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ブライト Tower /1
IconFreezing
フリーズボルトタワー
コスト: 500
範囲: 75
ダメージ: 非常に高い
敵を凍結させる貫通する投射物を放つ

同じタイプのブライトモンスターに効果がない
アノイント Freezebolt Tower /5
TypeItemsResult
指輪ClearOil澄んだオイル
SepiaOilセピア色のオイル
フリーズボルトタワーのダメージが25%増加する
指輪ClearOil澄んだオイル
VioletOilスミレ色のオイル
フリーズボルトタワーの範囲が25%増加する
指輪VerdantOil新緑色のオイル
CrimsonOil深紅色のオイル
フリーズボルトタワーは冷気属性の敵に完全なダメージを与える
指輪CrimsonOil深紅色のオイル
BlackOil黒色のオイル
フリーズボルトタワーは投射物を追加で2個放つ
指輪VerdantOil新緑色のオイル
IndigoOil藍色のオイル
フリーズボルトタワーは20%の確率で消耗を付与する
フリーズボルトタワー
コンストラクト
blight tower damage +% final vs cold monster [-99]
Freezebolt Tower
SpectreN
Tagsキャスター, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour
ライフ
100%
Ailment Threshold
100%
耐性
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerFreezingRank4
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
Damage
374
スペルダメージ
374
命中
580
Attack Time
1.5
経験値
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
EmptyActionBlightFreezeBoltTower
Spell
キャストタイム: 1.5 秒
クールダウン時間: 1.5 秒
BlightTowerFreezeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
83395から125092の冷気ダメージを与える
投射物は全ての対象を貫通する
追加の投射物を1個放つ
常に敵を凍結させる
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
BlightTowerFreezeProjectile_buff1
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
83395から125092の冷気ダメージを与える
投射物は全ての対象を貫通する
追加の投射物を2個放つ
放射状に投射物を放つ
常に敵を凍結させる
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
BlightTowerFreezeProjectile_buff2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
83395から125092の冷気ダメージを与える
投射物は全ての対象を貫通する
追加の投射物を3個放つ
放射状に投射物を放つ
常に敵を凍結させる
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
BlightTowerFreezeProjectile_buff3
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1.5 秒
83395から125092の冷気ダメージを与える
投射物は全ての対象を貫通する
追加の投射物を4個放つ
放射状に投射物を放つ
常に敵を凍結させる
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerFreezingRank4"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Freezebolt Tower",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerFreezeProjectile",
        "BlightTowerFreezeProjectile_buff1",
        "BlightTowerFreezeProjectile_buff2",
        "BlightTowerFreezeProjectile_buff3",
        "EmptyActionBlightFreezeBoltTower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFreezeProjectile"] = {
    name = "BlightTowerFreezeProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "always_freeze",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 116, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFreezeProjectile_buff1"] = {
    name = "BlightTowerFreezeProjectile_buff1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "always_freeze",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 116, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFreezeProjectile_buff2"] = {
    name = "BlightTowerFreezeProjectile_buff2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "always_freeze",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 116, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFreezeProjectile_buff3"] = {
    name = "BlightTowerFreezeProjectile_buff3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "always_pierce",
        "always_freeze",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 116, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionBlightFreezeBoltTower"] = {
    name = "EmptyActionBlightFreezeBoltTower",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
blight tower damage +% final vs cold monster [-99]
FamilyBlightLessDamageAgainstType
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • blight tower damage +% final vs cold monster Min: -99 Max: -99 Global
  • Edit

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