Flammenbestie
Dämon
Flame Beast
Spectre | Y |
---|---|
Tags | animal_claw_weapon, Zauberer, demon, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, small_height |
Leben
300%
Ailment Threshold
300%
Widerstand
40 0 0 0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
80%
Type
FlamebearerStationaryDefensive
Metadata
FlameBearerTalismanT2Ghost
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
19,300
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
560
Zauberschaden
560
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanT2IncinerateBlue
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Verbrennen
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 0.2 Sek.
Entfesselt eine Feuerflut aus Eurer Hand. Je länger Ihr diesen Zauber von einer Stelle aus wirkt, desto größer und stärker werden die Flammen.
Fertigkeiten wiederholen sich 100 zusätzliche Male
Projektile durchbohren alle Ziele
Verursacht 159.5 bis 212.6 Feuerschaden
20% erhöhte Projektilgeschwindigkeit
100% mehr Schaden mit Treffern und Beeinträchtigungen für jede Phase
base is projectile [1]
Projektile durchbohren alle Ziele
Verursacht 159.5 bis 212.6 Feuerschaden
20% erhöhte Projektilgeschwindigkeit
100% mehr Schaden mit Treffern und Beeinträchtigungen für jede Phase
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "Delete();" } DiesAfterTime { } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Monkeys/FlameBearerTalismanT2Ghost"] = { name = "Flame Beast", life = 3, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "TalismanT2IncinerateBlue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanT2IncinerateBlue"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flamethrower_damage_+%_per_stage_final", "base_projectile_speed_+%", "skill_repeat_count", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 100, 20, 100, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }