フレイム・ビースト
悪魔
Flame Beast
Spectre | Y |
---|---|
Tags | animal_claw_weapon, キャスター, demon, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, small_height |
ライフ
300%
Ailment Threshold
300%
耐性
40 0 0 0
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
80%
Type
FlamebearerStationaryDefensive
Metadata
FlameBearerTalismanT2Ghost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanT2IncinerateBlue
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
インシネレート
追加ダメージ効率: 30%
キャストタイム: 0.2 秒
手から火を大量に放つ。同じ位置で長い時間このスペルを使うほど、炎はより大きくなり与えるダメージが上昇する。
スキルは追加で100回繰り返す
投射物は全ての対象を貫通する
159.5から212.6の火ダメージを与える
投射物スピードが20%増加する
ステージごとにヒットと状態異常のダメージが100%上昇する
base is projectile [1]
投射物は全ての対象を貫通する
159.5から212.6の火ダメージを与える
投射物スピードが20%増加する
ステージごとにヒットと状態異常のダメージが100%上昇する
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "Delete();" } DiesAfterTime { } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Monkeys/FlameBearerTalismanT2Ghost"] = { name = "Flame Beast", life = 3, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "TalismanT2IncinerateBlue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanT2IncinerateBlue"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flamethrower_damage_+%_per_stage_final", "base_projectile_speed_+%", "skill_repeat_count", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 100, 20, 100, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }