Aurelio Cantante del Vacío
Aurelio Voidsinger

Aurelio Cantante del Vacío(Aurelio Voidsinger)

SpectreN
Area
Modmonster_dropped_item_rarity_+% [500]
unique_boss_curse_effect_on_self_+%_final [0]
base_cast_speed_+% [35]
Tagsred_blood, human, humanoid
Damage143%
Vida128%
Energy Shield From Life50%
Ailment Threshold128%
Daño de golpe crítico5%
TypeExileTemplar5
Attack Distance6 ~ 8
Attack Time1.245 Second
Damage Spread20%
Armadura+50%
Precisión+100%

ExileTemplarFrostbolt
FrostBolt
Descarga de Escarcha
Dispara un proyectil lento que perfora a los enemigos e inflige daño de hielo.
Inflige 1107 a 1660 de Daño de Hielo
Dispara 2 proyectiles adicionales
Velocidad de Lanzamiento de Hechizos aumentada un 15%
Velocidad de Proyectiles aumentada un 65%

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Tiempo de lanzamiento: 0.75 Second

ExileTemplarVortex
FrostVortex
Vórtice
Una explosión de hielo estalla alrededor del conjurador, infligiendo daño de hielo a los enemigos cercanos, y dejando un vórtice que hace daño degenerativo de hielo y escarcha a los enemigos a los que atrapa. Si el conjurador apunta cerca de su proyectil de descarga de escarcha, la explosión ocurrirá desde algunos de esos proyectiles y los destruirá.
Inflige 950 a 1425 de Daño de Hielo
+3 segundos a la duración base
Inflige 329.9 de Daño Base de Hielo por segundo
ground_maelstrom_art_variation [2]
Puede explotar desde 1 Proyectil de Descarga de Escarcha

is_area_damage spell_damage_modifiers_apply_to_skill_dot Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable Duration ChillingArea AreaSpell Instant NovaSpell SecondWindSupport
Tiempo de lanzamiento: 0.9 Second
Tiempo de recarga: 2 Second

ExileLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 1385 a 4156 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 66%
skill_art_variation [6]

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

ExileFrostbite
Frostbite
Congelación
Maldice a todos los objetivos en un área, para disminuir su resistencia al hielo y otorgarles una probabilidad de ser congelados cuando reciben un golpe.
+7 segundos a la duración base
active_skill_area_of_effect_radius_+%_final [0]
Los enemigos Malditos tienen -30% a la Resistencia al Hielo
Los golpes contra los enemigos malditos tienen +25% de probabilidad de congelar

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Tiempo de lanzamiento: 0.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Aurelio Cantante del Vacío632561697.61.2459752242428548487630303020

ExileTemplarFrostbolt
FrostBolt
Descarga de Escarcha
Dispara un proyectil lento que perfora a los enemigos e inflige daño de hielo.
Inflige 1011 a 1517 de Daño de Hielo
Dispara 2 proyectiles adicionales
Velocidad de Lanzamiento de Hechizos aumentada un 15%
Velocidad de Proyectiles aumentada un 65%

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Tiempo de lanzamiento: 0.75 Second

ExileTemplarVortex
FrostVortex
Vórtice
Una explosión de hielo estalla alrededor del conjurador, infligiendo daño de hielo a los enemigos cercanos, y dejando un vórtice que hace daño degenerativo de hielo y escarcha a los enemigos a los que atrapa. Si el conjurador apunta cerca de su proyectil de descarga de escarcha, la explosión ocurrirá desde algunos de esos proyectiles y los destruirá.
Inflige 866.9 a 1300 de Daño de Hielo
+3 segundos a la duración base
Inflige 301 de Daño Base de Hielo por segundo
ground_maelstrom_art_variation [2]
Puede explotar desde 1 Proyectil de Descarga de Escarcha

is_area_damage spell_damage_modifiers_apply_to_skill_dot Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable Duration ChillingArea AreaSpell Instant NovaSpell SecondWindSupport
Tiempo de lanzamiento: 0.9 Second
Tiempo de recarga: 2 Second

ExileLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 1237 a 3710 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 66%
skill_art_variation [6]

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

ExileFrostbite
Frostbite
Congelación
Maldice a todos los objetivos en un área, para disminuir su resistencia al hielo y otorgarles una probabilidad de ser congelados cuando reciben un golpe.
+7 segundos a la duración base
active_skill_area_of_effect_radius_+%_final [0]
Los enemigos Malditos tienen -30% a la Resistencia al Hielo
Los golpes contra los enemigos malditos tienen +25% de probabilidad de congelar

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Tiempo de lanzamiento: 0.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Aurelio Cantante del Vacío566541514.11.2458108212977945405430303020

ExileTemplarFrostbolt
FrostBolt
Descarga de Escarcha
Dispara un proyectil lento que perfora a los enemigos e inflige daño de hielo.
Inflige 842.8 a 1264 de Daño de Hielo
Dispara 2 proyectiles adicionales
Velocidad de Lanzamiento de Hechizos aumentada un 15%
Velocidad de Proyectiles aumentada un 65%

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Tiempo de lanzamiento: 0.75 Second

ExileTemplarVortex
FrostVortex
Vórtice
Una explosión de hielo estalla alrededor del conjurador, infligiendo daño de hielo a los enemigos cercanos, y dejando un vórtice que hace daño degenerativo de hielo y escarcha a los enemigos a los que atrapa. Si el conjurador apunta cerca de su proyectil de descarga de escarcha, la explosión ocurrirá desde algunos de esos proyectiles y los destruirá.
Inflige 720.9 a 1081 de Daño de Hielo
+3 segundos a la duración base
Inflige 250.3 de Daño Base de Hielo por segundo
ground_maelstrom_art_variation [2]
Puede explotar desde 1 Proyectil de Descarga de Escarcha

is_area_damage spell_damage_modifiers_apply_to_skill_dot Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable Duration ChillingArea AreaSpell Instant NovaSpell SecondWindSupport
Tiempo de lanzamiento: 0.9 Second
Tiempo de recarga: 2 Second

ExileLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 984.4 a 2953 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 58%
skill_art_variation [6]

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

ExileFrostbite
Frostbite
Congelación
Maldice a todos los objetivos en un área, para disminuir su resistencia al hielo y otorgarles una probabilidad de ser congelados cuando reciben un golpe.
+7 segundos a la duración base
active_skill_area_of_effect_radius_+%_final [0]
Los enemigos Malditos tienen -30% a la Resistencia al Hielo
Los golpes contra los enemigos malditos tienen +25% de probabilidad de congelar

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Tiempo de lanzamiento: 0.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Aurelio Cantante del Vacío438391202.41.2455463164106852273230303020

ExileTemplarFrostbolt
FrostBolt
Descarga de Escarcha
Dispara un proyectil lento que perfora a los enemigos e inflige daño de hielo.
Inflige 669.2 a 1004 de Daño de Hielo
Dispara 2 proyectiles adicionales
Velocidad de Lanzamiento de Hechizos aumentada un 15%
Velocidad de Proyectiles aumentada un 65%

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Tiempo de lanzamiento: 0.75 Second

ExileTemplarVortex
FrostVortex
Vórtice
Una explosión de hielo estalla alrededor del conjurador, infligiendo daño de hielo a los enemigos cercanos, y dejando un vórtice que hace daño degenerativo de hielo y escarcha a los enemigos a los que atrapa. Si el conjurador apunta cerca de su proyectil de descarga de escarcha, la explosión ocurrirá desde algunos de esos proyectiles y los destruirá.
Inflige 570.7 a 856.1 de Daño de Hielo
+3 segundos a la duración base
Inflige 198.2 de Daño Base de Hielo por segundo
ground_maelstrom_art_variation [2]
Puede explotar desde 1 Proyectil de Descarga de Escarcha

is_area_damage spell_damage_modifiers_apply_to_skill_dot Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable Duration ChillingArea AreaSpell Instant NovaSpell SecondWindSupport
Tiempo de lanzamiento: 0.9 Second
Tiempo de recarga: 2.5 Second

ExileLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 737.8 a 2214 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 48%
skill_art_variation [6]

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

ExileFrostbite
Frostbite
Congelación
Maldice a todos los objetivos en un área, para disminuir su resistencia al hielo y otorgarles una probabilidad de ser congelados cuando reciben un golpe.
+7 segundos a la duración base
active_skill_area_of_effect_radius_+%_final [0]
Los enemigos Malditos tienen -30% a la Resistencia al Hielo
Los golpes contra los enemigos malditos tienen +25% de probabilidad de congelar

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Tiempo de lanzamiento: 0.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Aurelio Cantante del Vacío32570897.31.2453476118085676173830303020

ExileTemplarFrostbolt
FrostBolt
Descarga de Escarcha
Dispara un proyectil lento que perfora a los enemigos e inflige daño de hielo.
Inflige 441.2 a 661.8 de Daño de Hielo
Dispara 2 proyectiles adicionales
Velocidad de Lanzamiento de Hechizos aumentada un 15%
Velocidad de Proyectiles aumentada un 50%

base_is_projectile always_pierce Spell Projectile SkillCanVolley Hit SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable CanRapidFire
Tiempo de lanzamiento: 0.75 Second

ExileTemplarVortex
FrostVortex
Vórtice
Una explosión de hielo estalla alrededor del conjurador, infligiendo daño de hielo a los enemigos cercanos, y dejando un vórtice que hace daño degenerativo de hielo y escarcha a los enemigos a los que atrapa. Si el conjurador apunta cerca de su proyectil de descarga de escarcha, la explosión ocurrirá desde algunos de esos proyectiles y los destruirá.
Inflige 450.2 a 675.3 de Daño de Hielo
+3 segundos a la duración base
Inflige 156.3 de Daño Base de Hielo por segundo
ground_maelstrom_art_variation [2]
Puede explotar desde 1 Proyectil de Descarga de Escarcha

is_area_damage spell_damage_modifiers_apply_to_skill_dot Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat ColdSkill Triggerable Duration ChillingArea AreaSpell Instant NovaSpell SecondWindSupport
Tiempo de lanzamiento: 0.9 Second
Tiempo de recarga: 2.5 Second

ExileLightningWarp
teleportball
Teletransporte de Rayo
Se teletransporta a un área objetivo al cabo de un tiempo. Cuando el teletransporte ocurre, inflige daño de rayo alrededor de las áreas de inicio y de destino.
Inflige 551 a 1653 de Daño de Rayo
is_area_damage [1]
skill_override_pvp_scaling_time_ms [1000]
Duración reducida un 38%
skill_art_variation [6]

base_skill_show_average_damage_instead_of_dps Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine Triggerable MovementSkill LightningSkill AreaSpell TravelSkill SpellCanRepeat CanRapidFire
Tiempo de lanzamiento: 1 Second

ExileFrostbite
Frostbite
Congelación
Maldice a todos los objetivos en un área, para disminuir su resistencia al hielo y otorgarles una probabilidad de ser congelados cuando reciben un golpe.
+7 segundos a la duración base
active_skill_area_of_effect_radius_+%_final [0]
Los enemigos Malditos tienen -30% a la Resistencia al Hielo
Los golpes contra los enemigos malditos tienen +25% de probabilidad de congelar

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
Tiempo de lanzamiento: 0.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Aurelio Cantante del Vacío23689665.91.245220484634681110230303020
stance Staff
FrostBolt 50
FrostBoltNova 15
LightningWarp 50 EnemyNearMe ForceTargetAlly
ColdWeakness 20 TargetNotCursed IAmAboveLevel66
Flee6NoRepeat TargetNear IAmBelowLevel40 TargetIsEnemy
Flee3NoRepeat TargetNear IAmAboveLevel39 IAmBelowLevel67 TargetIsEnemy
StrafeLeft3NoRepeat
Advance6NoRepeat TargetNotMediumNear IAmBelowLevel40

Object Type

version 2
extends "Metadata/Monsters/Exiles/Exile"

Stats
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/Exile"
Resiste FuegoResiste HieloResiste RayoResiste Caos
1010105
20202012
30303020
Path of Building
Spectre
-- Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileTemplar5"] = {
    name = "Aurelio Voidsinger",
    life = 1.28,
    energyShield = 0.5,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "ExileLightningWarp",
        "ExileFrostbite",
        "ExileTemplarFrostbolt",
        "ExileTemplarVortex",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileLightningWarp"] = {
    name = "Lightning Warp",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.8125,
    incrementalEffectiveness = 0.047,
    description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Triggerable] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "variable_duration_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "skill_override_pvp_scaling_time_ms",
        "skill_effect_duration_+%",
        "skill_art_variation",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 1000, 0, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.5, 1.5, 1, 1000, -2, 6, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [3] = {0.5, 1.5, 1, 1000, -4, 6, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [4] = {0.5, 1.5, 1, 1000, -6, 6, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [5] = {0.5, 1.5, 1, 1000, -8, 6, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [6] = {0.5, 1.5, 1, 1000, -10, 6, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [7] = {0.5, 1.5, 1, 1000, -12, 6, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [8] = {0.5, 1.5, 1, 1000, -14, 6, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [9] = {0.5, 1.5, 1, 1000, -16, 6, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [10] = {0.5, 1.5, 1, 1000, -18, 6, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [11] = {0.5, 1.5, 1, 1000, -20, 6, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [12] = {0.5, 1.5, 1, 1000, -22, 6, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [13] = {0.5, 1.5, 1, 1000, -24, 6, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [14] = {0.5, 1.5, 1, 1000, -25, 6, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [15] = {0.5, 1.5, 1, 1000, -26, 6, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [16] = {0.5, 1.5, 1, 1000, -27, 6, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [17] = {0.5, 1.5, 1, 1000, -28, 6, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [18] = {0.5, 1.5, 1, 1000, -29, 6, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [19] = {0.5, 1.5, 1, 1000, -30, 6, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [20] = {0.5, 1.5, 1, 1000, -31, 6, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [21] = {0.5, 1.5, 1, 1000, -32, 6, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [22] = {0.5, 1.5, 1, 1000, -34, 6, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [23] = {0.5, 1.5, 1, 1000, -36, 6, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [24] = {0.5, 1.5, 1, 1000, -38, 6, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [25] = {0.5, 1.5, 1, 1000, -40, 6, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [26] = {0.5, 1.5, 1, 1000, -42, 6, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [27] = {0.5, 1.5, 1, 1000, -44, 6, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [28] = {0.5, 1.5, 1, 1000, -46, 6, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [29] = {0.5, 1.5, 1, 1000, -48, 6, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [30] = {0.5, 1.5, 1, 1000, -50, 6, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [31] = {0.5, 1.5, 1, 1000, -52, 6, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [32] = {0.5, 1.5, 1, 1000, -54, 6, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [33] = {0.5, 1.5, 1, 1000, -56, 6, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [34] = {0.5, 1.5, 1, 1000, -58, 6, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [35] = {0.5, 1.5, 1, 1000, -60, 6, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [36] = {0.5, 1.5, 1, 1000, -62, 6, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [37] = {0.5, 1.5, 1, 1000, -64, 6, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [38] = {0.5, 1.5, 1, 1000, -66, 6, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileFrostbite"] = {
    name = "Frostbite",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_cold_damage_resistance_%",
        "chance_to_be_frozen_%",
    },
    levels = {
        [1] = {7000, 0, -20, 25, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
        [2] = {7000, 0, -20, 25, levelRequirement = 67, statInterpolation = {1, 1, 1, 1},  },
        [3] = {7000, 0, -30, 25, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileTemplarFrostbolt"] = {
    name = "Frostbolt",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.9636,
    incrementalEffectiveness = 0.035,
    description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_projectiles",
        "base_cast_speed_+%",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.8, 1.2, 2, 15, 35, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.8, 1.2, 2, 15, 40, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.8, 1.2, 2, 15, 50, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.96, 1.44, 2, 15, 65, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["ExileTemplarVortex"] = {
    name = "Vortex",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.9273,
    incrementalEffectiveness = 0.0356,
    description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it. If the caster targets near their Frostbolt projectiles, it will explode from a number of those projectiles instead, destroying them.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Instant] = true,
        [SkillType.NovaSpell] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "frost_bolt_nova_number_of_frost_bolts_to_detonate",
        "is_area_damage",
        "spell_damage_modifiers_apply_to_skill_dot",
    },
    levels = {
        [1] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [2] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [3] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [4] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [5] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [6] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [7] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [8] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [9] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [10] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [11] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [12] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [13] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [14] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [15] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [16] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [17] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [18] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [19] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [20] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [21] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [22] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [23] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [24] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [25] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [26] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [27] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [28] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [29] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 1, 3, 1, 1},  },
        [30] = {0.8, 1.2, 3000, 1, 2, 1, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3, 1, 3, 1, 1},  },
    },
}