Heretécnico
Humanoide
monster no map drops [1]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
Heretech
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Science/ScientistCasterWandSpectre_ |
Tags | Lanzador de hechizos, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Vida
275%
Energy Shield From Life
100%
Armadura
+50%
Ailment Threshold
275%
Resistencia
0 0 0 75
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 60
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
HeistScientistWand
Metadata
ScientistCasterWand
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
17,692
Armadura
43,185
Evasión
4,739
Escudo de energía
6,127
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
1.005
Experiencia
11,281
Ailment Threshold
17,692
Chill
56
Shock
56
Brittle
316
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistScience
walk emerge distance [50]
HeistScientistWandProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
monster projectile variation [123]
projectile uses contact position [1]
HeistScienceSpawnGoldenShower
Triggerable, Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
spell maximum action distance +% [-35]
GSHeistGoldenShowerHit
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 248.3 a 372.4 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 25% del daño físico se convierte en daño de caos
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
El 25% del daño físico se convierte en daño de caos
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Tiempo de lanzamiento: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/Science/HeistScienceMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/HeistMonsterBase" extends "Metadata/Monsters/LeagueHeist/Science/HeistScienceMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Science/ScientistCasterWand"] = { name = "Heretech", life = 2.75, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.1, damageSpread = 0.2, attackTime = 1.005, attackRange = 60, accuracy = 1, weaponType1 = "Wand", skillList = { "HeistScientistWandProjectile", "GSHeistGoldenShowerHit", "WalkEmergeHeistScience", "HeistScienceSpawnGoldenShower", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistScientistWandProjectile"] = { name = "HeistScientistWandProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {123, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistGoldenShowerHit"] = { name = "GSHeistGoldenShowerHit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistScience"] = { name = "WalkEmergeHeistScience", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistScienceSpawnGoldenShower"] = { name = "HeistScienceSpawnGoldenShower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistScientistWalk_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistScientistJog_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Heretécnico
Humanoide
monster no map drops [1]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
Heretech
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Science/ScientistCasterWandSpectre_ |
Tags | Lanzador de hechizos, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Vida
275%
Energy Shield From Life
100%
Armadura
+50%
Ailment Threshold
275%
Resistencia
0 0 0 75
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 60
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
HeistScientistWand
Metadata
ScientistCasterWandGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
17,692
Armadura
43,185
Evasión
4,739
Escudo de energía
6,127
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
1.005
Experiencia
11,281
Ailment Threshold
17,692
Chill
56
Shock
56
Brittle
316
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistGuard
walk emerge distance [200]
HeistScientistWandProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
monster projectile variation [123]
projectile uses contact position [1]
HeistScienceSpawnGoldenShower
Triggerable, Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
spell maximum action distance +% [-35]
GSHeistGoldenShowerHit
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 248.3 a 372.4 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 25% del daño físico se convierte en daño de caos
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
El 25% del daño físico se convierte en daño de caos
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Tiempo de lanzamiento: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Science/HeistScientistWand" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Science/HeistScientistWand" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Science/ScientistCasterWandGuard"] = { name = "Heretech", life = 2.75, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.1, damageSpread = 0.2, attackTime = 1.005, attackRange = 60, accuracy = 1, weaponType1 = "Wand", skillList = { "HeistScientistWandProjectile", "GSHeistGoldenShowerHit", "WalkEmergeHeistGuard", "HeistScienceSpawnGoldenShower", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistScientistWandProjectile"] = { name = "HeistScientistWandProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {123, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistGoldenShowerHit"] = { name = "GSHeistGoldenShowerHit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistGuard"] = { name = "WalkEmergeHeistGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistScienceSpawnGoldenShower"] = { name = "HeistScienceSpawnGoldenShower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistScientistWalk_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistScientistJog_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Heretécnico
Humanoide
monster no map drops [1]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-64]
stance movement speed +% final [-18]
Heretech
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Science/ScientistCasterWandSpectre_ |
Tags | Lanzador de hechizos, chaos_affinity, has_wand, heist_guard, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Vida
275%
Energy Shield From Life
100%
Armadura
+50%
Ailment Threshold
275%
Resistencia
0 0 0 75
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 60
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
HeistScientistWand
Metadata
ScientistCasterWandGuardBench
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
17,692
Armadura
43,185
Evasión
4,739
Escudo de energía
6,127
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
1.005
Experiencia
11,281
Ailment Threshold
17,692
Chill
56
Shock
56
Brittle
316
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistGuard
walk emerge distance [200]
HeistScientistWandProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
monster projectile variation [123]
projectile uses contact position [1]
HeistScienceSpawnGoldenShower
Triggerable, Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
spell maximum action distance +% [-35]
GSHeistGoldenShowerHit
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 248.3 a 372.4 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 25% del daño físico se convierte en daño de caos
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
El 25% del daño físico se convierte en daño de caos
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Tiempo de lanzamiento: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/Science/HeistScientistWand" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/Science/HeistScientistWand" extends "Metadata/Monsters/LeagueHeist/HeistGuardBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Science/ScientistCasterWandGuardBench"] = { name = "Heretech", life = 2.75, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.1, damageSpread = 0.2, attackTime = 1.005, attackRange = 60, accuracy = 1, weaponType1 = "Wand", skillList = { "HeistScientistWandProjectile", "GSHeistGoldenShowerHit", "WalkEmergeHeistGuard", "HeistScienceSpawnGoldenShower", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistScientistWandProjectile"] = { name = "HeistScientistWandProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {123, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistGoldenShowerHit"] = { name = "GSHeistGoldenShowerHit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistGuard"] = { name = "WalkEmergeHeistGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistScienceSpawnGoldenShower"] = { name = "HeistScienceSpawnGoldenShower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistScientistWalk_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistScientistJog_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Heretécnico
Humanoide
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-18]
Heretech
Spectre | Y |
---|---|
Tags | Lanzador de hechizos, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Packs |
Vida
275%
Energy Shield From Life
100%
Armadura
+50%
Ailment Threshold
275%
Resistencia
0 0 0 75
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 60
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
HeistScientistWand
Metadata
ScientistCasterWandSpectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
17,692
Armadura
43,185
Evasión
4,739
Escudo de energía
6,127
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
1.005
Experiencia
11,281
Ailment Threshold
17,692
Chill
56
Shock
56
Brittle
316
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistScience
walk emerge distance [50]
HeistScientistWandProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
monster projectile variation [123]
projectile uses contact position [1]
HeistScienceSpawnGoldenShower
Triggerable, Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
spell maximum action distance +% [-35]
GSHeistGoldenShowerHit
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 248.3 a 372.4 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 25% del daño físico se convierte en daño de caos
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
El 25% del daño físico se convierte en daño de caos
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Tiempo de lanzamiento: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { DetachMilitaryArrow = "DetachAllOfType( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao );" DetachThugArrow = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao );" AttachMilitaryArrow = "AddAttached( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao, L_Weapon );" AttachThugArrow = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao, R_Weapon );" } Animated { on_event_remove_arrow = "SetStateTo( arrow_visible, 0 );" on_event_add_arrow = "SetStateTo( arrow_visible, 1 );" } StateMachine { define_state = "arrow_visible;" on_state_arrow_visible_0 = " Call( DetachMilitaryArrow ); Call( DetachThugArrow ); " on_state_arrow_visible_1 = " IfState( use_arrow_military, 1, { Call( AttachMilitaryArrow ); } ); IfState( use_arrow_thug, 1, { Call( AttachThugArrow ); } ); " } Animated { on_event_stabbed_in_throat = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/melee/epk/death_suicide_01.epk );" on_event_apply_trail_epk_R = " IfVarietyContains( Thug, { IfVarietyContains( Elite, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); } ); " on_event_remove_trail_epk_R = " IfVarietyContains( Thug, { IfVarietyContains( Elite, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); } ); " } Actor { on_destroy_Melee = " IfVarietyContains( Thug, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); " } Life { on_death = " IfVarietyContains( Thug, { Call( DetachThugArrow ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Science/ScientistCasterWandSpectre_"] = { name = "Heretech", life = 2.75, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.1, damageSpread = 0.2, attackTime = 1.005, attackRange = 60, accuracy = 1, weaponType1 = "Wand", skillList = { "HeistScientistWandProjectile", "GSHeistGoldenShowerHit", "WalkEmergeHeistScience", "HeistScienceSpawnGoldenShower", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistScientistWandProjectile"] = { name = "HeistScientistWandProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {123, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistGoldenShowerHit"] = { name = "GSHeistGoldenShowerHit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistScience"] = { name = "WalkEmergeHeistScience", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistScienceSpawnGoldenShower"] = { name = "HeistScienceSpawnGoldenShower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistScientistWalk_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistScientistJog_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Heretécnico
Humanoide
stance movement speed +% final [-64]
stance movement speed +% final [-18]
stance movement speed +% final [-18]
Heretech
Spectre | N |
---|---|
Spectre Override | Metadata/Monsters/LeagueHeist/Science/ScientistCasterWandSpectre_ |
Tags | Lanzador de hechizos, chaos_affinity, has_wand, human, humanoid, light_armour, medium_movement, no_pantheon_mod, not_dex, physical_affinity, ranged, red_blood |
Packs |
Vida
275%
Energy Shield From Life
100%
Armadura
+50%
Ailment Threshold
275%
Resistencia
0 0 0 75
Damage
110%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 60
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
110%
Model Size
100%
Type
HeistScientistWand
Metadata
ScientistCasterWandStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
17,692
Armadura
43,185
Evasión
4,739
Escudo de energía
6,127
Damage
411
Daño de hechizos
411
Precisión
290
Attack Time
1.005
Experiencia
11,281
Ailment Threshold
17,692
Chill
56
Shock
56
Brittle
316
Scorch
56
Sap
155
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
WalkEmergeHeistScience
walk emerge distance [50]
HeistScientistWandProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 329–493
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
monster projectile variation [123]
projectile uses contact position [1]
HeistScienceSpawnGoldenShower
Triggerable, Spell
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 10 seg
spell maximum action distance +% [-35]
GSHeistGoldenShowerHit
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 248.3 a 372.4 de daño físico
Tus golpes no pueden aturdir a los enemigos
El 25% del daño físico se convierte en daño de caos
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
El 25% del daño físico se convierte en daño de caos
is area damage [1]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Tiempo de lanzamiento: 1 seg
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { DetachMilitaryArrow = "DetachAllOfType( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao );" DetachThugArrow = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao );" AttachMilitaryArrow = "AddAttached( Metadata/Monsters/LeagueHeist/Military/attachments/CrossbowBolt.ao, L_Weapon );" AttachThugArrow = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/bow/arrow.ao, R_Weapon );" } Animated { on_event_remove_arrow = "SetStateTo( arrow_visible, 0 );" on_event_add_arrow = "SetStateTo( arrow_visible, 1 );" } StateMachine { define_state = "arrow_visible;" on_state_arrow_visible_0 = " Call( DetachMilitaryArrow ); Call( DetachThugArrow ); " on_state_arrow_visible_1 = " IfState( use_arrow_military, 1, { Call( AttachMilitaryArrow ); } ); IfState( use_arrow_thug, 1, { Call( AttachThugArrow ); } ); " } Animated { on_event_stabbed_in_throat = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Heist/military/melee/epk/death_suicide_01.epk );" on_event_apply_trail_epk_R = " IfVarietyContains( Thug, { IfVarietyContains( Elite, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); } ); " on_event_remove_trail_epk_R = " IfVarietyContains( Thug, { IfVarietyContains( Elite, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails_elite.epk, R_Weapon ); }, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); } ); " } Actor { on_destroy_Melee = " IfVarietyContains( Thug, { RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); " } Life { on_death = " IfVarietyContains( Thug, { Call( DetachThugArrow ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/thugs/weapon_effects/weapon_trails.epk, R_Weapon ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/Science/ScientistCasterWandStandalone"] = { name = "Heretech", life = 2.75, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.1, damageSpread = 0.2, attackTime = 1.005, attackRange = 60, accuracy = 1, weaponType1 = "Wand", skillList = { "HeistScientistWandProjectile", "GSHeistGoldenShowerHit", "WalkEmergeHeistScience", "HeistScienceSpawnGoldenShower", "DoLiterallyNothing", "EASHeistMindControlSuicide", "ChangeToStance1Heist", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistScientistWandProjectile"] = { name = "HeistScientistWandProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {123, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHeistGoldenShowerHit"] = { name = "GSHeistGoldenShowerHit", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeHeistScience"] = { name = "WalkEmergeHeistScience", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistScienceSpawnGoldenShower"] = { name = "HeistScienceSpawnGoldenShower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-35, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "DoLiterallyNothing", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistMindControlSuicide"] = { name = "EASHeistMindControlSuicide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChangeToStance1Heist"] = { name = "ChangeToStance1Heist", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceHeistScientistWalk_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
stance movement speed +% final [-18]
Id | StanceHeistScientistJog_ |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.