Rage

Old: Yueren 2021-09-12 12:02:49

New: chuanhsing 2024-08-15 14:36:06

OldNewDifferences
11 # Rage
2-[[Rage]] is a counter utilized by certain attack skills and [Ascendancy classes](https://poedb.tw/us/Ascendancy), mainly [[Berserker]]. Characters with rage are granted bonuses to attack damage, attack speed and movement speed. These effects increase in magnitude with the amount of rage accumulated.
2+[[Rage]] is a counter utilized by certain attack skills and [Ascendancy classes](https://poedb.tw/us/Ascendancy). Characters with Rage deal more attack damage — this affects the hit damage with attacks, but not ailments from the attack such as Bleeding. This increases in magnitude with the amount of Rage accumulated. Rage rapidly depletes if you haven't gained Rage or taken a hit for 2 seconds.
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44 ## Mechanics
5-The maximum rage a character can normally have is 50. A character loses 1 rage every 0.5 seconds after not having gained rage or been hit [[recently]].
5+The maximum rage a character can normally have is 30. A character loses 10 Rage every second after not having gained Rage or been hit in the past 2 seconds.
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77 Characters gain the following effects for each point of rage:
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9-- 1% increased attack damage
10-
11-- 0.5% increased attack speed
12-
13-- 0.2% increased movement speed
14-
15-At default maximum rage, a character is granted 50% increased attack damage, 25% increased attack speed and 10% increased movement speed.
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17-[[Rite of Ruin]] triples the effects of having rage. It only affects the attack damage, attack speed, and movement speed granted by rage, and not any other bonuses that scale with Rage.
9+* 1% more Attack Damage
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1911 Rage is not classified as a buff, therefore increased buff effects will not apply to the effects of having rage