Overwhelm
Old: Yueren 2021-08-28 10:10:39
New: Yueren 2021-09-12 00:16:57
| Old | New | Differences | |
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| 1 | - | # Aspect of Carnage | |
| 2 | - | **Aspect of Carnage** is a notable Ascendancy passive skill for the [[Berserker]]. It greatly boosts the player's [[damage]] output, in return for increased damage taken. | |
| 1 | + | # Overwhelm | |
| 2 | + | **Overwhelm** is a property of hits that ignores a set amount of the target's physical damage reduction. | |
| 3 | + | ||
| 4 | + | ## Mechanics | |
| 5 | + | Overwhelm works similarly to resistance penetration, reducing the target's effective physical damage reduction against the hit by the specified amount. However, Overwhelm cannot reduce physical damage reduction into the negatives. | |
| 6 | + | ||
| 7 | + | <br> | |
| 8 | + | <br> | |
| 9 | + | <br> | |
| 10 | + | ||
| 11 | + | # Overwhelm (Ascendancy passive) | |
| 12 | + | **Overwhelm** is a notable Ascendancy passive skill for the [[Slayer]] that sets the base [[critical strike]] chance of the equipped weapon to 8%, added critical strike multiplier per nearby enemy, and reduces the critical strike multiplier of nearby enemies. | |
| 13 | + | ||
| 14 | + | This passive overrides the weapon's critical strike chance value to 8%. Additional sources of base critical strike chance will be applied over this override. |