Portador de escarcha forjado
Demonio
monster no map drops [1]
Forged Frostbearer
SpectreY
TagsLanzador de hechizos, demon, fire_affinity, flesh_armour, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, ranged, slashing_weapon, undying
Vida
168%
Evasión
+100%
Ailment Threshold
168%
Resistencia
0 75 0 0
Damage
140%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
140%
Model Size
132%
Type
CruciblePyromaniac
Metadata
Pyromaniac
Nivel
68
Vida
10,808
Armaduras
28,790
Evasión
9,478
Escudo de energía
0
Damage
523
Daño de hechizos
523
Precisión
290
Attack Time
1.5
Experiencia
14,357
Ailment Threshold
10,808
Chill
34
Shock
34
Brittle
193
Scorch
34
Sap
94
MMSPyromaniacIceMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 1498 a 2247 de daño de hielo
base is projectile [1]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
CrucibleIceStormTrap
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.67 seg
Tiempo de recarga: 8 seg
Una lluvia de bolas de fuego cae sobre el área objetivo. Las bolas de fuego explotan al impactar e infligen daño a los enemigos cercanos.
Inflige de 471.4 a 707 de daño de hielo
La trampa dura +10 segundos
La duración base es de 3 segundos
Un impacto cada 0.3 segundos
Velocidad de lanzamiento de trampas reducida un 66%
El radio base es de 1 metro
base skill is trapped [1]
firestorm base area of effect +% [-75]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]

Object Type

version 2
extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase"
extends "Metadata/Monsters/LeagueCrucible/ColdMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueCrucible/CrucibleMonsterBase"
extends "Metadata/Monsters/LeagueCrucible/ColdMonsterBase"

Life
{
	on_death = "DetachAllContainingText( fire );"
	on_spawned_dead = "DetachAllContainingText( fire );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueCrucible/Cold/Pyromaniac"] = {
    name = "Forged Frostbearer",
    life = 1.68,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "CrucibleIceStormTrap",
        "MMSPyromaniacIceMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CrucibleIceStormTrap"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "base_trap_duration",
        "trap_variation",
        "trap_throwing_speed_+%",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 3000, 300, -75, 10000, 4, -66, 10, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSPyromaniacIceMortar"] = {
    name = "MMSPyromaniacIceMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 Global
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