Distance
Old: Yueren 2022-09-25 18:38:53
New: Yueren 2022-09-25 19:27:24
| Old | New | Differences | |
|---|---|---|---|
| 9 | 9 | ## Collation of known distances | |
| 10 | 10 | ||
| 11 | 11 | ### 1 單位 | |
| 12 | - | ||
| 12 | + | - [[Hideout]] decorations can be moved in increments of one unit. | |
| 13 | 13 | ||
| 14 | 14 | ### 2 單位 | |
| 15 | - | Radius (hitboxes) of Humanoids (such as player-controlled characters). | |
| 15 | + | - Radius (hitboxes) of Humanoids (such as player-controlled characters). | |
| 16 | 16 | ||
| 17 | 17 | ### 4 單位 | |
| 18 | - | ||
| 18 | + | - 基礎[[knockback]]距離。 | |
| 19 | 19 | ||
| 20 | - | ### | |
| 21 | - | ||
| 20 | + | ### 6 單位 | |
| 21 | + | - 基礎[[unarmed]]近戰攻擊距離。 | |
| 22 | 22 | ||
| 23 | 23 | ### 10 單位 | |
| 24 | - | [[Projectile]]s up to this distance get the full 30% more bonus [[damage]] from [[Point Blank]]. | |
| 24 | + | - Base range of melee attacks with daggers. | |
| 25 | + | - Projectiles up to this distance get the full 30% more damage from Point Blank. | |
| 26 | + | ||
| 27 | + | ### 11 單位 | |
| 28 | + | - Base range of melee attacks with claws, one-handed swords (excluding thrusting types), one-handed axes, one-handed maces and sceptres. | |
| 25 | 29 | ||
| 26 | 30 | ### 12 單位 | |
| 27 | - | The tiles in [[Enlightened Hideout]] are 12 units wide.*[confirmation needed because of 3.9.0 changes]* | |
| 31 | + | - The tiles in [[Enlightened Hideout]] are 12 units wide. | |
| 32 | + | ||
| 33 | + | ### 13 單位 | |
| 34 | + | - Base range of melee attacks with two-handed swords, two-handed axes, two-handed maces, staves and fishing rods. | |
| 35 | + | ||
| 36 | + | ### 14 單位 | |
| 37 | + | - Base range of melee attacks with thrusting one-handed swords. | |
| 38 | + | ||
| 39 | + | ### 18 單位 | |
| 40 | + | - Near 0% more damage from [[Far Shot]] at this range. | |
| 41 | + | ||
| 42 | + | ### 20 單位 | |
| 43 | + | - Radius of Shocking Skitterbot's Aura Shocks Enemies near it | |
| 44 | + | Chilling Skitterbot's Aura Chills Enemies near it effect granted by [[Summon Skitterbots]]. | |
| 45 | + | - Radius of When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy | |
| 46 | + | When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy effect granted by [[Berek's Respite]]. | |
| 47 | + | - Radius of When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy effect granted by [[Abberath's Hooves]]. | |
| 48 | + | ||
| 49 | + | ### 21 單位 | |
| 50 | + | - Radius of Gain 20% of Physical Damage as Extra Lightning Damage<br>10% chance to Shock (Hidden) aura from Baranite Cleric spectres. | |
| 28 | 51 | ||
| 29 | 52 | ### 22 單位 | |
| 30 | - | [[Minion Instability]] explosion radius. | |
| 53 | + | - [[Minion Instability]] explosion radius. | |
| 54 | + | - [[Profane Bloom]] explosion radius. | |
| 31 | 55 | ||
| 32 | 56 | ### 25 單位 | |
| 33 | - | The definition of "nearby" on unique item [[Belt of the Deceiver]]. | |
| 57 | + | - Radius of Nearby Enemies are Intimidated effect granted by [[Belt of the Deceiver]]. | |
| 58 | + | - Radius of Nearby Enemies are Blinded effect granted by [[Eclipse Solaris]]. | |
| 34 | 59 | ||
| 35 | 60 | ### 28 單位 | |
| 36 | - | The definition of "nearby" for [[Flesh and Stone]] and [[Blood and Sand]] auras. | |
| 61 | + | - Base radius of [[Flesh and Stone]] aura effect. | |
| 62 | + | - Radius of Nearby Enemies are Hindered, with 40% reduced Movement Speed debuff from Searing Exarch Eldritch Altars. | |
| 63 | + | ||
| 64 | + | ### 29 單位 | |
| 65 | + | - Radius of 35% increased Projectile Damage with Hits against nearby Enemies from the [[Eye to Eye]] Cluster Jewel Notable. | |
| 37 | 66 | ||
| 38 | 67 | ### 30 單位 | |
| 39 | - | The definition of "nearby" for the Chilling Presence notable. | |
| 68 | + | - Radius of Nearby Enemies are Chilled effect granted by [[Chilling Presence]]. | |
| 69 | + | - Radius of Nearby Enemies have Fire Exposure effect granted by [[Master of Fire]]. | |
| 70 | + | - Radius of [[Death Aura]] granted by [[Death's Oath]]. | |
| 71 | + | - Radius of Nearby Enemies have 50% increased Fire and Cold Resistances effect granted by [[Eye of Malice]]. | |
| 72 | + | - Radius of Nearby Enemies are Blinded, Nearby Enemies have Malediction, Nearby Enemies are Crushed implicits obtained on [[Glimpse of Chaos]]. | |
| 73 | + | - Radius of Nearby Allies have 30% increased Item Rarity | |
| 74 | + | <br>Nearby Allies have Culling Strike | |
| 75 | + | <br>Nearby Allies have +50% to Critical Strike Multiplier | |
| 76 | + | <br>Nearby Allies have +10 Fortification effect granted by [[Kingmaker]]. | |
| 77 | + | - Radius of Nearby Enemies are Chilled effect granted by [[Expedition's End]]. | |
| 78 | + | - Radius of Nearby Enemies are Scorched effect granted by [[Legacy of Fury]]. | |
| 79 | + | - Radius of the Remnant of Corruption aura used by monsters empowered by a [[Remnant of Corruption]]. | |
| 80 | + | - Radius of Nearby Enemies are Maimed with 30% reduced Movement Speed (Hidden) effect from [[Executioner]]. | |
| 40 | 81 | ||
| 41 | 82 | ### 35 單位 | |
| 42 | - | ||
| 43 | - | ||
| 44 | - | ||
| 45 | - | ||
| 46 | - | ||
| 47 | - | ||
| 48 | - | ||
| 83 | + | - 0% more damage from [[Point Blank]] at this range, increases from 36. | |
| 84 | + | - 0% increased Arrow Critical Strike Chance from Bow Mastery at this range, increases from 36. | |
| 85 | + | - Radius of Nearby Enemies are Blinded effect granted by Redeemer's, Elevated Redeemer's prefix for Redeemer influenced body armours. | |
| 86 | + | - Radius of Nearby Enemies are Blinded effect granted by [[Born in the Shadows]]. | |
| 87 | + | - Radius of Nearby Enemies are Hindered, with 25% reduced Movement Speed effect granted by [[Singularity]]. | |
| 88 | + | - Radius of Nearby Enemies are Crushed while you have at least 25 Rage effect granted by [[Bear's Girdle]]. | |
| 89 | + | - Radius of Mirage Archer summoning dead zone created by [[Occupying Force]]. | |
| 49 | 90 | ||
| 50 | 91 | ### 40 單位 | |
| 51 | - | ||
| 92 | + | - Radius of 10% chance to grant a Power Charge to nearby Allies on Kill and 5% chance to grant a Frenzy Charge to nearby Allies on Hit effects granted by [[Victario's Charity]]. [[Replica Victario's Charity]] is likely similar. | |
| 52 | 93 | ||
| 53 | 94 | ### 46 單位 | |
| 54 | - | The definition of "nearby" for [[War Banner]] and [[Dread Banner]] auras. | |
| 95 | + | - Base radius of [[War Banner]] and [[Dread Banner]] aura effect. [[Defiance Banner]] is likely the same. | |
| 96 | + | - Radius of Nearby Allies' Action Speed cannot be modified to below base value effect granted by [[Garb of the Ephemeral]] | |
| 55 | 97 | ||
| 56 | 98 | ### 50 單位 | |
| 57 | - | The aura radius on unique item [[Victario's Flight]] and definition of "nearby" on unique item [[Perquil's Toe]]. | |
| 99 | + | - Radius of Nearby Allies' Damage with Hits is Lucky effect granted by [[Perquil's Toe]]. | |
| 100 | + | - Radius of Nearby Allies gain 4% of Life Regenerated per second | |
| 101 | + | <br>Nearby Allies gain 80% increased Mana Regeneration Rate effect granted by [[Shaper's Seed]]. | |
| 102 | + | - Radius of 10% increased Movement Speed for you and nearby Allies effect granted by legacy [[Victario's Flight]]. | |
| 103 | + | - Radius of [[Soul Eater]] ability to consume Souls. | |
| 104 | + | - Radius of Cannot Recover Life or Energy Shield to above 50% (Hidden) effect from [[Executioner]]. | |
| 105 | + | - Radius of Nearby Enemies have Oppression, causing them to deal 30% less Damage, take 30% increased Damage and have 20% reduced Movement Speed (Hidden) effect from [[Malediction]]. | |
| 106 | + | - Radius of Nearby Enemies' Flasks lose 6 Charges every 3 seconds | |
| 107 | + | <br>Nearby Enemies cannot gain Flask Charges (Hidden) effect from 乾旱先鋒. | |
| 58 | 108 | ||
| 59 | 109 | ### 60 單位 | |
| 60 | - | The definition of "nearby" on Ascendancy notables, and [[Fossil]]-crafted Delve League helmet suffixes. | |
| 110 | + | - Radius of "nearby" effects granted by most notable Ascendancy passive skills. | |
| 111 | + | - Radius of Nearby Enemies have -20% to Chaos Resistance | |
| 112 | + | <br>Nearby Enemies have 100% reduced Life Regeneration rate | |
| 113 | + | <br>Nearby Enemies have -20% to Cold Resistance effect granted by [[Void Beacon]]. | |
| 114 | + | - Radius of Nearby Hindered Enemies deal 15% reduced Damage over Time effect granted by [[Withering Presence]]. | |
| 115 | + | - Radius of Nearby Chilled Enemies deal 10% reduced Damage with Hits effect granted by [[Frigid Wake]]. | |
| 116 | + | - Radius of You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy effect granted by [[Master of Metal]]. | |
| 117 | + | - Radius of Nearby Enemies take 16% increased Elemental Damage | |
| 118 | + | <br>Nearby Enemies deal 8% less Elemental Damage effect granted by [[Augury of Penitence]]. | |
| 119 | + | - Radius of Nearby Enemies have -30% to Critical Strike Multiplier effect granted by [[Overwhelm]] (Ascendancy passive). | |
| 120 | + | - Radius of Nearby Allies have 20% increased Attack, Cast and Movement Speed | |
| 121 | + | <br>Nearby Allies have 30% increased Area of Effect | |
| 122 | + | <br>Nearby Allies Intimidate Enemies for 4 seconds on Hit | |
| 123 | + | <br>Nearby Allies Unnerve Enemies for 4 seconds on Hit effect granted by [[Unwavering Crusade]]. | |
| 124 | + | - Radius of You and nearby Allies have Tailwind effect granted by [[Gathering Winds]]. | |
| 125 | + | - Radius of Nearby Enemies take 10% increased Elemental Damage effect granted by [[Inquisitor]] (Ascendant passive). | |
| 126 | + | - Radius of You and nearby Allies have Tailwind effect granted by [[Deadeye]] (Ascendant passive). | |
| 127 | + | - Radius of "nearby" effects granted by legacy fossil-crafted helmet suffixes. | |
| 128 | + | - Radius of "nearby" effects granted by Influence modifiers on helmets and their Elevated counterparts. | |
| 129 | + | - Radius of You and nearby Allies Regenerate 1% of Life per second effect granted by [[Replenishing Presence]]. | |
| 130 | + | - Radius of Nearby Enemies have 10% reduced Stun and Block Recovery, Nearby Enemies grant 25% increased Flask Charges, Hits against Nearby Enemies have 50% increased Critical Strike Chance effect granted by [[Aul's Uprising]]. | |
| 131 | + | - Radius of Nearby Enemies have -10% to all Resistances effect granted by [[Crown of the Tyrant]]. | |
| 132 | + | - Radius of Nearby Enemies cannot deal Critical Strikes effect granted by [[Garb of the Ephemeral]]. | |
| 133 | + | - Radius of Enemies inflict Elemental Ailments on you instead of nearby Allies effect granted by [[Sign of the Sin Eater]]. | |
| 134 | + | - Radius of Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds effect granted by [[Inextricable Fate]]. | |
| 135 | + | - Radius of Nearby Enemies have Lightning Resistance equal to yours effect granted by [[Doryani's Prototype]]. | |
| 136 | + | - Radius of Aura Skill effects granted by Sentinels. | |
| 61 | 137 | ||
| 62 | 138 | ### 70 單位 | |
| 63 | - | The definition of the "nearby" in "while a Rare or Unique enemy is nearby" crafted modifiers. | |
| 139 | + | - Radius of "while a Rare or Unique enemy is nearby" effect of crafted modifiers. | |
| 140 | + | - Projectiles at and beyond this distance get the full 60% more damage from [[Far Shot]]. | |
| 141 | + | - Projectiles at and beyond this distance get the full 100% increased Critical Strike Chance from Bow Mastery. | |
| 64 | 142 | ||
| 65 | 143 | ### 75 單位 | |
| 66 | - | The definition of "nearby" on unique items [[Leer Cast]] and [[Dying Breath]]. | |
| 144 | + | - Radius of You and nearby allies gain 15% increased Damage effect granted by [[Leer Cast]]. | |
| 145 | + | - Radius of Nearby Enemies have 18% increased Effect of Curses on them and Nearby allies gain 18% increased Damage effects granted by [[Dying Breath]]. | |
| 67 | 146 | ||
| 68 | 147 | ### 85 單位 | |
| 69 | - | ||
| 148 | + | - Approximate horizontal distance from your character to the edge of the screen on a 16:9 aspect ratio. | |
| 70 | 149 | ||
| 71 | 150 | ### 120 單位 | |
| 72 | - | ||
| 151 | + | - Radius of Share Endurance, Frenzy and Power Charges with nearby party members effect granted by [[Conduit]]. | |
| 73 | 152 | ||
| 74 | 153 | ### 150 單位 | |
| 75 | - | Maximum distance a projectile can travel. | |
| 76 | - | ||
| 77 | - | −30% damage from [[Point Blank]] at maximum range. | |
| 154 | + | - Maximum distance a projectile can travel. | |
| 155 | + | - -30% damage from [[Point Blank]] at maximum range. |