Plaga Tower /3
Icon | Nombre | Detail | Result |
---|---|---|---|
Torre de nova de rayo Mk I | Daño: bajo Crea Suelo electrificado Lanza Nova de rayo Ineficaz contra monstruos infestados del mismo tipo | Costo: 100 Radio: 20 | |
Torre de nova de rayo Mk II | Daño aumentado Probabilidad de electrocutar aumentada Área de efecto aumentada | Costo: 150 Radio: 25 | |
Torre de nova de rayo Mk III | Daño aumentado Probabilidad de electrocutar aumentada Área de efecto aumentada | Costo: 300 Radio: 30 |
Ungir Shock Nova Tower /5
Type | Items | Result |
---|---|---|
Anillos | Aceite ámbar Aceite verde | Tus Torres de nova de rayo infligen daño aumentado un 25% |
Anillos | Aceite claro Aceite carmín | Tus torres de nova de rayo tienen su alcance aumentado un 25% |
Anillos | Aceite carmín Aceite opalescente | Tus Torres de nova de rayo infligen daño completo a los enemigos de Rayo |
Anillos | Aceite claro Aceite dorado | Tus Torres de nova de rayo tienen su efecto de aturdimiento aumentado un 25% |
Anillos | Aceite negro Aceite dorado | Tus Torres de nova de rayo repiten 2 veces adicionales Tus Torres de nova de rayo tienen su área de efecto aumentada un 30% por cada repetición |
Torre de nova electrocutante Mk II
Constructo
blight tower damage +% final vs lightning monster [-99]
Shock Nova Tower Mk II
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour |
Vida
100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerShockingRank2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerShockNova2
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova de rayo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Lanza un anillo de rayo a tu alrededor, seguido de una nova de rayo más grande. Cada efecto golpea a los enemigos dentro del área con daño de rayo.
Inflige de 2780 a 8339 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
La duración base es de 1 segundos
20% de probabilidad de electrocutar a los enemigos
is area damage [1]
shock nova places X ground lightning patches [5]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 1 segundos
20% de probabilidad de electrocutar a los enemigos
is area damage [1]
shock nova places X ground lightning patches [5]
BlightTowerShockNova2_buff1
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova de rayo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Lanza un anillo de rayo a tu alrededor, seguido de una nova de rayo más grande. Cada efecto golpea a los enemigos dentro del área con daño de rayo.
Inflige de 2780 a 8339 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
La duración base es de 1 segundos
20% de probabilidad de electrocutar a los enemigos
Efecto de la electrocución aumentado un 20%
Daño recibido aumentado un 25% sobre suelo electrificado
is area damage [1]
shock nova places X ground lightning patches [5]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 1 segundos
20% de probabilidad de electrocutar a los enemigos
Efecto de la electrocución aumentado un 20%
Daño recibido aumentado un 25% sobre suelo electrificado
is area damage [1]
shock nova places X ground lightning patches [5]
BlightTowerShockNova2_buff2
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova de rayo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Lanza un anillo de rayo a tu alrededor, seguido de una nova de rayo más grande. Cada efecto golpea a los enemigos dentro del área con daño de rayo.
Inflige de 2780 a 8339 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
La duración base es de 1 segundos
20% de probabilidad de electrocutar a los enemigos
Efecto de la electrocución aumentado un 30%
Daño recibido aumentado un 30% sobre suelo electrificado
is area damage [1]
shock nova places X ground lightning patches [5]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 1 segundos
20% de probabilidad de electrocutar a los enemigos
Efecto de la electrocución aumentado un 30%
Daño recibido aumentado un 30% sobre suelo electrificado
is area damage [1]
shock nova places X ground lightning patches [5]
BlightTowerShockNova2_buff3
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova de rayo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Lanza un anillo de rayo a tu alrededor, seguido de una nova de rayo más grande. Cada efecto golpea a los enemigos dentro del área con daño de rayo.
Inflige de 2780 a 8339 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
La duración base es de 1 segundos
20% de probabilidad de electrocutar a los enemigos
Efecto de la electrocución aumentado un 40%
Daño recibido aumentado un 35% sobre suelo electrificado
is area damage [1]
shock nova places X ground lightning patches [5]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 1 segundos
20% de probabilidad de electrocutar a los enemigos
Efecto de la electrocución aumentado un 40%
Daño recibido aumentado un 35% sobre suelo electrificado
is area damage [1]
shock nova places X ground lightning patches [5]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerLightningBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerLightningBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerShockingRank2"] = { name = "Shock Nova Tower Mk II", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerShockNova2", "BlightTowerShockNova2_buff1", "BlightTowerShockNova2_buff2", "BlightTowerShockNova2_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerShockNova2"] = { name = "Shock Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_nova_places_X_ground_lightning_patches", "base_chance_to_shock_%", "base_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 5, 20, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerShockNova2_buff1"] = { name = "Shock Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_nova_places_X_ground_lightning_patches", "base_chance_to_shock_%", "shock_effect_+%", "shocked_ground_base_magnitude_override", "base_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 5, 20, 20, 25, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerShockNova2_buff2"] = { name = "Shock Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_nova_places_X_ground_lightning_patches", "base_chance_to_shock_%", "shock_effect_+%", "shocked_ground_base_magnitude_override", "base_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 5, 20, 30, 30, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerShockNova2_buff3"] = { name = "Shock Nova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "shock_nova_places_X_ground_lightning_patches", "base_chance_to_shock_%", "shock_effect_+%", "shocked_ground_base_magnitude_override", "base_skill_effect_duration", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.5, 1.5, 5, 20, 40, 35, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
blight tower damage +% final vs lightning monster [-99]
Id | BlightLessDamageAgainstLightningType |
---|---|
Family | BlightLessDamageAgainstType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.