Affliction Unique /19
Requires Level 59, 56 Str, 56 Dex
+(30—40) to Dexterity
(100—150)% increased Armour and Evasion
+(20—40)% to Lightning Resistance
When Hit, gain a random Movement Speed modifier from 40% reduced to 100% increased, until Hit again
Requires Level 20
(6—15)% increased Rarity of Items found
+(10—15) to all Attributes
Adds (7—10) to (15—18) Chaos Damage to Attacks
Adds (9—12) to (19—22) Fire Damage to Spells
+(15—20)% to Global Critical Strike Multiplier
+(80—100) to Armour
+(80—100) to Evasion Rating
+(30—35) to maximum Energy Shield
+(25—30) to maximum Life
+(20—25) to maximum Mana
+(8—10)% to all Elemental Resistances
(6—8)% increased Attack and Cast Speed
Maximum Quality is 200%
(Attributes are Strength, Dexterity, and Intelligence)
Corrupted
Requires Level 50, 78 Str, 94 Dex
+350 to Accuracy Rating
(20—40)% increased Critical Strike Chance
2% of Physical Attack Damage Leeched as Life
2% of Physical Attack Damage Leeched as Mana
Hits with this Weapon have +10% to Critical Strike Multiplier per Enemy Power
5% of Leech from Hits with this Weapon is Instant per Enemy Power
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
Requires Level 49, 134 Str
+12 to Level of Socketed Skill Gems
(80—120)% increased Armour
+(60—100) to maximum Mana
-2 to level of Socketed Skill Gems per Socketed Gem
Requires Level 60
+(16—24) to Dexterity and Intelligence
Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges
+1 to maximum Fortification per Endurance Charge
(7—10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(20—25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20—25)% chance to lose an Endurance Charge when you gain Fortification
Requires Level 49, 134 Int
Socketed Gems are Supported by Level 29 Added Cold Damage
+(20—30) to Intelligence
(210—250)% increased Energy Shield
10% increased maximum Life
Skills gain a Base Energy Shield Cost equal to 200% of Base Mana Cost
Requires Level 20, 46 Dex
(80—100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20—30)% to Cold Resistance
+(20—30)% to Lightning Resistance
Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy
Requires Level 44
+(10—16) to all Attributes
+(600—1000) to Accuracy Rating
+(600—1000) to Armour
+1% to all maximum Elemental Resistances
You cannot be Maimed
(Maximum Resistances cannot be raised above 90%)
Requires Level 65, 197 Dex
+30% chance to Suppress Spell Damage
+(40—50) to Intelligence
(140—220)% increased Evasion Rating
25% increased Shock Duration on Enemies
(12—18) to (231—347) Added Lightning Damage with Wand Attacks
(40% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Requires Level 48
Creates a Smoke Cloud on Use
(-10—10)% reduced Charges per use
Grants Level 21 Vulnerability Curse Aura during Effect
Requires Level 20
(0—100)% increased Effect of Jewel Socket Passive Skills containing Corrupted Magic Jewels
Corrupted
Requires Level 58, 99 Str, 99 Int
+25% Chance to Block Spell Damage while wielding a Staff
Socketed Gems are Supported by Level 1 Lifetap
(20—30)% increased Cast Speed
Lose 500 Life per second
Spells deal added Chaos Damage equal to (15—20)% of your maximum Life
Requires Level 39, 52 Str, 52 Dex
180% increased Block Recovery
(100—150)% increased Armour and Evasion
+15% Chance to Block
You take 100% of Elemental Damage from Blocked Hits
40% of Elemental Damage from Hits taken as Physical Damage
Requires Level 23, 28 Str, 28 Dex
(60—100)% increased Armour and Evasion
Reflects 100 Cold Damage to Melee Attackers
Reflects 100 Fire Damage to Melee Attackers
Reflects 100 Lightning Damage to Melee Attackers
When an Enemy Hit deals Elemental Damage to you, their Resistance to those Elements becomes zero for 4 seconds
Requires Level 48
(12—20)% increased Rarity of Items found
+40 to maximum Life for each Empty Red Socket on any Equipped Item
+225 to Accuracy Rating for each Empty Green Socket on any Equipped Item
+40 to maximum Mana for each Empty Blue Socket on any Equipped Item
+18% to all Elemental Resistances for each Empty White Socket on any Equipped Item
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.








































