芯木腰刀

芯木腰刀
永恒之剑
单手剑
品质: +20%
物理伤害: (125-137) to (207-228)
攻击暴击率: 5%
每秒攻击次数: (1.73-1.8)
武器范围:1.1
需求 等级 66, 104 力量, 122 敏捷
+475 命中值
物理伤害提高 (185–215)%
攻击速度加快 (15–20)%
移动时闪避值提高 80%
若你近期内使用过位移技能,技能可以额外发射 2 个投射物
远射
( 近期内意指 4 秒内 )
(投射物攻击生成时造成的伤害总降 20%,投射物造成的伤害随着飞行距离提高,最多总增 60%)
他们乘着清风,展翅高飞。
虽然他们无法主宰自己的命运,
但却可以牵动他人的命运。
Beltimber Blade
芯木腰刀 Attr /8
名字显示物品素质
市集市集
关键字Hit, 投射物, 闪避值, Recently
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/VerdantGuardianSword2
Icon
Release Version深渊
BaseType永恒之剑
技能狙击
Referencepoe.ninja, Community Wiki
+475 命中值
FamilyIncreasedAccuracy
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • local accuracy rating Min: 475 Max: 475 区域
  • Adds Tagshas_attack_mod
    Craft Tagsattack
    物理伤害提高 (185–215)%
    FamilyLocalPhysicalDamagePercent
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local physical damage +% Min: 185 Max: 215 区域
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    攻击速度加快 (15–20)%
    FamilyIncreasedAttackSpeed
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local attack speed +% Min: 15 Max: 20 区域
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    移动时闪避值提高 80%
    FamilyEvasionRatingWhileMoving
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • evasion rating +% while moving Min: 80 Max: 80 全域
  • Craft Tagsdefences evasion
    若你近期内使用过位移技能,技能可以额外发射 2 个投射物
    FamilyNumberOfProjectilesIfUsedAMovementSkillRecently
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • number of additional projectiles if you have used movement skill recently Min: 2 Max: 2 全域
  • 远射
    FamilyFarShot
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • player far shot Min: 1 Max: 1 全域
  • { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9EYWdnZXJzL1ZlcmRhbnRHdWFyZGlhblN3b3JkMiIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/3f09536952/VerdantGuardianSword2.png", "league": "Affliction", "name": "Beltimber Blade", "typeLine": "Eternal Sword", "baseType": "Eternal Sword", "rarity": "Unique", "ilvl": 79, "properties": [ { "name": "One Handed Sword", "values": [], "displayMode": 0 }, { "name": "Quality", "values": [ [ "+20%", 1 ] ], "displayMode": 0, "type": 6 }, { "name": "Physical Damage", "values": [ [ "128-213", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.72", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "66", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "104", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "122", 0 ] ], "displayMode": 1, "type": 64 } ], "implicitMods": [ "+475 to Accuracy Rating" ], "explicitMods": [ "193% increased Physical Damage", "15% increased Attack Speed", "80% increased Evasion Rating while moving", "Skills fire 2 additional Projectiles if you've used a Movement Skill Recently", "Far Shot" ], "flavourText": [ "By wind and wing they are carried,\r", "Their fates not theirs to control,\r", "Yet the fates of others dragged in their wake." ], "frameType": 3, "extended": { "dps": 293.97, "pdps": 293.97, "edps": 0, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 185, "max": 215 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_210067635", "min": 15, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2483362276", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2809802678", "min": 2, "max": 2 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_734823525", "min": 80, "max": 80 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_691932474", "min": 475, "max": 475 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_210067635", [ 1 ] ], [ "explicit.stat_734823525", [ 4 ] ], [ "explicit.stat_2809802678", [ 3 ] ], [ "explicit.stat_2483362276", [ 2 ] ] ], "implicit": [ [ "implicit.stat_691932474", [ 0 ] ] ] }, "text": "Item Class: One Hand Swords
    Rarity: Unique
    Beltimber Blade
    Eternal Sword
    --------
    One Handed Sword
    Quality: +20% (augmented)
    Physical Damage: 128-213 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.72 (augmented)
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 66
    Str: 104
    Dex: 122
    --------
    Sockets: R-R-R
    --------
    Item Level: 79
    --------
    +475 to Accuracy Rating (implicit)
    --------
    193% increased Physical Damage
    15% increased Attack Speed
    80% increased Evasion Rating while moving
    Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
    Far Shot
    --------
    By wind and wing they are carried,
    Their fates not theirs to control,
    Yet the fates of others dragged in their wake.
    --------
    Note: ~price 95 chaos
    " } }
    商店配方
    传奇 物品 Recipe /1
    贡品你的物品Note
    阿伯瑞斯
    1x 韧木曲刃
    1x 芯木腰刀
    1x 链结石

    Community Wiki

    Edit

    Beltimber Blade

    Mechanics

    The Far Shot mod has the same effect as the Far Shot modifier from Far Shot Ascendancy passive skill. Taking the passive in addition to equipping this item would not have even more damage since player can only have one copy of Far Shot modifier. However, if having Beltimber Blade and Far Shot Ascendancy passive skill, the passive also granted projectile barrages have no spread which may have additional benefit to the player character.

    Phase Run is a very convenient way of activating the additional projectiles mod on this item, due to both being Instant (and thus performable during other skills), and having a small enough cooldown for permanent uptime.

    Version history

    VersionChanges
    3.14.0
  • (Undocumented) Several Simulacrum, Legion, Shaper Guardian, Elder Guardian, and Conqueror Drop-Restricted Uniques have been changed to be core Uniques instead. These no longer drop deterministically from their original sources.
  • 3.5.0
  • Now has 185-215% (up from 170-190%) increased Physical Damage.
  • Existing versions can be updated to these new values with a Divine Orb.
  • Items exclusive to the Shaper's guardians and the Elder's guardians now drop less frequently. Uniques exclusive to the Elder's guardians now also drop based on map tier, with some items unable to drop until higher map tiers.
  • Can drop from any guardian
  • 3.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.