青ざめたブラックガード chaos-blackguardzombie
青ざめたブラックガード
パックサイズ:5-10モンスター
パックにパックリーダーが含まれる
不死者のブラックガードゾンビ
パックリーダー:
大渦
ウォーターヴォーテックスをキャストする
大渦
ウォーターヴォーテックスをキャストする
Pale Blackguard
青ざめたブラックガード
Spectre | Y |
---|---|
Area | 帝国の庭園, 水道橋, 永遠なる研究所 |
Tags | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Packs |
ライフ
135%
アーマー
+50%
Ailment Threshold
135%
耐性
20 20 20 0
Damage
238%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±30%
経験値
90%
Model Size
100%
Type
BlackguardZombie
Metadata
BlackguardZombie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,685
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
889
スペルダメージ
889
命中
290
Attack Time
2.4
経験値
9,230
Ailment Threshold
8,685
Chill
27
Shock
27
Brittle
155
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 622–1156
クリティカル率: 5%
Attack Time: 2.4 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlackguardZombieEnrage
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie" Actor { basic_action = "BlackguardZombieEnrage" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/BlackguardZombie"] = { name = "Pale Blackguard", life = 1.35, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.38, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BlackguardZombieEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardZombieEnrage"] = { name = "BlackguardZombieEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが100%増加する
stance movement speed +% final [100]
Id | BlackguardZombieSpeedStance |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
青ざめたブラックガード
不死者
undead description [1]
アタックスピードが100%増加する
stance movement speed +% final [100]
アタックスピードが100%増加する
stance movement speed +% final [100]
Pale Blackguard
Spectre | Y |
---|---|
Tags | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Packs |
ライフ
135%
アーマー
+50%
Ailment Threshold
135%
耐性
20 20 20 0
Damage
238%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±30%
経験値
90%
Model Size
100%
Type
BlackguardZombie
Metadata
BlackguardZombieHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,685
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
889
スペルダメージ
889
命中
290
Attack Time
2.4
経験値
9,230
Ailment Threshold
8,685
Chill
27
Shock
27
Brittle
155
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 622–1156
クリティカル率: 5%
Attack Time: 2.4 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlackguardZombieEnrage
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie" Actor { basic_action = "BlackguardZombieEnrage" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/BlackguardZombieHellscape"] = { name = "Pale Blackguard", life = 1.35, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.38, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BlackguardZombieEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardZombieEnrage"] = { name = "BlackguardZombieEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが100%増加する
stance movement speed +% final [100]
Id | BlackguardZombieSpeedStance |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
青ざめたブラックガード
Spectre | Y |
---|---|
Area | 西の森, 罪の間 -第二層- |
Tags | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Packs |
ライフ
135%
アーマー
+50%
Ailment Threshold
135%
耐性
20 20 20 0
Damage
238%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±30%
経験値
90%
Model Size
100%
Type
BlackguardZombie
Metadata
BlackguardZombie2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
52
ライフ
2,970
アーマー
11,804
回避力
2,626
エナジーシールド
0
Damage
388
スペルダメージ
388
命中
152
Attack Time
2.4
経験値
5,458
Ailment Threshold
2,970
Chill
9
Shock
9
Brittle
53
Scorch
9
Sap
26
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 272–505
クリティカル率: 5%
Attack Time: 2.4 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlackguardZombieEnrage
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie" Actor { basic_action = "BlackguardZombieEnrage" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/BlackguardZombie2"] = { name = "Pale Blackguard", life = 1.35, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.38, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BlackguardZombieEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardZombieEnrage"] = { name = "BlackguardZombieEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが100%増加する
stance movement speed +% final [100]
Id | BlackguardZombieSpeedStance |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
青ざめたブラックガード
不死者
undead description [1]
アタックスピードが100%増加する
stance movement speed +% final [100]
アタックスピードが100%増加する
stance movement speed +% final [100]
Pale Blackguard
Spectre | Y |
---|---|
Tags | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Packs |
ライフ
135%
アーマー
+50%
Ailment Threshold
135%
耐性
20 20 20 0
Damage
238%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±30%
経験値
90%
Model Size
100%
Type
BlackguardZombie
Metadata
BlackguardZombie2Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,685
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
889
スペルダメージ
889
命中
290
Attack Time
2.4
経験値
9,230
Ailment Threshold
8,685
Chill
27
Shock
27
Brittle
155
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 622–1156
クリティカル率: 5%
Attack Time: 2.4 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlackguardZombieEnrage
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie" Actor { basic_action = "BlackguardZombieEnrage" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/BlackguardZombie2Hellscape"] = { name = "Pale Blackguard", life = 1.35, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.38, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BlackguardZombieEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardZombieEnrage"] = { name = "BlackguardZombieEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが100%増加する
stance movement speed +% final [100]
Id | BlackguardZombieSpeedStance |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
青ざめたブラックガード
不死者
undead description [1]
アタックスピードが100%増加する
stance movement speed +% final [100]
アタックスピードが100%増加する
stance movement speed +% final [100]
Pale Blackguard
Spectre | Y |
---|---|
Tags | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
ライフ
135%
アーマー
+50%
Ailment Threshold
135%
耐性
20 20 20 0
Damage
238%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±30%
経験値
90%
Model Size
100%
Type
BlackguardZombie
Metadata
BlackguardZombieMinionEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,685
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
889
スペルダメージ
889
命中
290
Attack Time
2.4
経験値
9,230
Ailment Threshold
8,685
Chill
27
Shock
27
Brittle
155
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 622–1156
クリティカル率: 5%
Attack Time: 2.4 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BlackguardZombieEnrage
Object Type
version 2 extends "Metadata/Monsters/Zombies/Zombie" Actor { basic_action = "Emerge" basic_action = "BlackguardZombieEnrage" }
Object Type Codes
version 2 extends "Metadata/Monsters/Zombies/Zombie"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/BlackguardZombieMinionEmerge"] = { name = "Pale Blackguard", life = 1.35, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.38, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BlackguardZombieEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardZombieEnrage"] = { name = "BlackguardZombieEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが100%増加する
stance movement speed +% final [100]
Id | BlackguardZombieSpeedStance |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
青ざめたブラックガード
Spectre | Y |
---|---|
Area | 大遊歩道, 血の水道橋, 永遠なる研究所 |
Tags | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Packs |
ライフ
135%
アーマー
+50%
Ailment Threshold
135%
耐性
20 20 20 0
Damage
238%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±30%
経験値
90%
Model Size
100%
Type
BlackguardZombie
Metadata
BlackguardZombiePromenade
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,685
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
889
スペルダメージ
889
命中
290
Attack Time
2.4
経験値
9,230
Ailment Threshold
8,685
Chill
27
Shock
27
Brittle
155
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 622–1156
クリティカル率: 5%
Attack Time: 2.4 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard" Buffs { on_gain_blackguardzombie_enrage = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );" on_lose_blackguardzombie_enrage = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/BlackguardZombiePromenade"] = { name = "Pale Blackguard", life = 1.35, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.38, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが60%増加する
stance movement speed +% final [325]
Id | BlackguardZombieSpeedStanceRun |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
青ざめたブラックガード
不死者
undead description [1]
アタックスピードが60%増加する
stance movement speed +% final [325]
アタックスピードが60%増加する
stance movement speed +% final [325]
Pale Blackguard
Spectre | Y |
---|---|
Tags | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Packs |
ライフ
135%
アーマー
+50%
Ailment Threshold
135%
耐性
20 20 20 0
Damage
238%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±30%
経験値
90%
Model Size
100%
Type
BlackguardZombie
Metadata
BlackguardZombiePromenadeHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,685
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
889
スペルダメージ
889
命中
290
Attack Time
2.4
経験値
9,230
Ailment Threshold
8,685
Chill
27
Shock
27
Brittle
155
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 622–1156
クリティカル率: 5%
Attack Time: 2.4 秒
強力な一撃で敵を打ち倒す。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard"
Object Type Codes
version 2 extends "Metadata/Monsters/ZombieDismember/Blackguard/Blackguard" Buffs { on_gain_blackguardzombie_enrage = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );" on_lose_blackguardzombie_enrage = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/aura/stance/stance.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieDismember/BlackguardZombiePromenadeHellscape"] = { name = "Pale Blackguard", life = 1.35, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.38, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが60%増加する
stance movement speed +% final [325]
Id | BlackguardZombieSpeedStanceRun |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
青ざめたブラックガード
不死者
undead description [1]
アタックスピードが100%増加する
stance movement speed +% final [100]
アタックスピードが100%増加する
stance movement speed +% final [100]
Pale Blackguard
Spectre | Y |
---|---|
Tags | flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
ライフ
135%
アーマー
+50%
Ailment Threshold
135%
耐性
20 20 20 0
Damage
238%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 9
Attack Time
2.4 Second
Damage Spread
±30%
経験値
90%
Model Size
100%
Type
BlackguardZombie
Metadata
BlackguardZombieCowardsTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
8,685
アーマー
43,185
回避力
4,739
エナジーシールド
0
Damage
889
スペルダメージ
889
命中
290
Attack Time
2.4
経験値
9,230
Ailment Threshold
8,685
Chill
27
Shock
27
Brittle
155
Scorch
27
Sap
76
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 622–1156
クリティカル率: 5%
Attack Time: 2.4 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlackguardZombieEnrage
Object Type
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase" Actor { basic_action = "BlackguardZombieEnrage" basic_action = "ChangeToStance2" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/CowardsTrial/CowardsTrialMonsterBase" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/CowardsTrial/BlackguardZombieCowardsTrial"] = { name = "Pale Blackguard", life = 1.35, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 2.38, damageSpread = 0.3, attackTime = 2.4, attackRange = 9, accuracy = 1, skillList = { "Melee", "BlackguardZombieEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardZombieEnrage"] = { name = "BlackguardZombieEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが100%増加する
stance movement speed +% final [100]
Id | BlackguardZombieSpeedStance |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.