Plaga Tower /1
Icon | Nombre | Detail | Result |
---|---|---|---|
Torre de descarga helada | Daño: muy alto Dispara un proyectil perforante que congela a los enemigos Ineficaz contra monstruos infestados del mismo tipo | Costo: 500 Radio: 75 |
Ungir Freezebolt Tower /5
Type | Items | Result |
---|---|---|
Anillos | Aceite claro Aceite sepia | Tus Torres de descarga helada infligen daño aumentado en un 25% |
Anillos | Aceite claro Aceite violeta | Tus torres de descarga helada tienen su alcance aumentado un 25% |
Anillos | Aceite verde Aceite carmín | Tus Torres de descarga helada infligen daño completo a enemigos de hielo |
Anillos | Aceite carmín Aceite negro | Tus Torres de descarga helada disparan 2 proyectiles adicionales |
Anillos | Aceite verde Aceite índigo | Tus torres de descarga helada tienen un 20% de probabilidad de aplicar Fragilidad |
Torre de descarga helada
Constructo
blight tower damage +% final vs cold monster [-99]
Freezebolt Tower
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cold_affinity, construct, immobile, is_unarmed, medium_height, mud_blood, stone_armour |
Vida
100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerFreezingRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EmptyActionBlightFreezeBoltTower
Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 1.5 seg
BlightTowerFreezeProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 83395 a 125092 de daño de hielo
Los proyectiles perforan a todos los objetivos
Dispara un proyectil adicional
Siempre congela a los enemigos
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
Dispara un proyectil adicional
Siempre congela a los enemigos
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
BlightTowerFreezeProjectile_buff1
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 83395 a 125092 de daño de hielo
Los proyectiles perforan a todos los objetivos
Dispara 2 proyectiles adicionales
Dispara proyectiles en círculo
Siempre congela a los enemigos
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
Dispara 2 proyectiles adicionales
Dispara proyectiles en círculo
Siempre congela a los enemigos
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
BlightTowerFreezeProjectile_buff2
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 83395 a 125092 de daño de hielo
Los proyectiles perforan a todos los objetivos
Dispara 3 proyectiles adicionales
Dispara proyectiles en círculo
Siempre congela a los enemigos
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
Dispara 3 proyectiles adicionales
Dispara proyectiles en círculo
Siempre congela a los enemigos
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
BlightTowerFreezeProjectile_buff3
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 seg
Inflige de 83395 a 125092 de daño de hielo
Los proyectiles perforan a todos los objetivos
Dispara 4 proyectiles adicionales
Dispara proyectiles en círculo
Siempre congela a los enemigos
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
Los proyectiles perforan a todos los objetivos
Dispara 4 proyectiles adicionales
Dispara proyectiles en círculo
Siempre congela a los enemigos
base is projectile [1]
monster projectile variation [116]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerColdBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_freeze.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_freeze.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/ice/ice_freeze.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerFreezingRank4"] = { name = "Freezebolt Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerFreezeProjectile", "BlightTowerFreezeProjectile_buff1", "BlightTowerFreezeProjectile_buff2", "BlightTowerFreezeProjectile_buff3", "EmptyActionBlightFreezeBoltTower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFreezeProjectile"] = { name = "BlightTowerFreezeProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "always_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 116, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFreezeProjectile_buff1"] = { name = "BlightTowerFreezeProjectile_buff1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "always_freeze", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 116, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFreezeProjectile_buff2"] = { name = "BlightTowerFreezeProjectile_buff2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "always_freeze", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 116, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerFreezeProjectile_buff3"] = { name = "BlightTowerFreezeProjectile_buff3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "always_pierce", "always_freeze", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 116, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBlightFreezeBoltTower"] = { name = "EmptyActionBlightFreezeBoltTower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
blight tower damage +% final vs cold monster [-99]
Id | BlightLessDamageAgainstColdType_ |
---|---|
Family | BlightLessDamageAgainstType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |