Liantra
Demonio
Área: Mapa de la Torre
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
Spectre | N |
---|---|
Area | Mapa de la Torre |
Tags | bludgeoning_weapon, bone_armour, Lanzador de hechizos, demon, human, humanoid, is_unarmed, large_height, lightning_affinity, medium_movement, non_unique_map_boss, not_dex, not_str, ranged, red_blood |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
120%
Type
ShavronneTowerMap
Metadata
ShavronneTowerMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
76
Vida
2,289,127
Armadura
53,896
Evasión
6,235
Escudo de energía
10,030
Damage
1,369
Daño de hechizos
2,043
Precisión
396
Attack Time
1.005
Experiencia
132,044
Ailment Threshold
1,167,455
Chill
3,691
Shock
3,691
Brittle
20,885
Scorch
3,691
Sap
10,199
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ShavronneSpellProjectileTower
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1.5 seg
Inflige de 1765 a 4942 de daño de rayo
base is projectile [1]
monster projectile variation [6]
base is projectile [1]
monster projectile variation [6]
ShavronneLightningPulse
Spell, Damage, Area, AreaSpell
Tiempo de lanzamiento: 3.2 seg
Tiempo de recarga: 10 seg
Inflige de 4684 a 7026 de daño de rayo
100% de probabilidad de electrocutar a los enemigos
active skill area of effect radius +% final [60]
is area damage [1]
100% de probabilidad de electrocutar a los enemigos
active skill area of effect radius +% final [60]
is area damage [1]
ShavronneTeleportTower
Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 12 seg
Inflige de 2527 a 3790 de daño de rayo
La duración base es de 3 segundos
25% de probabilidad de electrocutar a los enemigos
is area damage [1]
shavronne teleport number of markers [14]
La duración base es de 3 segundos
25% de probabilidad de electrocutar a los enemigos
is area damage [1]
shavronne teleport number of markers [14]
ShavronneLevitatingProjectile
Spell, Projectile, Damage
Tiempo de lanzamiento: 8 seg
Tiempo de recarga: 20 seg
Inflige de 1672 a 5017 de daño de rayo
active skill area of effect radius +% final [35]
base is projectile [1]
is area damage [1]
active skill area of effect radius +% final [35]
base is projectile [1]
is area damage [1]
ShavronneSummonLightningBooks
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
alternate minion [209]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [2]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
ShavronneEmpowerBeam
Spell
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 20 seg
La duración base es de 8 segundos
ShavronneSummonLightningBooksOnTarget
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 8 seg
alternate minion [209]
number of monsters to summon [2]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
number of monsters to summon [2]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
ShavronneProjectileBarrage
Spell, Projectile, Damage
Tiempo de lanzamiento: 9 seg
Tiempo de recarga: 20 seg
Inflige de 1672 a 5017 de daño de rayo
base is projectile [1]
projectile uses contact position [1]
base is projectile [1]
projectile uses contact position [1]
ShavronneNoTeleportTower
Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 12 seg
Inflige de 2527 a 3790 de daño de rayo
La duración base es de 3 segundos
25% de probabilidad de electrocutar a los enemigos
is area damage [1]
shavronne teleport no teleport [1]
shavronne teleport number of markers [14]
La duración base es de 3 segundos
25% de probabilidad de electrocutar a los enemigos
is area damage [1]
shavronne teleport no teleport [1]
shavronne teleport number of markers [14]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ShavronnePossess" basic_action = "ChangeToStance2" } Stats { set_cannot_die = 1 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shavronne/ShavronneTowerMap"] = { name = "Liantra", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "ShavronneSpellProjectileTower", "ShavronneTeleportTower", "ShavronneNoTeleportTower", "ShavronneLightningPulse", "ShavronneLevitatingProjectile", "ShavronneSummonLightningBooks", "ShavronneSummonLightningBooksOnTarget", "ShavronneEmpowerBeam", "ShavronneProjectileBarrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShavronneSpellProjectileTower"] = { name = "ShavronneSpellProjectileTower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", }, levels = { [1] = {0.5, 1.3999999761581, 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneTeleportTower"] = { name = "ShavronneTeleportTower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_chance_to_shock_%", "shavronne_teleport_number_of_markers", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 25, 14, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneNoTeleportTower"] = { name = "ShavronneNoTeleportTower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_chance_to_shock_%", "shavronne_teleport_number_of_markers", "is_area_damage", "shavronne_teleport_no_teleport", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, 25, 14, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneLightningPulse"] = { name = "ShavronneLightningPulse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneLevitatingProjectile"] = { name = "ShavronneLevitatingProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneSummonLightningBooks"] = { name = "ShavronneSummonLightningBooks", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {209, 2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneSummonLightningBooksOnTarget"] = { name = "ShavronneSummonLightningBooksOnTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {209, 2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneEmpowerBeam"] = { name = "ShavronneEmpowerBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {8000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShavronneProjectileBarrage"] = { name = "ShavronneProjectileBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 9, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no drops [1]
Id | MonsterNoDrops |
---|---|
Family | MonsterNoDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Liantra
Demonio
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, demon, human, humanoid, is_unarmed, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood |
Vida
400%
Energy Shield From Life
100%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
120%
Type
ShavronneTowerMap
Metadata
ShavronneTowerMapElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Shavronne/ShavronneTowerMapElder"] = { name = "Liantra", life = 4, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { }, modList = { }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |