SpectreY
AreaLa Ciudad Vaal, El Laboratorio Eterno, Quebrada Remota, Aposento Prohibido, Horno Abandonado, Galería Restringida, Barracones Reclamados, Sótano Sellado, Complejo Inundado, Quebrada Remota, Aposento Prohibido, Horno Abandonado, Galería Restringida, Barracones Reclamados, Sótano Sellado, Complejo Inundado
Tagsbone_armour, bones, Lanzador de hechizos, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement
Packs
  • La Ciudad Vaal: Pirómano vaal
  • El Laboratorio Eterno: Pirómano vaal
  • Pirómano vaal, Caído vaal
  • Vida
    102%
    Energy Shield From Life
    100%
    Armaduras
    +15%
    Ailment Threshold
    102%
    Resistencia
    75 0 0 0
    Damage
    60%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    ConstructCasterFire
    Metadata
    SkeletonCasterKnightFire
    Nivel
    68
    Vida
    6,562
    Armaduras
    33,109
    Evasión
    4,739
    Escudo de energía
    6,127
    Damage
    224
    Daño de hechizos
    224
    Precisión
    290
    Attack Time
    1.605
    Experiencia
    12,306
    Ailment Threshold
    6,562
    Chill
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.95 seg
    Inflige de 1709 a 2665 de daño de fuego
    50% de probabilidad de quemar a los enemigos
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterKnightFire"] = {
        name = "Vaal Arsonist",
        life = 1.02,
        energyShield = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Pirómano vaal
    Constructo
    Vaal Arsonist
    SpectreY
    Tagsbone_armour, bones, Lanzador de hechizos, construct, fire_affinity, is_unarmed, not_dex, ranged, slashing_weapon, undead, very_slow_movement
    Packs
  • Pirómano vaal, Caído vaal, Caído vaal
  • Pirómano vaal, Vaal gigantesco
  • Vida
    102%
    Energy Shield From Life
    100%
    Armaduras
    +15%
    Ailment Threshold
    102%
    Resistencia
    75 0 0 0
    Damage
    60%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    ConstructCasterFire
    Metadata
    SkeletonCasterKnightFireHellscape
    Nivel
    68
    Vida
    6,562
    Armaduras
    33,109
    Evasión
    4,739
    Escudo de energía
    6,127
    Damage
    224
    Daño de hechizos
    224
    Precisión
    290
    Attack Time
    1.605
    Experiencia
    12,306
    Ailment Threshold
    6,562
    Chill
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.95 seg
    Inflige de 1709 a 2665 de daño de fuego
    50% de probabilidad de quemar a los enemigos
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterKnightFireHellscape"] = {
        name = "Vaal Arsonist",
        life = 1.02,
        energyShield = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Pirómano vaal
    Constructo
    Las Habilidades disparan 2 Proyectiles adicionales
    Vaal Arsonist
    SpectreN
    Tagsbone_armour, bones, Lanzador de hechizos, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement
    Vida
    102%
    Energy Shield From Life
    100%
    Armaduras
    +15%
    Ailment Threshold
    102%
    Resistencia
    75 0 0 0
    Damage
    60%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 100
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    ConstructCasterFire
    Metadata
    SkeletonCasterKnightFireMachinarium
    Nivel
    68
    Vida
    6,562
    Armaduras
    33,109
    Evasión
    4,739
    Escudo de energía
    6,127
    Damage
    224
    Daño de hechizos
    224
    Precisión
    290
    Attack Time
    1.605
    Experiencia
    12,306
    Ailment Threshold
    6,562
    Chill
    21
    Shock
    21
    Brittle
    117
    Scorch
    21
    Sap
    57
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.95 seg
    Inflige de 1709 a 2665 de daño de fuego
    50% de probabilidad de quemar a los enemigos
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Life
    {
    	on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/inca_shadow/payloads/death.ao );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterKnightFireMachinarium"] = {
        name = "Vaal Arsonist",
        life = 1.02,
        energyShield = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 100,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Las Habilidades disparan 2 Proyectiles adicionales
    IdMonsterMultipleProjectiles1
    Name{Divisor}{Divisora}{Divisores}{Divisoras}
    FamilyMonsterMultipleProjectile
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • number of additional projectiles Min: 2 Max: 2 Global
  • Spawn Tagsranged: 1000 default: 0
    Pirómano vaal
    Constructo
    Las Habilidades disparan 2 Proyectiles adicionales
    Vaal Arsonist
    SpectreY
    AreaTaller de máquinas de Doryani
    Tagsbone_armour, bones, Lanzador de hechizos, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement
    Packs
  • Taller de máquinas de Doryani: Pirómano vaal, Guardia de escarcha vaal, Guardia de trueno vaal
  • Vida
    102%
    Energy Shield From Life
    100%
    Armaduras
    +15%
    Ailment Threshold
    102%
    Resistencia
    75 0 0 0
    Damage
    60%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 100
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    ConstructCasterFire
    Metadata
    SkeletonCasterKnightFireMachinariumNormal
    Nivel
    81
    Vida
    25,906
    Armaduras
    91,215
    Evasión
    7,362
    Escudo de energía
    13,582
    Damage
    482
    Daño de hechizos
    482
    Precisión
    480
    Attack Time
    1.605
    Experiencia
    15,436
    Ailment Threshold
    25,906
    Chill
    82
    Shock
    82
    Brittle
    463
    Scorch
    82
    Sap
    226
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.95 seg
    Inflige de 2590 a 4039 de daño de fuego
    50% de probabilidad de quemar a los enemigos
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/SkeletonCaster"
    
    Actor
    {
    	on_start_Revive =
    	"
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, R_Weapon );
    		AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_fire.ao, L_Weapon );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterKnightFireMachinariumNormal"] = {
        name = "Vaal Arsonist",
        life = 1.02,
        energyShield = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 100,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Las Habilidades disparan 2 Proyectiles adicionales
    IdMonsterMultipleProjectiles1
    Name{Divisor}{Divisora}{Divisores}{Divisoras}
    FamilyMonsterMultipleProjectile
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • number of additional projectiles Min: 2 Max: 2 Global
  • Spawn Tagsranged: 1000 default: 0
    Pirómano Vaal
    Constructo
    royale monster armour drop chance permyriad [80]
    royale monster currency drop chance permyriad [200]
    royale monster flask drop chance permyriad [0]
    royale monster skill gem drop chance permyriad [300]
    royale monster support gem drop chance permyriad [75]
    royale monster unique drop chance permyriad [0]
    royale monster weapon drop chance permyriad [80]
    Vaal Arsonist
    SpectreY
    Tagsbone_armour, bones, Lanzador de hechizos, construct, fire_affinity, is_unarmed, medium_height, not_dex, ranged, slashing_weapon, undead, very_slow_movement
    Vida
    98%
    Energy Shield From Life
    100%
    Armaduras
    +15%
    Ailment Threshold
    98%
    Resistencia
    75 0 0 0
    Damage
    78%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 46
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    ConstructCasterFireRoyale
    Metadata
    SkeletonCasterVaal1Royale
    Nivel
    68
    Vida
    6,305
    Armaduras
    33,109
    Evasión
    4,739
    Escudo de energía
    6,127
    Damage
    291
    Daño de hechizos
    291
    Precisión
    290
    Attack Time
    1.605
    Experiencia
    14,357
    Ailment Threshold
    6,305
    Chill
    20
    Shock
    20
    Brittle
    113
    Scorch
    20
    Sap
    55
    SkeletonProjectileFire
    Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1.95 seg
    Inflige de 1709 a 2665 de daño de fuego
    50% de probabilidad de quemar a los enemigos
    base is projectile [1]
    ignite damage +% [33]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( glowhand );"
    	on_spawned_dead = "DetachAllContainingText( glowhand );"
    }
    
    Render
    {
         //turn_duration = 0.35
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/SkeletonCasterVaal1Royale"] = {
        name = "Vaal Arsonist",
        life = 0.98,
        energyShield = 1,
        fireResist = 75,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.78,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 46,
        accuracy = 1,
        skillList = {
            "SkeletonProjectileFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SkeletonProjectileFire"] = {
        name = "SkeletonProjectileFire",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.95,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "base_chance_to_ignite_%",
            "ignite_damage_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -40, 50, 33, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [3] = {2.7000000476837, 4.210000038147, -40, 50, 33, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    royale monster armour drop chance permyriad [80]
    royale monster currency drop chance permyriad [200]
    royale monster flask drop chance permyriad [0]
    royale monster skill gem drop chance permyriad [300]
    royale monster support gem drop chance permyriad [75]
    royale monster unique drop chance permyriad [0]
    royale monster weapon drop chance permyriad [80]
    IdRoyaleAdditionalMonsterDrops
    FamilyRoyaleAdditionalMonsterDrops
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • royale monster flask drop chance permyriad Min: 0 Max: 0 Global
  • royale monster armour drop chance permyriad Min: 80 Max: 80 Global
  • royale monster unique drop chance permyriad Min: 0 Max: 0 Global
  • royale monster weapon drop chance permyriad Min: 80 Max: 80 Global
  • royale monster currency drop chance permyriad Min: 200 Max: 200 Global
  • royale monster skill gem drop chance permyriad Min: 300 Max: 300 Global
  • royale monster support gem drop chance permyriad Min: 75 Max: 75 Global
  • Edit

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