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Plaga Tower /3
IconLightning
Torre de nova de rayo Mk I
Costo: 100
Radio: 20
Daño: bajo
Crea Suelo electrificado
Lanza Nova de rayo

Ineficaz contra monstruos infestados del mismo tipo
IconLightning
Torre de nova de rayo Mk II
Costo: 150
Radio: 25
Daño aumentado
Probabilidad de electrocutar aumentada
Área de efecto aumentada
IconLightning
Torre de nova de rayo Mk III
Costo: 300
Radio: 30
Daño aumentado
Probabilidad de electrocutar aumentada
Área de efecto aumentada
Ungir Shock Nova Tower /5
TypeItemsResult
AnillosAmberOilAceite ámbar
VerdantOilAceite verde
Tus Torres de nova de rayo infligen daño aumentado un 25%
AnillosClearOilAceite claro
CrimsonOilAceite carmín
Tus torres de nova de rayo tienen su alcance aumentado un 25%
AnillosCrimsonOilAceite carmín
OpalescentOilAceite opalescente
Tus Torres de nova de rayo infligen daño completo a los enemigos de Rayo
AnillosClearOilAceite claro
GoldenOilAceite dorado
Tus Torres de nova de rayo tienen su efecto de aturdimiento aumentado un 25%
AnillosBlackOilAceite negro
GoldenOilAceite dorado
Tus Torres de nova de rayo repiten 2 veces adicionales
Tus Torres de nova de rayo tienen su área de efecto aumentada un 30% por cada repetición
Torre de nova electrocutante Mk II
Constructo
blight tower damage +% final vs lightning monster [-99]
Shock Nova Tower Mk II
Spectre
TagsLanzador de hechizos, construct, immobile, is_unarmed, large_height, lightning_affinity, mud_blood, stone_armour
Vida
100%
Ailment Threshold
100%
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerShockingRank2
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Damage
374
Daño de hechizos
374
Precisión
580
Attack Time
1.5
Experiencia
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
BlightTowerShockNova2
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova de rayo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Lanza un anillo de rayo a tu alrededor, seguido de una nova de rayo más grande. Cada efecto golpea a los enemigos dentro del área con daño de rayo.
La duración base es de 1 segundo
20% de probabilidad de electrocutar a los enemigos
cannot stun [1]
is area damage [1]
shock nova places X ground lightning patches [5]
spell maximum base lightning damage [8339]
spell minimum base lightning damage [2780]
ShockNova
BlightTowerShockNova2_buff1
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova de rayo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Lanza un anillo de rayo a tu alrededor, seguido de una nova de rayo más grande. Cada efecto golpea a los enemigos dentro del área con daño de rayo.
La duración base es de 1 segundo
20% de probabilidad de electrocutar a los enemigos
Efecto de la electrocución aumentado un 20%
Daño recibido aumentado un 25% sobre suelo electrificado
cannot stun [1]
is area damage [1]
shock nova places X ground lightning patches [5]
spell maximum base lightning damage [8339]
spell minimum base lightning damage [2780]
ShockNova
BlightTowerShockNova2_buff2
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova de rayo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Lanza un anillo de rayo a tu alrededor, seguido de una nova de rayo más grande. Cada efecto golpea a los enemigos dentro del área con daño de rayo.
La duración base es de 1 segundo
20% de probabilidad de electrocutar a los enemigos
Efecto de la electrocución aumentado un 30%
Daño recibido aumentado un 30% sobre suelo electrificado
cannot stun [1]
is area damage [1]
shock nova places X ground lightning patches [5]
spell maximum base lightning damage [8339]
spell minimum base lightning damage [2780]
ShockNova
BlightTowerShockNova2_buff3
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Nova de rayo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Lanza un anillo de rayo a tu alrededor, seguido de una nova de rayo más grande. Cada efecto golpea a los enemigos dentro del área con daño de rayo.
La duración base es de 1 segundo
20% de probabilidad de electrocutar a los enemigos
Efecto de la electrocución aumentado un 40%
Daño recibido aumentado un 35% sobre suelo electrificado
cannot stun [1]
is area damage [1]
shock nova places X ground lightning patches [5]
spell maximum base lightning damage [8339]
spell minimum base lightning damage [2780]
ShockNova

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerLightningBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerShockingRank2"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Shock Nova Tower Mk II",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerShockNova2",
        "BlightTowerShockNova2_buff1",
        "BlightTowerShockNova2_buff2",
        "BlightTowerShockNova2_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerShockNova2"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_chance_to_shock_%",
        "base_skill_effect_duration",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 5, 20, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerShockNova2_buff1"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_chance_to_shock_%",
        "shock_effect_+%",
        "shocked_ground_base_magnitude_override",
        "base_skill_effect_duration",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 5, 20, 20, 25, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerShockNova2_buff2"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_chance_to_shock_%",
        "shock_effect_+%",
        "shocked_ground_base_magnitude_override",
        "base_skill_effect_duration",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 5, 20, 30, 30, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerShockNova2_buff3"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_nova_places_X_ground_lightning_patches",
        "base_chance_to_shock_%",
        "shock_effect_+%",
        "shocked_ground_base_magnitude_override",
        "base_skill_effect_duration",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.5, 1.5, 5, 20, 40, 35, 1000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
blight tower damage +% final vs lightning monster [-99]
FamilyBlightLessDamageAgainstType
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • blight tower damage +% final vs lightning monster -99 -99 Global
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