Escupidor colosal
BestiaÁrea: Paraíso prístino
Vida máxima aumentada un 25%
Tamaño del personaje aumentado un 25%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tamaño del personaje aumentado un 25%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Colossal Spitter
| Spectre | |
|---|---|
| Area | Paraíso prístino, Paraíso prístino |
| Tags | beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss |
Vida
140%
Ailment Threshold
140%
Resistencia
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 30
Attack Time
0.99 Second
Damage Spread
±20%
Experiencia
100%
Model Size
150%
Type
SandSpitterUntaintedBoss
Metadata
SandSpitterUntaintedColossal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
75
Vida
18,891
Armadura
49,865
Evasión
6,029
Damage
510
Daño de hechizos
510
Precisión
762
Attack Time
0.99
Experiencia
11,804
Minion Life
3,856
Minion Damage
417
Ailment Threshold
18,891
Chill
60
Shock
60
Brittle
338
Scorch
60
Sap
165
Phys Convert Ele
275%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMASandSpitterBarrageUntainted
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 408—612
Probabilidad de golpe crítico: 5%
Attack Time: 0.99 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
+1.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
action should face away from target [1]
base is projectile [1]
is area damage [1]
monster reverse point blank damage -% at minimum range [50]
mortar projectile scale animation speed instead of projectile speed [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
skill repeat count [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SandSpitters/SandSpitterUntaintedColossal"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Colossal Spitter",
life = 1.4,
damage = 0.9,
damageSpread = 0.2,
attackTime = 0.99,
attackRange = 30,
accuracy = 1,
skillList = {
"MMASandSpitterBarrageUntainted",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MMASandSpitterBarrageUntainted"] = {
name = "MMASandSpitterBarrageUntainted",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"projectile_spread_radius",
"melee_range_+",
"skill_repeat_count",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_should_face_away_from_target",
"projectile_uses_contact_direction",
"mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 10, 15, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Vida máxima aumentada un 25%
Tamaño del personaje aumentado un 25%
| Family | MaximumLifeIncreasePercent |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vida |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Escupidor colosal
BestiaVida máxima aumentada un 25%
Tamaño del personaje aumentado un 25%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
monster slain experience +% [500]
Tamaño del personaje aumentado un 25%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
monster slain experience +% [500]
Colossal Spitter
| Spectre | |
|---|---|
| Tags | beast, extra_small_height, hard_armour, insect, is_unarmed, medium_movement, physical_affinity, ranged, red_blood, unique_map_boss |
| Packs |
Vida
140%
Ailment Threshold
140%
Resistencia
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 30
Attack Time
0.99 Second
Damage Spread
±20%
Experiencia
100%
Model Size
150%
Type
SandSpitterUntaintedBoss
Metadata
SandSpitterUntaintedColossalSupporter_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,007
Armadura
28,790
Evasión
4,739
Damage
336
Daño de hechizos
336
Precisión
580
Attack Time
0.99
Experiencia
10,255
Minion Life
1,954
Minion Damage
268
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMASandSpitterBarrageUntainted
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 269—403
Probabilidad de golpe crítico: 5%
Attack Time: 0.99 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
+1.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
action should face away from target [1]
base is projectile [1]
is area damage [1]
monster reverse point blank damage -% at minimum range [50]
mortar projectile scale animation speed instead of projectile speed [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
skill repeat count [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/SandSpitters/SandSpitterUntaintedColossalSupporter_"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Colossal Spitter",
life = 1.4,
damage = 0.9,
damageSpread = 0.2,
attackTime = 0.99,
attackRange = 30,
accuracy = 1,
skillList = {
"MMASandSpitterBarrageUntainted",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MMASandSpitterBarrageUntainted"] = {
name = "MMASandSpitterBarrageUntainted",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"projectile_spread_radius",
"melee_range_+",
"skill_repeat_count",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_should_face_away_from_target",
"projectile_uses_contact_direction",
"mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 10, 15, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Vida máxima aumentada un 25%
Tamaño del personaje aumentado un 25%
| Family | MaximumLifeIncreasePercent |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vida |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
monster no drops [1]
monster slain experience +% [500]
| Family | MonsterSlainExperience |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Escupidor colosal
BestiaVida máxima aumentada un 25%
Tamaño del personaje aumentado un 25%
Tamaño del personaje aumentado un 25%
Colossal Spitter
| Spectre | |
|---|---|
| Tags | beast, extra_small_height, hard_armour, insect, is_unarmed, physical_affinity, ranged, red_blood, unique_map_boss, very_slow_movement |
Vida
140%
Ailment Threshold
140%
Resistencia
Damage
90%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 30
Attack Time
0.99 Second
Damage Spread
±20%
Experiencia
100%
Model Size
120%
Type
SandSpitterUntaintedBoss
Metadata
SandSpitterUntaintedColossal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,007
Armadura
28,790
Evasión
4,739
Damage
336
Daño de hechizos
336
Precisión
580
Attack Time
0.99
Experiencia
10,255
Minion Life
1,954
Minion Damage
268
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMASandSpitterBarrageUntainted
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 269—403
Probabilidad de golpe crítico: 5%
Attack Time: 0.99 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
+1.5 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
action should face away from target [1]
base is projectile [1]
is area damage [1]
monster reverse point blank damage -% at minimum range [50]
mortar projectile scale animation speed instead of projectile speed [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
skill repeat count [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueLake/SandSpitters/SandSpitterUntaintedColossal"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Colossal Spitter",
life = 1.4,
damage = 0.9,
damageSpread = 0.2,
attackTime = 0.99,
attackRange = 30,
accuracy = 1,
skillList = {
"MMASandSpitterBarrageUntainted",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MMASandSpitterBarrageUntainted"] = {
name = "MMASandSpitterBarrageUntainted",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"projectile_spread_radius",
"melee_range_+",
"skill_repeat_count",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_should_face_away_from_target",
"projectile_uses_contact_direction",
"mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 10, 15, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Vida máxima aumentada un 25%
Tamaño del personaje aumentado un 25%
| Family | MaximumLifeIncreasePercent |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vida |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















