="magic">Magic</span>, <span class="rare">Rare</span>or <span class="unique">Unique</span>).</li><li>May be randomized (such as prefixes, suffixes) or fixed (e.x. on unique items).</li></ul></td> | |
| 47 | 47 | </tr> | |
| 48 | 48 | <tr> | |
| 49 | - | <td style="vertical-align: middle"> | |
| 49 | + | <td style="vertical-align: middle">前綴</td> | |
| 50 | 50 | <td style="vertical-align: middle"><ul><li>Refers to the "Prefix" generation type.</li><li>On magic entities, these will have a name visible before the name of the entity itself. For example, <span class="explicitMod">Vicious</span> on a [[Broad Sword]] will show as <span class="explicitMod">Vicious Broad Sword</span>.</li></ul></td> | |
| 51 | 51 | </tr> | |
| 52 | 52 | <tr> | |
| 53 | - | <td style="vertical-align: middle"> | |
| 53 | + | <td style="vertical-align: middle">後綴</td> | |
| 54 | 54 | <td style="vertical-align: middle"><ul><li>Refers to the "Suffix" generation type.</li><li>On magic entities, these will have a name visible after the name of the entity itself. For example, <span class="explicitMod">of the Lynx</span> on a [[Broad Sword]] will show as <span class="explicitMod">Broad Sword of the Lynx</span>.</li></ul></td> | |
| 55 | 55 | </tr> | |
| 56 | 56 | <tr> | |
| 57 | - | <td style="vertical-align: middle"> | |
| 57 | + | <td style="vertical-align: middle">腐化</td> | |
| 58 | 58 | <td style="vertical-align: middle"><ul><li>Refers to the "[[corrupted]]" generation type.</li><li>Corruptions replace implicit modifiers. [[Vaal Orb]] is most commonly used to generate corrupted. See Corrupted for a list of modifiers for additional methods of obtaining.</li></ul></td> | |
| 59 | 59 | </tr> | |
| 60 | 60 | <tr> | |
| 61 | - | <td style="vertical-align: middle"> | |
| 61 | + | <td style="vertical-align: middle">附魔</td> | |
| 62 | 62 | <td style="vertical-align: middle"><ul><li>Refers to the "enchantment" generation type</li><li>Enchantments use their own modifier slot to the item and will not replace implicit modifiers. Gloves, boots, helmets and belts can have [[Labyrinth Enchantment]]s, which can be acquired from the Labyrinth. Rings, amulets, and Blight uniques can be Anointed to add an enchantment. Weapons and body armour can have enchantments from [[Harvest]] craft.</li></ul></td> | |
| 63 | 63 | </tr> | |
| 64 | 64 | <tr> | |
| 65 | - | <td style="vertical-align: middle"> | |
| 65 | + | <td style="vertical-align: middle">聖戰士</td> | |
| 66 | 66 | <td style="vertical-align: middle"><ul><li>Refers to Crusader [[influenced item]]s, which have the "crusader" tag corresponding to the item class.</li><li>Crusader items have an electric outline and a <img src="https://i.imgur.com/DZLgqV5.png"> symbol next to the item's name.</li><li>Crusader prefixes are named "Crusader's" and suffixes "of the Crusade".</td> | |
| 67 | 67 | </tr> | |
| 68 | 68 | <tr> | |
| 69 | - | <td style="vertical-align: middle"> | |
| 69 | + | <td style="vertical-align: middle">狩獵者</td> | |
| 70 | 70 | <td style="vertical-align: middle"><ul><li>Refers to Hunter [[influenced item]]s, which have the "basilisk" tag corresponding to the item class.</li><li>Hunter items have a poisonous outline and a <img src="https://i.imgur.com/v5nrfri.png"> symbol next to the item's name.</li><li>Hunter prefixes are named "Hunter's" and suffixes "of the Hunt".</li></ul></td> | |
| 71 | 71 | </tr> | |
| 72 | 72 | <tr> | |
| 73 | - | <td style="vertical-align: middle"> | |
| 73 | + | <td style="vertical-align: middle">救贖者</td> | |
| 74 | 74 | <td style="vertical-align: middle"><ul><li>Refers to Redeemer [[influenced item]]s, which have the "eyrie" tag corresponding to the item class.</li><li>Redeemer items have a sparkly outline and a <img src="https://i.imgur.com/erdzGYQ.png"> symbol next to the item's name.</li><li>Redeemer prefixes are named "Redeemer's" and suffixes "of Redemption".</li></ul></td> | |
| 75 | 75 | </tr> | |
| 76 | 76 | <tr> | |
| 77 | - | <td style="vertical-align: middle"> | |
| 77 | + | <td style="vertical-align: middle">總督軍</td> | |
| 78 | 78 | <td style="vertical-align: middle"><ul><li>Refers to Warlord [[influenced item]]s, which have the "adjudicator" tag corresponding to the item class.</li><li>Warlord items have a blazing outline and a <img src="https://i.imgur.com/rb8Kav6.png"> symbol next to the item's name.</li><li>Warlord prefixes are named "Warlord's" and suffixes "of the Conquest".</li></ul></td> | |
| 79 | 79 | </tr> | |
| 80 | 80 | <tr> | |
| 81 | - | <td style="vertical-align: middle"> | |
| 81 | + | <td style="vertical-align: middle">異界尊師</td> | |
| 82 | 82 | <td style="vertical-align: middle"><ul><li>Refers to Elder [[influenced item]]s, which have the "elder" tag corresponding to the item class.</li><li>Elder items have a tentacle background and a <img src="https://i.imgur.com/JoRXOaN.png"> symbol next to the item's name.</li><li>Elder prefixes are named "Eldritch" and suffixes "of the Elder".</li></ul></td> | |
| 83 | 83 | </tr> | |
| 84 | 84 | <tr> | |
| 85 | - | <td style="vertical-align: middle"> | |
| 85 | + | <td style="vertical-align: middle">塑界者</td> | |
| 86 | 86 | <td style="vertical-align: middle"><ul><li>Refers to Shaper [[influenced item]]s, which have the "shaper" tag corresponding to the item class.</li><li>Shaper items have a cosmic background and a <img src="https://i.imgur.com/sX3cNLN.png"> symbol next to the item's name.</li><li>Elder prefixes are named "The Shaper's" and suffixes "of Shaping".</li></ul></td> | |
| 87 | 87 | </tr> | |
| 88 | 88 | <tr> | |
| 89 | - | <td style="vertical-align: middle"> | |
| 89 | + | <td style="vertical-align: middle">掘獄</td> | |
| 90 | 90 | <td style="vertical-align: middle"><ul><li>Refers to the "delve" generation type from crafting with resonators</li><li>Delve prefixes are named "Subterranean" and suffixes "of the Underground".</li></ul></td> | |
| 91 | 91 | </tr> | |
| 92 | 92 | <tr> | |
| 93 | - | <td style="vertical-align: middle"> | |
| 93 | + | <td style="vertical-align: middle">隱匿</td> | |
| 94 | 94 | <td style="vertical-align: middle"><ul><li>Refers to Veiled mods, which are most commonly found in items that drop from the Immortal Syndicate.</li><li>Veiled items have a <img src="https://i.imgur.com/kIg1R41.png"> symbol next to the item's name.</li><li>Veiled prefixes are named "Chosen" and suffixes "of the Order". Veiled affixes exclusive to certain Syndicate members are named after the agent (Ex. <span class="explicitMod">Jorgin's</span>, <span class="explicitMod">of Hillock</span>)</li></ul></td> | |
| 95 | 95 | </tr> | |
| 96 | 96 | <tr> | |
| 97 | - | <td style="vertical-align: middle"> | |
| 97 | + | <td style="vertical-align: middle">破裂</td> | |
| 98 | 98 | <td style="vertical-align: middle"><ul><li>Refers to Fractured versions of base items. Fractured items have up to three permanently fixed mods that cannot be modified.</li><li>Fractured items have a foggy bluish glow and a <img src="https://i.imgur.com/UZcU0qt.png"> symbol next to the item's name.</li><li>Fractured items were exclusive to the Synthesis league. They can be found in other challenge leagues content like Heist and Harvest.</li></ul></td> | |
| 99 | 99 | </tr> | |
| 100 | 100 | <tr> | |
| 101 | - | <td style="vertical-align: middle"> | |
| 101 | + | <td style="vertical-align: middle">追憶</td> | |
| 102 | 102 | <td style="vertical-align: middle"><ul><li>Refers to Synthesised versions of base items. </li><li>Synthesised have different implicit modifiers from the original base item, up to three.Synthesised items have a shimmering glow and a <img src="https://i.imgur.com/H0dAUZW.png"> symbol next to the item's name.</li><li>Non-unique Synthesised items were exclusive to the Synthesis league. They can be found in other challenge leagues content like Heist and Harvest. items were exclusive to the [[Synthesis league]]. They can be found in other challenge leagues content like [[Heist]] and [[Harvest]].</td> | |
| 103 | 103 | </tr> | |
| 104 | 104 | <tr> | |
| 105 | - | <td style="vertical-align: middle"> | |
| 105 | + | <td style="vertical-align: middle">複合</td> | |
| 106 | 106 | <td style="vertical-align: middle"><ul><li>Refers to modifiers that grant two or more different statistics of lesser magnitude than "pure" modifiers.</li><li>For example, generally these refer to modifiers such as <span class="explicitMod">#% increased Physical Damage, +# to Accuracy Rating</span>".</li><li>Please note that while technically correct, modifiers <span class="explicitMod">Adds # to # Damage modifiers are not considered hybrid</span>.</li></ul></td> | |
| 107 | 107 | </tr> | |
| 108 | 108 | <tr> | |
| 109 | - | <td style="vertical-align: middle"> | |
| 109 | + | <td style="vertical-align: middle">區域</td> | |
| 110 | 110 | <td style="vertical-align: middle"><ul><li>Refers to modifiers that grant local statistics.</li><li>In general, statistics that appear on an item naturally are local while all others are global. Conditional statistics are also global.</li><li>Please note that modifiers themselves are never local. Only statistics can be local.</li></ul></td> | |
| 111 | 111 | </tr> | |
| 112 | 112 | <tr> | |
| 113 | - | <td style="vertical-align: middle"> | |
| 113 | + | <td style="vertical-align: middle">全域</td> | |
| 114 | 114 | <td style="vertical-align: middle"><ul><li>Refers to modifiers that grant global statistics.</li><li>In general, statistics that appear on an item naturally are local while all others are global. Conditional statistics are also global.</li><li>Please note that modifiers themselves are **never global**. Only statistics can be global.</li></ul></td> | |
| 115 | 115 | </tr> | |
| 116 | 116 | </tbody> |