Guardia de escarcha vaal
Constructo
Vaal Frostguard
Spectre | Y |
---|---|
Area | El laboratorio eterno, Cavidad oculta, Barranco estrecho, Hoyo cubierto, Recoveco sepultado, Aposento prohibido, Conductos amurallados, Sótano abandonado, Conducto olvidado, Catacumba antigua, Sendero desolado, Cavidad oculta, Barranco estrecho, Hoyo cubierto, Recoveco sepultado, Aposento prohibido, Conductos amurallados, Sótano abandonado, Conducto olvidado, Catacumba antigua, Sendero desolado |
Tags | bone_armour, bones, Lanzador de hechizos, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Packs |
Vida
102%
Energy Shield From Life
100%
Armadura
+75%
Evasión
+15%
Ailment Threshold
102%
Resistencia
0 75 0 0
Damage
60%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
ConstructCasterCold
Metadata
SkeletonCasterKnightCold
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,562
Armadura
50,383
Evasión
5,450
Escudo de energía
6,127
Damage
224
Daño de hechizos
224
Precisión
290
Attack Time
1.605
Experiencia
12,306
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileCold
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.95 seg
Inflige de 1535 a 2394 de daño de hielo
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" StateMachine { define_shared_state = "glow;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, L_Weapon ); " } StateMachine { on_or_create_state_glow_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_or_create_state_glow_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterKnightCold"] = { name = "Vaal Frostguard", life = 1.02, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileCold"] = { name = "SkeletonProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
Guardia de escarcha vaal
Constructo
Las Habilidades disparan 2 Proyectiles adicionales
Vaal Frostguard
Spectre | N |
---|---|
Tags | bone_armour, bones, Lanzador de hechizos, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Vida
102%
Energy Shield From Life
100%
Armadura
+75%
Evasión
+15%
Ailment Threshold
102%
Resistencia
0 75 0 0
Damage
60%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 100
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
ConstructCasterCold
Metadata
SkeletonCasterKnightColdMachinarium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,562
Armadura
50,383
Evasión
5,450
Escudo de energía
6,127
Damage
224
Daño de hechizos
224
Precisión
290
Attack Time
1.605
Experiencia
12,306
Ailment Threshold
6,562
Chill
21
Shock
21
Brittle
117
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileCold
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.95 seg
Inflige de 1535 a 2394 de daño de hielo
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Life { on_death = "SpawnEffect( Metadata/Effects/Spells/monsters_effects/inca_shadow/payloads/death.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterKnightColdMachinarium"] = { name = "Vaal Frostguard", life = 1.02, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 100, accuracy = 1, skillList = { "SkeletonProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileCold"] = { name = "SkeletonProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
Las Habilidades disparan 2 Proyectiles adicionales
Id | MonsterMultipleProjectiles1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterMultipleProjectile
| Domains | monstruo (3)
| GenerationType | Único (3)
| Req. level | 1
| Stats | Spawn Tags | ranged: 1000 default: 0 | |
Guardia de escarcha vaal
Vaal Frostguard
Spectre | Y |
---|---|
Area | Taller de máquinas de Doryani |
Tags | bone_armour, bones, Lanzador de hechizos, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Packs |
Vida
102%
Energy Shield From Life
100%
Armadura
+75%
Evasión
+15%
Ailment Threshold
102%
Resistencia
0 75 0 0
Damage
60%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 100
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
ConstructCasterCold
Metadata
SkeletonCasterKnightColdMachinariumNormal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
81
Vida
25,906
Armadura
138,805
Evasión
8,466
Escudo de energía
13,582
Damage
482
Daño de hechizos
482
Precisión
480
Attack Time
1.605
Experiencia
15,436
Ailment Threshold
25,906
Chill
82
Shock
82
Brittle
463
Scorch
82
Sap
226
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileCold
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.95 seg
Inflige de 2333 a 3637 de daño de hielo
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" StateMachine { define_shared_state = "glow;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/SkeletonCaster" Actor { on_start_Revive = " AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, R_Weapon ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/skeleton_glowhands/glowhand_ice.ao, L_Weapon ); " } StateMachine { on_or_create_state_glow_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_or_create_state_glow_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterKnightColdMachinariumNormal"] = { name = "Vaal Frostguard", life = 1.02, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.605, attackRange = 100, accuracy = 1, skillList = { "SkeletonProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileCold"] = { name = "SkeletonProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
Las Habilidades disparan 2 Proyectiles adicionales
Id | MonsterMultipleProjectiles1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterMultipleProjectile
| Domains | monstruo (3)
| GenerationType | Único (3)
| Req. level | 1
| Stats | Spawn Tags | ranged: 1000 default: 0 | |
Guardia de Escarcha Vaal
Constructo
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Vaal Frostguard
Spectre | Y |
---|---|
Tags | bone_armour, bones, Lanzador de hechizos, cold_affinity, construct, is_unarmed, medium_height, ranged, slashing_weapon, undead, very_slow_movement |
Vida
98%
Energy Shield From Life
100%
Armadura
+25%
Evasión
+15%
Ailment Threshold
98%
Resistencia
0 75 0 0
Damage
78%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
140%
Model Size
100%
Type
ConstructCasterColdRoyale
Metadata
SkeletonCasterVaal2Royale
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,305
Armadura
35,988
Evasión
5,450
Escudo de energía
6,127
Damage
291
Daño de hechizos
291
Precisión
290
Attack Time
1.605
Experiencia
14,357
Ailment Threshold
6,305
Chill
20
Shock
20
Brittle
113
Scorch
20
Sap
55
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SkeletonProjectileCold
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.95 seg
Inflige de 1535 a 2394 de daño de hielo
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
15% de probabilidad de congelar a los enemigos
base is projectile [1]
spell maximum action distance +% [-60]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( glowhand );" on_spawned_dead = "DetachAllContainingText( glowhand );" } Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonCasterVaal2Royale"] = { name = "Vaal Frostguard", life = 0.98, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.78, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "SkeletonProjectileCold", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SkeletonProjectileCold"] = { name = "SkeletonProjectileCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.95, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "base_chance_to_freeze_%", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -60, 15, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [3] = {2.7000000476837, 4.210000038147, -60, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
royale monster armour drop chance permyriad [80]
royale monster currency drop chance permyriad [200]
royale monster flask drop chance permyriad [0]
royale monster skill gem drop chance permyriad [300]
royale monster support gem drop chance permyriad [75]
royale monster unique drop chance permyriad [8]
royale monster weapon drop chance permyriad [80]
Id | RoyaleAdditionalMonsterDrops |
---|---|
Family | RoyaleAdditionalMonsterDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.