MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Cuspidor Colossal
Bestial
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Vida máxima aumentada em 25%
Tamanho do Personagem aumentado em 25%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Colossal Spitter
Spectre
AreaParaíso Imaculado, Paraíso Imaculado
Tagsbeast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss
Vida
140%
Ailment Threshold
140%
Resistência
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
90%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 30
Attack Time
0.99 Second
Damage Spread
±20%
Experiência
100%
Model Size
150%
Type
SandSpitterUntaintedBoss
Metadata
SandSpitterUntaintedColossal
Nível
75
Vida
18,891
Armadura
49,865
Evasão
6,029
Damage
510
Dano Mágico
510
Precisão
762
Attack Time
0.99
Experiência
11,804
Minion Life
3,856
Minion Damage
417
Ailment Threshold
18,891
Chill
60
Shock
60
Brittle
338
Scorch
60
Sap
165
Phys Convert Ele
275%
MMASandSpitterBarrageUntainted
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 408612
Chance de Crítico: 5%
Attack Time: 0.99 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
+1.5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
action should face away from target [1]
base is projectile [1]
is area damage [1]
monster reverse point blank damage -% at minimum range [50]
mortar projectile scale animation speed instead of projectile speed [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
skill repeat count [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SandSpitters/SandSpitterUntaintedColossal"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Colossal Spitter",
    life = 1.4,
    damage = 0.9,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 30,
    accuracy = 1,
    skillList = {
        "MMASandSpitterBarrageUntainted",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MMASandSpitterBarrageUntainted"] = {
    name = "MMASandSpitterBarrageUntainted",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "projectile_spread_radius",
        "melee_range_+",
        "skill_repeat_count",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_should_face_away_from_target",
        "projectile_uses_contact_direction",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {50, 10, 15, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Vida máxima aumentada em 25%
Tamanho do Personagem aumentado em 25%
FamilyMaximumLifeIncreasePercent
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • maximum life +% 25 25 Global
  • base actor scale +% 25 25 Global
  • Craft Tagsresource Vida
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor não escalável
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Cuspidor Colossal
    Bestial
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Vida máxima aumentada em 25%
    Tamanho do Personagem aumentado em 25%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    monster no drops [1]
    monster slain experience +% [500]
    Colossal Spitter
    Spectre
    Tagsbeast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss
    Packs
  • Cuspidor Colossal, Devorador de Fóssil
  • Vida
    140%
    Ailment Threshold
    140%
    Resistência
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    90%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 30
    Attack Time
    0.99 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    150%
    Type
    SandSpitterUntaintedBoss
    Metadata
    SandSpitterUntaintedColossalSupporter_
    Nível
    68
    Vida
    9,007
    Armadura
    28,790
    Evasão
    4,739
    Damage
    336
    Dano Mágico
    336
    Precisão
    580
    Attack Time
    0.99
    Experiência
    10,255
    Minion Life
    1,954
    Minion Damage
    268
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Phys Convert Ele
    240%
    MMASandSpitterBarrageUntainted
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 269403
    Chance de Crítico: 5%
    Attack Time: 0.99 seg
    Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
    +1.5 metros ao Alcance de Golpes Corpo a Corpo
    action attack or cast time uses animation length [1]
    action should face away from target [1]
    base is projectile [1]
    is area damage [1]
    monster reverse point blank damage -% at minimum range [50]
    mortar projectile scale animation speed instead of projectile speed [1]
    projectile spread radius [10]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    skill repeat count [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SandSpitters/SandSpitterUntaintedColossalSupporter_"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Colossal Spitter",
        life = 1.4,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 30,
        accuracy = 1,
        skillList = {
            "MMASandSpitterBarrageUntainted",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMASandSpitterBarrageUntainted"] = {
        name = "MMASandSpitterBarrageUntainted",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "projectile_spread_radius",
            "melee_range_+",
            "skill_repeat_count",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_should_face_away_from_target",
            "projectile_uses_contact_direction",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, 10, 15, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Vida máxima aumentada em 25%
    Tamanho do Personagem aumentado em 25%
    FamilyMaximumLifeIncreasePercent
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • maximum life +% 25 25 Global
  • base actor scale +% 25 25 Global
  • Craft Tagsresource Vida
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor não escalável
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • monster no drops [1]
    monster slain experience +% [500]
    FamilyMonsterSlainExperience
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster no drops 1 1 Global — Valor não escalável
  • monster slain experience +% 500 500 Global
  • Cuspidor Colossal
    Bestial
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Vida máxima aumentada em 25%
    Tamanho do Personagem aumentado em 25%
    Colossal Spitter
    Spectre
    Tagsbeast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement
    Vida
    140%
    Ailment Threshold
    140%
    Resistência
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    90%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 30
    Attack Time
    0.99 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    120%
    Type
    SandSpitterUntaintedBoss
    Metadata
    SandSpitterUntaintedColossal
    Nível
    68
    Vida
    9,007
    Armadura
    28,790
    Evasão
    4,739
    Damage
    336
    Dano Mágico
    336
    Precisão
    580
    Attack Time
    0.99
    Experiência
    10,255
    Minion Life
    1,954
    Minion Damage
    268
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Phys Convert Ele
    240%
    MMASandSpitterBarrageUntainted
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 269403
    Chance de Crítico: 5%
    Attack Time: 0.99 seg
    Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
    +1.5 metros ao Alcance de Golpes Corpo a Corpo
    action attack or cast time uses animation length [1]
    action should face away from target [1]
    base is projectile [1]
    is area damage [1]
    monster reverse point blank damage -% at minimum range [50]
    mortar projectile scale animation speed instead of projectile speed [1]
    projectile spread radius [10]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    skill repeat count [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueLake/SandSpitters/SandSpitterUntaintedColossal"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Colossal Spitter",
        life = 1.4,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 30,
        accuracy = 1,
        skillList = {
            "MMASandSpitterBarrageUntainted",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMASandSpitterBarrageUntainted"] = {
        name = "MMASandSpitterBarrageUntainted",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "projectile_spread_radius",
            "melee_range_+",
            "skill_repeat_count",
            "is_area_damage",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_should_face_away_from_target",
            "projectile_uses_contact_direction",
            "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, 10, 15, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Vida máxima aumentada em 25%
    Tamanho do Personagem aumentado em 25%
    FamilyMaximumLifeIncreasePercent
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • maximum life +% 25 25 Global
  • base actor scale +% 25 25 Global
  • Craft Tagsresource Vida
    Edit

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