哈根缇奥
Aurelio Voidsinger

哈根缇奥(Aurelio Voidsinger)

幽魂N
区域
词缀monster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
base_cast_speed_+% [35]
标签red_blood, human, humanoid
伤害143%
生命128%
Energy Shield From Life50%
Ailment Threshold128%
攻击暴击率5%
类型ExileTemplar5
攻击距离6 ~ 8
攻击间隔1.245 秒
伤害分布20%
护具+50%
命中+100%

ExileTemplarFrostbolt
FrostBolt
寒冰弹
发射出一个缓慢移动并可以穿透敌人的投射物, 造成冰霜伤害.
造成 1107 - 1660 冰霜伤害
额外发射 2 个投射物
施法速度提高 15%
投射物速度提高 65%

base_is_projectile always_pierce 法术 投射物 技能可齐射 击中 陷阱技能 图腾技能 地雷技能 法术可重复 冰冷技能 可触发 CanRapidFire
施放间隔: 0.75 秒

ExileTemplarVortex
FrostVortex
漩涡
一个会在施法者周围爆炸的冰爆, 对敌人造成冰霜伤害, 并留下一个漩涡, 对于在其中的敌人继续造成持续冰霜伤害和冰缓. 若施法目标区域附近存在着寒冰弹, 冰爆则会出现在寒冰弹的位置.
造成 950 - 1425 冰霜伤害
+3 秒基础持续时间
每秒造成 329.9 基础冰霜伤害
ground_maelstrom_art_variation [2]
可从 1 个【寒冰弹】投射物炸开

is_area_damage spell_damage_modifiers_apply_to_skill_dot 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 冰冷技能 可触发 持续时间 冰缓范围 范围法术 立即 NovaSpell SecondWindSupport
施放间隔: 0.9 秒
冷却时间: 2 秒

ExileLightningWarp
teleportball
闪电传送
指定一个传送目的地,等待一段时间,该时间由距离和你的移动速度决定。传送发生时,对玩家原本所在位置和传送目的地周围同时施加闪电伤害。重复释放会按照顺序反复进行传送。
造成 1385 - 4156 闪电伤害
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
持续时间缩短 66%
skill_art_variation [6]

base_skill_show_average_damage_instead_of_dps 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 位移技能 闪电技能 范围法术 快行技能 法术可重复 CanRapidFire
施放间隔: 1 秒

ExileFrostbite
Frostbite
冻伤
诅咒一片区域的所有目标,降低它们的冰霜抗性,并使它们被击中时有几率被冻结。
+7 秒基础持续时间
active_skill_area_of_effect_radius_+%_final [0]
被诅咒敌人的冰霜抗性提高 -30%
对抗被诅咒的敌人时,击中的冻结几率 +25%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 0.5 秒
冷却时间: 8 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
84哈根缇奥632561697.61.2459752242428548487630303020

ExileTemplarFrostbolt
FrostBolt
寒冰弹
发射出一个缓慢移动并可以穿透敌人的投射物, 造成冰霜伤害.
造成 1011 - 1517 冰霜伤害
额外发射 2 个投射物
施法速度提高 15%
投射物速度提高 65%

base_is_projectile always_pierce 法术 投射物 技能可齐射 击中 陷阱技能 图腾技能 地雷技能 法术可重复 冰冷技能 可触发 CanRapidFire
施放间隔: 0.75 秒

ExileTemplarVortex
FrostVortex
漩涡
一个会在施法者周围爆炸的冰爆, 对敌人造成冰霜伤害, 并留下一个漩涡, 对于在其中的敌人继续造成持续冰霜伤害和冰缓. 若施法目标区域附近存在着寒冰弹, 冰爆则会出现在寒冰弹的位置.
造成 866.9 - 1300 冰霜伤害
+3 秒基础持续时间
每秒造成 301 基础冰霜伤害
ground_maelstrom_art_variation [2]
可从 1 个【寒冰弹】投射物炸开

is_area_damage spell_damage_modifiers_apply_to_skill_dot 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 冰冷技能 可触发 持续时间 冰缓范围 范围法术 立即 NovaSpell SecondWindSupport
施放间隔: 0.9 秒
冷却时间: 2 秒

ExileLightningWarp
teleportball
闪电传送
指定一个传送目的地,等待一段时间,该时间由距离和你的移动速度决定。传送发生时,对玩家原本所在位置和传送目的地周围同时施加闪电伤害。重复释放会按照顺序反复进行传送。
造成 1237 - 3710 闪电伤害
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
持续时间缩短 66%
skill_art_variation [6]

base_skill_show_average_damage_instead_of_dps 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 位移技能 闪电技能 范围法术 快行技能 法术可重复 CanRapidFire
施放间隔: 1 秒

ExileFrostbite
Frostbite
冻伤
诅咒一片区域的所有目标,降低它们的冰霜抗性,并使它们被击中时有几率被冻结。
+7 秒基础持续时间
active_skill_area_of_effect_radius_+%_final [0]
被诅咒敌人的冰霜抗性提高 -30%
对抗被诅咒的敌人时,击中的冻结几率 +25%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 0.5 秒
冷却时间: 8 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
82哈根缇奥566541514.11.2458108212977945405430303020

ExileTemplarFrostbolt
FrostBolt
寒冰弹
发射出一个缓慢移动并可以穿透敌人的投射物, 造成冰霜伤害.
造成 842.8 - 1264 冰霜伤害
额外发射 2 个投射物
施法速度提高 15%
投射物速度提高 65%

base_is_projectile always_pierce 法术 投射物 技能可齐射 击中 陷阱技能 图腾技能 地雷技能 法术可重复 冰冷技能 可触发 CanRapidFire
施放间隔: 0.75 秒

ExileTemplarVortex
FrostVortex
漩涡
一个会在施法者周围爆炸的冰爆, 对敌人造成冰霜伤害, 并留下一个漩涡, 对于在其中的敌人继续造成持续冰霜伤害和冰缓. 若施法目标区域附近存在着寒冰弹, 冰爆则会出现在寒冰弹的位置.
造成 720.9 - 1081 冰霜伤害
+3 秒基础持续时间
每秒造成 250.3 基础冰霜伤害
ground_maelstrom_art_variation [2]
可从 1 个【寒冰弹】投射物炸开

is_area_damage spell_damage_modifiers_apply_to_skill_dot 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 冰冷技能 可触发 持续时间 冰缓范围 范围法术 立即 NovaSpell SecondWindSupport
施放间隔: 0.9 秒
冷却时间: 2 秒

ExileLightningWarp
teleportball
闪电传送
指定一个传送目的地,等待一段时间,该时间由距离和你的移动速度决定。传送发生时,对玩家原本所在位置和传送目的地周围同时施加闪电伤害。重复释放会按照顺序反复进行传送。
造成 984.4 - 2953 闪电伤害
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
持续时间缩短 58%
skill_art_variation [6]

base_skill_show_average_damage_instead_of_dps 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 位移技能 闪电技能 范围法术 快行技能 法术可重复 CanRapidFire
施放间隔: 1 秒

ExileFrostbite
Frostbite
冻伤
诅咒一片区域的所有目标,降低它们的冰霜抗性,并使它们被击中时有几率被冻结。
+7 秒基础持续时间
active_skill_area_of_effect_radius_+%_final [0]
被诅咒敌人的冰霜抗性提高 -30%
对抗被诅咒的敌人时,击中的冻结几率 +25%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 0.5 秒
冷却时间: 8 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
78哈根缇奥438391202.41.2455463164106852273230303020

ExileTemplarFrostbolt
FrostBolt
寒冰弹
发射出一个缓慢移动并可以穿透敌人的投射物, 造成冰霜伤害.
造成 669.2 - 1004 冰霜伤害
额外发射 2 个投射物
施法速度提高 15%
投射物速度提高 65%

base_is_projectile always_pierce 法术 投射物 技能可齐射 击中 陷阱技能 图腾技能 地雷技能 法术可重复 冰冷技能 可触发 CanRapidFire
施放间隔: 0.75 秒

ExileTemplarVortex
FrostVortex
漩涡
一个会在施法者周围爆炸的冰爆, 对敌人造成冰霜伤害, 并留下一个漩涡, 对于在其中的敌人继续造成持续冰霜伤害和冰缓. 若施法目标区域附近存在着寒冰弹, 冰爆则会出现在寒冰弹的位置.
造成 570.7 - 856.1 冰霜伤害
+3 秒基础持续时间
每秒造成 198.2 基础冰霜伤害
ground_maelstrom_art_variation [2]
可从 1 个【寒冰弹】投射物炸开

is_area_damage spell_damage_modifiers_apply_to_skill_dot 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 冰冷技能 可触发 持续时间 冰缓范围 范围法术 立即 NovaSpell SecondWindSupport
施放间隔: 0.9 秒
冷却时间: 2.5 秒

ExileLightningWarp
teleportball
闪电传送
指定一个传送目的地,等待一段时间,该时间由距离和你的移动速度决定。传送发生时,对玩家原本所在位置和传送目的地周围同时施加闪电伤害。重复释放会按照顺序反复进行传送。
造成 737.8 - 2214 闪电伤害
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
持续时间缩短 48%
skill_art_variation [6]

base_skill_show_average_damage_instead_of_dps 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 位移技能 闪电技能 范围法术 快行技能 法术可重复 CanRapidFire
施放间隔: 1 秒

ExileFrostbite
Frostbite
冻伤
诅咒一片区域的所有目标,降低它们的冰霜抗性,并使它们被击中时有几率被冻结。
+7 秒基础持续时间
active_skill_area_of_effect_radius_+%_final [0]
被诅咒敌人的冰霜抗性提高 -30%
对抗被诅咒的敌人时,击中的冻结几率 +25%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 0.5 秒
冷却时间: 8 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
73哈根缇奥32570897.31.2453476118085676173830303020

ExileTemplarFrostbolt
FrostBolt
寒冰弹
发射出一个缓慢移动并可以穿透敌人的投射物, 造成冰霜伤害.
造成 441.2 - 661.8 冰霜伤害
额外发射 2 个投射物
施法速度提高 15%
投射物速度提高 50%

base_is_projectile always_pierce 法术 投射物 技能可齐射 击中 陷阱技能 图腾技能 地雷技能 法术可重复 冰冷技能 可触发 CanRapidFire
施放间隔: 0.75 秒

ExileTemplarVortex
FrostVortex
漩涡
一个会在施法者周围爆炸的冰爆, 对敌人造成冰霜伤害, 并留下一个漩涡, 对于在其中的敌人继续造成持续冰霜伤害和冰缓. 若施法目标区域附近存在着寒冰弹, 冰爆则会出现在寒冰弹的位置.
造成 450.2 - 675.3 冰霜伤害
+3 秒基础持续时间
每秒造成 156.3 基础冰霜伤害
ground_maelstrom_art_variation [2]
可从 1 个【寒冰弹】投射物炸开

is_area_damage spell_damage_modifiers_apply_to_skill_dot 法术 击中 范围 陷阱技能 图腾技能 地雷技能 法术可重复 冰冷技能 可触发 持续时间 冰缓范围 范围法术 立即 NovaSpell SecondWindSupport
施放间隔: 0.9 秒
冷却时间: 2.5 秒

ExileLightningWarp
teleportball
闪电传送
指定一个传送目的地,等待一段时间,该时间由距离和你的移动速度决定。传送发生时,对玩家原本所在位置和传送目的地周围同时施加闪电伤害。重复释放会按照顺序反复进行传送。
造成 551 - 1653 闪电伤害
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
持续时间缩短 38%
skill_art_variation [6]

base_skill_show_average_damage_instead_of_dps 法术 击中 范围 持续时间 陷阱技能 图腾技能 地雷技能 可触发 位移技能 闪电技能 范围法术 快行技能 法术可重复 CanRapidFire
施放间隔: 1 秒

ExileFrostbite
Frostbite
冻伤
诅咒一片区域的所有目标,降低它们的冰霜抗性,并使它们被击中时有几率被冻结。
+7 秒基础持续时间
active_skill_area_of_effect_radius_+%_final [0]
被诅咒敌人的冰霜抗性提高 -30%
对抗被诅咒的敌人时,击中的冻结几率 +25%

法术 范围 持续时间 陷阱技能 图腾技能 地雷技能 法术可重复 可触发 冰冷技能 法术可秘能爆发 附加诅咒 CanRapidFire 范围法术 Type91 Type92 Hex
施放间隔: 0.5 秒
冷却时间: 8 秒
等级名字经验值伤害攻击间隔幽魂生命护具闪避值能量护盾火焰抗性冰霜抗性闪电抗性混沌抗性
68哈根缇奥23689665.91.245220484634681110230303020
stance Staff
FrostBolt 50
FrostBoltNova 15
LightningWarp 50 EnemyNearMe ForceTargetAlly
ColdWeakness 20 TargetNotCursed IAmAboveLevel66
Flee6NoRepeat TargetNear IAmBelowLevel40 TargetIsEnemy
Flee3NoRepeat TargetNear IAmAboveLevel39 IAmBelowLevel67 TargetIsEnemy
StrafeLeft3NoRepeat
Advance6NoRepeat TargetNotMediumNear IAmBelowLevel40

Object Type

version 2
extends "Metadata/Monsters/Exiles/Exile"

Stats
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/Exile"
火焰抗性冰霜抗性闪电抗性混沌抗性
1010105
20202012
30303020
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileTemplar5"] = {
    name = "Aurelio Voidsinger",
    life = 1.28,
    energyShield = 0.5,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "ExileLightningWarp",
        "ExileFrostbite",
        "ExileTemplarFrostbolt",
        "ExileTemplarVortex",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileLightningWarp"] = {
    name = "Lightning Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8125,
    incrementalEffectiveness = 0.047,
    description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "variable_duration_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "skill_override_pvp_scaling_time_ms",
        "skill_effect_duration_+%",
        "skill_art_variation",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 1000, 0, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.5, 1.5, 1, 1000, -2, 6, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [3] = {0.5, 1.5, 1, 1000, -4, 6, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [4] = {0.5, 1.5, 1, 1000, -6, 6, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [5] = {0.5, 1.5, 1, 1000, -8, 6, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [6] = {0.5, 1.5, 1, 1000, -10, 6, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [7] = {0.5, 1.5, 1, 1000, -12, 6, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [8] = {0.5, 1.5, 1, 1000, -14, 6, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [9] = {0.5, 1.5, 1, 1000, -16, 6, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [10] = {0.5, 1.5, 1, 1000, -18, 6, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [11] = {0.5, 1.5, 1, 1000, -20, 6, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [12] = {0.5, 1.5, 1, 1000, -22, 6, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [13] = {0.5, 1.5, 1, 1000, -24, 6, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [14] = {0.5, 1.5, 1, 1000, -25, 6, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [15] = {0.5, 1.5, 1, 1000, -26, 6, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [16] = {0.5, 1.5, 1, 1000, -27, 6, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [17] = {0.5, 1.5, 1, 1000, -28, 6, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [18] = {0.5, 1.5, 1, 1000, -29, 6, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [19] = {0.5, 1.5, 1, 1000, -30, 6, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [20] = {0.5, 1.5, 1, 1000, -31, 6, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [21] = {0.5, 1.5, 1, 1000, -32, 6, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [22] = {0.5, 1.5, 1, 1000, -34, 6, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [23] = {0.5, 1.5, 1, 1000, -36, 6, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [24] = {0.5, 1.5, 1, 1000, -38, 6, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [25] = {0.5, 1.5, 1, 1000, -40, 6, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [26] = {0.5, 1.5, 1, 1000, -42, 6, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [27] = {0.5, 1.5, 1, 1000, -44, 6, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [28] = {0.5, 1.5, 1, 1000, -46, 6, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [29] = {0.5, 1.5, 1, 1000, -48, 6, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [30] = {0.5, 1.5, 1, 1000, -50, 6, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [31] = {0.5, 1.5, 1, 1000, -52, 6, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [32] = {0.5, 1.5, 1, 1000, -54, 6, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [33] = {0.5, 1.5, 1, 1000, -56, 6, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [34] = {0.5, 1.5, 1, 1000, -58, 6, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [35] = {0.5, 1.5, 1, 1000, -60, 6, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [36] = {0.5, 1.5, 1, 1000, -62, 6, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [37] = {0.5, 1.5, 1, 1000, -64, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [38] = {0.5, 1.5, 1, 1000, -66, 6, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileFrostbite"] = {
    name = "Frostbite",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_cold_damage_resistance_%",
        "chance_to_be_frozen_%",
    },
    levels = {
        [1] = {7000, 0, -20, 25, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
        [2] = {7000, 0, -20, 25, levelRequirement = 67, statInterpolation = {1, 1, 1, 1},  },
        [3] = {7000, 0, -30, 25, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileTemplarFrostbolt"] = {
    name = "Frostbolt",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.9636,
    incrementalEffectiveness = 0.035,
    description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 2, 15, 35, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.8, 1.2, 2, 15, 40, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.8, 1.2, 2, 15, 50, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.96, 1.44, 2, 15, 65, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileTemplarVortex"] = {
    name = "Vortex",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.9273,
    incrementalEffectiveness = 0.0356,
    description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Instant] = true,
        [SkillType.NovaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "frost_bolt_nova_number_of_frost_bolts_to_detonate",
        "is_area_damage",
        "spell_damage_modifiers_apply_to_skill_dot",
    },
    levels = {
        [1] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [2] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [3] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [4] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [5] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [6] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [7] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [8] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [9] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [10] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [11] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [12] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [13] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [14] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [15] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [16] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [17] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [18] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [19] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [20] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [21] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [22] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [23] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [24] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [25] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [26] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [27] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [28] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [29] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [30] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3, 1, 3, 1, 1},  },
    },
}