ออเรลีโอ วอยด์ซิงเกอร์
มนุษย์
เพิ่มความเร็วในการร่าย 35%
Aurelio Voidsinger
Spectre | N |
---|---|
Tags | bludgeoning_weapon, นักเวท, cold_affinity, cursing_monster, exile, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
พลังชีวิต
128%
Energy Shield From Life
50%
ค่าเกราะ
+50%
Ailment Threshold
128%
ค่าต้านทาน
30 30 30 20
Damage
143%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
220%
Model Size
100%
Type
ExileTemplar5
Metadata
ExileTemplar5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,235
ค่าเกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
3,064
Damage
534
ความเสียหายเวท
534
ความแม่นยำ
290
Attack Time
1.245
ค่าประสบการณ์
22,561
Ailment Threshold
8,235
Chill
26
Shock
26
Brittle
147
Scorch
26
Sap
72
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileTemplarFrostbolt
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
บอลเยือกแข็ง (Frostbolt)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.75 วินาที
ยิงกระสุนที่เคลื่อนที่อย่างเชื่องช้าซึ่งเจาะทะลุศัตรู สร้างความเสียหาย น้ำแข็ง
สร้างความเสียหาย น้ำแข็ง 441.2 ถึง 661.8
กระสุน เจาะทะลุ ทุกเป้าหมาย
ยิงกระสุน เพิ่มเติม 2 ลูก
เพิ่มความเร็วในการร่าย 15%
เพิ่มความเร็วกระสุน 50%
base is projectile [1]
กระสุน เจาะทะลุ ทุกเป้าหมาย
ยิงกระสุน เพิ่มเติม 2 ลูก
เพิ่มความเร็วในการร่าย 15%
เพิ่มความเร็วกระสุน 50%
base is projectile [1]
ExileTemplarVortex
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
น้ำวน (Vortex)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.9 วินาที
คูลดาวน์: 2.5 วินาที
ระเบิดน้ำแข็งรอบผู้ร่าย สร้างความเสียหาย น้ำแข็ง ให้กับศัตรู และทิ้งวงน้ำวนไว้เพื่อสร้างความเสียหาย น้ำแข็ง ต่อเนื่อง และสร้างสถานะ หนาวเย็น ต่อศัตรูที่อยู่ในพื้นที่
สร้างความเสียหาย น้ำแข็ง 450.2 ถึง 675.3
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 156.3 ต่อวินาที
ม็อดที่ส่งผลต่อ ความเสียหาย เวท ส่งผลต่อ ความเสียหายต่อเนื่อง ของสกิลนี้
รัศมีพื้นฐาน 2 เมตร
รัศมีรองพื้นฐาน 2 เมตร
ระเบิดจากกระสุนของ บอลเยือกแข็ง (Frostbolt) 1 ลูก
active skill area of effect radius +% final [-17]
ground maelstrom art variation [2]
is area damage [1]
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 156.3 ต่อวินาที
ม็อดที่ส่งผลต่อ ความเสียหาย เวท ส่งผลต่อ ความเสียหายต่อเนื่อง ของสกิลนี้
รัศมีพื้นฐาน 2 เมตร
รัศมีรองพื้นฐาน 2 เมตร
ระเบิดจากกระสุนของ บอลเยือกแข็ง (Frostbolt) 1 ลูก
active skill area of effect radius +% final [-17]
ground maelstrom art variation [2]
is area damage [1]
ExileLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
วาร์ปสายฟ้า (Lightning Warp)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
รอเป็นระยะเวลาหนึ่ง ก่อนที่จะเทเลพอร์ตไปยังจุดหมายที่เลือก โดยระยะเวลานั้นขึ้นอยู่กับระยะทางและความเร็วในการเคลื่อนที่ของคุณ เมื่อเกิดการเทเลพอร์ตจะสร้างความเสียหาย สายฟ้า ให้กับศัตรูในพื้นที่รอบๆ ตำแหน่งผู้เล่นและตำแหน่งจุดหมาย การร่ายอีกครั้งจะเป็นการจัดคิวการเทเลพอร์ตอย่างเป็นลำดับ
สร้างความเสียหาย สายฟ้า 551 ถึง 1653
ลดระยะเวลา อีก 38%
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]
ลดระยะเวลา อีก 38%
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]
ExileFrostbite
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
น้ำแข็งกัด (Frostbite)
เวลาร่าย: 0.5 วินาที
คูลดาวน์: 8 วินาที
สาปทุกเป้าหมายในพื้นที่ ทำให้พวกมันมีค่าต้านทาน น้ำแข็ง น้อยลง และทำให้พวกมันมีโอกาสติดสถานะ แช่แข็ง เมื่อถูกปะทะ
ระยะเวลาพื้นฐาน 7 วินาที
ศัตรูที่ถูกสาป มีค่าต้านทาน น้ำแข็ง -30%
การปะทะ ศัตรูที่ถูกสาป มีโอกาสสร้างสถานะ แช่แข็ง +25%
active skill area of effect radius +% final [9]
ศัตรูที่ถูกสาป มีค่าต้านทาน น้ำแข็ง -30%
การปะทะ ศัตรูที่ถูกสาป มีโอกาสสร้างสถานะ แช่แข็ง +25%
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileTemplar5"] = { name = "Aurelio Voidsinger", life = 1.28, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, weaponType1 = "Staff", skillList = { "ExileLightningWarp", "ExileFrostbite", "ExileTemplarFrostbolt", "ExileTemplarVortex", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_effect_duration_+%", "skill_override_pvp_scaling_time_ms", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 0, 1000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, -2, 1000, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, -4, 1000, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, -6, 1000, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, -8, 1000, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, -10, 1000, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, -12, 1000, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, -14, 1000, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, -16, 1000, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, -18, 1000, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, -20, 1000, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, -22, 1000, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, -24, 1000, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, -25, 1000, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, -26, 1000, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, -27, 1000, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, -28, 1000, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, -29, 1000, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, -30, 1000, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, -31, 1000, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, -32, 1000, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, -34, 1000, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, -36, 1000, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, -38, 1000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, -40, 1000, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, -42, 1000, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, -44, 1000, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, -46, 1000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, -48, 1000, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, -50, 1000, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, -52, 1000, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, -54, 1000, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.5, 1.5, -56, 1000, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.5, 1.5, -58, 1000, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.5, 1.5, -60, 1000, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.5, 1.5, -62, 1000, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.5, 1.5, -64, 1000, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.5, 1.5, -66, 1000, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFrostbite"] = { name = "Frostbite", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_frozen_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 7000, 25, 9, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {-20, 7000, 25, 9, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [3] = {-30, 7000, 25, 9, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileTemplarFrostbolt"] = { name = "Frostbolt", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_cast_speed_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, 2, 15, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 40, 2, 15, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 50, 2, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.95999997854233, 1.4400000572205, 65, 2, 15, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileTemplarVortex"] = { name = "Vortex", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_maelstrom_art_variation", "frost_bolt_nova_number_of_frost_bolts_to_detonate", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "is_area_damage", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
เพิ่มความเร็วในการร่าย 35%
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
ออเรลีโอ วอยด์ซิงเกอร์
มนุษย์
เพิ่มความเร็วในการร่าย 35%
เพิ่มพลังชีวิตสูงสุด 100%
เพิ่มพื้นที่ส่งผล 100%
เพิ่มขนาดของตัวละคร 80%
เพิ่มพลังชีวิตสูงสุด 100%
เพิ่มพื้นที่ส่งผล 100%
เพิ่มขนาดของตัวละคร 80%
Aurelio Voidsinger
Spectre | N |
---|---|
Tags | bludgeoning_weapon, นักเวท, cold_affinity, cursing_monster, exile, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, mail_armour, medium_height, medium_movement, not_dex, ranged, red_blood, rogue_exile |
พลังชีวิต
128%
Energy Shield From Life
50%
ค่าเกราะ
+50%
Ailment Threshold
128%
ค่าต้านทาน
30 30 30 20
Damage
143%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
220%
Model Size
100%
Type
ExileTemplar5
Metadata
ExileTemplar5Supporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,235
ค่าเกราะ
43,185
การหลบหลีก
4,739
โล่พลังงาน
3,064
Damage
534
ความเสียหายเวท
534
ความแม่นยำ
290
Attack Time
1.245
ค่าประสบการณ์
22,561
Ailment Threshold
8,235
Chill
26
Shock
26
Brittle
147
Scorch
26
Sap
72
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ExileTemplarFrostbolt
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
บอลเยือกแข็ง (Frostbolt)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.75 วินาที
ยิงกระสุนที่เคลื่อนที่อย่างเชื่องช้าซึ่งเจาะทะลุศัตรู สร้างความเสียหาย น้ำแข็ง
สร้างความเสียหาย น้ำแข็ง 441.2 ถึง 661.8
กระสุน เจาะทะลุ ทุกเป้าหมาย
ยิงกระสุน เพิ่มเติม 2 ลูก
เพิ่มความเร็วในการร่าย 15%
เพิ่มความเร็วกระสุน 50%
base is projectile [1]
กระสุน เจาะทะลุ ทุกเป้าหมาย
ยิงกระสุน เพิ่มเติม 2 ลูก
เพิ่มความเร็วในการร่าย 15%
เพิ่มความเร็วกระสุน 50%
base is projectile [1]
ExileTemplarVortex
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
น้ำวน (Vortex)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.9 วินาที
คูลดาวน์: 2.5 วินาที
ระเบิดน้ำแข็งรอบผู้ร่าย สร้างความเสียหาย น้ำแข็ง ให้กับศัตรู และทิ้งวงน้ำวนไว้เพื่อสร้างความเสียหาย น้ำแข็ง ต่อเนื่อง และสร้างสถานะ หนาวเย็น ต่อศัตรูที่อยู่ในพื้นที่
สร้างความเสียหาย น้ำแข็ง 450.2 ถึง 675.3
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 156.3 ต่อวินาที
ม็อดที่ส่งผลต่อ ความเสียหาย เวท ส่งผลต่อ ความเสียหายต่อเนื่อง ของสกิลนี้
รัศมีพื้นฐาน 2 เมตร
รัศมีรองพื้นฐาน 2 เมตร
ระเบิดจากกระสุนของ บอลเยือกแข็ง (Frostbolt) 1 ลูก
active skill area of effect radius +% final [-17]
ground maelstrom art variation [2]
is area damage [1]
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 156.3 ต่อวินาที
ม็อดที่ส่งผลต่อ ความเสียหาย เวท ส่งผลต่อ ความเสียหายต่อเนื่อง ของสกิลนี้
รัศมีพื้นฐาน 2 เมตร
รัศมีรองพื้นฐาน 2 เมตร
ระเบิดจากกระสุนของ บอลเยือกแข็ง (Frostbolt) 1 ลูก
active skill area of effect radius +% final [-17]
ground maelstrom art variation [2]
is area damage [1]
ExileLightningWarp
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Movement, Lightning, AreaSpell, Travel, Multicastable, CanRapidFire
วาร์ปสายฟ้า (Lightning Warp)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
รอเป็นระยะเวลาหนึ่ง ก่อนที่จะเทเลพอร์ตไปยังจุดหมายที่เลือก โดยระยะเวลานั้นขึ้นอยู่กับระยะทางและความเร็วในการเคลื่อนที่ของคุณ เมื่อเกิดการเทเลพอร์ตจะสร้างความเสียหาย สายฟ้า ให้กับศัตรูในพื้นที่รอบๆ ตำแหน่งผู้เล่นและตำแหน่งจุดหมาย การร่ายอีกครั้งจะเป็นการจัดคิวการเทเลพอร์ตอย่างเป็นลำดับ
สร้างความเสียหาย สายฟ้า 551 ถึง 1653
ลดระยะเวลา อีก 38%
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]
ลดระยะเวลา อีก 38%
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [1000]
ExileFrostbite
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
น้ำแข็งกัด (Frostbite)
เวลาร่าย: 0.5 วินาที
คูลดาวน์: 8 วินาที
สาปทุกเป้าหมายในพื้นที่ ทำให้พวกมันมีค่าต้านทาน น้ำแข็ง น้อยลง และทำให้พวกมันมีโอกาสติดสถานะ แช่แข็ง เมื่อถูกปะทะ
ระยะเวลาพื้นฐาน 7 วินาที
ศัตรูที่ถูกสาป มีค่าต้านทาน น้ำแข็ง -30%
การปะทะ ศัตรูที่ถูกสาป มีโอกาสสร้างสถานะ แช่แข็ง +25%
active skill area of effect radius +% final [9]
ศัตรูที่ถูกสาป มีค่าต้านทาน น้ำแข็ง -30%
การปะทะ ศัตรูที่ถูกสาป มีโอกาสสร้างสถานะ แช่แข็ง +25%
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Exiles/Exile" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileTemplar5Supporter"] = { name = "Aurelio Voidsinger", life = 1.28, energyShield = 0.5, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.43, damageSpread = 0.2, attackTime = 1.245, attackRange = 8, accuracy = 1, weaponType1 = "Staff", skillList = { "ExileLightningWarp", "ExileFrostbite", "ExileTemplarFrostbolt", "ExileTemplarVortex", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileLightningWarp"] = { name = "Lightning Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Movement] = true, [SkillType.Lightning] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "variable_duration_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "skill_effect_duration_+%", "skill_override_pvp_scaling_time_ms", "base_skill_show_average_damage_instead_of_dps", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 0, 1000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.5, 1.5, -2, 1000, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.5, 1.5, -4, 1000, critChance = 5, levelRequirement = 6, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.5, 1.5, -6, 1000, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.5, 1.5, -8, 1000, critChance = 5, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.5, 1.5, -10, 1000, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.5, 1.5, -12, 1000, critChance = 5, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.5, 1.5, -14, 1000, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.5, 1.5, -16, 1000, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.5, 1.5, -18, 1000, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.5, 1.5, -20, 1000, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.5, 1.5, -22, 1000, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.5, 1.5, -24, 1000, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.5, 1.5, -25, 1000, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.5, 1.5, -26, 1000, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.5, 1.5, -27, 1000, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.5, 1.5, -28, 1000, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.5, 1.5, -29, 1000, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.5, 1.5, -30, 1000, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.5, 1.5, -31, 1000, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.5, 1.5, -32, 1000, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.5, 1.5, -34, 1000, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.5, 1.5, -36, 1000, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.5, 1.5, -38, 1000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.5, 1.5, -40, 1000, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.5, 1.5, -42, 1000, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.5, 1.5, -44, 1000, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.5, 1.5, -46, 1000, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.5, 1.5, -48, 1000, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.5, 1.5, -50, 1000, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.5, 1.5, -52, 1000, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.5, 1.5, -54, 1000, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.5, 1.5, -56, 1000, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.5, 1.5, -58, 1000, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.5, 1.5, -60, 1000, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.5, 1.5, -62, 1000, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.5, 1.5, -64, 1000, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.5, 1.5, -66, 1000, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFrostbite"] = { name = "Frostbite", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_frozen_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 7000, 25, 9, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {-20, 7000, 25, 9, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [3] = {-30, 7000, 25, 9, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileTemplarFrostbolt"] = { name = "Frostbolt", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_cast_speed_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 35, 2, 15, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 40, 2, 15, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 50, 2, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.95999997854233, 1.4400000572205, 65, 2, 15, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileTemplarVortex"] = { name = "Vortex", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.ChillingArea] = true, [SkillType.AreaSpell] = true, [SkillType.Nova] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_maelstrom_art_variation", "frost_bolt_nova_number_of_frost_bolts_to_detonate", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "is_area_damage", "spell_damage_modifiers_apply_to_skill_dot", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 7, statInterpolation = {3, 3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 16, statInterpolation = {3, 3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 24, statInterpolation = {3, 3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 60, statInterpolation = {3, 3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 64, statInterpolation = {3, 3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 3}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 3}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 3}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 3}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 3}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 3}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 3}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 3}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 3}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 86, statInterpolation = {3, 3, 3}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3, 3}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 1, 3000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 90, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
เพิ่มความเร็วในการร่าย 35%
Id | MonsterImplicitFastCast1 |
---|---|
Family | IncreasedCastSpeed |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |
เพิ่มพลังชีวิตสูงสุด 100%
เพิ่มพื้นที่ส่งผล 100%
เพิ่มขนาดของตัวละคร 80%
Id | MonsterSupporterGigantism1 |
---|---|
Family | MonsterSupporterGigantism |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.