Pökelknacker
Bestie
Gebiet: Die Kaverne der Wut
Gattung: Schlangen
Gruppe: Krebstiere
Familie: Tiefen
stance movement speed +% final [75]
Brinecrack
Spectre | N |
---|---|
Area | Die Kaverne der Wut |
Tags | beast, bludgeoning_weapon, crustacean_beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity |
Leben
400%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
0 85 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
11 ~ 14
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
105%
Type
NessaCrab
Metadata
NessaCrab
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
49
Leben
7,208
Rüstung
12,236
Ausweichen
2,331
Energieschild
0
Damage
139
Zauberschaden
139
Genauigkeit
135
Attack Time
1.755
Erfahrung
10,636
Ailment Threshold
7,208
Chill
23
Shock
23
Brittle
129
Scorch
23
Sap
63
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 111–167
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
NessaCrabWhirlingBlades
Attack, Melee, Movement, Travel
Wirbelnde Klingen
Base Damage: 111–167
Kritische Trefferchance: 5%
Angriffsschaden: 175%
Attack Time: 1.755 Sek.
Abklingzeit: 4 Sek.
Ihr bewegt Euch durch Gegner hindurch und verursacht Waffenschaden. Beim Tragen zweier Waffen wird mit beiden Waffen angegriffen und der Schaden von beiden in einem einzigen Treffer verursacht. Funktioniert nur mit Dolchen, Klauen oder Einhandschwertern.
Verursacht 75% mehr Angriffsschaden
Verursacht Bluten
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [2]
skill sound variation [1]
Verursacht Bluten
base skill show average damage instead of dps [1]
cast time overrides attack duration [1]
ignores proximity shield [1]
monster flurry [2]
skill sound variation [1]
NessaCrabTriggeredEarthquake
Attack, Area, Melee, Multistrikeable, Duration, Triggered, Triggerable, Slam
Base Damage: 111–167
Kritische Trefferchance: 5%
Angriffsschaden: 25%
Attack Time: 1.755 Sek.
Verursacht 75% weniger Angriffsschaden
Basisdauer beträgt 0.1 Sekunden
-1.1 Meter zur Nahkampfschlagreichweite
Nachbeben verursacht +300% mehr Schaden mit Treffern und Beeinträchtigungen
active skill area of effect radius +% final [-40]
force lite skill effects [1]
is area damage [1]
Basisdauer beträgt 0.1 Sekunden
-1.1 Meter zur Nahkampfschlagreichweite
Nachbeben verursacht +300% mehr Schaden mit Treffern und Beeinträchtigungen
active skill area of effect radius +% final [-40]
force lite skill effects [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { actor = "Metadata/Monsters/NessaCrab/NessaCrab.act" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/NessaCrab/NessaCrab"] = { name = "Brinecrack", life = 4, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "NessaCrabWhirlingBlades", "Melee", "NessaCrabTriggeredEarthquake", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["NessaCrabWhirlingBlades"] = { name = "Whirling Blades", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.95, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_sound_variation", "monster_flurry", "ignores_proximity_shield", "base_skill_show_average_damage_instead_of_dps", "cast_time_overrides_attack_duration", "global_bleed_on_hit", }, levels = { [1] = {1, 2, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["NessaCrabTriggeredEarthquake"] = { name = "NessaCrabTriggeredEarthquake", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Triggered] = true, [SkillType.Triggerable] = true, [SkillType.Slam] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "melee_weapon_range_+", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "force_lite_skill_effects", }, levels = { [1] = {100, 300, -11, -40, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [75]
Id | StanceNessaCrabRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |