Mirage

Old: chuanhsing#2097 2026-03-05 10:02:01

New: chuanhsing#2097 2026-03-05 10:19:00

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1-# Mirage Challenges
1+# Mirage
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3+## The Mirage Challenge League
4+In the Mirage Challenge League, you will encounter the souls of Djinn torturously trapped by the Afarud, and work to set them free.
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5-The new Mirage challenge league includes a set of 40 new challenges, and 8 new challenges in Ruthless Mirage. Earn pieces of the Orb Regalia Armour Set when you complete 12, 20, 28 and 36 challenges in Mirage, or 2, 4, 6 and 8 challenges in Ruthless Mirage. These challenge rewards are only obtainable in this league.
6+To free these trapped souls, you must enter the Mirage they project, an imperfect copy of the area around the captured Djinn. Fight your way through the monsters, astral hazards, and Afarud mages to the tether holding the Djinn. Free them, and you will be rewarded.
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7-From the 19th challenge onwards and for every third challenge after that, you will receive pieces of the Mirage Totem Pole decoration to display in your hideout. The Totem Pole permanently showcases how many of the Mirage challenges you completed during the league.
8+## Choose Your Wish
9+Being a Djinn herself, Varashta can offer you a further mote of ancient Maraketh power, providing you with three [wishes](Wish) to choose from. Each of these is a powerful modifier which will augment the Mirage you enter.
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11+* Sigil of Ruzhan: Monsters spawned by Astral Anomalies in Mirage Area have a rare chance to drop a [[Coin of Power]]
12+* Sigil of Kelari: Monsters spawned by Astral Anomalies in Mirage Area have a rare chance to drop a [[Coin of Skill]]
13+* Sigil of Navira: Monsters spawned by Astral Anomalies in Mirage Area have a rare chance to drop a [[Coin of Knowledge]]
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16+## Empowered Leagues and Rewards
17+The magic of the Mirage will augment any other league mechanic that appears within its dominion. Warped into existence by the Astral realm, these encounters behave differently, and can sometimes provide strange and powerful rewards.
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19+* Blight: [[Cord Belt]]
20+* Essence: [[Essence of Desolation]]
21+* Harvest: [[Crystallised Rancour]]
22+* Incursion: [[Volatile Vaal Orb]]
23+* Legion: [[Honoured Incubator]], [[Sacred Incubator]], [[Miraged Incubator]]
24+* Ritual: [[Imperfect Astral Lich]], [[Astral Lich]], [[Perfect Astral Lich]], [[Imperfect Conjuror of Rot]], [[Conjuror of Rot]], [[Perfect Conjuror of Rot]], [[Imperfect Adherent of Zarokh]], [[Adherent of Zarokh]], [[Perfect Adherent of Zarokh]]
25+* Ultimatum: [[Sinistral Catalyst]], [[Dextral Catalyst]]
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27+## Restore Maraketh Artefacts
28+The Afarud are not only torturers but thieves, and have over the centuries stolen away countless priceless Maraketh artefacts - but using their magic, they have twisted and warped these to items suit their own purposes.
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30+Use the forbidden power of these desecrated artefacts or restore them to their former glory with the aid of Varashta.
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32+[[Khatal's Weeping]]
33+[[Coin of Restoration]]
34+[[Khatal's Geyser]]
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36+## Imbue Your Skills
37+Slain enemies in Mirages will rarely drop some of the most powerful instruments of Maraketh Magic - Coins of Power, Skill or Knowledge. Each of these can be used on a level 20 Skill Gem, corrupting it and imbuing it with a Level 1 Support effect which will inherently support that Skill.
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39+[[Coin of Power]]
40+[[Ground Slam]]
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42+## Saresh, of the Weeping Black
43+By meddling in the affairs of the Afarud, you will eventually draw the ire of Saresh, the necromancer supreme. Do you dare to face him and put a stop to his marauding undead legion?
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45+[[The Sands of Time]]