ブラインクラック
エリア: 怒りの洞窟
ジーナス: スネーク
グループ: 甲殻類
ファミリー: 深海
stance movement speed +% final [75]
Brinecrack
SpectreN
Area怒りの洞窟
Tagsbeast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity
ライフ
400%
防具
+100%
Ailment Threshold
400%
耐性
0 85 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
11 ~ 14
Attack Time
1.755 Second
Damage Spread
±20%
経験値
200%
Model Size
105%
Type
NessaCrab
Metadata
NessaCrab
レベル
49
ライフ
7,208
防具
12,236
回避力
2,331
エナジーシールド
0
Damage
139
スペルダメージ
139
命中
135
Attack Time
1.755
経験値
10,636
Ailment Threshold
7,208
Chill
23
Shock
23
Brittle
129
Scorch
23
Sap
63
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 111–167
クリティカル率: 5%
Attack Time: 1.755 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
NessaCrabWhirlingBlades
Attack, Melee, Movement, Travel
ワーリングブレード
Base Damage: 111–167
クリティカル率: 5%
アタックダメージ: 175%
Attack Time: 1.755 秒
クールダウン時間: 4 秒
敵に向かって飛び込み、武器ダメージを与える。二刀流状態で両方の武器を使って攻撃した場合、両方のダメージを1回の攻撃で与える。使用するには短剣、鉤爪または片手剣を装備する必要がある。マルチストライクでサポートすることができない。
アタックダメージが75%上昇する
出血を付与する
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [2]
skill sound variation [1]
NessaCrabTriggeredEarthquake
Attack, Area, Melee, Multistrikeable, Duration, Triggered, Triggerable, Slam
Base Damage: 111–167
クリティカル率: 5%
アタックダメージ: 25%
Attack Time: 1.755 秒
アタックダメージが75%低下する
基礎持続時間は0.1
近接ストライク距離 -1.1m
余震のヒットと状態異常のダメージが+300%上昇する
active skill area of effect radius +% final [-40]
force lite skill effects [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	actor = "Metadata/Monsters/NessaCrab/NessaCrab.act"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}


Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Render
{
     //turn_duration = 0.3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/NessaCrab/NessaCrab"] = {
    name = "Brinecrack",
    life = 4,
    fireResist = 0,
    coldResist = 85,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "NessaCrabWhirlingBlades",
        "Melee",
        "NessaCrabTriggeredEarthquake",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["NessaCrabWhirlingBlades"] = {
    name = "Whirling Blades",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.95,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_sound_variation",
        "monster_flurry",
        "ignores_proximity_shield",
        "base_skill_show_average_damage_instead_of_dps",
        "cast_time_overrides_attack_duration",
        "global_bleed_on_hit",
    },
    levels = {
        [1] = {1, 2, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["NessaCrabTriggeredEarthquake"] = {
    name = "NessaCrabTriggeredEarthquake",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggered] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Slam] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "quake_slam_fully_charged_explosion_damage_+%_final",
        "melee_weapon_range_+",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "force_lite_skill_effects",
    },
    levels = {
        [1] = {100, 300, -11, -40, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
stance movement speed +% final [75]
IdStanceNessaCrabRun
FamilyStance
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • stance movement speed +% final Min: 75 Max: 75 Global
  • Craft Tagsspeed
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